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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-11-29
Cleanup External Audio Headers (#1520)
engineer124
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-28
Add original asset names to all `object_p*` and `object_r*` files (#1519)
Tom Overton
2023-11-28
Organize `libc` and `libm` files (#1499)
Anghelo Carvajal
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-11-27
Misc Cleanup (#1509)
engineer124
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-27
Organize `libc64` files (#1492)
Anghelo Carvajal
2023-11-26
Move the system heap and the framebuffers to their own segments (#1488)
Anghelo Carvajal
2023-11-25
`z_en_test4.c` Documented (#1498)
engineer124
2023-11-24
Introduce Audio `reverb.h` (#1511)
engineer124
2023-11-23
Boss05 (Bio Deku Baba) OK and documented (#1510)
Tom Overton
2023-11-23
Animation Cleanup: En_O* (#1506)
engineer124
2023-11-23
Switched xml lines for gQuestIconSmallMagicJarTex and gQuestIconSmallKeyTex (...
Javarooster
2023-11-23
Switch icon_item_static.xml offset addresses (#1512)
Javarooster
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-21
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2023-11-21
use og names (#1501)
engineer124
2023-11-21
Fix most hardcoded pointers in extracted assets (#1477)
Anghelo Carvajal
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-11-20
Animation Cleanup: En_N* (#1504)
engineer124
2023-11-19
Misc Camera Cleanup (#1494)
engineer124
2023-11-18
Player doc: anim wrappers (#1434)
engineer124
2023-11-17
Animation Cleanup: En_M* (#1496)
engineer124
2023-11-17
Audio Voice Decompiled (#1490)
engineer124
2023-11-16
Document Overriding Player Input (#1489)
engineer124
2023-11-16
Fix ultratypes types (#1454)
Derek Hensley
2023-11-15
Animation Cleanup: En_L* and some En_M* (#1493)
engineer124
2023-11-14
Misc fixes 1 (#1491)
Anghelo Carvajal
2023-11-13
EnJso2 (Garo Master) OK and documented (#1485)
Tom Overton
2023-11-11
Match `func_801457CC` (z_sram_NES.c OK) (#1472)
engineer124
2023-11-11
fix Misc Data (#1484)
engineer124
2023-11-11
Fix aliasing in Cutscene_SetActorCue (#1483)
Tharo
2023-11-10
Decompile ovl_En_Po_Composer (#1391)
Tharo
2023-11-10
Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1...
engineer124
2023-11-10
Small boot cleanup (#1475)
Derek Hensley
2023-11-10
`ovl_En_An` OK and somewhat documented (#1457)
Anghelo Carvajal
2023-11-10
Update README with python venv instructions (#1372)
Parker
2023-11-09
Match Both Message Decodes (#1479)
engineer124
2023-11-09
Match `Environment_UpdateLights` (z_kankyo OK) (#1478)
engineer124
2023-11-09
D_801AEFA0 (#1473)
Derek Hensley
2023-11-07
Struct Returns (#1466)
engineer124
2023-11-07
Match func_809F24C8 NON_MATCHING (#1465)
Alejandro Asenjo Nitti
2023-11-07
Match `Environment_Init` (#1474)
engineer124
2023-11-07
Match FileSelect_SetWindowContentVtx (#1471)
engineer124
2023-11-07
Match Message_DrawTextCredits (#1470)
engineer124
2023-11-07
Match `AudioOcarina_CreateCustomSequence` (code_8019AF00.c OK) (#1468)
engineer124
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