summaryrefslogtreecommitdiff
path: root/src/code/z_room.c
diff options
context:
space:
mode:
authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-11-08 00:52:09 +1100
committerGitHub <noreply@github.com>2023-11-07 10:52:09 -0300
commitdfb6c5b02c1d0c201d7201aa4b0b121d3f2d5683 (patch)
tree527d0c5abc4d0e3b89a61e977848e5f47ba79a2b /src/code/z_room.c
parent28e2da2a18ddf1fc2dd81199e73eb18252684b43 (diff)
Struct Returns (#1466)
* change args * more funcs * cleanup * play cleanup * missed a file * weird warnings * missed some * fix func from honotrap
Diffstat (limited to 'src/code/z_room.c')
-rw-r--r--src/code/z_room.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/code/z_room.c b/src/code/z_room.c
index 758bfaa38..5dc9c452f 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -332,7 +332,7 @@ void Room_DrawImageSingle(PlayState* play, Room* room, u32 flags) {
{
Vec3f quakeOffset;
- Camera_GetQuakeOffset(&quakeOffset, activeCam);
+ quakeOffset = Camera_GetQuakeOffset(activeCam);
Prerender_DrawBackground2D(
&gfx, roomShape->source, roomShape->tlut, roomShape->width, roomShape->height, roomShape->fmt,
@@ -431,7 +431,8 @@ void Room_DrawImageMulti(PlayState* play, Room* room, u32 flags) {
{
Vec3f quakeOffset;
- Camera_GetQuakeOffset(&quakeOffset, activeCam);
+ quakeOffset = Camera_GetQuakeOffset(activeCam);
+
Prerender_DrawBackground2D(&gfx, bgEntry->source, bgEntry->tlut, bgEntry->width, bgEntry->height,
bgEntry->fmt, bgEntry->siz, bgEntry->tlutMode, bgEntry->tlutCount,
(quakeOffset.x + quakeOffset.z) * 1.2f + quakeOffset.y * 0.6f,