diff options
Diffstat (limited to 'src/code/z_scene_proc.c')
| -rw-r--r-- | src/code/z_scene_proc.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/code/z_scene_proc.c b/src/code/z_scene_proc.c index 1d0730c61..9b0f98ddb 100644 --- a/src/code/z_scene_proc.c +++ b/src/code/z_scene_proc.c @@ -64,7 +64,7 @@ void SceneProc_DrawType1Texture(GlobalContext* ctxt, u32 segment, ScrollingTextu } } -#ifdef NONMATCHING +#ifdef NON_MATCHING // Slight ordering differences at the beginning void SceneProc_DrawFlashingTexture(GlobalContext* ctxt, u32 segment, FlashingTexturePrimColor* primColor, RGBA8* envColor) { GraphicsContext* gCtxt; @@ -104,7 +104,7 @@ void SceneProc_DrawFlashingTexture(GlobalContext* ctxt, u32 segment, FlashingTex gSPEndDisplayList(dl++); } #else -GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawFlashingTexture.asm") +GLOBAL_ASM("./asm/non_matchings/z_scene_proc/SceneProc_DrawFlashingTexture.asm") #endif void SceneProc_DrawType2Texture(GlobalContext* ctxt, u32 segment, FlashingTextureParams* params) { @@ -128,7 +128,7 @@ s32 SceneProc_Lerp(s32 a, s32 b, f32 t) { return (s32)((b - a) * t) + a; } -#ifdef NONMATCHING +#ifdef NON_MATCHING // Slight ordering and regalloc differences around t = ... void SceneProc_DrawType3Texture(GlobalContext* ctxt, u32 segment, FlashingTextureParams* params) { FlashingTextureParams* params2 = params; @@ -188,10 +188,10 @@ void SceneProc_DrawType3Texture(GlobalContext* ctxt, u32 segment, FlashingTextur SceneProc_DrawFlashingTexture(ctxt, segment, &primColorIn, envColorPtrIn); } #else -GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType3Texture.asm") +GLOBAL_ASM("./asm/non_matchings/z_scene_proc/SceneProc_DrawType3Texture.asm") #endif -GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_Interpolate.asm") +GLOBAL_ASM("./asm/non_matchings/z_scene_proc/SceneProc_Interpolate.asm") u8 SceneProc_InterpolateClamped(u32 numKeyFrames, f32* keyFrames, f32* values, f32 frame) { s32 ret = SceneProc_Interpolate(numKeyFrames, keyFrames, values, frame); @@ -201,7 +201,7 @@ u8 SceneProc_InterpolateClamped(u32 numKeyFrames, f32* keyFrames, f32* values, f ret; } -GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawType4Texture.asm") +GLOBAL_ASM("./asm/non_matchings/z_scene_proc/SceneProc_DrawType4Texture.asm") void SceneProc_DrawType5Texture(GlobalContext* ctxt, u32 segment, CyclingTextureParams* params) { u8* offsets; @@ -296,7 +296,7 @@ void SceneProc_DrawSceneConfig1(GlobalContext* ctxt) { SceneProc_DrawAllSceneAnimatedTextures(ctxt, ctxt->sceneTextureAnimations); } -#ifdef NONMATCHING +#ifdef NON_MATCHING // This function still needs a lot of work void SceneProc_DrawSceneConfig3(GlobalContext* ctxt) { GraphicsContext* gCtxt = ctxt->common.gCtxt; @@ -332,7 +332,7 @@ void SceneProc_DrawSceneConfig3(GlobalContext* ctxt) { gDPSetEnvColor(gCtxt->polyOpa.append++, 0x80, 0x80, 0x80, 0x80); } #else -GLOBAL_ASM("./asm/nonmatching/z_scene_proc/SceneProc_DrawSceneConfig3.asm") +GLOBAL_ASM("./asm/non_matchings/z_scene_proc/SceneProc_DrawSceneConfig3.asm") #endif void SceneProc_DrawSceneConfig4(GlobalContext* ctxt) { |
