diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/boot/idle.c | 15 | ||||
| -rw-r--r-- | src/buffers/audio_heap.c | 3 | ||||
| -rw-r--r-- | src/buffers/framebuffer_hi.c | 5 | ||||
| -rw-r--r-- | src/buffers/framebuffer_lo.c | 5 | ||||
| -rw-r--r-- | src/buffers/gfxpools.c | 2 | ||||
| -rw-r--r-- | src/buffers/gfxstack.c | 2 | ||||
| -rw-r--r-- | src/buffers/gfxyield.c | 2 | ||||
| -rw-r--r-- | src/buffers/heaps.c | 5 | ||||
| -rw-r--r-- | src/buffers/system_heap.c | 6 | ||||
| -rw-r--r-- | src/code/main.c | 4 | ||||
| -rw-r--r-- | src/code/sys_cfb.c | 9 | ||||
| -rw-r--r-- | src/code/z_play.c | 10 | ||||
| -rw-r--r-- | src/code/z_vr_box.c | 3 |
13 files changed, 44 insertions, 27 deletions
diff --git a/src/boot/idle.c b/src/boot/idle.c index 08f6d6ec7..cb35fafe8 100644 --- a/src/boot/idle.c +++ b/src/boot/idle.c @@ -1,4 +1,5 @@ #include "prevent_bss_reordering.h" +#include "buffers.h" #include "irqmgr.h" #include "main.h" #include "stack.h" @@ -41,10 +42,10 @@ void Main_InitFramebuffer(u32* framebuffer, size_t numBytes, u32 value) { } void Main_InitScreen(void) { - Main_InitFramebuffer((u32*)gFramebuffer1, sizeof(gFramebuffer1), + Main_InitFramebuffer((u32*)gLoBuffer.framebuffer, sizeof(gLoBuffer.framebuffer), (GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1)); ViConfig_UpdateVi(false); - osViSwapBuffer(gFramebuffer1); + osViSwapBuffer(gLoBuffer.framebuffer); osViBlack(false); } @@ -52,9 +53,13 @@ void Main_InitMemory(void) { void* memStart = (void*)0x80000400; void* memEnd = OS_PHYSICAL_TO_K0(osMemSize); - Main_ClearMemory(memStart, gFramebuffer1); - Main_ClearMemory(D_80025D00, bootproc); - Main_ClearMemory(gGfxSPTaskYieldBuffer, memEnd); + Main_ClearMemory(memStart, SEGMENT_START(framebuffer_lo)); + + // Clear the rest of the buffer that was not initialized by Main_InitScreen + Main_ClearMemory(&gLoBuffer.skyboxBuffer, SEGMENT_END(framebuffer_lo)); + + // Clear all the buffers after the `code` segment, up to the end of the available RAM space + Main_ClearMemory(SEGMENT_END(code), memEnd); } void Main_Init(void) { diff --git a/src/buffers/audio_heap.c b/src/buffers/audio_heap.c new file mode 100644 index 000000000..1fab091bc --- /dev/null +++ b/src/buffers/audio_heap.c @@ -0,0 +1,3 @@ +#include "buffers.h" + +u8 gAudioHeap[0x138000] ALIGNED(16); diff --git a/src/buffers/framebuffer_hi.c b/src/buffers/framebuffer_hi.c new file mode 100644 index 000000000..2ae30d39c --- /dev/null +++ b/src/buffers/framebuffer_hi.c @@ -0,0 +1,5 @@ +#include "buffers.h" + +// Don't add symbols here unless you know what you are doing. + +BufferHigh gHiBuffer ALIGNED(64); diff --git a/src/buffers/framebuffer_lo.c b/src/buffers/framebuffer_lo.c new file mode 100644 index 000000000..121372505 --- /dev/null +++ b/src/buffers/framebuffer_lo.c @@ -0,0 +1,5 @@ +#include "buffers.h" + +// Don't add symbols here unless you know what you are doing. + +BufferLow gLoBuffer ALIGNED(64); diff --git a/src/buffers/gfxpools.c b/src/buffers/gfxpools.c index ff4934f11..f7b4ab5b7 100644 --- a/src/buffers/gfxpools.c +++ b/src/buffers/gfxpools.c @@ -1,3 +1,3 @@ #include "buffers.h" -GfxPool gGfxPools[2]; +GfxPool gGfxPools[2] ALIGNED(16); diff --git a/src/buffers/gfxstack.c b/src/buffers/gfxstack.c index 8864d58ef..b88e27eaa 100644 --- a/src/buffers/gfxstack.c +++ b/src/buffers/gfxstack.c @@ -1,3 +1,3 @@ #include "buffers.h" -STACK(gGfxSPTaskStack, 0x400); +STACK(gGfxSPTaskStack, 0x400) ALIGNED(16); diff --git a/src/buffers/gfxyield.c b/src/buffers/gfxyield.c index 576cfc0bb..866257eac 100644 --- a/src/buffers/gfxyield.c +++ b/src/buffers/gfxyield.c @@ -1,3 +1,3 @@ #include "buffers.h" -u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE]; +u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE] ALIGNED(16); diff --git a/src/buffers/heaps.c b/src/buffers/heaps.c deleted file mode 100644 index 477eca03e..000000000 --- a/src/buffers/heaps.c +++ /dev/null @@ -1,5 +0,0 @@ -#include "buffers.h" - -u8 gAudioHeap[0x138000]; - -u8 gSystemHeap[UNK_SIZE]; diff --git a/src/buffers/system_heap.c b/src/buffers/system_heap.c new file mode 100644 index 000000000..df3d79003 --- /dev/null +++ b/src/buffers/system_heap.c @@ -0,0 +1,6 @@ +#include "buffers.h" + +// Don't add symbols here unless you know what you are doing. + +// Dummy, marks the start of system_heap space whose actual size depends on the spec +u8 gSystemHeap[UNK_SIZE] ALIGNED(16); diff --git a/src/code/main.c b/src/code/main.c index 14ee841ce..83df66396 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -53,8 +53,8 @@ void Main(void* arg) { Check_RegionIsSupported(); Check_ExpansionPak(); - sysHeap = (intptr_t)gSystemHeap; - fb = 0x80780000; + sysHeap = (intptr_t)SEGMENT_START(system_heap); + fb = FRAMEBUFFERS_START_ADDR; gSystemHeapSize = fb - sysHeap; SystemHeap_Init((void*)sysHeap, gSystemHeapSize); diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c index 32600643a..b559a44ee 100644 --- a/src/code/sys_cfb.c +++ b/src/code/sys_cfb.c @@ -1,5 +1,5 @@ -#include "prevent_bss_reordering.h" #include "z64.h" +#include "buffers.h" #include "regs.h" #include "functions.h" #include "macros.h" @@ -41,9 +41,6 @@ u8 gSysCfbHiResEnabled; #include "system_malloc.h" #include "z64vimode.h" -extern u16 gFramebufferHiRes0[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT]; -extern u16 gFramebufferHiRes1[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT]; - void SysCfb_SetLoResMode(void) { gFramebuffers[1] = sCfbLoRes1; gFramebuffers[0] = sCfbLoRes0; @@ -93,8 +90,8 @@ void SysCfb_SetHiResMode(void) { } void SysCfb_Init(void) { - sCfbLoRes1 = gFramebuffer1; - sCfbLoRes0 = gFramebuffer0; + sCfbLoRes1 = gLoBuffer.framebuffer; + sCfbLoRes0 = gHiBuffer.framebuffer; sCfbHiRes1 = gFramebufferHiRes1; sCfbHiRes0 = gFramebufferHiRes0; SysCfb_SetLoResMode(); diff --git a/src/code/z_play.c b/src/code/z_play.c index 226980b4d..ca4fb500d 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -248,7 +248,7 @@ void Play_TriggerPictoPhoto(void) { void Play_TakePictoPhoto(PreRender* prerender) { PreRender_ApplyFilters(prerender); - Play_ConvertRgba16ToIntensityImage(gPictoPhotoI8, prerender->fbufSave, SCREEN_WIDTH, PICTO_PHOTO_TOPLEFT_X, + Play_ConvertRgba16ToIntensityImage(gHiBuffer.pictoPhotoI8, prerender->fbufSave, SCREEN_WIDTH, PICTO_PHOTO_TOPLEFT_X, PICTO_PHOTO_TOPLEFT_Y, (PICTO_PHOTO_TOPLEFT_X + PICTO_PHOTO_WIDTH) - 1, (PICTO_PHOTO_TOPLEFT_Y + PICTO_PHOTO_HEIGHT) - 1, 8); } @@ -2262,10 +2262,10 @@ void Play_Init(GameState* thisx) { PreRender_SetValues(&this->pauseBgPreRender, gCfbWidth, gCfbHeight, NULL, NULL); this->unk_18E64 = gWorkBuffer; - this->pictoPhotoI8 = gPictoPhotoI8; - this->unk_18E68 = D_80784600; - this->unk_18E58 = D_80784600; - this->unk_18E60 = D_80784600; + this->pictoPhotoI8 = gHiBuffer.pictoPhotoI8; + this->unk_18E68 = gHiBuffer.D_80784600; + this->unk_18E58 = gHiBuffer.D_80784600; + this->unk_18E60 = gHiBuffer.D_80784600; gTransitionTileState = TRANS_TILE_OFF; this->transitionMode = TRANS_MODE_OFF; D_801D0D54 = false; diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index 605dff84c..23f00d246 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -1,4 +1,5 @@ #include "global.h" +#include "buffers.h" u32 D_801C5E30[] = { 0, 0x2000, 0x4000, 0x6000, 0x8000, 0xC000 }; @@ -193,7 +194,7 @@ void Skybox_Setup(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) switch (skyboxId) { case SKYBOX_NORMAL_SKY: // Send a DMA request for the cloudy sky texture - skyboxCtx->staticSegments[0] = &D_80025D00; + skyboxCtx->staticSegments[0] = gLoBuffer.skyboxBuffer; size = SEGMENT_ROM_SIZE(d2_cloud_static); segment = (void*)ALIGN8((uintptr_t)skyboxCtx->staticSegments[0] + size); DmaMgr_SendRequest0(skyboxCtx->staticSegments[0], SEGMENT_ROM_START(d2_cloud_static), size); |
