diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2024-12-21 14:15:10 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-21 14:15:10 +1100 |
| commit | 4724a2b7fe5cfce5d8334643875115e68c253ec2 (patch) | |
| tree | cd8a2649265edf324a0f0d383e8158aea1b63919 /src/code/z_player_lib.c | |
| parent | a8eb7e327f78b503837bca41d242384835a16f4c (diff) | |
Standardize "ActorMovement" over "ActorMove" (#1773)
* actor movement
* cleanup
* missed one
Diffstat (limited to 'src/code/z_player_lib.c')
| -rw-r--r-- | src/code/z_player_lib.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 81bb0cb77..2f3e06f59 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -2235,11 +2235,12 @@ s32 Player_OverrideLimbDrawGameplayCommon(PlayState* play, s32 limbIndex, Gfx** sPlayerCurBodyPartPos = &player->bodyPartsPos[0] - 1; if (player->transformation != PLAYER_FORM_FIERCE_DEITY) { - if (!(player->skelAnime.moveFlags & ANIM_FLAG_4) || (player->skelAnime.moveFlags & ANIM_FLAG_1)) { + if (!(player->skelAnime.movementFlags & ANIM_FLAG_4) || (player->skelAnime.movementFlags & ANIM_FLAG_1)) { pos->x *= player->ageProperties->unk_08; pos->z *= player->ageProperties->unk_08; } - if (!(player->skelAnime.moveFlags & ANIM_FLAG_4) || (player->skelAnime.moveFlags & ANIM_FLAG_UPDATE_Y)) { + if (!(player->skelAnime.movementFlags & ANIM_FLAG_4) || + (player->skelAnime.movementFlags & ANIM_FLAG_UPDATE_Y)) { pos->y *= player->ageProperties->unk_08; } } |
