diff options
| author | Derek Hensley <hensley.derek58@gmail.com> | 2024-09-10 12:16:56 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-10 15:16:56 -0300 |
| commit | b9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3 (patch) | |
| tree | 4d9ded0ea8ad29fc42b6bf3e7d599a14333314ef /src/code/z_player_lib.c | |
| parent | 19da273ca0d4a1b1e2f44a3fee0983a97c7558a0 (diff) | |
Remove assets from automatic includes (#1683)
Diffstat (limited to 'src/code/z_player_lib.c')
| -rw-r--r-- | src/code/z_player_lib.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index d69854d43..75a9867f6 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -6,40 +6,40 @@ #include "prevent_bss_reordering.h" #include "global.h" -#include "objects/gameplay_keep/gameplay_keep.h" +#include "assets/objects/gameplay_keep/gameplay_keep.h" // Assets for each player form -#include "objects/object_link_boy/object_link_boy.h" -#include "objects/object_link_goron/object_link_goron.h" -#include "objects/object_link_zora/object_link_zora.h" -#include "objects/object_link_nuts/object_link_nuts.h" -#include "objects/object_link_child/object_link_child.h" +#include "assets/objects/object_link_boy/object_link_boy.h" +#include "assets/objects/object_link_goron/object_link_goron.h" +#include "assets/objects/object_link_zora/object_link_zora.h" +#include "assets/objects/object_link_nuts/object_link_nuts.h" +#include "assets/objects/object_link_child/object_link_child.h" // Assets for each mask -#include "objects/object_mask_truth/object_mask_truth.h" -#include "objects/object_mask_kerfay/object_mask_kerfay.h" -#include "objects/object_mask_yofukasi/object_mask_yofukasi.h" -#include "objects/object_mask_rabit/object_mask_rabit.h" -#include "objects/object_mask_ki_tan/object_mask_ki_tan.h" -#include "objects/object_mask_json/object_mask_json.h" -#include "objects/object_mask_romerny/object_mask_romerny.h" -#include "objects/object_mask_zacho/object_mask_zacho.h" -#include "objects/object_mask_posthat/object_mask_posthat.h" -#include "objects/object_mask_meoto/object_mask_meoto.h" -#include "objects/object_mask_bigelf/object_mask_bigelf.h" -#include "objects/object_mask_gibudo/object_mask_gibudo.h" -#include "objects/object_mask_gero/object_mask_gero.h" -#include "objects/object_mask_dancer/object_mask_dancer.h" -#include "objects/object_mask_skj/object_mask_skj.h" -#include "objects/object_mask_stone/object_mask_stone.h" -#include "objects/object_mask_bree/object_mask_bree.h" -#include "objects/object_mask_bakuretu/object_mask_bakuretu.h" -#include "objects/object_mask_bu_san/object_mask_bu_san.h" -#include "objects/object_mask_kyojin/object_mask_kyojin.h" -#include "objects/object_mask_boy/object_mask_boy.h" -#include "objects/object_mask_goron/object_mask_goron.h" -#include "objects/object_mask_zora/object_mask_zora.h" -#include "objects/object_mask_nuts/object_mask_nuts.h" +#include "assets/objects/object_mask_truth/object_mask_truth.h" +#include "assets/objects/object_mask_kerfay/object_mask_kerfay.h" +#include "assets/objects/object_mask_yofukasi/object_mask_yofukasi.h" +#include "assets/objects/object_mask_rabit/object_mask_rabit.h" +#include "assets/objects/object_mask_ki_tan/object_mask_ki_tan.h" +#include "assets/objects/object_mask_json/object_mask_json.h" +#include "assets/objects/object_mask_romerny/object_mask_romerny.h" +#include "assets/objects/object_mask_zacho/object_mask_zacho.h" +#include "assets/objects/object_mask_posthat/object_mask_posthat.h" +#include "assets/objects/object_mask_meoto/object_mask_meoto.h" +#include "assets/objects/object_mask_bigelf/object_mask_bigelf.h" +#include "assets/objects/object_mask_gibudo/object_mask_gibudo.h" +#include "assets/objects/object_mask_gero/object_mask_gero.h" +#include "assets/objects/object_mask_dancer/object_mask_dancer.h" +#include "assets/objects/object_mask_skj/object_mask_skj.h" +#include "assets/objects/object_mask_stone/object_mask_stone.h" +#include "assets/objects/object_mask_bree/object_mask_bree.h" +#include "assets/objects/object_mask_bakuretu/object_mask_bakuretu.h" +#include "assets/objects/object_mask_bu_san/object_mask_bu_san.h" +#include "assets/objects/object_mask_kyojin/object_mask_kyojin.h" +#include "assets/objects/object_mask_boy/object_mask_boy.h" +#include "assets/objects/object_mask_goron/object_mask_goron.h" +#include "assets/objects/object_mask_zora/object_mask_zora.h" +#include "assets/objects/object_mask_nuts/object_mask_nuts.h" // Assets for other actors #include "overlays/actors/ovl_En_Arrow/z_en_arrow.h" |
