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authorAnghelo Carvajal <angheloalf95@gmail.com>2023-11-22 23:55:05 -0300
committerGitHub <noreply@github.com>2023-11-23 13:55:05 +1100
commit506e2155474b1914fe93f070c55debdeaf6df0a6 (patch)
tree5ffab32ee39bb1cafc8803caafd1030ff72f93ef /src/code/z_lib.c
parent5ef277df2db5dd54c02c098ec88777f63680f6c3 (diff)
Yet another header cleanup (#1508)
* lights.c * z64skin_matrix.h * Move out some stuff from macros.h * gamealloc.h * move most transition functions to z64transition.h * z64lib.h * `include` cleanup on transition files * z_overlay cleanup * z64malloc.h * format * forgot to remove those * forgot this * fix borken includes
Diffstat (limited to 'src/code/z_lib.c')
-rw-r--r--src/code/z_lib.c12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/code/z_lib.c b/src/code/z_lib.c
index afbcba0ed..12bf959fc 100644
--- a/src/code/z_lib.c
+++ b/src/code/z_lib.c
@@ -1,4 +1,12 @@
-#include "global.h"
+#include "z64lib.h"
+
+#include "main.h"
+#include "ichain.h"
+#include "sfx.h"
+#include "z64actor.h"
+#include "z64game.h"
+#include "functions.h"
+#include "macros.h"
void* Lib_MemCpy(void* dest, void* src, size_t size) {
bcopy(src, dest, size);
@@ -11,7 +19,7 @@ void* Lib_MemSet(void* buffer, s32 value, size_t size) {
s32 i;
if (value == 0) {
- bzero(buffer, (u32)size);
+ bzero(buffer, size);
return buffer;
}