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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2021-07-19
AudioMgr OK and Mostly Documented (#208)
engineer124
2021-07-19
Ovl_En_Fsn Ok and Documented (#204)
Derek Hensley
2021-07-19
z_quake OK and documented (#213)
engineer124
2021-07-17
Introduce DamageTable formatting and macros (#211)
EllipticEllipsis
2021-07-17
en_invadepoh OK (#200)
kyleburnette
2021-07-15
C file for Fishing, some changes to collider scripts, a few minor cleanups (#...
EllipticEllipsis
2021-07-15
ovl obj raillift OK and Mostly Documented (#201)
Derek Hensley
2021-07-13
En_Guruguru OK and partially documented (#203)
kyleburnette
2021-07-13
Match Remaining Obj_Lightswitch Functions (Obj_Lightswitch OK) (#207)
engineer124
2021-07-13
en_baisen OK and mostly documented (#205)
kyleburnette
2021-07-13
z_olib.c OK and Documented (#202)
engineer124
2021-07-13
`ovl_En_Ma4` matched and mostly documented (#199)
Anghelo Carvajal
2021-07-08
ovl_Obj_Ending Data brought over (#196)
Derek Hensley
2021-07-05
Document most of global context (#198)
Zelllll
2021-07-05
EnFirefly OK and mostly documented (#194)
EllipticEllipsis
2021-07-01
z64player.h and Player struct work (#195)
EllipticEllipsis
2021-07-01
En_Niw (Cucco) (#191)
Isghj
2021-06-29
Obj_mu_pict OK (#189)
Parker Burnett
2021-06-28
En_sb Documented and OK (#192)
Parker Burnett
2021-06-28
BgIcicle OK and mostly documented (#180)
EllipticEllipsis
2021-06-28
Fixed names of global context related structs to their OoT counterpar… (#193)
kyleburnette
2021-06-26
obj_hgdoor OK and partially documented (#190)
kyleburnette
2021-06-18
bg_haka_tomb OK (#188)
kyleburnette
2021-06-17
Add current missing functions prototypes (#181)
Anghelo Carvajal
2021-06-15
ovl_Obj_Hsstump NON_MATCHING matched (#185)
Derek Hensley
2021-06-15
Fixed (#184)
Derek Hensley
2021-06-15
Add CutsceneData (#187)
Anghelo Carvajal
2021-06-15
bg_iknin_susceil OK (#186)
kyleburnette
2021-06-15
iknv_obj ok (#183)
kyleburnette
2021-06-15
ovl_En_GirlA OK and documented (#182)
Derek Hensley
2021-06-11
Importing Sound Effects from MM3D (#179)
engineer124
2021-06-11
z_bg_tobira01 OK (#168)
Zelllll
2021-06-11
En_Weather_Tag (#178)
Isghj
2021-06-10
ovl_en_in OK (#173)
Derek Hensley
2021-06-10
effect_soft_sprite matching! (#177)
engineer124
2021-06-10
Added data_parser.py to assist in moving data over to c files more easily (#174)
kyleburnette
2021-06-10
Ovl_En_Pametfrog OK with partial documentation (#165)
engineer124
2021-06-10
Match z_effect.c (#176)
engineer124
2021-06-10
Obj_ghaka OK (#171)
Parker Burnett
2021-06-09
Ovl_En_Minifrog OK with partial documentation (#166)
engineer124
2021-06-09
Obj_Kibako OK (#169)
Nick
2021-06-09
ovl_dm_char07 OK (#172)
Derek Hensley
2021-06-09
Match Remaining EnGinkoMan Functions (EnGinkoMan OK) (#175)
engineer124
2021-06-09
`ovl_En_Ma_Yts` OK and partially documented (#164)
Anghelo Carvajal
2021-06-07
Convert every submodule into subrepo (#170)
Anghelo Carvajal
2021-06-02
Z_obj_bell Matching (#167)
Parker Burnett
2021-06-02
Ovl_Obj_HsStump Ok but one function does not match (#156)
Derek Hensley
2021-06-02
Ovl_En_Toto OK (#163)
Derek Hensley
2021-06-02
Update ZAPD to use scene macros, improve texture system and others (#129)
Anghelo Carvajal
2021-06-02
Ovl_Dm_Nb OK (#162)
Derek Hensley
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