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authorengineer124 <47598039+engineer124@users.noreply.github.com>2024-11-23 12:04:34 +1100
committerGitHub <noreply@github.com>2024-11-22 17:04:34 -0800
commita448168d372113e6251afba25153f2065a4caabf (patch)
treec2672eb1b7f24f39af820bf8ff09d360b77b8656 /src/code/z_player_lib.c
parent0b51a16453b0dcf136bf694206ee603adac67eaf (diff)
Player Docs: Rename Init Mode to Start Mode (#1744)
* rename to start mode * cleanup * rm declarations
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 55f89a3eb..ce3ba3c87 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -80,7 +80,7 @@ void func_80127B64(struct_801F58B0 arg0[], s32 count, Vec3f* arg2);
s32 func_801226E0(PlayState* play, s32 arg1) {
if (arg1 == 0) {
- Play_SetupRespawnPoint(play, RESPAWN_MODE_DOWN, PLAYER_PARAMS(0xFF, PLAYER_INITMODE_B));
+ Play_SetupRespawnPoint(play, RESPAWN_MODE_DOWN, PLAYER_PARAMS(0xFF, PLAYER_START_MODE_B));
if (play->sceneId == SCENE_KAKUSIANA) {
return 1;
}