index
:
mm
main
Decompilation of The Legend of Zelda: Majora’s Mask
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2024-02-07
ovl_En_Kitan (#1535)
Tharo
2024-02-02
Document OoB in z_message_nes (#1537)
Garrett Cox
2024-02-02
BossHakugin (Goht) OK and documented, EnHakurock documented, other assorted d...
Tom Overton
2024-02-01
A higher level language for schedule scripts (#1462)
Anghelo Carvajal
2024-01-31
Build tools rework (#1542)
Anghelo Carvajal
2024-01-29
General Cleanup 3 (#1543)
Derek Hensley
2024-01-29
Fix array size in bom_bowl_man (#1541)
louist103
2024-01-28
General Cleanup 2 (#1538)
Derek Hensley
2024-01-21
Extract Kanji + some adjacent docs (#1536)
Derek Hensley
2024-01-20
Framebuffer filter docs (#1528)
Derek Hensley
2024-01-20
Irqmgr + scheduler Docs (#1527)
Derek Hensley
2024-01-20
Animation Cleanup: En_S* (#1517)
engineer124
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2024-01-19
Install GitPython in Jenkins (#1540)
Anghelo Carvajal
2024-01-19
Add venv to Jenkins (#1539)
Anghelo Carvajal
2024-01-15
General Cleanup (#1529)
Derek Hensley
2024-01-14
Skybox Docs (#1534)
Derek Hensley
2024-01-14
ObjMure2 OK and documented (#1525)
louist103
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2024-01-14
Allow the mips tool chain to be picked via command argument (#1532)
louist103
2024-01-14
Update ZAPD (#1533)
louist103
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-29
Cleanup External Audio Headers (#1520)
engineer124
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-28
Add original asset names to all `object_p*` and `object_r*` files (#1519)
Tom Overton
2023-11-28
Organize `libc` and `libm` files (#1499)
Anghelo Carvajal
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-11-27
Misc Cleanup (#1509)
engineer124
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-27
Organize `libc64` files (#1492)
Anghelo Carvajal
2023-11-26
Move the system heap and the framebuffers to their own segments (#1488)
Anghelo Carvajal
2023-11-25
`z_en_test4.c` Documented (#1498)
engineer124
2023-11-24
Introduce Audio `reverb.h` (#1511)
engineer124
2023-11-23
Boss05 (Bio Deku Baba) OK and documented (#1510)
Tom Overton
2023-11-23
Animation Cleanup: En_O* (#1506)
engineer124
2023-11-23
Switched xml lines for gQuestIconSmallMagicJarTex and gQuestIconSmallKeyTex (...
Javarooster
2023-11-23
Switch icon_item_static.xml offset addresses (#1512)
Javarooster
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-21
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2023-11-21
use og names (#1501)
engineer124
2023-11-21
Fix most hardcoded pointers in extracted assets (#1477)
Anghelo Carvajal
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-11-20
Animation Cleanup: En_N* (#1504)
engineer124
2023-11-19
Misc Camera Cleanup (#1494)
engineer124
2023-11-18
Player doc: anim wrappers (#1434)
engineer124
2023-11-17
Animation Cleanup: En_M* (#1496)
engineer124
2023-11-17
Audio Voice Decompiled (#1490)
engineer124
[prev]
[next]