diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index c39956269..a470420bf 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -2557,7 +2557,7 @@ Actor* Actor_UpdateActor(UpdateActor_Params* params) { actor->xyzDistToPlayerSq = SQ(actor->xzDistToPlayer) + SQ(actor->playerHeightRel); actor->yawTowardsPlayer = Actor_WorldYawTowardActor(actor, ¶ms->player->actor); - actor->flags &= ~ACTOR_FLAG_1000000; + actor->flags &= ~ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT; if ((DECR(actor->freezeTimer) == 0) && (actor->flags & params->unk_18)) { if (actor == params->player->focusActor) { |
