diff options
Diffstat (limited to 'src/code/z_scene_table.c')
| -rw-r--r-- | src/code/z_scene_table.c | 456 |
1 files changed, 228 insertions, 228 deletions
diff --git a/src/code/z_scene_table.c b/src/code/z_scene_table.c index 8372c350a..daf85190a 100644 --- a/src/code/z_scene_table.c +++ b/src/code/z_scene_table.c @@ -7,119 +7,119 @@ { { 0, 0 }, 0, 0, 0, 0 } SceneTableEntry gSceneTable[] = { - SCENE_ENTRY(Z2_20SICHITAI2, 0x0116, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY_NONE(), - SCENE_ENTRY_NONE(), - SCENE_ENTRY_NONE(), - SCENE_ENTRY_NONE(), - SCENE_ENTRY_NONE(), - SCENE_ENTRY_NONE(), - SCENE_ENTRY(KAKUSIANA, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(SPOT00, 0x0000, SCENE_DRAW_CFG_NOTHING), - SCENE_ENTRY_NONE(), - SCENE_ENTRY(Z2_WITCH_SHOP, 0x011A, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_LAST_BS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_HAKASHITA, 0x0113, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_AYASHIISHOP, 0x010E, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY_NONE(), - SCENE_ENTRY_NONE(), - SCENE_ENTRY(Z2_OMOYA, 0x0132, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_BOWLING, 0x0108, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_SONCHONOIE, 0x010B, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_IKANA, 0x0141, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_KAIZOKU, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_MILK_BAR, 0x010C, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_INISIE_N, 0x0144, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_TAKARAYA, 0x0109, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_INISIE_R, 0x0144, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_OKUJOU, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_OPENINGDAN, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_MITURIN, 0x011F, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_13HUBUKINOMITI, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_CASTLE, 0x0142, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_DEKUTES, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_MITURIN_BS, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_SYATEKI_MIZU, 0x0107, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_HAKUGIN, 0x012B, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_ROMANYMAE, 0x0149, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_PIRATE, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_SYATEKI_MORI, 0x011B, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_SINKAI, 0x0135, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_YOUSEI_IZUMI, 0x013E, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_KINSTA1, 0x011E, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_KINDAN2, 0x013F, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_TENMON_DAI, 0x0114, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_LAST_DEKU, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_22DEKUCITY, 0x0118, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_KAJIYA, 0x0127, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_00KEIKOKU, 0x0100, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_POSTHOUSE, 0x0111, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_LABO, 0x013A, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_DANPEI2TEST, 0x0113, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY_NONE(), - SCENE_ENTRY(Z2_16GORON_HOUSE, 0x0124, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_33ZORACITY, 0x0136, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_8ITEMSHOP, 0x010F, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_F01, 0x012E, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_INISIE_BS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_30GYOSON, 0x0134, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_31MISAKI, 0x0134, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_TAKARAKUJI, 0x0112, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY_NONE(), - SCENE_ENTRY(Z2_TORIDE, 0x0138, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_FISHERMAN, 0x013B, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_GORONSHOP, 0x0129, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_DEKU_KING, 0x011C, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_LAST_GORON, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_24KEMONOMITI, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_F01_B, 0x0130, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_F01C, 0x012F, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_BOTI, 0x0106, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_HAKUGIN_BS, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_20SICHITAI, 0x0116, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_21MITURINMAE, 0x0117, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_LAST_ZORA, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_11GORONNOSATO2, 0x0123, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_SEA, 0x013D, SCENE_DRAW_CFG_GREAT_BAY_TEMPLE), - SCENE_ENTRY(Z2_35TAKI, 0x0137, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_REDEAD, 0x0145, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_BANDROOM, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_11GORONNOSATO, 0x0123, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_GORON_HAKA, 0x012A, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_SECOM, 0x0143, SCENE_DRAW_CFG_MAT_ANIM_MANUAL_STEP), - SCENE_ENTRY(Z2_10YUKIYAMANOMURA, 0x0122, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_TOUGITES, 0x0146, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_DANPEI, 0x0120, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_IKANAMAE, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_DOUJOU, 0x0110, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_MUSICHOUSE, 0x0147, SCENE_DRAW_CFG_MAT_ANIM_MANUAL_STEP), - SCENE_ENTRY(Z2_IKNINSIDE, 0x0142, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_MAP_SHOP, 0x0119, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_F40, 0x0140, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_F41, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_10YUKIYAMANOMURA2, 0x0122, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_14YUKIDAMANOMITI, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_12HAKUGINMAE, 0x0125, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_17SETUGEN, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_17SETUGEN2, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_SEA_BS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_RANDOM, 0x012C, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_YADOYA, 0x010A, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_KONPEKI_ENT, 0x0139, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_INSIDETOWER, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_26SARUNOMORI, 0x011D, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_LOST_WOODS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_LAST_LINK, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_SOUGEN, 0x0000, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_BOMYA, 0x010D, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_KYOJINNOMA, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_KOEPONARACE, 0x0131, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_GORONRACE, 0x0126, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_TOWN, 0x0101, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_ICHIBA, 0x0102, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_BACKTOWN, 0x0103, SCENE_DRAW_CFG_DEFAULT), - SCENE_ENTRY(Z2_CLOCKTOWER, 0x0104, SCENE_DRAW_CFG_MAT_ANIM), - SCENE_ENTRY(Z2_ALLEY, 0x0105, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x00 */ SCENE_ENTRY(Z2_20SICHITAI2, 0x0116, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x01 */ SCENE_ENTRY_NONE(), + /* 0x02 */ SCENE_ENTRY_NONE(), + /* 0x03 */ SCENE_ENTRY_NONE(), + /* 0x04 */ SCENE_ENTRY_NONE(), + /* 0x05 */ SCENE_ENTRY_NONE(), + /* 0x06 */ SCENE_ENTRY_NONE(), + /* 0x07 */ SCENE_ENTRY(KAKUSIANA, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x08 */ SCENE_ENTRY(SPOT00, 0x0000, SCENE_DRAW_CFG_NOTHING), + /* 0x09 */ SCENE_ENTRY_NONE(), + /* 0x0A */ SCENE_ENTRY(Z2_WITCH_SHOP, 0x011A, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x0B */ SCENE_ENTRY(Z2_LAST_BS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x0C */ SCENE_ENTRY(Z2_HAKASHITA, 0x0113, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x0D */ SCENE_ENTRY(Z2_AYASHIISHOP, 0x010E, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x0E */ SCENE_ENTRY_NONE(), + /* 0x0F */ SCENE_ENTRY_NONE(), + /* 0x10 */ SCENE_ENTRY(Z2_OMOYA, 0x0132, SCENE_DRAW_CFG_DEFAULT), + /* 0x11 */ SCENE_ENTRY(Z2_BOWLING, 0x0108, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x12 */ SCENE_ENTRY(Z2_SONCHONOIE, 0x010B, SCENE_DRAW_CFG_DEFAULT), + /* 0x13 */ SCENE_ENTRY(Z2_IKANA, 0x0141, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x14 */ SCENE_ENTRY(Z2_KAIZOKU, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x15 */ SCENE_ENTRY(Z2_MILK_BAR, 0x010C, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x16 */ SCENE_ENTRY(Z2_INISIE_N, 0x0144, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x17 */ SCENE_ENTRY(Z2_TAKARAYA, 0x0109, SCENE_DRAW_CFG_DEFAULT), + /* 0x18 */ SCENE_ENTRY(Z2_INISIE_R, 0x0144, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x19 */ SCENE_ENTRY(Z2_OKUJOU, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x1A */ SCENE_ENTRY(Z2_OPENINGDAN, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x1B */ SCENE_ENTRY(Z2_MITURIN, 0x011F, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x1C */ SCENE_ENTRY(Z2_13HUBUKINOMITI, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x1D */ SCENE_ENTRY(Z2_CASTLE, 0x0142, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x1E */ SCENE_ENTRY(Z2_DEKUTES, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x1F */ SCENE_ENTRY(Z2_MITURIN_BS, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x20 */ SCENE_ENTRY(Z2_SYATEKI_MIZU, 0x0107, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x21 */ SCENE_ENTRY(Z2_HAKUGIN, 0x012B, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x22 */ SCENE_ENTRY(Z2_ROMANYMAE, 0x0149, SCENE_DRAW_CFG_DEFAULT), + /* 0x23 */ SCENE_ENTRY(Z2_PIRATE, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x24 */ SCENE_ENTRY(Z2_SYATEKI_MORI, 0x011B, SCENE_DRAW_CFG_DEFAULT), + /* 0x25 */ SCENE_ENTRY(Z2_SINKAI, 0x0135, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x26 */ SCENE_ENTRY(Z2_YOUSEI_IZUMI, 0x013E, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x27 */ SCENE_ENTRY(Z2_KINSTA1, 0x011E, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x28 */ SCENE_ENTRY(Z2_KINDAN2, 0x013F, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x29 */ SCENE_ENTRY(Z2_TENMON_DAI, 0x0114, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x2A */ SCENE_ENTRY(Z2_LAST_DEKU, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x2B */ SCENE_ENTRY(Z2_22DEKUCITY, 0x0118, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x2C */ SCENE_ENTRY(Z2_KAJIYA, 0x0127, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x2D */ SCENE_ENTRY(Z2_00KEIKOKU, 0x0100, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x2E */ SCENE_ENTRY(Z2_POSTHOUSE, 0x0111, SCENE_DRAW_CFG_DEFAULT), + /* 0x2F */ SCENE_ENTRY(Z2_LABO, 0x013A, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x30 */ SCENE_ENTRY(Z2_DANPEI2TEST, 0x0113, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x31 */ SCENE_ENTRY_NONE(), + /* 0x32 */ SCENE_ENTRY(Z2_16GORON_HOUSE, 0x0124, SCENE_DRAW_CFG_DEFAULT), + /* 0x33 */ SCENE_ENTRY(Z2_33ZORACITY, 0x0136, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x34 */ SCENE_ENTRY(Z2_8ITEMSHOP, 0x010F, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x35 */ SCENE_ENTRY(Z2_F01, 0x012E, SCENE_DRAW_CFG_DEFAULT), + /* 0x36 */ SCENE_ENTRY(Z2_INISIE_BS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x37 */ SCENE_ENTRY(Z2_30GYOSON, 0x0134, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x38 */ SCENE_ENTRY(Z2_31MISAKI, 0x0134, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x39 */ SCENE_ENTRY(Z2_TAKARAKUJI, 0x0112, SCENE_DRAW_CFG_DEFAULT), + /* 0x3A */ SCENE_ENTRY_NONE(), + /* 0x3B */ SCENE_ENTRY(Z2_TORIDE, 0x0138, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x3C */ SCENE_ENTRY(Z2_FISHERMAN, 0x013B, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x3D */ SCENE_ENTRY(Z2_GORONSHOP, 0x0129, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x3E */ SCENE_ENTRY(Z2_DEKU_KING, 0x011C, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x3F */ SCENE_ENTRY(Z2_LAST_GORON, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x40 */ SCENE_ENTRY(Z2_24KEMONOMITI, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x41 */ SCENE_ENTRY(Z2_F01_B, 0x0130, SCENE_DRAW_CFG_DEFAULT), + /* 0x42 */ SCENE_ENTRY(Z2_F01C, 0x012F, SCENE_DRAW_CFG_DEFAULT), + /* 0x43 */ SCENE_ENTRY(Z2_BOTI, 0x0106, SCENE_DRAW_CFG_DEFAULT), + /* 0x44 */ SCENE_ENTRY(Z2_HAKUGIN_BS, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x45 */ SCENE_ENTRY(Z2_20SICHITAI, 0x0116, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x46 */ SCENE_ENTRY(Z2_21MITURINMAE, 0x0117, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x47 */ SCENE_ENTRY(Z2_LAST_ZORA, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x48 */ SCENE_ENTRY(Z2_11GORONNOSATO2, 0x0123, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x49 */ SCENE_ENTRY(Z2_SEA, 0x013D, SCENE_DRAW_CFG_GREAT_BAY_TEMPLE), + /* 0x4A */ SCENE_ENTRY(Z2_35TAKI, 0x0137, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x4B */ SCENE_ENTRY(Z2_REDEAD, 0x0145, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x4C */ SCENE_ENTRY(Z2_BANDROOM, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x4D */ SCENE_ENTRY(Z2_11GORONNOSATO, 0x0123, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x4E */ SCENE_ENTRY(Z2_GORON_HAKA, 0x012A, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x4F */ SCENE_ENTRY(Z2_SECOM, 0x0143, SCENE_DRAW_CFG_MAT_ANIM_MANUAL_STEP), + /* 0x50 */ SCENE_ENTRY(Z2_10YUKIYAMANOMURA, 0x0122, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x51 */ SCENE_ENTRY(Z2_TOUGITES, 0x0146, SCENE_DRAW_CFG_DEFAULT), + /* 0x52 */ SCENE_ENTRY(Z2_DANPEI, 0x0120, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x53 */ SCENE_ENTRY(Z2_IKANAMAE, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x54 */ SCENE_ENTRY(Z2_DOUJOU, 0x0110, SCENE_DRAW_CFG_DEFAULT), + /* 0x55 */ SCENE_ENTRY(Z2_MUSICHOUSE, 0x0147, SCENE_DRAW_CFG_MAT_ANIM_MANUAL_STEP), + /* 0x56 */ SCENE_ENTRY(Z2_IKNINSIDE, 0x0142, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x57 */ SCENE_ENTRY(Z2_MAP_SHOP, 0x0119, SCENE_DRAW_CFG_DEFAULT), + /* 0x58 */ SCENE_ENTRY(Z2_F40, 0x0140, SCENE_DRAW_CFG_DEFAULT), + /* 0x59 */ SCENE_ENTRY(Z2_F41, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x5A */ SCENE_ENTRY(Z2_10YUKIYAMANOMURA2, 0x0122, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x5B */ SCENE_ENTRY(Z2_14YUKIDAMANOMITI, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x5C */ SCENE_ENTRY(Z2_12HAKUGINMAE, 0x0125, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x5D */ SCENE_ENTRY(Z2_17SETUGEN, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x5E */ SCENE_ENTRY(Z2_17SETUGEN2, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x5F */ SCENE_ENTRY(Z2_SEA_BS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x60 */ SCENE_ENTRY(Z2_RANDOM, 0x012C, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x61 */ SCENE_ENTRY(Z2_YADOYA, 0x010A, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x62 */ SCENE_ENTRY(Z2_KONPEKI_ENT, 0x0139, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x63 */ SCENE_ENTRY(Z2_INSIDETOWER, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x64 */ SCENE_ENTRY(Z2_26SARUNOMORI, 0x011D, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x65 */ SCENE_ENTRY(Z2_LOST_WOODS, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x66 */ SCENE_ENTRY(Z2_LAST_LINK, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x67 */ SCENE_ENTRY(Z2_SOUGEN, 0x0000, SCENE_DRAW_CFG_DEFAULT), + /* 0x68 */ SCENE_ENTRY(Z2_BOMYA, 0x010D, SCENE_DRAW_CFG_DEFAULT), + /* 0x69 */ SCENE_ENTRY(Z2_KYOJINNOMA, 0x0000, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x6A */ SCENE_ENTRY(Z2_KOEPONARACE, 0x0131, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x6B */ SCENE_ENTRY(Z2_GORONRACE, 0x0126, SCENE_DRAW_CFG_DEFAULT), + /* 0x6C */ SCENE_ENTRY(Z2_TOWN, 0x0101, SCENE_DRAW_CFG_DEFAULT), + /* 0x6D */ SCENE_ENTRY(Z2_ICHIBA, 0x0102, SCENE_DRAW_CFG_DEFAULT), + /* 0x6E */ SCENE_ENTRY(Z2_BACKTOWN, 0x0103, SCENE_DRAW_CFG_DEFAULT), + /* 0x6F */ SCENE_ENTRY(Z2_CLOCKTOWER, 0x0104, SCENE_DRAW_CFG_MAT_ANIM), + /* 0x70 */ SCENE_ENTRY(Z2_ALLEY, 0x0105, SCENE_DRAW_CFG_MAT_ANIM), }; static EntranceTableEntry sMayorsResidenceEntrance0[] = { @@ -782,17 +782,17 @@ static EntranceTableEntry* sSwampShootingGalleryEntranceTable[] = { sSwampShootingGalleryEntrance0, }; -static EntranceTableEntry sPinaccleRockEntrance0[] = { +static EntranceTableEntry sPinnacleRockEntrance0[] = { { 0x25, 0x00, 0x4A14 }, }; -static EntranceTableEntry sPinaccleRockEntrance1[] = { +static EntranceTableEntry sPinnacleRockEntrance1[] = { { 0x25, 0x01, 0x0A14 }, }; -static EntranceTableEntry* sPinaccleRockEntranceTable[] = { - sPinaccleRockEntrance0, - sPinaccleRockEntrance1, +static EntranceTableEntry* sPinnacleRockEntranceTable[] = { + sPinnacleRockEntrance0, + sPinnacleRockEntrance1, }; static EntranceTableEntry sFairyFountainEntrance0[] = { @@ -2657,116 +2657,116 @@ static EntranceTableEntry* sCutsceneEntranceTable[] = { { 0, NULL, NULL } static SceneEntranceTableEntry sSceneEntranceTable[] = { - SCENE_ENTRANCE(sMayorsResidenceEntranceTable, "Z2_SONCHONOIE"), - SCENE_ENTRANCE(sMajorasLairEntranceTable, "Z2_LAST_BS"), - SCENE_ENTRANCE(sMagicHagsPotionShopEntranceTable, "Z2_WITCH_SHOP"), - SCENE_ENTRANCE(sRanchHouseEntranceTable, "Z2_OMOYA"), - SCENE_ENTRANCE(sHoneyAndDarlingsShopEntranceTable, "Z2_BOWLING"), - SCENE_ENTRANCE(sBeneathTheGraveryardEntranceTable, "Z2_HAKASHITA"), - SCENE_ENTRANCE(sSouthernSwampClearedEntranceTable, "Z2_20SICHITAI2"), - SCENE_ENTRANCE(sCuriosityShopEntranceTable, "Z2_AYASHIISHOP"), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE(sGrottosEntranceTable, "KAKUSIANA"), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE(sCutsceneEntranceTable, "SPOT00"), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE(sIkanaCanyonEntranceTable, "Z2_IKANA"), - SCENE_ENTRANCE(sPiratesFortressEntranceTable, "Z2_KAIZOKU"), - SCENE_ENTRANCE(sMilkBarEntranceTable, "Z2_MILK_BAR"), - SCENE_ENTRANCE(sStoneTowerTempleEntranceTable, "Z2_INISIE_N"), - SCENE_ENTRANCE(sTreasureChestShopEntranceTable, "Z2_TAKARAYA"), - SCENE_ENTRANCE(sStoneTowerTempleReversedEntranceTable, "Z2_INISIE_R"), - SCENE_ENTRANCE(sClockTowerRooftopEntranceTable, "Z2_OKUJOU"), - SCENE_ENTRANCE(sOpeningDungeonEntranceTable, "Z2_OPENINGDAN"), - SCENE_ENTRANCE(sWoodfallTempleEntranceTable, "Z2_MITURIN"), - SCENE_ENTRANCE(sPathToMountainVillageEntranceTable, "Z2_13HUBUKINOMITI"), - SCENE_ENTRANCE(sIkanaCastleEntranceTable, "Z2_CASTLE"), - SCENE_ENTRANCE(sDekuScrubPlaygroundEntranceTable, "Z2_DEKUTES"), - SCENE_ENTRANCE(sOdolwasLairEntranceTable, "Z2_MITURIN_BS"), - SCENE_ENTRANCE(sTownShootingGalleryEntranceTable, "Z2_SYATEKI_MIZU"), - SCENE_ENTRANCE(sSnowheadTempleEntranceTable, "Z2_HAKUGIN"), - SCENE_ENTRANCE(sMilkRoadEntranceTable, "Z2_ROMANYMAE"), - SCENE_ENTRANCE(sPiratesFortressInteriorEntranceTable, "Z2_PIRATE"), - SCENE_ENTRANCE(sSwampShootingGalleryEntranceTable, "Z2_SYATEKI_MORI"), - SCENE_ENTRANCE(sPinaccleRockEntranceTable, "Z2_SINKAI"), - SCENE_ENTRANCE(sFairyFountainEntranceTable, "Z2_YOUSEI_IZUMI"), - SCENE_ENTRANCE(sSwampSpiderHouseEntranceTable, "Z2_KINSTA1"), - SCENE_ENTRANCE(sOceansideSpiderHouseEntranceTable, "Z2_KINDAN2"), - SCENE_ENTRANCE(sAstralObservatoryEntranceTable, "Z2_TENMON_DAI"), - SCENE_ENTRANCE(sMoonDekuTrialEntranceTable, "Z2_LAST_DEKU"), - SCENE_ENTRANCE(sDekuPalaceEntranceTable, "Z2_22DEKUCITY"), - SCENE_ENTRANCE(sMountainSmithyEntranceTable, "Z2_KAJIYA"), - SCENE_ENTRANCE(sTerminaFieldEntranceTable, "Z2_00KEIKOKU"), - SCENE_ENTRANCE(sPostOfficeEntranceTable, "Z2_POSTHOUSE"), - SCENE_ENTRANCE(sMarineResearchLabEntranceTable, "Z2_LABO"), - SCENE_ENTRANCE(sDampesHouseEntranceTable, "Z2_DANPEI2TEST"), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE(sGoronShrineEntranceTable, "Z2_16GORON_HOUSE"), - SCENE_ENTRANCE(sZoraHallEntranceTable, "Z2_33ZORACITY"), - SCENE_ENTRANCE(sTradingPostEntranceTable, "Z2_8ITEMSHOP"), - SCENE_ENTRANCE(sRomaniRanchEntranceTable, "Z2_F01"), - SCENE_ENTRANCE(sTwinmoldsLairEntranceTable, "Z2_INISIE_BS"), - SCENE_ENTRANCE(sGreatBayCoastEntranceTable, "Z2_30GYOSON"), - SCENE_ENTRANCE(sZoraCapeEntranceTable, "Z2_31MISAKI"), - SCENE_ENTRANCE(sLotteryShopEntranceTable, "Z2_TAKARAKUJI"), - SCENE_ENTRANCE_NONE(), - SCENE_ENTRANCE(sPiratesFortressExteriorEntranceTable, "Z2_TORIDE"), - SCENE_ENTRANCE(sFishermansHutEntranceTable, "Z2_FISHERMAN"), - SCENE_ENTRANCE(sGoronShopEntranceTable, "Z2_GORONSHOP"), - SCENE_ENTRANCE(sDekuKingsChamberEntranceTable, "Z2_DEKU_KING"), - SCENE_ENTRANCE(sMoonGoronTrialEntranceTable, "Z2_LAST_GORON"), - SCENE_ENTRANCE(sRoadToSouthernSwampEntranceTable, "Z2_24KEMONOMITI"), - SCENE_ENTRANCE(sDoggyRacetrackEntranceTable, "Z2_F01_B"), - SCENE_ENTRANCE(sCuccoShackEntranceTable, "Z2_F01C"), - SCENE_ENTRANCE(sIkanaGraveyardEntranceTable, "Z2_BOTI"), - SCENE_ENTRANCE(sGohtsLairEntranceTable, "Z2_HAKUGIN_BS"), - SCENE_ENTRANCE(sSouthernSwampPoisonedEntranceTable, "Z2_20SICHITAI"), - SCENE_ENTRANCE(sWoodfallEntranceTable, "Z2_21MITURINMAE"), - SCENE_ENTRANCE(sMoonZoraTrialEntranceTable, "Z2_LAST_ZORA"), - SCENE_ENTRANCE(sGoronVillageSpringEntranceTable, "Z2_11GORONNOSATO2"), - SCENE_ENTRANCE(sGreatBayTempleEntranceTable, "Z2_SEA"), - SCENE_ENTRANCE(sWaterfallRapidsEntranceTable, "Z2_35TAKI"), - SCENE_ENTRANCE(sBeneathTheWellEntranceTable, "Z2_REDEAD"), - SCENE_ENTRANCE(sZoraHallRoomsEntranceTable, "Z2_BANDROOM"), - SCENE_ENTRANCE(sGoronVillageWinterEntranceTable, "Z2_11GORONNOSATO"), - SCENE_ENTRANCE(sGoronGraveryardEntranceTable, "Z2_GORON_HAKA"), - SCENE_ENTRANCE(sSakonsHideoutEntranceTable, "Z2_SECOM"), - SCENE_ENTRANCE(sMountainVillageWinterEntranceTable, "Z2_10YUKIYAMANOMURA"), - SCENE_ENTRANCE(sGhostHutEntranceTable, "Z2_TOUGITES"), - SCENE_ENTRANCE(sDekuShrineEntranceTable, "Z2_DANPEI"), - SCENE_ENTRANCE(sRoadToIkanaEntranceTable, "Z2_IKANAMAE"), - SCENE_ENTRANCE(sSwordmansSchoolEntranceTable, "Z2_DOUJOU"), - SCENE_ENTRANCE(sMusicBoxHouseEntranceTable, "Z2_MUSICHOUSE"), - SCENE_ENTRANCE(sIgosDuIkanasLairEntranceTable, "Z2_IKNINSIDE"), - SCENE_ENTRANCE(sTouristInformationEntranceTable, "Z2_MAP_SHOP"), - SCENE_ENTRANCE(sStoneTowerEntranceTable, "Z2_F40"), - SCENE_ENTRANCE(sStoneTowerInvertedEntranceTable, "Z2_F41"), - SCENE_ENTRANCE(sMountainVillageSpringEntranceTable, "Z2_10YUKIYAMANOMURA2"), - SCENE_ENTRANCE(sPathToSnowheadEntranceTable, "Z2_14YUKIDAMANOMITI"), - SCENE_ENTRANCE(sSnowheadEntranceTable, "Z2_12HAKUGINMAE"), - SCENE_ENTRANCE(sPathToGoronVillageWinterEntranceTable, "Z2_17SETUGEN"), - SCENE_ENTRANCE(sPathToGoronVillageSpringEntranceTable, "Z2_17SETUGEN2"), - SCENE_ENTRANCE(sGyorgsLairEntranceTable, "Z2_SEA_BS"), - SCENE_ENTRANCE(sSecretShrineEntranceTable, "Z2_RANDOM"), - SCENE_ENTRANCE(sStockPotInnEntranceTable, "Z2_YADOYA"), - SCENE_ENTRANCE(sGreatBayCutsceneEntranceTable, "Z2_KONPEKI_ENT"), - SCENE_ENTRANCE(sClockTowerInteriorEntranceTable, "Z2_INSIDETOWER"), - SCENE_ENTRANCE(sWoodsOfMysteryEntranceTable, "Z2_26SARUNOMORI"), - SCENE_ENTRANCE(sLostWoodsEntranceTable, "Z2_LOST_WOODS"), - SCENE_ENTRANCE(sMoonLinkTrialEntranceTable, "Z2_LAST_LINK"), - SCENE_ENTRANCE(sTheMoonEntranceTable, "Z2_SOUGEN"), - SCENE_ENTRANCE(sBombShopEntranceTable, "Z2_BOMYA"), - SCENE_ENTRANCE(sGiantsChamberEntranceTable, "Z2_KYOJINNOMA"), - SCENE_ENTRANCE(sGormanTrackEntranceTable, "Z2_KOEPONARACE"), - SCENE_ENTRANCE(sGoronRacetrackEntranceTable, "Z2_GORONRACE"), - SCENE_ENTRANCE(sEastClockTownEntranceTable, "Z2_TOWN"), - SCENE_ENTRANCE(sWestClockTownEntranceTable, "Z2_ICHIBA"), - SCENE_ENTRANCE(sNorthClockTownEntranceTable, "Z2_BACKTOWN"), - SCENE_ENTRANCE(sSouthClockTownEntranceTable, "Z2_CLOCKTOWER"), - SCENE_ENTRANCE(sLaundryPoolEntranceTable, "Z2_ALLEY"), + /* 0x00 */ SCENE_ENTRANCE(sMayorsResidenceEntranceTable, "Z2_SONCHONOIE"), + /* 0x01 */ SCENE_ENTRANCE(sMajorasLairEntranceTable, "Z2_LAST_BS"), + /* 0x02 */ SCENE_ENTRANCE(sMagicHagsPotionShopEntranceTable, "Z2_WITCH_SHOP"), + /* 0x03 */ SCENE_ENTRANCE(sRanchHouseEntranceTable, "Z2_OMOYA"), + /* 0x04 */ SCENE_ENTRANCE(sHoneyAndDarlingsShopEntranceTable, "Z2_BOWLING"), + /* 0x05 */ SCENE_ENTRANCE(sBeneathTheGraveryardEntranceTable, "Z2_HAKASHITA"), + /* 0x06 */ SCENE_ENTRANCE(sSouthernSwampClearedEntranceTable, "Z2_20SICHITAI2"), + /* 0x07 */ SCENE_ENTRANCE(sCuriosityShopEntranceTable, "Z2_AYASHIISHOP"), + /* 0x08 */ SCENE_ENTRANCE_NONE(), + /* 0x09 */ SCENE_ENTRANCE_NONE(), + /* 0x0A */ SCENE_ENTRANCE(sGrottosEntranceTable, "KAKUSIANA"), + /* 0x0B */ SCENE_ENTRANCE_NONE(), + /* 0x0C */ SCENE_ENTRANCE_NONE(), + /* 0x0D */ SCENE_ENTRANCE_NONE(), + /* 0x0E */ SCENE_ENTRANCE(sCutsceneEntranceTable, "SPOT00"), + /* 0x0F */ SCENE_ENTRANCE_NONE(), + /* 0x10 */ SCENE_ENTRANCE(sIkanaCanyonEntranceTable, "Z2_IKANA"), + /* 0x11 */ SCENE_ENTRANCE(sPiratesFortressEntranceTable, "Z2_KAIZOKU"), + /* 0x12 */ SCENE_ENTRANCE(sMilkBarEntranceTable, "Z2_MILK_BAR"), + /* 0x13 */ SCENE_ENTRANCE(sStoneTowerTempleEntranceTable, "Z2_INISIE_N"), + /* 0x14 */ SCENE_ENTRANCE(sTreasureChestShopEntranceTable, "Z2_TAKARAYA"), + /* 0x15 */ SCENE_ENTRANCE(sStoneTowerTempleReversedEntranceTable, "Z2_INISIE_R"), + /* 0x16 */ SCENE_ENTRANCE(sClockTowerRooftopEntranceTable, "Z2_OKUJOU"), + /* 0x17 */ SCENE_ENTRANCE(sOpeningDungeonEntranceTable, "Z2_OPENINGDAN"), + /* 0x18 */ SCENE_ENTRANCE(sWoodfallTempleEntranceTable, "Z2_MITURIN"), + /* 0x19 */ SCENE_ENTRANCE(sPathToMountainVillageEntranceTable, "Z2_13HUBUKINOMITI"), + /* 0x1A */ SCENE_ENTRANCE(sIkanaCastleEntranceTable, "Z2_CASTLE"), + /* 0x1B */ SCENE_ENTRANCE(sDekuScrubPlaygroundEntranceTable, "Z2_DEKUTES"), + /* 0x1C */ SCENE_ENTRANCE(sOdolwasLairEntranceTable, "Z2_MITURIN_BS"), + /* 0x1D */ SCENE_ENTRANCE(sTownShootingGalleryEntranceTable, "Z2_SYATEKI_MIZU"), + /* 0x1E */ SCENE_ENTRANCE(sSnowheadTempleEntranceTable, "Z2_HAKUGIN"), + /* 0x1F */ SCENE_ENTRANCE(sMilkRoadEntranceTable, "Z2_ROMANYMAE"), + /* 0x20 */ SCENE_ENTRANCE(sPiratesFortressInteriorEntranceTable, "Z2_PIRATE"), + /* 0x21 */ SCENE_ENTRANCE(sSwampShootingGalleryEntranceTable, "Z2_SYATEKI_MORI"), + /* 0x22 */ SCENE_ENTRANCE(sPinnacleRockEntranceTable, "Z2_SINKAI"), + /* 0x23 */ SCENE_ENTRANCE(sFairyFountainEntranceTable, "Z2_YOUSEI_IZUMI"), + /* 0x24 */ SCENE_ENTRANCE(sSwampSpiderHouseEntranceTable, "Z2_KINSTA1"), + /* 0x25 */ SCENE_ENTRANCE(sOceansideSpiderHouseEntranceTable, "Z2_KINDAN2"), + /* 0x26 */ SCENE_ENTRANCE(sAstralObservatoryEntranceTable, "Z2_TENMON_DAI"), + /* 0x27 */ SCENE_ENTRANCE(sMoonDekuTrialEntranceTable, "Z2_LAST_DEKU"), + /* 0x28 */ SCENE_ENTRANCE(sDekuPalaceEntranceTable, "Z2_22DEKUCITY"), + /* 0x29 */ SCENE_ENTRANCE(sMountainSmithyEntranceTable, "Z2_KAJIYA"), + /* 0x2A */ SCENE_ENTRANCE(sTerminaFieldEntranceTable, "Z2_00KEIKOKU"), + /* 0x2B */ SCENE_ENTRANCE(sPostOfficeEntranceTable, "Z2_POSTHOUSE"), + /* 0x2C */ SCENE_ENTRANCE(sMarineResearchLabEntranceTable, "Z2_LABO"), + /* 0x2D */ SCENE_ENTRANCE(sDampesHouseEntranceTable, "Z2_DANPEI2TEST"), + /* 0x2E */ SCENE_ENTRANCE_NONE(), + /* 0x2F */ SCENE_ENTRANCE(sGoronShrineEntranceTable, "Z2_16GORON_HOUSE"), + /* 0x30 */ SCENE_ENTRANCE(sZoraHallEntranceTable, "Z2_33ZORACITY"), + /* 0x31 */ SCENE_ENTRANCE(sTradingPostEntranceTable, "Z2_8ITEMSHOP"), + /* 0x32 */ SCENE_ENTRANCE(sRomaniRanchEntranceTable, "Z2_F01"), + /* 0x33 */ SCENE_ENTRANCE(sTwinmoldsLairEntranceTable, "Z2_INISIE_BS"), + /* 0x34 */ SCENE_ENTRANCE(sGreatBayCoastEntranceTable, "Z2_30GYOSON"), + /* 0x35 */ SCENE_ENTRANCE(sZoraCapeEntranceTable, "Z2_31MISAKI"), + /* 0x36 */ SCENE_ENTRANCE(sLotteryShopEntranceTable, "Z2_TAKARAKUJI"), + /* 0x37 */ SCENE_ENTRANCE_NONE(), + /* 0x38 */ SCENE_ENTRANCE(sPiratesFortressExteriorEntranceTable, "Z2_TORIDE"), + /* 0x39 */ SCENE_ENTRANCE(sFishermansHutEntranceTable, "Z2_FISHERMAN"), + /* 0x3A */ SCENE_ENTRANCE(sGoronShopEntranceTable, "Z2_GORONSHOP"), + /* 0x3B */ SCENE_ENTRANCE(sDekuKingsChamberEntranceTable, "Z2_DEKU_KING"), + /* 0x3C */ SCENE_ENTRANCE(sMoonGoronTrialEntranceTable, "Z2_LAST_GORON"), + /* 0x3D */ SCENE_ENTRANCE(sRoadToSouthernSwampEntranceTable, "Z2_24KEMONOMITI"), + /* 0x3E */ SCENE_ENTRANCE(sDoggyRacetrackEntranceTable, "Z2_F01_B"), + /* 0x3F */ SCENE_ENTRANCE(sCuccoShackEntranceTable, "Z2_F01C"), + /* 0x40 */ SCENE_ENTRANCE(sIkanaGraveyardEntranceTable, "Z2_BOTI"), + /* 0x41 */ SCENE_ENTRANCE(sGohtsLairEntranceTable, "Z2_HAKUGIN_BS"), + /* 0x42 */ SCENE_ENTRANCE(sSouthernSwampPoisonedEntranceTable, "Z2_20SICHITAI"), + /* 0x43 */ SCENE_ENTRANCE(sWoodfallEntranceTable, "Z2_21MITURINMAE"), + /* 0x44 */ SCENE_ENTRANCE(sMoonZoraTrialEntranceTable, "Z2_LAST_ZORA"), + /* 0x45 */ SCENE_ENTRANCE(sGoronVillageSpringEntranceTable, "Z2_11GORONNOSATO2"), + /* 0x46 */ SCENE_ENTRANCE(sGreatBayTempleEntranceTable, "Z2_SEA"), + /* 0x47 */ SCENE_ENTRANCE(sWaterfallRapidsEntranceTable, "Z2_35TAKI"), + /* 0x48 */ SCENE_ENTRANCE(sBeneathTheWellEntranceTable, "Z2_REDEAD"), + /* 0x49 */ SCENE_ENTRANCE(sZoraHallRoomsEntranceTable, "Z2_BANDROOM"), + /* 0x4A */ SCENE_ENTRANCE(sGoronVillageWinterEntranceTable, "Z2_11GORONNOSATO"), + /* 0x4B */ SCENE_ENTRANCE(sGoronGraveryardEntranceTable, "Z2_GORON_HAKA"), + /* 0x4C */ SCENE_ENTRANCE(sSakonsHideoutEntranceTable, "Z2_SECOM"), + /* 0x4D */ SCENE_ENTRANCE(sMountainVillageWinterEntranceTable, "Z2_10YUKIYAMANOMURA"), + /* 0x4E */ SCENE_ENTRANCE(sGhostHutEntranceTable, "Z2_TOUGITES"), + /* 0x4F */ SCENE_ENTRANCE(sDekuShrineEntranceTable, "Z2_DANPEI"), + /* 0x50 */ SCENE_ENTRANCE(sRoadToIkanaEntranceTable, "Z2_IKANAMAE"), + /* 0x51 */ SCENE_ENTRANCE(sSwordmansSchoolEntranceTable, "Z2_DOUJOU"), + /* 0x52 */ SCENE_ENTRANCE(sMusicBoxHouseEntranceTable, "Z2_MUSICHOUSE"), + /* 0x53 */ SCENE_ENTRANCE(sIgosDuIkanasLairEntranceTable, "Z2_IKNINSIDE"), + /* 0x54 */ SCENE_ENTRANCE(sTouristInformationEntranceTable, "Z2_MAP_SHOP"), + /* 0x55 */ SCENE_ENTRANCE(sStoneTowerEntranceTable, "Z2_F40"), + /* 0x56 */ SCENE_ENTRANCE(sStoneTowerInvertedEntranceTable, "Z2_F41"), + /* 0x57 */ SCENE_ENTRANCE(sMountainVillageSpringEntranceTable, "Z2_10YUKIYAMANOMURA2"), + /* 0x58 */ SCENE_ENTRANCE(sPathToSnowheadEntranceTable, "Z2_14YUKIDAMANOMITI"), + /* 0x59 */ SCENE_ENTRANCE(sSnowheadEntranceTable, "Z2_12HAKUGINMAE"), + /* 0x5A */ SCENE_ENTRANCE(sPathToGoronVillageWinterEntranceTable, "Z2_17SETUGEN"), + /* 0x5B */ SCENE_ENTRANCE(sPathToGoronVillageSpringEntranceTable, "Z2_17SETUGEN2"), + /* 0x5C */ SCENE_ENTRANCE(sGyorgsLairEntranceTable, "Z2_SEA_BS"), + /* 0x5D */ SCENE_ENTRANCE(sSecretShrineEntranceTable, "Z2_RANDOM"), + /* 0x5E */ SCENE_ENTRANCE(sStockPotInnEntranceTable, "Z2_YADOYA"), + /* 0x5F */ SCENE_ENTRANCE(sGreatBayCutsceneEntranceTable, "Z2_KONPEKI_ENT"), + /* 0x60 */ SCENE_ENTRANCE(sClockTowerInteriorEntranceTable, "Z2_INSIDETOWER"), + /* 0x61 */ SCENE_ENTRANCE(sWoodsOfMysteryEntranceTable, "Z2_26SARUNOMORI"), + /* 0x62 */ SCENE_ENTRANCE(sLostWoodsEntranceTable, "Z2_LOST_WOODS"), + /* 0x63 */ SCENE_ENTRANCE(sMoonLinkTrialEntranceTable, "Z2_LAST_LINK"), + /* 0x64 */ SCENE_ENTRANCE(sTheMoonEntranceTable, "Z2_SOUGEN"), + /* 0x65 */ SCENE_ENTRANCE(sBombShopEntranceTable, "Z2_BOMYA"), + /* 0x66 */ SCENE_ENTRANCE(sGiantsChamberEntranceTable, "Z2_KYOJINNOMA"), + /* 0x67 */ SCENE_ENTRANCE(sGormanTrackEntranceTable, "Z2_KOEPONARACE"), + /* 0x68 */ SCENE_ENTRANCE(sGoronRacetrackEntranceTable, "Z2_GORONRACE"), + /* 0x69 */ SCENE_ENTRANCE(sEastClockTownEntranceTable, "Z2_TOWN"), + /* 0x6A */ SCENE_ENTRANCE(sWestClockTownEntranceTable, "Z2_ICHIBA"), + /* 0x6B */ SCENE_ENTRANCE(sNorthClockTownEntranceTable, "Z2_BACKTOWN"), + /* 0x6C */ SCENE_ENTRANCE(sSouthClockTownEntranceTable, "Z2_CLOCKTOWER"), + /* 0x6D */ SCENE_ENTRANCE(sLaundryPoolEntranceTable, "Z2_ALLEY"), }; /** |
