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authorDerek Hensley <hensley.derek58@gmail.com>2024-09-10 12:16:56 -0600
committerGitHub <noreply@github.com>2024-09-10 15:16:56 -0300
commitb9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3 (patch)
tree4d9ded0ea8ad29fc42b6bf3e7d599a14333314ef /src/code/z_player_lib.c
parent19da273ca0d4a1b1e2f44a3fee0983a97c7558a0 (diff)
Remove assets from automatic includes (#1683)
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index d69854d43..75a9867f6 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -6,40 +6,40 @@
#include "prevent_bss_reordering.h"
#include "global.h"
-#include "objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/gameplay_keep.h"
// Assets for each player form
-#include "objects/object_link_boy/object_link_boy.h"
-#include "objects/object_link_goron/object_link_goron.h"
-#include "objects/object_link_zora/object_link_zora.h"
-#include "objects/object_link_nuts/object_link_nuts.h"
-#include "objects/object_link_child/object_link_child.h"
+#include "assets/objects/object_link_boy/object_link_boy.h"
+#include "assets/objects/object_link_goron/object_link_goron.h"
+#include "assets/objects/object_link_zora/object_link_zora.h"
+#include "assets/objects/object_link_nuts/object_link_nuts.h"
+#include "assets/objects/object_link_child/object_link_child.h"
// Assets for each mask
-#include "objects/object_mask_truth/object_mask_truth.h"
-#include "objects/object_mask_kerfay/object_mask_kerfay.h"
-#include "objects/object_mask_yofukasi/object_mask_yofukasi.h"
-#include "objects/object_mask_rabit/object_mask_rabit.h"
-#include "objects/object_mask_ki_tan/object_mask_ki_tan.h"
-#include "objects/object_mask_json/object_mask_json.h"
-#include "objects/object_mask_romerny/object_mask_romerny.h"
-#include "objects/object_mask_zacho/object_mask_zacho.h"
-#include "objects/object_mask_posthat/object_mask_posthat.h"
-#include "objects/object_mask_meoto/object_mask_meoto.h"
-#include "objects/object_mask_bigelf/object_mask_bigelf.h"
-#include "objects/object_mask_gibudo/object_mask_gibudo.h"
-#include "objects/object_mask_gero/object_mask_gero.h"
-#include "objects/object_mask_dancer/object_mask_dancer.h"
-#include "objects/object_mask_skj/object_mask_skj.h"
-#include "objects/object_mask_stone/object_mask_stone.h"
-#include "objects/object_mask_bree/object_mask_bree.h"
-#include "objects/object_mask_bakuretu/object_mask_bakuretu.h"
-#include "objects/object_mask_bu_san/object_mask_bu_san.h"
-#include "objects/object_mask_kyojin/object_mask_kyojin.h"
-#include "objects/object_mask_boy/object_mask_boy.h"
-#include "objects/object_mask_goron/object_mask_goron.h"
-#include "objects/object_mask_zora/object_mask_zora.h"
-#include "objects/object_mask_nuts/object_mask_nuts.h"
+#include "assets/objects/object_mask_truth/object_mask_truth.h"
+#include "assets/objects/object_mask_kerfay/object_mask_kerfay.h"
+#include "assets/objects/object_mask_yofukasi/object_mask_yofukasi.h"
+#include "assets/objects/object_mask_rabit/object_mask_rabit.h"
+#include "assets/objects/object_mask_ki_tan/object_mask_ki_tan.h"
+#include "assets/objects/object_mask_json/object_mask_json.h"
+#include "assets/objects/object_mask_romerny/object_mask_romerny.h"
+#include "assets/objects/object_mask_zacho/object_mask_zacho.h"
+#include "assets/objects/object_mask_posthat/object_mask_posthat.h"
+#include "assets/objects/object_mask_meoto/object_mask_meoto.h"
+#include "assets/objects/object_mask_bigelf/object_mask_bigelf.h"
+#include "assets/objects/object_mask_gibudo/object_mask_gibudo.h"
+#include "assets/objects/object_mask_gero/object_mask_gero.h"
+#include "assets/objects/object_mask_dancer/object_mask_dancer.h"
+#include "assets/objects/object_mask_skj/object_mask_skj.h"
+#include "assets/objects/object_mask_stone/object_mask_stone.h"
+#include "assets/objects/object_mask_bree/object_mask_bree.h"
+#include "assets/objects/object_mask_bakuretu/object_mask_bakuretu.h"
+#include "assets/objects/object_mask_bu_san/object_mask_bu_san.h"
+#include "assets/objects/object_mask_kyojin/object_mask_kyojin.h"
+#include "assets/objects/object_mask_boy/object_mask_boy.h"
+#include "assets/objects/object_mask_goron/object_mask_goron.h"
+#include "assets/objects/object_mask_zora/object_mask_zora.h"
+#include "assets/objects/object_mask_nuts/object_mask_nuts.h"
// Assets for other actors
#include "overlays/actors/ovl_En_Arrow/z_en_arrow.h"