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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-07-12 00:25:40 -0400
committerGitHub <noreply@github.com>2022-07-12 00:25:40 -0400
commitfda5da2500f377c2107a296031c46f78cc8ac90a (patch)
tree1520e3dce8d5c48bc7ff857e9320f97ebeb04558 /src/code/z_quake.c
parent628482f3c44fb0d44f6fd8680804458646a2ab5a (diff)
Introducing z64camera.h (#797)
* Introduce z64camera.h * format * Oops * Change paramData to u8 * BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h * Fix bss, thanks Anon * Update with docs from OoT * Cleanup * Fix activeCamId * underwater * remove interface alpha stuff * Oops * To Hex * Cleanup cam settings comments * PR Suggestions * More PR Suggestions * trackActor -> focalActor * Fix merge * Fix bss, thanks Anon
Diffstat (limited to 'src/code/z_quake.c')
-rw-r--r--src/code/z_quake.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_quake.c b/src/code/z_quake.c
index 2ada2ba78..7caa0f426 100644
--- a/src/code/z_quake.c
+++ b/src/code/z_quake.c
@@ -756,8 +756,8 @@ void Distortion_Update(void) {
return;
}
- depthPhase += DEGF_TO_BINANG(depthPhaseStep);
- screenPlanePhase += DEGF_TO_BINANG(screenPlanePhaseStep);
+ depthPhase += CAM_DEG_TO_BINANG(depthPhaseStep);
+ screenPlanePhase += CAM_DEG_TO_BINANG(screenPlanePhaseStep);
View_SetDistortionDirRot(&sDistortionContext.play->view,
Math_CosS(depthPhase) * (DEGF_TO_RADF(rotX) * xyScaleFactor),