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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2021-05-30
Adds a REVIEWING.md documentation file (#160)
Kenix3
2021-05-25
ovl_Obj_Milk_Bin OK (#161)
Anghelo Carvajal
2021-05-25
partially finish `code_0x8012EC80`, document all of gSaveContext (#138)
Zelllll
2021-05-22
Ovl_En_Fg OK (#133)
engineer124
2021-05-20
General Cleanup (#155)
engineer124
2021-05-20
CONTRIBUTING.md (#157)
Zach Banks
2021-05-20
Misc fixes (#159)
Anghelo Carvajal
2021-05-20
ovl_Bg_Ladder: OK (Wooden Ladder) (#135)
Zach Banks
2021-05-20
Obj_moon_stone Matching (#154)
Parker Burnett
2021-05-20
Ovl_Bg_Ctower_Rot Ok (#149)
Derek Hensley
2021-05-19
Make Jenkins check if a PR will add new warnings (#150)
Anghelo Carvajal
2021-05-19
ovl_En_Torch2 OK (Elegy of Emptiness Shell) (#130)
Zach Banks
2021-05-19
Ovl_Obj_Tokei_Step OK (#122)
Derek Hensley
2021-05-19
z_view matching (#134)
Zach Banks
2021-05-18
`ovl_Eff_Dust` OK (#136)
Anghelo Carvajal
2021-05-18
code_0x8017FEB0 OK (#137)
Anghelo Carvajal
2021-05-18
Fix all warnings raised by IDO (#152)
Zach Banks
2021-05-18
`diff.py` symlink and `graphovl.py` (#151)
Anghelo Carvajal
2021-05-18
Format everything (#141)
Anghelo Carvajal
2021-05-18
Small env fixes: git submodules & python3 (#127)
Zach Banks
2021-05-18
Hotfix: Fix running `make init` without `-jN` (#139)
Anghelo Carvajal
2021-05-18
QOL addtions to the readme (#104)
Parker Burnett
2021-05-18
Split code BSS segment by file (#140)
Zach Banks
2021-05-18
Updates progress.py script for the new location of built assets (#143)
Kenix3
2021-05-13
Ovl Bg_Ctower_Gear OK (#123)
Derek Hensley
2021-05-13
Extract assets in `make setup`, don't extract them to `assets/src/` and build...
Anghelo Carvajal
2021-05-10
Port `actorfixer.py` to MM (#126)
Anghelo Carvajal
2021-05-10
Update actor symbols (#124)
engineer124
2021-05-10
Use decompiled overlays when building ROM (#121)
Zach Banks
2021-05-09
EnEncount2 (Majora Baloon in Bomber's Hideout) (#108)
Isghj
2021-05-09
En_Ginko_Man (Bank Teller) (#118)
Isghj
2021-05-09
Obj_Lightswitch (Sunswitch and Stonetower Temple flip switch) (#107)
Isghj
2021-05-09
Scene Changes (#114)
Zelllll
2021-05-04
Ovl en nutsball OK (#115)
Derek Hensley
2021-05-04
ovl_Dm_Ravine (Link Riding Through Lost Woods Cutscene - Tree Trunk) (#120)
Zach Banks
2021-05-04
En_jc_mato matching (#119)
Parker Burnett
2021-05-04
z_en_warp_uzu OK (#113)
Parker Burnett
2021-05-04
Ovl_En_Cha OK (#116)
Derek Hensley
2021-05-04
obj_funen OK (#91)
kyleburnette
2021-05-04
kepn_koya OK (#97)
kyleburnette
2021-05-04
bg_lbfshot OK (#92)
kyleburnette
2021-05-03
obj_visiblock OK (#93)
kyleburnette
2021-05-03
bg_kin2_fence OK and documented (#103)
kyleburnette
2021-05-01
Ovl obj ending OK but no data (#109)
Derek Hensley
2021-05-01
En_M_Fire1 OK (#106)
Derek Hensley
2021-05-01
(Mostly) Decompile PreRender.c (#105)
Zelllll
2021-05-01
en_bu OK (#96)
kyleburnette
2021-04-30
item_inbox OK (#95)
kyleburnette
2021-04-30
ovl_Obj_Boyo OK (#112)
Zelllll
2021-04-29
ovl_Item_B_Heart OK (#110)
Zelllll
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