summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_actor.c1
-rw-r--r--src/code/z_en_item00.c3
-rw-r--r--src/code/z_snap.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index e85d82504..5162f95b2 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -825,6 +825,7 @@ void Actor_FreeOverlay(ActorOverlay* entry) {
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_actor//func_800BD6E4.asm")
+// This function is very similar to OoT's func_80034A14
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_actor//func_800BD888.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_actor//func_800BD9A0.asm")
diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c
index c8e54ec09..7d65b22f5 100644
--- a/src/code/z_en_item00.c
+++ b/src/code/z_en_item00.c
@@ -1121,8 +1121,7 @@ void Item_DropCollectibleRandom(GlobalContext* globalCtx, Actor* fromActor, Vec3
params = 0xD0;
dropId = ITEM00_MAGIC_LARGE;
dropQuantity = 1;
- } else if ((gSaveContext.magicLevel != 0) &&
- ((gSaveContext.magicLevel >> 1) >= gSaveContext.magic)) {
+ } else if ((gSaveContext.magicLevel != 0) && ((gSaveContext.magicLevel >> 1) >= gSaveContext.magic)) {
params = 0xD0;
dropId = ITEM00_MAGIC_LARGE;
dropQuantity = 1;
diff --git a/src/code/z_snap.c b/src/code/z_snap.c
index b51dde076..cae6f3e16 100644
--- a/src/code/z_snap.c
+++ b/src/code/z_snap.c
@@ -95,7 +95,7 @@ void func_8013A46C(s32 flag) {
u32 func_8013A4C4(s32 flag) {
SaveContext* saveCtx = &gSaveContext;
-
+
if (flag < 0x20) {
return saveCtx->roomInf[123][3] & (1 << flag);
} else {