summaryrefslogtreecommitdiff
path: root/docs/tutorial/object_decomp_example.md
diff options
context:
space:
mode:
Diffstat (limited to 'docs/tutorial/object_decomp_example.md')
-rw-r--r--docs/tutorial/object_decomp_example.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/tutorial/object_decomp_example.md b/docs/tutorial/object_decomp_example.md
index 798167e68..8de89d075 100644
--- a/docs/tutorial/object_decomp_example.md
+++ b/docs/tutorial/object_decomp_example.md
@@ -61,7 +61,7 @@ Now, we can redefine the `jointTable` and `morphTable` in terms of the limb enum
We can also use our new skeleton name and limb enum when initialization the skeleton like so:
```c
-SkelAnime_Init(globalCtx, &this->skelAnime, &gKingsChamberDekuGuardSkel, NULL, this->jointTable, this->morphTable, KINGS_CHAMBER_DEKU_GUARD_LIMB_MAX);
+SkelAnime_Init(play, &this->skelAnime, &gKingsChamberDekuGuardSkel, NULL, this->jointTable, this->morphTable, KINGS_CHAMBER_DEKU_GUARD_LIMB_MAX);
```
Lastly, we can use our limb enum in `EnDns_PostLimbDraw`. Where the code originally had: