summaryrefslogtreecommitdiff
path: root/src/code/z_effect_soft_sprite.c
diff options
context:
space:
mode:
authorrozlette <uberpanzermensch@gmail.com>2019-12-15 03:31:57 -0600
committerrozlette <uberpanzermensch@gmail.com>2019-12-15 03:31:57 -0600
commitbdf36b85d35c7a86581c01b554742ff5138ebfb7 (patch)
tree28a0fd2e28dd7682c0ffbcbfdaabee727d5eb357 /src/code/z_effect_soft_sprite.c
parent9bc4990814d2e953df294bc57f7bca1918bd3bac (diff)
Decompile z_eff_footmark.c
Diffstat (limited to 'src/code/z_effect_soft_sprite.c')
-rw-r--r--src/code/z_effect_soft_sprite.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c
index c508775d7..9d7e03dad 100644
--- a/src/code/z_effect_soft_sprite.c
+++ b/src/code/z_effect_soft_sprite.c
@@ -6,7 +6,7 @@ void EffectSS_Init(GlobalContext* ctxt, s32 numEntries) {
LoadedParticleEntry* iter;
ParticleOverlayTableEntry* iter2;
- EffectSS2Info.data_table = (LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->commonVars.heap, numEntries * sizeof(LoadedParticleEntry));
+ EffectSS2Info.data_table = (LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->common.heap, numEntries * sizeof(LoadedParticleEntry));
EffectSS2Info.searchIndex = 0;
EffectSS2Info.size = numEntries;
@@ -282,9 +282,9 @@ void EffectSS_DrawAllParticles(GlobalContext* ctxt) {
LightMapper* s0;
s32 i;
- s0 = Lights_CreateMapper(&ctxt->lightsContext, ctxt->commonVars.graphicsContext);
+ s0 = Lights_CreateMapper(&ctxt->lightsContext, ctxt->common.gCtxt);
Lights_MapLights(s0, ctxt->lightsContext.lightsHead, 0, ctxt);
- Lights_UploadLights(s0, ctxt->commonVars.graphicsContext);
+ Lights_UploadLights(s0, ctxt->common.gCtxt);
for (i = 0; i < EffectSS2Info.size; i++) {
if (EffectSS2Info.data_table[i].life > -1) {