diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_fireobj.c | 2 | ||||
| -rw-r--r-- | src/code/z_sram_NES.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_fireobj.c b/src/code/z_fireobj.c index e1fb63fa1..f77fc5158 100644 --- a/src/code/z_fireobj.c +++ b/src/code/z_fireobj.c @@ -187,7 +187,7 @@ void FireObj_UpdateLight(PlayState* play, FireObjLight* light, FireObj* fire) { if (fire->state == FIRE_STATE_3) { Lights_PointSetColorAndRadius(&light->lightInfo, 0, 0, 0, -1); } else { - radius = ((fire->yScale * 140.0f * fire->sizeInv) + 60.0f); + radius = (fire->yScale * 140.0f * fire->sizeInv) + 60.0f; Lights_PointGlowSetInfo(&light->lightInfo, fire->position.x, (fire->position.y + (fire->yScale * 6500.0f)), fire->position.z, diff --git a/src/code/z_sram_NES.c b/src/code/z_sram_NES.c index 10ce64f47..b5491e33b 100644 --- a/src/code/z_sram_NES.c +++ b/src/code/z_sram_NES.c @@ -808,8 +808,8 @@ void Sram_InitDebugSave(void) { Lib_MemCpy(&gSaveContext.save.checksum, &sSaveDebugChecksum, sizeof(gSaveContext.save.checksum)); if (gSaveContext.save.playerForm != PLAYER_FORM_HUMAN) { - BUTTON_ITEM_EQUIP(0, EQUIP_SLOT_C_DOWN) = D_801C6A48[((void)0, gSaveContext.save.playerForm & 0xFF)]; - C_SLOT_EQUIP(0, EQUIP_SLOT_C_DOWN) = D_801C6A50[((void)0, gSaveContext.save.playerForm & 0xFF)]; + BUTTON_ITEM_EQUIP(0, EQUIP_SLOT_C_DOWN) = D_801C6A48[((void)0, gSaveContext.save.playerForm)]; + C_SLOT_EQUIP(0, EQUIP_SLOT_C_DOWN) = D_801C6A50[((void)0, gSaveContext.save.playerForm)]; } gSaveContext.save.hasTatl = true; |
