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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-09-30 07:49:35 -0400
committerGitHub <noreply@github.com>2022-09-30 08:49:35 -0300
commit1af942ae12499c90bb4ebe2d37988d2234f8605e (patch)
tree398171a2c50afaa51d072a9d50de317f83aba79d /src/code/z_common_data.c
parent3a723efb15c4d3e044edda7979b1cde5588c0aeb (diff)
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
* import audio scene seq docs * cleanup * fix scene cmd * small fixes * more PR suggestions * missed comment * rename spot to resume * cleanup comments * SEQ_IO_VAL_NONE * Empty-Commit * another PR suggestion
Diffstat (limited to 'src/code/z_common_data.c')
-rw-r--r--src/code/z_common_data.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_common_data.c b/src/code/z_common_data.c
index c970282a8..0e682231f 100644
--- a/src/code/z_common_data.c
+++ b/src/code/z_common_data.c
@@ -6,8 +6,8 @@ void SaveContext_Init(void) {
bzero(&gSaveContext, sizeof(SaveContext));
gSaveContext.save.playerForm = 0;
- gSaveContext.seqIndex = (u8)NA_BGM_DISABLED;
- gSaveContext.nightSeqIndex = 0xFF;
+ gSaveContext.seqId = (u8)NA_BGM_DISABLED;
+ gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
gSaveContext.unk_3F46 = NA_BGM_GENERAL_SFX;
gSaveContext.nextCutsceneIndex = 0xFFEF;
gSaveContext.cutsceneTrigger = 0;