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| author | Derek Hensley <hensley.derek58@gmail.com> | 2022-09-24 10:26:08 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-24 14:26:08 -0300 |
| commit | 1402db400813197ff3b2c461db2e3e37a66a5ee1 (patch) | |
| tree | 0a51fa16fe781f72cc30472a45b56ad529af50de /src/code | |
| parent | b5a9189cef20a81439cb98475e7502bb89f8fa4a (diff) | |
Effect Dfire OK (#1038)
* OK
* rename function
* MTXMODE enum
* PR
* Format
* % -> &
* note
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_effect_soft_sprite_old_init.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c index 09c3621ad..6d1a9176e 100644 --- a/src/code/z_effect_soft_sprite_old_init.c +++ b/src/code/z_effect_soft_sprite_old_init.c @@ -404,7 +404,7 @@ void EffectSsGSpk_SpawnSmall(PlayState* play, Actor* actor, Vec3f* pos, Vec3f* v // EffectSsDFire Spawn Functions void EffectSsDFire_Spawn(PlayState* play, Vec3f* pos, Vec3f* velocity, Vec3f* accel, s16 scale, s16 scaleStep, - s16 alpha, s16 fadeDelay, s16 arg8, s32 life) { + s16 alpha, s16 alphaStep, s16 fadeDelay, s32 life) { EffectSsDFireInitParams initParams; Math_Vec3f_Copy(&initParams.pos, pos); @@ -413,8 +413,8 @@ void EffectSsDFire_Spawn(PlayState* play, Vec3f* pos, Vec3f* velocity, Vec3f* ac initParams.scale = scale; initParams.scaleStep = scaleStep; initParams.alpha = alpha; + initParams.alphaStep = alphaStep; initParams.fadeDelay = fadeDelay; - initParams.unk_2C = arg8; initParams.life = life; EffectSs_Spawn(play, EFFECT_SS_D_FIRE, 128, &initParams); |
