index
:
mm
main
Decompilation of The Legend of Zelda: Majora’s Mask
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2020-07-24
Matched boot_0x800968B0.c
mmb70
2020-06-23
Merge branch 'master' of https://github.com/zeldaret/mm
Kenix3
2020-06-23
func_800B72F8 decompiled
Rafael Moura
2020-06-23
Decompile `game.c`
MMDecomp
2020-06-06
Adds TODO comments to remove implementation defined pointer manipulation.
Kenix3
2020-06-04
z_lib now uses SEGMENTED_TO_VIRTUAL macro
Kenix3
2020-06-04
Added macros header
Kenix3
2020-06-04
Fixes known undefined behaviour from DmaMgr and Lib_Ptr taking u32 rather tha...
Kenix3
2020-06-04
All z_scene functions now OK
Kenix3
2020-05-12
Allows make process to identify bin utils prefix (from OOT makefile)
Kenix
2020-05-04
Add helper script to generate mips2c C-Context
MMDecomp
2020-05-04
Improve Drag & Drop support for IDO Tools
MMDecomp
2020-05-01
Merge branch 'master' of https://github.com/zeldaret/mm
rozlette
2020-05-01
Automatically find and create src directories when building
rozlette
2020-05-01
Add ZAP2 module
rozlette
2020-04-29
z_scene functions now use the same structs as OOT (#3)
Kenix3
2020-04-28
Fix variadic function typedef to be legal C
rozlette
2020-04-23
Decompile z_prenmi.c
rozlette
2020-04-22
Decompile z_rpc.c
rozlette
2020-04-21
Some work on z_view
rozlette
2020-04-21
Merge branch 'master' of https://github.com/zeldaret/mm
rozlette
2020-04-21
Fix build issue
rozlette
2020-04-19
Update to latest ghidra project
rozlette
2020-04-18
Move installation to wiki and update readme
Rozelette
2020-04-18
Add file_setup.sh to streamline first-time setup for each file
rozlette
2020-04-17
Fix warnings for pointer/int mismatch
rozlette
2020-04-08
Adds in fully matching Scene_HeaderCommand00
Kenix3
2020-04-08
Merge pull request #2 from Kenix3/master
Kenix3
2020-04-08
Decompile functions in z_scene
Kenix
2020-03-21
Add missing file in files_with_nonmatching.txt
rozlette
2020-03-19
Decompile code_0x800AF710.c
rozlette
2020-03-18
Port over some cutscene documentation from oot
rozlette
2020-03-18
Merge pull request #1 from Cleverking2003/decomp
Rozelette
2020-03-18
z_actor.c: Some functions
Egor Ananyin
2020-03-18
Document some z_eff_* files
rozlette
2020-03-15
Split code .data
rozlette
2020-03-15
Rename many functions, structs, and variables to match the oot decomp. Some t...
rozlette
2020-03-10
More functions from z_actor.c (#6)
Cleverking2003
2020-03-04
Some functions from z_actor.c (#5)
Cleverking2003
2020-03-02
parse_dl: Find mesh headers in object files
rozlette
2020-03-02
Update names in z_bgcheck.c
rozlette
2020-03-02
Set up diff script
rozlette
2020-03-01
Add z_bgcheck entry to nonmatchings table
rozlette
2020-03-01
Start on z_bgcheck.c
rozlette
2020-03-01
Decompile code_0x800CAE10.c
rozlette
2020-03-01
Some loadfragment2.c progress
rozlette
2020-02-28
Move variables in .data for most of boot files that have been decompiled
rozlette
2020-02-27
Avoid changing the last modified date on the built elf files during later par...
rozlette
2020-02-27
Build ROM with relocated overlays to prep for nonmatching builds. Makefile cl...
rozlette
2020-02-27
Remove lingering references to incorrect file
rozlette
[prev]
[next]