diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-11-26 22:01:42 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-27 12:01:42 +1100 |
| commit | 6dd16009361b2561f77b7933981611a9b975fa21 (patch) | |
| tree | 606f9bd82debe312be65d4e05798e9dc2435ae41 /src/code | |
| parent | 34492a4386446fc82220fe0684ff521d760e84bd (diff) | |
Organize `libc64` files (#1492)
* Move qrand to libc64
* use an union to avoid type punning
* __osMalloc
* math64.c
* fixed_point.h
* sleep
* aprintf.h
* sprintf
* malloc
* use original names on aprintf.c and malloc.c
* qrand cleanup pass
* use original names of sleep.c
* og names for sprintf
* more cleanup
* format
* fixes
* whoops
* use ARRAY_COUNT again
* comment
* Use `fu`
* forgot this one
* review
* fix
* sneak a tiny cleanup
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/code_80183070.c | 3 | ||||
| -rw-r--r-- | src/code/game.c | 4 | ||||
| -rw-r--r-- | src/code/gamealloc.c | 8 | ||||
| -rw-r--r-- | src/code/graph.c | 11 | ||||
| -rw-r--r-- | src/code/listalloc.c | 6 | ||||
| -rw-r--r-- | src/code/padmgr.c | 1 | ||||
| -rw-r--r-- | src/code/sched.c | 5 | ||||
| -rw-r--r-- | src/code/speed_meter.c | 4 | ||||
| -rw-r--r-- | src/code/sys_cfb.c | 2 | ||||
| -rw-r--r-- | src/code/sys_cmpdma.c | 6 | ||||
| -rw-r--r-- | src/code/sys_flashrom.c | 6 | ||||
| -rw-r--r-- | src/code/z_DLF.c | 4 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 3 | ||||
| -rw-r--r-- | src/code/z_debug.c | 4 | ||||
| -rw-r--r-- | src/code/z_fbdemo.c | 31 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 14 | ||||
| -rw-r--r-- | src/code/z_malloc.c | 2 | ||||
| -rw-r--r-- | src/code/z_vismono.c | 8 |
18 files changed, 63 insertions, 59 deletions
diff --git a/src/code/code_80183070.c b/src/code/code_80183070.c index 7b84aa280..ce84e3b2b 100644 --- a/src/code/code_80183070.c +++ b/src/code/code_80183070.c @@ -1,7 +1,8 @@ #include "global.h" +#include "libc64/sleep.h" void func_80183070(void) { for (;;) { - Sleep_Msec(1000); + msleep(1000); } } diff --git a/src/code/game.c b/src/code/game.c index 237783319..0179062f4 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -2,7 +2,7 @@ #include "audiomgr.h" #include "idle.h" #include "sys_cfb.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "z64debug_text.h" #include "z64rumble.h" #include "z64speed_meter.h" @@ -182,7 +182,7 @@ void GameState_Realloc(GameState* gameState, size_t size) { THA_Destroy(&gameState->tha); GameAlloc_Free(alloc, heapStart); - SystemArena_GetSizes(&systemMaxFree, &bytesFree, &bytesAllocated); + GetFreeArena(&systemMaxFree, &bytesFree, &bytesAllocated); size = ((systemMaxFree - sizeof(ArenaNode)) < size) ? 0 : size; if (size == 0) { size = systemMaxFree - sizeof(ArenaNode); diff --git a/src/code/gamealloc.c b/src/code/gamealloc.c index a0d6f741f..58894324b 100644 --- a/src/code/gamealloc.c +++ b/src/code/gamealloc.c @@ -1,6 +1,6 @@ #include "gamealloc.h" -#include "system_malloc.h" +#include "libc64/malloc.h" void GameAlloc_Log(GameAlloc* this) { GameAllocEntry* iter = this->base.next; @@ -11,7 +11,7 @@ void GameAlloc_Log(GameAlloc* this) { } void* GameAlloc_Malloc(GameAlloc* this, size_t size) { - GameAllocEntry* ptr = SystemArena_Malloc(size + sizeof(GameAllocEntry)); + GameAllocEntry* ptr = malloc(size + sizeof(GameAllocEntry)); if (ptr != NULL) { ptr->size = size; @@ -34,7 +34,7 @@ void GameAlloc_Free(GameAlloc* this, void* data) { ptr->prev->next = ptr->next; ptr->next->prev = ptr->prev; this->head = this->base.prev; - SystemArena_Free(ptr); + free(ptr); } } @@ -45,7 +45,7 @@ void GameAlloc_Cleanup(GameAlloc* this) { while (&this->base != next) { cur = next; next = next->next; - SystemArena_Free(cur); + free(cur); } this->head = &this->base; diff --git a/src/code/graph.c b/src/code/graph.c index 004659f34..d9264d9b4 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -16,7 +16,7 @@ OSTime sGraphPrevUpdateEndTime; #include "buffers.h" #include "idle.h" #include "sys_cfb.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "z64speed_meter.h" #include "overlays/gamestates/ovl_daytelop/z_daytelop.h" #include "overlays/gamestates/ovl_file_choose/z_file_select.h" @@ -341,13 +341,12 @@ void Graph_ThreadEntry(void* arg) { u32 size; s32 pad[2]; - gZBufferLoRes = SystemArena_Malloc(sizeof(*gZBufferLoRes) + sizeof(*gWorkBufferLoRes) + 64 - 1); + gZBufferLoRes = malloc(sizeof(*gZBufferLoRes) + sizeof(*gWorkBufferLoRes) + 64 - 1); gZBufferLoRes = (void*)ALIGN64((u32)gZBufferLoRes); gWorkBufferLoRes = (void*)((u8*)gZBufferLoRes + sizeof(*gZBufferLoRes)); - gGfxSPTaskOutputBufferHiRes = gGfxSPTaskOutputBufferLoRes = - SystemArena_Malloc(sizeof(*gGfxSPTaskOutputBufferLoRes)); + gGfxSPTaskOutputBufferHiRes = gGfxSPTaskOutputBufferLoRes = malloc(sizeof(*gGfxSPTaskOutputBufferLoRes)); gGfxSPTaskOutputBufferEndLoRes = (u8*)gGfxSPTaskOutputBufferLoRes + sizeof(*gGfxSPTaskOutputBufferLoRes); gGfxSPTaskOutputBufferEndHiRes = (u8*)gGfxSPTaskOutputBufferHiRes + sizeof(*gGfxSPTaskOutputBufferHiRes); @@ -365,7 +364,7 @@ void Graph_ThreadEntry(void* arg) { func_800809F4(ovl->vromStart); - gameState = SystemArena_Malloc(size); + gameState = malloc(size); bzero(gameState, size); GameState_Init(gameState, ovl->init, &gfxCtx); @@ -379,7 +378,7 @@ void Graph_ThreadEntry(void* arg) { if (size) {} GameState_Destroy(gameState); - SystemArena_Free(gameState); + free(gameState); Overlay_FreeGameState(ovl); } diff --git a/src/code/listalloc.c b/src/code/listalloc.c index ba346d954..e6b62eef5 100644 --- a/src/code/listalloc.c +++ b/src/code/listalloc.c @@ -1,5 +1,5 @@ #include "listalloc.h" -#include "system_malloc.h" +#include "libc64/malloc.h" ListAlloc* ListAlloc_Init(ListAlloc* this) { this->prev = NULL; @@ -8,7 +8,7 @@ ListAlloc* ListAlloc_Init(ListAlloc* this) { } void* ListAlloc_Alloc(ListAlloc* this, size_t size) { - ListAlloc* ptr = SystemArena_Malloc(size + sizeof(ListAlloc)); + ListAlloc* ptr = malloc(size + sizeof(ListAlloc)); ListAlloc* next; if (ptr == NULL) { @@ -50,7 +50,7 @@ void ListAlloc_Free(ListAlloc* this, void* data) { this->next = ptr->prev; } - SystemArena_Free(ptr); + free(ptr); } void ListAlloc_FreeAll(ListAlloc* this) { diff --git a/src/code/padmgr.c b/src/code/padmgr.c index 230102459..9faf232fc 100644 --- a/src/code/padmgr.c +++ b/src/code/padmgr.c @@ -34,6 +34,7 @@ #include "global.h" #include "PR/controller.h" #include "PR/os_motor.h" +#include "libc64/sprintf.h" #include "fault.h" #include "z64voice.h" diff --git a/src/code/sched.c b/src/code/sched.c index c7fb5a495..7b4a0b920 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -1,5 +1,6 @@ #include "fault.h" #include "idle.h" +#include "libc64/sleep.h" #include "z64.h" // Variables are put before most headers as a hacky way to bypass bss reordering @@ -87,7 +88,7 @@ void Sched_HandleAudioCancel(SchedContext* sched) { osSyncPrintf("AUDIO SP止まりませんでした(10msタイムアウト)\n"); goto send_mesg; } - Sleep_Usec(100); + usleep(100); } // AUDIO SP stopped (% d * 100us) osSyncPrintf("AUDIO SP止まりました(%d * 100us)\n", i); @@ -150,7 +151,7 @@ void Sched_HandleGfxCancel(SchedContext* sched) { osSyncPrintf("GRAPH SP止まりませんでした(10msタイムアウト)\n"); goto send_mesg; } - Sleep_Usec(100); + usleep(100); } // GRAPH SP stopped (%d * 100us) osSyncPrintf("GRAPH SP止まりました(%d * 100us)\n", i); diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index 894127f2c..e82fb2975 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -4,7 +4,7 @@ #include "gfx.h" #include "regs.h" #include "sys_cfb.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "z64game.h" #include "z64malloc.h" #include "z64view.h" @@ -240,7 +240,7 @@ void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, GraphicsContext* gfxCtx, Gam } if (R_ENABLE_ARENA_DBG > 1) { - SystemArena_GetSizes((size_t*)&sysFreeMax, (size_t*)&sysFree, (size_t*)&sysAlloc); + GetFreeArena((size_t*)&sysFreeMax, (size_t*)&sysFree, (size_t*)&sysAlloc); SpeedMeter_InitAllocEntry(&entry, sysFree + sysAlloc - state->tha.size, sysAlloc - state->tha.size, GPACK_RGBA5551(0, 0, 255, 1), GPACK_RGBA5551(255, 128, 128, 1), ulx, lrx, y, y); SpeedMeter_DrawAllocEntry(&entry, gfxCtx); diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c index b559a44ee..71da5e73d 100644 --- a/src/code/sys_cfb.c +++ b/src/code/sys_cfb.c @@ -38,7 +38,7 @@ u8 gSysCfbHiResEnabled; #include "sys_cfb.h" #include "libc/stdbool.h" #include "buffers.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "z64vimode.h" void SysCfb_SetLoResMode(void) { diff --git a/src/code/sys_cmpdma.c b/src/code/sys_cmpdma.c index 9e1a66d2e..71d92c187 100644 --- a/src/code/sys_cmpdma.c +++ b/src/code/sys_cmpdma.c @@ -1,5 +1,5 @@ #include "global.h" -#include "system_malloc.h" +#include "libc64/malloc.h" typedef struct { /* 0x0 */ union { @@ -83,11 +83,11 @@ void CmpDma_LoadFileImpl(uintptr_t segmentRom, s32 id, void* dst, size_t size) { CmpDma_GetFileInfo(segmentRom, id, &romStart, &compressedSize, &flag); if (flag & 1) { - void* tempBuf = SystemArena_Malloc(0x1000); + void* tempBuf = malloc(0x1000); CmpDma_Decompress(romStart, compressedSize, tempBuf); func_80178AC0(tempBuf, dst, size); - SystemArena_Free(tempBuf); + free(tempBuf); } else { CmpDma_Decompress(romStart, compressedSize, dst); } diff --git a/src/code/sys_flashrom.c b/src/code/sys_flashrom.c index 5ebc5dcba..7ba8f219c 100644 --- a/src/code/sys_flashrom.c +++ b/src/code/sys_flashrom.c @@ -3,7 +3,7 @@ #include "fault.h" #include "stack.h" #include "stackcheck.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "z64thread.h" #include "sys_flashrom.h" #include "PR/os_internal_flash.h" @@ -172,7 +172,7 @@ s32 SysFlashrom_WriteData(void* addr, u32 pageNum, u32 pageCount) { return -1; } size = pageCount * FLASH_BLOCK_SIZE; - data = SystemArena_Malloc(size); + data = malloc(size); if (data == NULL) { ret = SysFlashrom_AttemptWrite(addr, pageNum, pageCount); } else { @@ -195,7 +195,7 @@ s32 SysFlashrom_WriteData(void* addr, u32 pageNum, u32 pageCount) { } } } - SystemArena_Free(data); + free(data); } return ret; } diff --git a/src/code/z_DLF.c b/src/code/z_DLF.c index e71339bbb..1e03cead7 100644 --- a/src/code/z_DLF.c +++ b/src/code/z_DLF.c @@ -1,5 +1,5 @@ #include "global.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "loadfragment.h" void Overlay_LoadGameState(GameStateOverlay* overlayEntry) { @@ -89,7 +89,7 @@ void Overlay_FreeGameState(GameStateOverlay* overlayEntry) { (uintptr_t)overlayEntry->loadedRamAddr)) : NULL); - SystemArena_Free(overlayEntry->loadedRamAddr); + free(overlayEntry->loadedRamAddr); overlayEntry->loadedRamAddr = NULL; } } diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index d16102567..931698482 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -1,7 +1,8 @@ #include "prevent_bss_reordering.h" #include "global.h" #include "fault.h" -#include "fixed_point.h" +#include "libc64/fixed_point.h" +#include "libc64/sprintf.h" #include "vt.h" #include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h" diff --git a/src/code/z_debug.c b/src/code/z_debug.c index 058d896a4..b22709fa7 100644 --- a/src/code/z_debug.c +++ b/src/code/z_debug.c @@ -1,5 +1,5 @@ #include "regs.h" -#include "system_malloc.h" +#include "libc64/malloc.h" #include "macros.h" RegEditor* gRegEditor; @@ -7,7 +7,7 @@ RegEditor* gRegEditor; void Regs_Init(void) { s32 i; - gRegEditor = SystemArena_Malloc(sizeof(RegEditor)); + gRegEditor = malloc(sizeof(RegEditor)); if (1) {} gRegEditor->regPage = 0; gRegEditor->regGroup = 0; diff --git a/src/code/z_fbdemo.c b/src/code/z_fbdemo.c index 6ad5f7a6c..b0edfb0b7 100644 --- a/src/code/z_fbdemo.c +++ b/src/code/z_fbdemo.c @@ -12,8 +12,9 @@ #include "z64transition.h" -#include "global.h" -#include "system_malloc.h" +#include "libc64/sleep.h" +#include "libc64/malloc.h" +#include "macros.h" Gfx sTransTileSetupDL[] = { gsDPPipeSync(), @@ -103,22 +104,22 @@ void TransitionTile_InitVtxData(TransitionTile* this) { } void TransitionTile_Destroy(TransitionTile* this) { - Sleep_Msec(100); + msleep(100); if (this->vtxData != NULL) { - SystemArena_Free(this->vtxData); + free(this->vtxData); this->vtxData = NULL; } if (this->vtxFrame1 != NULL) { - SystemArena_Free(this->vtxFrame1); + free(this->vtxFrame1); this->vtxFrame1 = NULL; } if (this->vtxFrame2 != NULL) { - SystemArena_Free(this->vtxFrame2); + free(this->vtxFrame2); this->vtxFrame2 = NULL; } if (this->gfx != NULL) { - SystemArena_Free(this->gfx); + free(this->gfx); this->gfx = NULL; } } @@ -131,26 +132,26 @@ TransitionTile* TransitionTile_Init(TransitionTile* this, s32 cols, s32 rows) { this->cols = cols; this->rows = rows; gridSize = (cols + 1) * (rows + 1); - this->vtxData = SystemArena_Malloc(gridSize * sizeof(TransitionTileVtxData)); - this->vtxFrame1 = SystemArena_Malloc(gridSize * sizeof(Vtx)); - this->vtxFrame2 = SystemArena_Malloc(gridSize * sizeof(Vtx)); - this->gfx = SystemArena_Malloc(((cols * 9 + 1) * rows + 2) * sizeof(Gfx)); + this->vtxData = malloc(gridSize * sizeof(TransitionTileVtxData)); + this->vtxFrame1 = malloc(gridSize * sizeof(Vtx)); + this->vtxFrame2 = malloc(gridSize * sizeof(Vtx)); + this->gfx = malloc(((cols * 9 + 1) * rows + 2) * sizeof(Gfx)); if ((this->vtxData == NULL) || (this->vtxFrame1 == NULL) || (this->vtxFrame2 == NULL) || (this->gfx == NULL)) { if (this->vtxData != NULL) { - SystemArena_Free(this->vtxData); + free(this->vtxData); this->vtxData = NULL; } if (this->vtxFrame1 != NULL) { - SystemArena_Free(this->vtxFrame1); + free(this->vtxFrame1); this->vtxFrame1 = NULL; } if (this->vtxFrame2 != NULL) { - SystemArena_Free(this->vtxFrame2); + free(this->vtxFrame2); this->vtxFrame2 = NULL; } if (this->gfx != NULL) { - SystemArena_Free(this->gfx); + free(this->gfx); this->gfx = NULL; } return NULL; diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index 84acb9c64..894daa37f 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -3226,16 +3226,16 @@ void Environment_DrawSkyboxStarsImpl(PlayState* play, Gfx** gfxP) { // temp_f4 = Rand_ZeroOne_Variable(&randInt); randInt = (randInt * RAND_MULTIPLIER) + RAND_INCREMENT; - gRandFloat = (randInt >> 9) | 0x3F800000; - temp = *((f32*)&gRandFloat); + gRandFloat.i = (randInt >> 9) | 0x3F800000; + temp = gRandFloat.f; temp_f4 = temp - 1.0f; // temp_f20 = Rand_ZeroOne_Variable(&randInt); randInt = (randInt * RAND_MULTIPLIER) + RAND_INCREMENT; - gRandFloat = (randInt >> 9) | 0x3F800000; - temp_f20 = ((*((f32*)&gRandFloat) - 1.0f) + temp_f4) * 0.5f; + gRandFloat.i = (randInt >> 9) | 0x3F800000; + temp_f20 = ((gRandFloat.f - 1.0f) + temp_f4) * 0.5f; - // randInt = Rand_Next_Variable(&randInt); + // Rand_Next_Variable(&randInt); randInt = (randInt * RAND_MULTIPLIER) + RAND_INCREMENT; // Set random position @@ -3245,8 +3245,8 @@ void Environment_DrawSkyboxStarsImpl(PlayState* play, Gfx** gfxP) { // temp_f2 = Rand_ZeroOne_Variable(&randInt); randInt = (randInt * RAND_MULTIPLIER) + RAND_INCREMENT; - gRandFloat = ((randInt >> 9) | 0x3F800000); - temp_f2 = *((f32*)&gRandFloat) - 1.0f; + gRandFloat.i = ((randInt >> 9) | 0x3F800000); + temp_f2 = gRandFloat.f - 1.0f; // Set random width imgWidth = (u32)((SQ(temp_f2) * 8.0f) + 2.0f); diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c index 80d7fc7af..f54d8f516 100644 --- a/src/code/z_malloc.c +++ b/src/code/z_malloc.c @@ -1,6 +1,6 @@ #include "z64malloc.h" -#include "os_malloc.h" +#include "libc64/os_malloc.h" Arena sZeldaArena; diff --git a/src/code/z_vismono.c b/src/code/z_vismono.c index 86937c315..d4c462fc4 100644 --- a/src/code/z_vismono.c +++ b/src/code/z_vismono.c @@ -5,7 +5,7 @@ #include "global.h" #include "z64vismono.h" -#include "system_malloc.h" +#include "libc64/malloc.h" // Height of the fragments the color frame buffer (CFB) is split into. // It is the maximum amount of lines such that all rgba16 SCREEN_WIDTH-long lines fit into @@ -39,7 +39,7 @@ void VisMono_Init(VisMono* this) { } void VisMono_Destroy(VisMono* this) { - SystemArena_Free(this->dList); + free(this->dList); } void VisMono_DesaturateTLUT(u16* tlut) { @@ -169,12 +169,12 @@ void VisMono_Draw(VisMono* this, Gfx** gfxp) { void VisMono_DrawOld(VisMono* this) { if (this->tlut == NULL) { - this->tlut = SystemArena_Malloc(256 * G_IM_SIZ_16b_BYTES); + this->tlut = malloc(256 * G_IM_SIZ_16b_BYTES); VisMono_DesaturateTLUT(this->tlut); } if (this->dList == NULL) { - this->dList = SystemArena_Malloc(VISMONO_DLSIZE * sizeof(Gfx)); + this->dList = malloc(VISMONO_DLSIZE * sizeof(Gfx)); VisMono_DesaturateDList(this->dList); } } |
