diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/z64player.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/include/z64player.h b/include/z64player.h index c1122934f..df40fc28c 100644 --- a/include/z64player.h +++ b/include/z64player.h @@ -1241,9 +1241,9 @@ typedef struct Player { /* 0xACC */ s16 unk_ACC; /* 0xACE */ s8 unk_ACE; /* 0xACF */ u8 putAwayCountdown; // Frames to wait before showing "Put Away" on A - /* 0xAD0 */ f32 linearVelocity; - /* 0xAD4 */ s16 currentYaw; - /* 0xAD6 */ s16 targetYaw; + /* 0xAD0 */ f32 speedXZ; // Controls horizontal speed, used for `actor.speed`. Current or target value depending on context. + /* 0xAD4 */ s16 yaw; // General yaw value, used both for world and shape rotation. Current or target value depending on context. + /* 0xAD6 */ s16 parallelYaw; // yaw in "parallel" mode, Z-Target without an actor lock-on /* 0xAD8 */ u16 underwaterTimer; /* 0xADA */ s8 meleeWeaponAnimation; /* 0xADB */ s8 meleeWeaponState; |
