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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-10-27 21:28:33 -0400
committerGitHub <noreply@github.com>2022-10-28 02:28:33 +0100
commitc6ec00f0dd25136178dbfb658645c50995b91d64 (patch)
treeb648cbc26d29a6b805fc4d9ef5e14bafd35cd016 /src/code
parentd76266d91e69683c71ff038a6d7afd51af3da129 (diff)
Match func_80142440 (z_vr_box.c OK) (#1127)
* match func_80142440 * run full formatter * docs and cleanup * PR Suggestions
Diffstat (limited to 'src/code')
-rw-r--r--src/code/PreRender.c3
-rw-r--r--src/code/z_vr_box.c318
-rw-r--r--src/code/z_vr_box_draw.c14
3 files changed, 243 insertions, 92 deletions
diff --git a/src/code/PreRender.c b/src/code/PreRender.c
index 46fd8ee6b..599f4c8d3 100644
--- a/src/code/PreRender.c
+++ b/src/code/PreRender.c
@@ -229,14 +229,11 @@ void func_80170798(PreRender* this, Gfx** gfxp) {
gDPLoadMultiTile(gfx++, this->fbufSave, 0x0000, G_TX_RENDERTILE, G_IM_FMT_RGBA, G_IM_SIZ_16b, this->width,
this->height, uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
- if (1) {}
gDPLoadMultiTile(gfx++, this->cvgSave, 0x0160, rtile, G_IM_FMT_I, G_IM_SIZ_8b, this->width, this->height,
uls, ult, lrs, lrt, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
//! FAKE
if (1) {}
- // The two if (1) {}'s above can be removed with do {} while(0) around macros
- if (1) {}
if (1) {}
gSPTextureRectangle(gfx++, uls << 2, ult << 2, (lrs + 1) << 2, (lrt + 1) << 2, G_TX_RENDERTILE, uls << 5,
ult << 5, 1 << 10, 1 << 10);
diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c
index 6dd46633c..907004a7a 100644
--- a/src/code/z_vr_box.c
+++ b/src/code/z_vr_box.c
@@ -1,15 +1,15 @@
#include "global.h"
-s32 D_801C5E30[] = { 0, 0x2000, 0x4000, 0x6000, 0x8000, 0xC000 };
+u32 D_801C5E30[] = { 0, 0x2000, 0x4000, 0x6000, 0x8000, 0xC000 };
u16 D_801C5E48[] = {
0, 2, 10, 12, 2, 4, 12, 14, 10, 12, 20, 22, 12, 14, 22, 24, 1, 3, 5, 6, 7, 8, 9, 11, 13, 15, 16, 17, 18, 19, 21, 23,
};
-s32 D_801C5E88[] = { 0, 0x7C0, 0xF80, 0x1740, 0x1F00 };
+s32 D_801C5E88[] = { 0, 62 << 5, 124 << 5, 186 << 5, 248 << 5 };
-s32 D_801C5E9C[] = { 0, 0x7C0, 0xF80, 0x1740, 0x1F00 };
+s32 D_801C5E9C[] = { 0, 62 << 5, 124 << 5, 186 << 5, 248 << 5 };
-s32 D_801C5EB0[] = { 0, 0x7C0, 0xF80, 0x7C0, 0 };
+s32 D_801C5EB0[] = { 0, 62 << 5, 124 << 5, 62 << 5, 0 };
s16 D_801C5EC4[] = {
0, 16, 19, 18, 16, 1, 20, 19, 1, 17, 21, 20, 17, 5, 22, 21, 18, 19, 23, 2, 19, 20,
@@ -17,7 +17,155 @@ s16 D_801C5EC4[] = {
24, 7, 29, 28, 25, 26, 30, 10, 26, 27, 11, 30, 27, 28, 31, 11, 28, 29, 15, 31,
};
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_vr_box/func_80142440.s")
+s32 func_80142440(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7,
+ s32 arg8) {
+ s32 i;
+ s32 j;
+ s32 k;
+ s16 phi_a0_4;
+ s16 phi_t1;
+ s32 temp1;
+ u16 index;
+ s16 phi_a2_4;
+ s16 phi_ra;
+ s16 phi_t2_4;
+ s32 temp2;
+ s32 roomVtxPosX[5 * 5];
+ s32 roomVtxPosY[5 * 5];
+ s32 roomVtxPosZ[5 * 5];
+ s32 roomVtxTexU[5 * 5];
+ s32 roomVtxTexV[5 * 5];
+ s32 pad;
+
+ switch (arg8) {
+ case 0:
+ case 1:
+ temp1 = arg4;
+
+ for (i = 0, k = 0; k < 25; i++) {
+ temp2 = arg3;
+ for (j = 0; j < 5; j++, k++) {
+ roomVtxPosZ[k] = arg5;
+ roomVtxPosX[k] = temp2;
+ roomVtxPosY[k] = temp1;
+ roomVtxTexU[k] = D_801C5E88[j];
+ roomVtxTexV[k] = D_801C5EB0[i];
+ temp2 += arg6;
+ }
+ temp1 += arg7;
+ }
+ break;
+
+ case 2:
+ case 3:
+ temp1 = arg4;
+
+ for (i = 0, k = 0; k < 25; i++) {
+ temp2 = arg5;
+ for (j = 0; j < 5; j++, k++) {
+ roomVtxPosX[k] = arg3;
+ roomVtxPosY[k] = temp1;
+ roomVtxPosZ[k] = temp2;
+ roomVtxTexU[k] = D_801C5E88[j];
+ roomVtxTexV[k] = D_801C5EB0[i];
+ temp2 += arg6;
+ }
+ temp1 += arg7;
+ }
+ break;
+
+ case 4:
+ case 5:
+ temp1 = arg5;
+
+ for (i = 0, k = 0; k < 25; i++) {
+ temp2 = arg3;
+ for (j = 0; j < 5; j++, k++) {
+ roomVtxPosY[k] = arg4;
+ roomVtxPosX[k] = temp2;
+ roomVtxPosZ[k] = temp1;
+ roomVtxTexU[k] = D_801C5E88[j];
+ roomVtxTexV[k] = D_801C5E9C[i];
+ temp2 += arg6;
+ }
+ temp1 += arg7;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ skyboxCtx->roomDL = &skyboxCtx->dListBuf[2 * arg8][0];
+
+ for (i = 0; i < 0x20; i++) {
+ index = D_801C5E48[i];
+
+ roomVtx[arg2 + i].v.ob[0] = roomVtxPosX[index];
+ roomVtx[arg2 + i].v.ob[1] = roomVtxPosY[index];
+ roomVtx[arg2 + i].v.ob[2] = roomVtxPosZ[index];
+ roomVtx[arg2 + i].v.flag = 0;
+ roomVtx[arg2 + i].v.tc[0] = roomVtxTexU[index];
+ roomVtx[arg2 + i].v.tc[1] = roomVtxTexV[index];
+ roomVtx[arg2 + i].v.cn[1] = 0;
+ roomVtx[arg2 + i].v.cn[2] = 0;
+ roomVtx[arg2 + i].v.cn[0] = 255;
+ }
+ gSPVertex(skyboxCtx->roomDL++, &roomVtx[arg2], 32, 0);
+ arg2 += i;
+ gSPCullDisplayList(skyboxCtx->roomDL++, 0, 15);
+
+ if ((arg8 == 4) || (arg8 == 5)) {
+ phi_a2_4 = 0;
+ for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 4; phi_ra++, phi_a2_4 += 0x1F) {
+ for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
+ gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[0] + D_801C5E30[arg8], 0,
+ G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
+ phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
+ gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[1] + D_801C5E30[arg8], 0x80,
+ 1, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
+ phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
+ gSP1Quadrangle(skyboxCtx->roomDL++, D_801C5EC4[phi_t2_4 + 1], D_801C5EC4[phi_t2_4 + 2],
+ D_801C5EC4[phi_t2_4 + 3], D_801C5EC4[phi_t2_4 + 0], 3);
+ }
+ }
+ } else {
+ phi_a2_4 = 0;
+ for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 += 0x1F) {
+ for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
+ gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[0] + D_801C5E30[arg8], 0,
+ G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
+ phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
+ gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[1] + D_801C5E30[arg8], 0x80,
+ 1, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
+ phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
+ gSP1Quadrangle(skyboxCtx->roomDL++, D_801C5EC4[phi_t2_4 + 1], D_801C5EC4[phi_t2_4 + 2],
+ D_801C5EC4[phi_t2_4 + 3], D_801C5EC4[phi_t2_4 + 0], 3);
+ }
+ }
+ phi_a2_4 -= 0x1F;
+ for (phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 -= 0x1F) {
+ for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
+ gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[0] + D_801C5E30[arg8], 0,
+ G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
+ phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
+ gDPLoadMultiTile(skyboxCtx->roomDL++, (uintptr_t)skyboxCtx->staticSegments[1] + D_801C5E30[arg8], 0x80,
+ 1, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
+ phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
+ G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
+ gSP1Quadrangle(skyboxCtx->roomDL++, D_801C5EC4[phi_t2_4 + 1], D_801C5EC4[phi_t2_4 + 2],
+ D_801C5EC4[phi_t2_4 + 3], D_801C5EC4[phi_t2_4 + 0], 3);
+ }
+ }
+ }
+ gSPEndDisplayList(skyboxCtx->roomDL++);
+ return arg2;
+}
void func_80143148(SkyboxContext* skyboxCtx, s32 arg1) {
static struct_801C5F44 D_801C5F44[] = {
@@ -35,114 +183,120 @@ void func_80143148(SkyboxContext* skyboxCtx, s32 arg1) {
}
}
-void func_801431E8(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyType) {
+void Skybox_Setup(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) {
PlayState* play = (PlayState*)gameState;
size_t size;
- void* offset;
- s32 pad;
+ void* segment;
skyboxCtx->rotZ = 0.0f;
- if (skyType != 1) {
- if (skyType != 2) {
- return;
- }
- } else {
- // Send a DMA request for the cloudy sky texture
- skyboxCtx->skyboxStaticSegment[0] = &D_80025D00;
- size = SEGMENT_ROM_SIZE(d2_cloud_static);
- offset = (void*)ALIGN8((u32)skyboxCtx->skyboxStaticSegment[0] + size);
- DmaMgr_SendRequest0(skyboxCtx->skyboxStaticSegment[0], SEGMENT_ROM_START(d2_cloud_static), size);
-
- // Send a DMA request for the clear sky texture
- skyboxCtx->skyboxStaticSegment[1] = offset;
- size = SEGMENT_ROM_SIZE(d2_fine_static);
- offset = (void*)ALIGN8((u32)offset + size);
- DmaMgr_SendRequest0(skyboxCtx->skyboxStaticSegment[1], SEGMENT_ROM_START(d2_fine_static), size);
-
- // Send a DMA request for the skybox palette
- skyboxCtx->skyboxPaletteStaticSegment = offset;
- size = SEGMENT_ROM_SIZE(d2_fine_pal_static);
- offset = (void*)ALIGN8((u32)offset + size);
- DmaMgr_SendRequest0(skyboxCtx->skyboxPaletteStaticSegment, SEGMENT_ROM_START(d2_fine_pal_static), size);
-
- skyboxCtx->primR = 145;
- skyboxCtx->primG = 120;
- skyboxCtx->primB = 155;
-
- skyboxCtx->envR = 40;
- skyboxCtx->envG = 0;
- skyboxCtx->envB = 40;
-
- // Inverted Stone Tower Temple and Inverted Stone Tower
- if ((play->sceneId == SCENE_F41) || (play->sceneId == SCENE_INISIE_R)) {
- skyboxCtx->rotZ = 3.15000009537f;
- }
+ switch (skyboxId) {
+ case 1:
+ // Send a DMA request for the cloudy sky texture
+ skyboxCtx->staticSegments[0] = &D_80025D00;
+ size = SEGMENT_ROM_SIZE(d2_cloud_static);
+ segment = (void*)ALIGN8((uintptr_t)skyboxCtx->staticSegments[0] + size);
+ DmaMgr_SendRequest0(skyboxCtx->staticSegments[0], SEGMENT_ROM_START(d2_cloud_static), size);
+
+ // Send a DMA request for the clear sky texture
+ skyboxCtx->staticSegments[1] = segment;
+ size = SEGMENT_ROM_SIZE(d2_fine_static);
+ segment = (void*)ALIGN8((uintptr_t)segment + size);
+ DmaMgr_SendRequest0(skyboxCtx->staticSegments[1], SEGMENT_ROM_START(d2_fine_static), size);
+
+ // Send a DMA request for the skybox palette
+ skyboxCtx->paletteStaticSegment = segment;
+ size = SEGMENT_ROM_SIZE(d2_fine_pal_static);
+ segment = (void*)ALIGN8((uintptr_t)segment + size);
+ DmaMgr_SendRequest0(skyboxCtx->paletteStaticSegment, SEGMENT_ROM_START(d2_fine_pal_static), size);
+
+ skyboxCtx->primR = 145;
+ skyboxCtx->primG = 120;
+ skyboxCtx->primB = 155;
+
+ skyboxCtx->envR = 40;
+ skyboxCtx->envG = 0;
+ skyboxCtx->envB = 40;
+
+ // Inverted Stone Tower Temple and Inverted Stone Tower
+ if ((play->sceneId == SCENE_F41) || (play->sceneId == SCENE_INISIE_R)) {
+ skyboxCtx->rotZ = 3.15000009537f;
+ }
+ break;
+
+ case 2:
+ break;
+
+ default:
+ break;
}
}
-void func_80143324(PlayState* play, SkyboxContext* skyboxCtx, s16 skyType) {
+void func_80143324(PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId) {
size_t size;
- if (1) {}
+ switch (skyboxId) {
+ case 1:
+ osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1);
- if (skyType == 1) {
- osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1);
+ if (play->envCtx.unk_10 == 0) {
+ // Send a DMA request for the clear sky texture
+ size = SEGMENT_ROM_SIZE(d2_fine_static);
- if (play->envCtx.unk_10 == 0) {
- // Send a DMA request for the clear sky texture
- size = SEGMENT_ROM_SIZE(d2_fine_static);
+ DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->staticSegments[0],
+ SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL);
+ } else {
+ // Send a DMA request for the cloudy sky texture
+ size = SEGMENT_ROM_SIZE(d2_cloud_static);
- DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->skyboxStaticSegment[0],
- SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL);
- } else {
- // Send a DMA request for the cloudy sky texture
- size = SEGMENT_ROM_SIZE(d2_cloud_static);
+ DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->staticSegments[0],
+ SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL);
+ }
- DmaMgr_SendRequestImpl(&skyboxCtx->unk188, skyboxCtx->skyboxStaticSegment[0],
- SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL);
- }
+ osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK);
+ osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1);
- osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK);
- osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1);
+ if (play->envCtx.unk_11 == 0) {
+ // Send a DMA request for the clear sky texture
+ size = SEGMENT_ROM_SIZE(d2_fine_static);
- if (play->envCtx.unk_11 == 0) {
- // Send a DMA request for the clear sky texture
- size = SEGMENT_ROM_SIZE(d2_fine_static);
+ DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->staticSegments[1],
+ SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL);
+ } else {
+ // Send a DMA request for the cloudy sky texture
+ size = SEGMENT_ROM_SIZE(d2_cloud_static);
- DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->skyboxStaticSegment[1],
- SEGMENT_ROM_START(d2_fine_static), size, 0, &skyboxCtx->loadQueue, NULL);
- } else {
- // Send a DMA request for the cloudy sky texture
- size = SEGMENT_ROM_SIZE(d2_cloud_static);
+ DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->staticSegments[1],
+ SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL);
+ }
- DmaMgr_SendRequestImpl(&skyboxCtx->unk1A8, skyboxCtx->skyboxStaticSegment[1],
- SEGMENT_ROM_START(d2_cloud_static), size, 0, &skyboxCtx->loadQueue, NULL);
- }
+ osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK);
+ osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1);
- osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK);
- osCreateMesgQueue(&skyboxCtx->loadQueue, &skyboxCtx->loadMsg, 1);
+ size = SEGMENT_ROM_SIZE(d2_fine_pal_static);
- size = SEGMENT_ROM_SIZE(d2_fine_pal_static);
+ // Send a DMA request for the skybox palette
+ DmaMgr_SendRequestImpl(&skyboxCtx->unk1C8, skyboxCtx->paletteStaticSegment,
+ SEGMENT_ROM_START(d2_fine_pal_static), size, 0, &skyboxCtx->loadQueue, NULL);
- // Send a DMA request for the skybox palette
- DmaMgr_SendRequestImpl(&skyboxCtx->unk1C8, skyboxCtx->skyboxPaletteStaticSegment,
- SEGMENT_ROM_START(d2_fine_pal_static), size, 0, &skyboxCtx->loadQueue, NULL);
+ osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK);
+ break;
- osRecvMesg(&skyboxCtx->loadQueue, NULL, OS_MESG_BLOCK);
+ default:
+ break;
}
}
-void func_801434E4(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyType) {
+void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) {
skyboxCtx->skyboxShouldDraw = 0;
skyboxCtx->rotX = skyboxCtx->rotY = skyboxCtx->rotZ = 0.0f;
- func_801431E8(gameState, skyboxCtx, skyType);
+ Skybox_Setup(gameState, skyboxCtx, skyboxId);
- if (skyType != 0) {
+ if (skyboxId != 0) {
skyboxCtx->dListBuf = THA_AllocEndAlign16(&gameState->heap, 0x3840);
- if (skyType == 5) {
+ if (skyboxId == 5) {
// Allocate enough space for the vertices for a 6 sided skybox (cube)
skyboxCtx->roomVtx = THA_AllocEndAlign16(&gameState->heap, sizeof(Vtx) * 32 * 6);
func_80143148(skyboxCtx, 6);
diff --git a/src/code/z_vr_box_draw.c b/src/code/z_vr_box_draw.c
index 326fcb3e2..88da288f0 100644
--- a/src/code/z_vr_box_draw.c
+++ b/src/code/z_vr_box_draw.c
@@ -25,7 +25,7 @@ void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyb
func_8012C6AC(gfxCtx);
- gSPSegment(POLY_OPA_DISP++, 0x0B, skyboxCtx->skyboxPaletteStaticSegment);
+ gSPSegment(POLY_OPA_DISP++, 0x0B, skyboxCtx->paletteStaticSegment);
gSPTexture(POLY_OPA_DISP++, 0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON);
sSkyboxDrawMatrix = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
@@ -40,7 +40,7 @@ void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyb
gSPMatrix(POLY_OPA_DISP++, sSkyboxDrawMatrix, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gDPSetColorDither(POLY_OPA_DISP++, G_CD_MAGICSQ);
gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP);
- gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->skyboxPaletteStaticSegment);
+ gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->paletteStaticSegment);
gDPSetTextureLUT(POLY_OPA_DISP++, G_TT_RGBA16);
gDPSetTextureConvert(POLY_OPA_DISP++, G_TC_FILT);
gDPSetCombineLERP(POLY_OPA_DISP++, TEXEL1, TEXEL0, PRIMITIVE_ALPHA, TEXEL0, TEXEL1, TEXEL0, PRIMITIVE, TEXEL0,
@@ -49,13 +49,13 @@ void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyb
gDPSetEnvColor(POLY_OPA_DISP++, skyboxCtx->envR, skyboxCtx->envG, skyboxCtx->envB, 0);
gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[0]);
- gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[300]);
- gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[600]);
- gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[900]);
- gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[1200]);
+ gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[2]);
+ gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[4]);
+ gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[6]);
+ gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[8]);
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
- gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[1500]);
+ gSPDisplayList(POLY_OPA_DISP++, &skyboxCtx->dListBuf[10]);
}
gDPPipeSync(POLY_OPA_DISP++);