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Decompilation of The Legend of Zelda: Majora’s Mask
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2020-03-01
Decompile code_0x800CAE10.c
rozlette
2020-03-01
Some loadfragment2.c progress
rozlette
2020-02-28
Move variables in .data for most of boot files that have been decompiled
rozlette
2020-02-27
Avoid changing the last modified date on the built elf files during later par...
rozlette
2020-02-27
Build ROM with relocated overlays to prep for nonmatching builds. Makefile cl...
rozlette
2020-02-27
Remove lingering references to incorrect file
rozlette
2020-02-26
Add ovl_Obj_Mure
rozlette
2020-02-26
Split boot .bss
rozlette
2020-02-24
Update to latest ghidra project
rozlette
2020-02-20
Roughly split boot .data
rozlette
2020-02-20
Make non-matchings consistent with oot
rozlette
2020-02-19
Rename table files to *.txt so as to not confuse github language statistics
rozlette
2020-02-19
Don't generate headers from disassembling. This hasn't been relevant for awhile.
rozlette
2020-02-19
Normalize line endings
rozlette
2020-02-17
Decompiling functions in z_scene (#4)
Kenix3
2020-02-17
Test commit for webhook
rozlette
2020-02-17
Actually handle line endings on Windows
rozlette
2020-02-17
Maybe fix line ending issue when cloning on Windows
rozlette
2020-02-17
Update asm-preprocessor
rozlette
2020-01-25
Fix nonmatching location in z_scene stub
rozlette
2020-01-25
Fix various errors in README
rozlette
2020-01-23
Merge pull request #1 from Kenix3/master
Rozelette
2020-01-23
Splits out z_scene for decompilation.
Kenix
2020-01-23
Use 'decompilation' in README
rozlette
2020-01-23
Add missing python requirement
rozlette
2020-01-22
Decompile irqmgr
rozlette
2020-01-21
Modernize z_std_dma.c, and match a few more functions
rozlette
2020-01-20
Port a bunch of libultra files from sm64
rozlette
2020-01-20
Add ability in progress.py to print out an individual file's progress
rozlette
2020-01-17
Port perspective.c from sm64
rozlette
2020-01-16
Decomp idle.c
rozlette
2020-01-16
Add a few files in boot that have matching .rodata
rozlette
2020-01-16
split boot .rodata
rozlette
2020-01-16
Greatly improve automatic symbol finding in the disassembler. Code still need...
rozlette
2020-01-12
Port stackcheck.c from oot decomp
rozlette
2020-01-12
Port over fault_drawer.c from oot decomp. Not much effort was made to fix non...
rozlette
2020-01-12
Port over fault.c from oot decomp
rozlette
2020-01-11
Decomp boot_0x80081920
rozlette
2020-01-11
Decomp controller.c
rozlette
2020-01-08
Update to latest ghidra project
rozlette
2019-12-29
More work on z_scene_proc.c 31/36 matching, 3 non-matching, 2 not attempted
rozlette
2019-12-29
Fixed typo in progress.py that made it count .rodata as decompilable code
rozlette
2019-12-28
Decompile Bg_Ikana_Ray
rozlette
2019-12-28
Little bit of work on z_scene_proc
rozlette
2019-12-27
Decompile Bg_Fu_Kaiten. Add some method to generate overlays, refinement needed
rozlette
2019-12-24
Decompile z_kanfont
rozlette
2019-12-24
Port some of z_room from the oot decomp
rozlette
2019-12-23
Add missing nonmatching file to list
rozlette
2019-12-23
Add WIP DL parser for object files. There's still a lot I want to do with this.
rozlette
2019-12-23
Fix typo in comment
rozlette
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