diff options
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/gameplay_keep.xml | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml index 802ac6843..ef31ca7b7 100644 --- a/assets/xml/objects/gameplay_keep.xml +++ b/assets/xml/objects/gameplay_keep.xml @@ -838,8 +838,11 @@ <DList Name="gameplay_keep_DL_015DB0" Offset="0x15DB0" /> <Texture Name="gameplay_keep_Tex_015E40" OutName="tex_015E40" Format="rgba16" Width="8" Height="8" Offset="0x15E40" /> <DList Name="gameplay_keep_DL_015FA0" Offset="0x15FA0" /> - <Texture Name="gameplay_keep_Tex_016060" OutName="tex_016060" Format="rgba16" Width="8" Height="8" Offset="0x16060" /> - <DList Name="gameplay_keep_DL_016360" Offset="0x16360" /> + + <!-- Bombchu --> + <Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgba16" Width="8" Height="8" Offset="0x16060" /> + <DList Name="gBombchuDL" Offset="0x16360" /> + <Texture Name="gameplay_keep_Tex_0164D0" OutName="tex_0164D0" Format="ia16" Width="32" Height="32" Offset="0x164D0" /> <Texture Name="gameplay_keep_Tex_016CD0" OutName="tex_016CD0" Format="ia16" Width="32" Height="32" Offset="0x16CD0" /> <Texture Name="gameplay_keep_Tex_0174D0" OutName="tex_0174D0" Format="ia16" Width="32" Height="32" Offset="0x174D0" /> |
