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| author | Rozelette <Rozelette@users.noreply.github.com> | 2020-08-06 17:06:38 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-06 18:06:38 -0400 |
| commit | f37da749f607be0dc123bdbbf58c730feb17c169 (patch) | |
| tree | ebebd4d21316f1e2bf7e4e4a96cd8e6051018c2e /src/code/z_room.c | |
| parent | e80336d4a81f525dcac0b1eee12e9e296a176906 (diff) | |
Add actor and scene enums (#8)
Diffstat (limited to 'src/code/z_room.c')
| -rw-r--r-- | src/code/z_room.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_room.c b/src/code/z_room.c index 390783018..c7afabc97 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -116,7 +116,7 @@ s32 Room_HandleLoadCallbacks(GlobalContext* ctxt, RoomContext* roomCtxt) { func_80123140(ctxt, (ActorPlayer*)ctxt->actorCtx.actorList[2].first); Actor_SpawnTransitionActors(ctxt, &ctxt->actorCtx); - if (((ctxt->sceneNum != 0x13) || (roomCtxt->currRoom.num != 1)) && (ctxt->sceneNum != 0x56)) { + if (((ctxt->sceneNum != SCENE_IKANA) || (roomCtxt->currRoom.num != 1)) && (ctxt->sceneNum != SCENE_IKNINSIDE)) { ctxt->kankyoContext.unkC3 = 0xff; ctxt->kankyoContext.unkE0 = 0; } |
