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-rw-r--r--include/buffers.h54
-rw-r--r--include/libc/assert.h21
-rw-r--r--include/segment_symbols.h4
-rw-r--r--include/variables.h4
-rw-r--r--spec28
-rw-r--r--src/boot/idle.c15
-rw-r--r--src/buffers/audio_heap.c3
-rw-r--r--src/buffers/framebuffer_hi.c5
-rw-r--r--src/buffers/framebuffer_lo.c5
-rw-r--r--src/buffers/gfxpools.c2
-rw-r--r--src/buffers/gfxstack.c2
-rw-r--r--src/buffers/gfxyield.c2
-rw-r--r--src/buffers/heaps.c5
-rw-r--r--src/buffers/system_heap.c6
-rw-r--r--src/code/main.c4
-rw-r--r--src/code/sys_cfb.c9
-rw-r--r--src/code/z_play.c10
-rw-r--r--src/code/z_vr_box.c3
-rwxr-xr-xtools/disasm/disasm.py2
-rw-r--r--tools/disasm/files.txt4
-rw-r--r--tools/disasm/variables.txt7
-rw-r--r--undefined_syms.txt6
22 files changed, 152 insertions, 49 deletions
diff --git a/include/buffers.h b/include/buffers.h
index 72615a717..ed8b2152c 100644
--- a/include/buffers.h
+++ b/include/buffers.h
@@ -1,9 +1,24 @@
#ifndef BUFFERS_H
#define BUFFERS_H
-#include "z64.h"
+#include "libc/assert.h"
+#include "gfx.h"
#include "macros.h"
#include "stack.h"
+#include "z64save.h"
+
+typedef union {
+ u16 framebufferHiRes[HIRES_BUFFER_HEIGHT][HIRES_BUFFER_WIDTH] ALIGNED(64);
+ struct {
+ u16 framebuffer[SCREEN_HEIGHT][SCREEN_WIDTH] ALIGNED(64);
+ u8 skyboxBuffer[0x5A360] ALIGNED(16);
+ };
+} BufferLow;
+
+// Equivalent to gLoBuffer.framebufferHiRes, but a different symbol is required to match
+extern u16 gFramebufferHiRes1[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT];
+
+extern BufferLow gLoBuffer;
extern u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE];
@@ -12,9 +27,40 @@ extern GfxPool gGfxPools[2];
extern u8 gAudioHeap[0x138000];
extern u8 gSystemHeap[];
-extern u8 gPictoPhotoI8[PICTO_PHOTO_SIZE];
-extern u8 D_80784600[0x56200];
-extern u16 gFramebuffer0[SCREEN_HEIGHT][SCREEN_WIDTH];
+
+typedef union {
+ u16 framebufferHiRes[HIRES_BUFFER_HEIGHT][HIRES_BUFFER_WIDTH] ALIGNED(64);
+ struct {
+ u8 pictoPhotoI8[PICTO_PHOTO_SIZE] ALIGNED(64);
+ u8 D_80784600[0x56200] ALIGNED(64);
+ u16 framebuffer[SCREEN_HEIGHT][SCREEN_WIDTH] ALIGNED(64);
+ };
+} BufferHigh;
+
+// Equivalent to gHiBuffer.framebufferHiRes, but a different symbol is required to match
+extern u16 gFramebufferHiRes0[HIRES_BUFFER_HEIGHT][HIRES_BUFFER_WIDTH];
+
+extern BufferHigh gHiBuffer;
+
+#ifndef FRAMEBUFFERS_START_ADDR
+/**
+ * The `framebuffers` segment is located at a fixed location in RAM and has a
+ * fixed size.
+ * Those framebuffers are placed at the end of the RAM space.
+ * This address is calculated by doing `0x80800000 - (size of framebuffers)`,
+ * where 0x80800000 is the end of the Expansion Pak address range.
+ * In the vanilla game this value expands to `0x80780000`.
+ *
+ * Since the start of the `framebuffers` segment is the end of the not-fixed
+ * available RAM, then the `system_heap` covers all the remaining RAM that is
+ * not used by the non-relocatable code/data (i.e. `boot`, `code`, and other
+ * buffers) up to the start of the `framebuffers` segmemt.
+ * @see `Main`
+ */
+#define FRAMEBUFFERS_START_ADDR (PHYS_TO_K0(0x800000) - sizeof(BufferHigh))
+
+static_assert(FRAMEBUFFERS_START_ADDR == 0x80780000, "The expected address of gHiBuffer shifted. Please update said address in buffers.h and in the spec file.");
+#endif
#endif
diff --git a/include/libc/assert.h b/include/libc/assert.h
new file mode 100644
index 000000000..7fee0a815
--- /dev/null
+++ b/include/libc/assert.h
@@ -0,0 +1,21 @@
+#ifndef LIBC_ASSERT_H
+#define LIBC_ASSERT_H
+
+// Static/compile-time assertions
+
+#if (__STDC_VERSION__ >= 202311L)
+// static_assert is a keyword in C23, do not define it
+#elif (__STDC_VERSION__ >= 201112L)
+# define static_assert(cond, msg) _Static_assert(cond, msg)
+#else
+# ifndef GLUE
+# define GLUE(a, b) a##b
+# endif
+# ifndef GLUE2
+# define GLUE2(a, b) GLUE(a, b)
+# endif
+
+# define static_assert(cond, msg) typedef char GLUE2(static_assertion_failed, __LINE__)[(cond) ? 1 : -1]
+#endif
+
+#endif
diff --git a/include/segment_symbols.h b/include/segment_symbols.h
index 4d5824138..c49c08026 100644
--- a/include/segment_symbols.h
+++ b/include/segment_symbols.h
@@ -39,6 +39,8 @@
#define ROM_FILE_UNSET \
{ 0 }
+DECLARE_SEGMENT(framebuffer_lo)
+
DECLARE_SEGMENT(boot)
DECLARE_ROM_SEGMENT(boot)
@@ -78,6 +80,8 @@ DECLARE_SEGMENT(code)
DECLARE_ROM_SEGMENT(code)
DECLARE_BSS_SEGMENT(code)
+DECLARE_SEGMENT(system_heap)
+
DECLARE_OVERLAY_SEGMENT(kaleido_scope)
DECLARE_OVERLAY_SEGMENT(player_actor)
diff --git a/include/variables.h b/include/variables.h
index 638a8656c..dce2df663 100644
--- a/include/variables.h
+++ b/include/variables.h
@@ -5,10 +5,6 @@
#include "segment_symbols.h"
#include "macros.h"
-// pre-boot variables
-extern u16 gFramebuffer1[SCREEN_HEIGHT][SCREEN_WIDTH]; // at 0x80000500
-extern u8 D_80025D00[];
-
// data
extern size_t gDmaMgrDmaBuffSize;
extern vs32 gIrqMgrResetStatus;
diff --git a/spec b/spec
index 2bf801315..c36ef9edf 100644
--- a/spec
+++ b/spec
@@ -4,15 +4,20 @@
beginseg
name "makerom"
- address 0x8007F000
include "build/asm/makerom/rom_header.o"
include "build/asm/makerom/ipl3.o"
include "build/asm/makerom/entry.o"
endseg
beginseg
+ name "framebuffer_lo"
+ address 0x80000500
+ flags NOLOAD
+ include "build/src/buffers/framebuffer_lo.o"
+endseg
+
+beginseg
name "boot"
- address 0x80080060
include "build/src/boot/boot_main.o"
include "build/data/boot/rspboot.data.o"
include "build/src/boot/idle.o"
@@ -612,13 +617,30 @@ beginseg
include "build/data/code/njpgdspMain.rodata.o"
endseg
+// The game expects all the segments after the `code` segment and before the first overlay to be `NOLOAD` ones
+
beginseg
name "buffers"
flags NOLOAD
include "build/src/buffers/gfxyield.o"
include "build/src/buffers/gfxstack.o"
include "build/src/buffers/gfxpools.o"
- include "build/data/code/buffers.bss.o"
+ include "build/src/buffers/audio_heap.o"
+endseg
+
+beginseg
+ name "system_heap"
+ flags NOLOAD
+ // This segment is just a dummy that is used to know where the other buffers (non framebuffers) end
+ include "build/src/buffers/system_heap.o"
+endseg
+
+beginseg
+ name "framebuffer_hi"
+ flags NOLOAD
+ // This has to be fixed location in VRAM. See the FRAMEBUFFERS_START_ADDR define on `buffers.h` for a more in-depth explanation
+ address 0x80780000
+ include "build/src/buffers/framebuffer_hi.o"
endseg
beginseg
diff --git a/src/boot/idle.c b/src/boot/idle.c
index 08f6d6ec7..cb35fafe8 100644
--- a/src/boot/idle.c
+++ b/src/boot/idle.c
@@ -1,4 +1,5 @@
#include "prevent_bss_reordering.h"
+#include "buffers.h"
#include "irqmgr.h"
#include "main.h"
#include "stack.h"
@@ -41,10 +42,10 @@ void Main_InitFramebuffer(u32* framebuffer, size_t numBytes, u32 value) {
}
void Main_InitScreen(void) {
- Main_InitFramebuffer((u32*)gFramebuffer1, sizeof(gFramebuffer1),
+ Main_InitFramebuffer((u32*)gLoBuffer.framebuffer, sizeof(gLoBuffer.framebuffer),
(GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1));
ViConfig_UpdateVi(false);
- osViSwapBuffer(gFramebuffer1);
+ osViSwapBuffer(gLoBuffer.framebuffer);
osViBlack(false);
}
@@ -52,9 +53,13 @@ void Main_InitMemory(void) {
void* memStart = (void*)0x80000400;
void* memEnd = OS_PHYSICAL_TO_K0(osMemSize);
- Main_ClearMemory(memStart, gFramebuffer1);
- Main_ClearMemory(D_80025D00, bootproc);
- Main_ClearMemory(gGfxSPTaskYieldBuffer, memEnd);
+ Main_ClearMemory(memStart, SEGMENT_START(framebuffer_lo));
+
+ // Clear the rest of the buffer that was not initialized by Main_InitScreen
+ Main_ClearMemory(&gLoBuffer.skyboxBuffer, SEGMENT_END(framebuffer_lo));
+
+ // Clear all the buffers after the `code` segment, up to the end of the available RAM space
+ Main_ClearMemory(SEGMENT_END(code), memEnd);
}
void Main_Init(void) {
diff --git a/src/buffers/audio_heap.c b/src/buffers/audio_heap.c
new file mode 100644
index 000000000..1fab091bc
--- /dev/null
+++ b/src/buffers/audio_heap.c
@@ -0,0 +1,3 @@
+#include "buffers.h"
+
+u8 gAudioHeap[0x138000] ALIGNED(16);
diff --git a/src/buffers/framebuffer_hi.c b/src/buffers/framebuffer_hi.c
new file mode 100644
index 000000000..2ae30d39c
--- /dev/null
+++ b/src/buffers/framebuffer_hi.c
@@ -0,0 +1,5 @@
+#include "buffers.h"
+
+// Don't add symbols here unless you know what you are doing.
+
+BufferHigh gHiBuffer ALIGNED(64);
diff --git a/src/buffers/framebuffer_lo.c b/src/buffers/framebuffer_lo.c
new file mode 100644
index 000000000..121372505
--- /dev/null
+++ b/src/buffers/framebuffer_lo.c
@@ -0,0 +1,5 @@
+#include "buffers.h"
+
+// Don't add symbols here unless you know what you are doing.
+
+BufferLow gLoBuffer ALIGNED(64);
diff --git a/src/buffers/gfxpools.c b/src/buffers/gfxpools.c
index ff4934f11..f7b4ab5b7 100644
--- a/src/buffers/gfxpools.c
+++ b/src/buffers/gfxpools.c
@@ -1,3 +1,3 @@
#include "buffers.h"
-GfxPool gGfxPools[2];
+GfxPool gGfxPools[2] ALIGNED(16);
diff --git a/src/buffers/gfxstack.c b/src/buffers/gfxstack.c
index 8864d58ef..b88e27eaa 100644
--- a/src/buffers/gfxstack.c
+++ b/src/buffers/gfxstack.c
@@ -1,3 +1,3 @@
#include "buffers.h"
-STACK(gGfxSPTaskStack, 0x400);
+STACK(gGfxSPTaskStack, 0x400) ALIGNED(16);
diff --git a/src/buffers/gfxyield.c b/src/buffers/gfxyield.c
index 576cfc0bb..866257eac 100644
--- a/src/buffers/gfxyield.c
+++ b/src/buffers/gfxyield.c
@@ -1,3 +1,3 @@
#include "buffers.h"
-u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE];
+u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE] ALIGNED(16);
diff --git a/src/buffers/heaps.c b/src/buffers/heaps.c
deleted file mode 100644
index 477eca03e..000000000
--- a/src/buffers/heaps.c
+++ /dev/null
@@ -1,5 +0,0 @@
-#include "buffers.h"
-
-u8 gAudioHeap[0x138000];
-
-u8 gSystemHeap[UNK_SIZE];
diff --git a/src/buffers/system_heap.c b/src/buffers/system_heap.c
new file mode 100644
index 000000000..df3d79003
--- /dev/null
+++ b/src/buffers/system_heap.c
@@ -0,0 +1,6 @@
+#include "buffers.h"
+
+// Don't add symbols here unless you know what you are doing.
+
+// Dummy, marks the start of system_heap space whose actual size depends on the spec
+u8 gSystemHeap[UNK_SIZE] ALIGNED(16);
diff --git a/src/code/main.c b/src/code/main.c
index 14ee841ce..83df66396 100644
--- a/src/code/main.c
+++ b/src/code/main.c
@@ -53,8 +53,8 @@ void Main(void* arg) {
Check_RegionIsSupported();
Check_ExpansionPak();
- sysHeap = (intptr_t)gSystemHeap;
- fb = 0x80780000;
+ sysHeap = (intptr_t)SEGMENT_START(system_heap);
+ fb = FRAMEBUFFERS_START_ADDR;
gSystemHeapSize = fb - sysHeap;
SystemHeap_Init((void*)sysHeap, gSystemHeapSize);
diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c
index 32600643a..b559a44ee 100644
--- a/src/code/sys_cfb.c
+++ b/src/code/sys_cfb.c
@@ -1,5 +1,5 @@
-#include "prevent_bss_reordering.h"
#include "z64.h"
+#include "buffers.h"
#include "regs.h"
#include "functions.h"
#include "macros.h"
@@ -41,9 +41,6 @@ u8 gSysCfbHiResEnabled;
#include "system_malloc.h"
#include "z64vimode.h"
-extern u16 gFramebufferHiRes0[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT];
-extern u16 gFramebufferHiRes1[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT];
-
void SysCfb_SetLoResMode(void) {
gFramebuffers[1] = sCfbLoRes1;
gFramebuffers[0] = sCfbLoRes0;
@@ -93,8 +90,8 @@ void SysCfb_SetHiResMode(void) {
}
void SysCfb_Init(void) {
- sCfbLoRes1 = gFramebuffer1;
- sCfbLoRes0 = gFramebuffer0;
+ sCfbLoRes1 = gLoBuffer.framebuffer;
+ sCfbLoRes0 = gHiBuffer.framebuffer;
sCfbHiRes1 = gFramebufferHiRes1;
sCfbHiRes0 = gFramebufferHiRes0;
SysCfb_SetLoResMode();
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 226980b4d..ca4fb500d 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -248,7 +248,7 @@ void Play_TriggerPictoPhoto(void) {
void Play_TakePictoPhoto(PreRender* prerender) {
PreRender_ApplyFilters(prerender);
- Play_ConvertRgba16ToIntensityImage(gPictoPhotoI8, prerender->fbufSave, SCREEN_WIDTH, PICTO_PHOTO_TOPLEFT_X,
+ Play_ConvertRgba16ToIntensityImage(gHiBuffer.pictoPhotoI8, prerender->fbufSave, SCREEN_WIDTH, PICTO_PHOTO_TOPLEFT_X,
PICTO_PHOTO_TOPLEFT_Y, (PICTO_PHOTO_TOPLEFT_X + PICTO_PHOTO_WIDTH) - 1,
(PICTO_PHOTO_TOPLEFT_Y + PICTO_PHOTO_HEIGHT) - 1, 8);
}
@@ -2262,10 +2262,10 @@ void Play_Init(GameState* thisx) {
PreRender_SetValues(&this->pauseBgPreRender, gCfbWidth, gCfbHeight, NULL, NULL);
this->unk_18E64 = gWorkBuffer;
- this->pictoPhotoI8 = gPictoPhotoI8;
- this->unk_18E68 = D_80784600;
- this->unk_18E58 = D_80784600;
- this->unk_18E60 = D_80784600;
+ this->pictoPhotoI8 = gHiBuffer.pictoPhotoI8;
+ this->unk_18E68 = gHiBuffer.D_80784600;
+ this->unk_18E58 = gHiBuffer.D_80784600;
+ this->unk_18E60 = gHiBuffer.D_80784600;
gTransitionTileState = TRANS_TILE_OFF;
this->transitionMode = TRANS_MODE_OFF;
D_801D0D54 = false;
diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c
index 605dff84c..23f00d246 100644
--- a/src/code/z_vr_box.c
+++ b/src/code/z_vr_box.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "buffers.h"
u32 D_801C5E30[] = { 0, 0x2000, 0x4000, 0x6000, 0x8000, 0xC000 };
@@ -193,7 +194,7 @@ void Skybox_Setup(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId)
switch (skyboxId) {
case SKYBOX_NORMAL_SKY:
// Send a DMA request for the cloudy sky texture
- skyboxCtx->staticSegments[0] = &D_80025D00;
+ skyboxCtx->staticSegments[0] = gLoBuffer.skyboxBuffer;
size = SEGMENT_ROM_SIZE(d2_cloud_static);
segment = (void*)ALIGN8((uintptr_t)skyboxCtx->staticSegments[0] + size);
DmaMgr_SendRequest0(skyboxCtx->staticSegments[0], SEGMENT_ROM_START(d2_cloud_static), size);
diff --git a/tools/disasm/disasm.py b/tools/disasm/disasm.py
index 78d66d337..884c79f89 100755
--- a/tools/disasm/disasm.py
+++ b/tools/disasm/disasm.py
@@ -2147,7 +2147,7 @@ for segment in files_spec:
# Calculate the offset and size of this section relative to the section
data_offset = off - segment[3][i][0]
full_index = file_list.index(off)
- if segment[0] == "code" and name == "buffers" and segment[3][i][2] == "bss":
+ if segment[0] == "code" and name == "framebuffer_hi" and segment[3][i][2] == "bss":
# This is the end of code, hardcode it
data_size = 0x80800000 - file_list[full_index]
elif segment[0] == "boot" and name == "vimgr" and segment[3][i][2] == "bss":
diff --git a/tools/disasm/files.txt b/tools/disasm/files.txt
index e170e97e3..01a43df76 100644
--- a/tools/disasm/files.txt
+++ b/tools/disasm/files.txt
@@ -750,7 +750,9 @@
0x801FFD00 : "sequence",
0x80208E90 : "jpegdecoder",
0x80208EA0 : "gfxbuffers",
- 0x8024A4C0 : "buffers",
+ 0x8024A4C0 : "buffer_audio_heap",
+ 0x803824C0 : "buffer_system_heap",
+ 0x80780000 : "framebuffer_hi",
},
],
['ovl_title', 'baserom/', 'overlay', [], { 0x80800000 : "ovl_title" }],
diff --git a/tools/disasm/variables.txt b/tools/disasm/variables.txt
index 961b7c3fb..9952b1ef3 100644
--- a/tools/disasm/variables.txt
+++ b/tools/disasm/variables.txt
@@ -8,8 +8,7 @@
0x80000314:("osVersion","UNK_TYPE","",0x4),
0x80000318:("osMemSize","UNK_TYPE","",0x4),
0x8000031C:("osAppNMIBuffer","s32","[0x10]",0x40),
- 0x80000500:("gFramebuffer1","u16","[SCREEN_HEIGHT][SCREEN_WIDTH]",0x25800),
- 0x80025D00:("D_80025D00","u8","[]",0x1), # TODO size
+ 0x80000500:("gLoBuffer","BufferLow","",0x7FB60),
0x800969C0:("rspbootTextStart","u64","[]",0x160),
0x80096B20:("D_80096B20","u8","",0x1),
0x80096B24:("gViConfigUseDefault","vu8","",0x1),
@@ -4286,9 +4285,7 @@
0x80209EA0:("gGfxPools","GfxPool","[2]",0x40620),
0x8024A4C0:("gAudioHeap","u8","[0x138000]",0x138000),
0x803824C0:("gSystemHeap","u8","[UNK_SIZE]",0x3fdb40),
- 0x80780000:("gPictoPhotoI8","u8","[0x4600]",0x4600),
- 0x80784600:("D_80784600","u8","[0x56200]",0x56200),
- 0x807DA800:("gFramebuffer0","u16","[SCREEN_HEIGHT][SCREEN_WIDTH]",0x25800),
+ 0x80780000:("gHiBuffer","BufferHigh","",0x80000),
0x80800860:("titleRotation","s16","",0x2),
0x80800868:("D_80800868","UNK_TYPE1","",0x1),
0x80800870:("D_80800870","UNK_TYPE1","",0x1),
diff --git a/undefined_syms.txt b/undefined_syms.txt
index 61a689856..3f0ad69e7 100644
--- a/undefined_syms.txt
+++ b/undefined_syms.txt
@@ -124,10 +124,8 @@ D_A4800018 = 0xA4800018; // SI_STATUS_REG
// sys_cfb buffers
-gFramebuffer1 = 0x80000500;
-gFramebufferHiRes0 = 0x80780000;
-gFramebufferHiRes1 = 0x80000500;
-D_80025D00 = 0x80025D00;
+gFramebufferHiRes1 = gLoBuffer;
+gFramebufferHiRes0 = gHiBuffer;
// Ucode symbols