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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-09-24
Cleanup pass for CIC6105.c (#1371)
Anghelo Carvajal
2023-09-24
z_message_staff (1 NON-MATCHING) (#1376)
Derek Hensley
2023-09-24
EnKame (Snapper) documented (#1383)
Tom Overton
2023-09-24
En_Snowwd documentation (#1387)
Nuss
2023-09-24
EnGe3 (Aveil) OK and documented, object_geldb documented (#1072)
EllipticEllipsis
2023-09-23
Player docs: Control Stick Input and Movement (#1385)
engineer124
2023-09-23
ovl_Bg_Lotus decompiled (#1374)
Nuss
2023-09-22
master to main rename (#1379)
Derek Hensley
2023-09-20
removed TransformUpdateIndex in z_demo_tre_lgt.c (#1386)
Yanis42
2023-09-19
Stone Tower Smoke (#1382)
Nuss
2023-09-15
PreRender.c OK (#1320)
engineer124
2023-09-15
Move libultra variables to their respective headers (#1369)
Anghelo Carvajal
2023-09-15
Flash Headers (#1367)
Derek Hensley
2023-09-15
`z_obj_tokei_tobira` OK undocumented (#1336)
AbdooOwd
2023-09-14
Docs namefixer (#1378)
Derek Hensley
2023-09-15
Provide names (and original names) for all Termina Field cutscenes (#1373)
Tom Overton
2023-09-14
document object_fish (#1359)
MegaIDK
2023-09-14
Change all uses of "rotational velocity" to "angular velocity" (#1375)
Tom Overton
2023-09-14
EnInvadepohDemo (Aliens cutscene actors) OK and documented (#1363)
Tom Overton
2023-09-12
Non libultra Boot Cleanup (#1370)
Derek Hensley
2023-09-11
Add original asset names to all `object_i*` and `object_j*` files (#1365)
Tom Overton
2023-09-11
document object_zov (lulu the zora vocalist) (#1357)
MegaIDK
2023-09-08
Subrepo Updates (#1368)
Derek Hensley
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-23
ASM_PROC_FORCE (#1362)
Derek Hensley
2023-08-22
document remaining door assets (#1351)
MegaIDK
2023-08-21
Game bss and cleanup (#1356)
Derek Hensley
2023-08-20
Small General cleanup (#1360)
Derek Hensley
2023-08-15
`En_Horse_Link_Child` and `object_horse_link_child` partially documented. (#1...
Isghj
2023-08-15
Animation Cleanup: En_C* and En_D* Actors (#1327)
engineer124
2023-08-15
z_bgcheck OK (#1358)
Synray
2023-08-15
document object_mkk (#1350)
MegaIDK
2023-08-15
document object_hana (graveyard flower) (#1355)
MegaIDK
2023-08-15
document object_tsubo, object_racetsubo and object_obj_chan (#1346)
MegaIDK
2023-08-14
object_bal & EnBal OK and documented (#1317)
Blythe
2023-08-14
Body Parts Docs (#1333)
engineer124
2023-08-12
Audio Load and Heap Headers (#1329)
engineer124
2023-08-12
EnMnk OK and partially documented. handing off to the next ape enthusiast (#1...
gamestabled
2023-08-12
Gamestate table (#1354)
Anghelo Carvajal
2023-08-12
Document object_tl (Snapper) (#1349)
Tom Overton
2023-08-12
Tools: add assets/xml folder to rename_sym.sh directories
Isghj
2023-08-12
document object_dinofos (#1343)
MegaIDK
2023-08-10
Animation Cleanup: En_E* (#1331)
engineer124
2023-08-10
Fix first_diff and sym_info for older and new ld (#1342)
Derek Hensley
2023-08-09
document object_fr (#1339)
MegaIDK
2023-08-09
`z64vi*.h` and `sys_cfb.h` headers (#1259)
Anghelo Carvajal
2023-08-06
Animation Cleanup: En_F* (#1332)
engineer124
2023-08-04
Fix Cutscene Bss (#1305)
engineer124
2023-08-04
Document the function that handles the Giant's Mask cutscene in Boss02 (#1345)
Tom Overton
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