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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-05-16
Player Impact Documentation From ActorContext (#1226)
engineer124
2023-05-16
Documents EnEncount1 (Dragonfly, Wallmaster, and Skullfish spawner) (#1206)
Derek Hensley
2023-05-15
EnAnd OK and documented (#1224)
Zakru
2023-05-14
Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in ...
Tom Overton
2023-05-14
Use proper sequence names in certain actors (#1241)
Tom Overton
2023-05-13
Add a Couple Disasm Hacks (Fix NON_MATCHING Builds) (#1231)
Derek Hensley
2023-05-13
Document a bug involving quick-killing the Wizrobe (#1233)
Tom Overton
2023-05-11
Check md5sum in fixbaserom before trying to decompress (#1240)
Derek Hensley
2023-05-11
match KaleidoScope_DrawQuestStatus (#1238)
engineer124
2023-05-09
Matched last remaining function in z_en_tru.c. (#1237)
StickyThwomp
2023-05-04
Transition table (#1210)
Anghelo Carvajal
2023-04-24
Match Room_DrawCullable (#1232)
Derek Hensley
2023-04-23
Update `m2ctx.py` (#1176)
Anghelo Carvajal
2023-04-21
cs state cleanup (#1229)
engineer124
2023-04-20
Ensure all boss title cards are extracted as IA8 (#1230)
Tom Overton
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
`z_player_lib`: Dawn of the final PR (#1142)
Anghelo Carvajal
2023-04-18
Rename `LinkAnimation` to `DmaAnimation` and other `skelanime` misc cleanups ...
Anghelo Carvajal
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-04-18
DynaPoly Docs Pass (#1194)
engineer124
2023-04-18
Name some `SurfaceType_` functions (#1155)
Anghelo Carvajal
2023-04-18
`stackcheck.h` (#1204)
Anghelo Carvajal
2023-04-18
Angle Conversions (#1216)
Derek Hensley
2023-04-18
Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1197)
engineer124
2023-04-18
Match `DynaPoly_ExpandSRT` (#1203)
engineer124
2023-04-18
Add --convert-statics=global-with-filename (#1217)
Anghelo Carvajal
2023-04-18
z_viszbuf (code_801420C0) OK (#1211)
Derek Hensley
2023-04-15
ovl_En_Slime & object_slime OK and documented (#1175)
Blythe
2023-04-07
Introduce `SaveContext.gameMode` enum (#1198)
engineer124
2023-04-01
Actors revert cleanup (#1221)
Anghelo Carvajal
2023-03-31
Update documentation to use updated Z64Utils release + updated directions (#1...
Tom Overton
2023-03-30
Effect table (#1209)
Anghelo Carvajal
2023-03-30
[Doc] small, names for mayor dotour's eye and eyebrow textures (#1220)
krm01
2023-03-30
`z_parameter`: Buttons (part 9) (#1192)
engineer124
2023-03-30
Audio `sequence.c` OK and documented (#1201)
engineer124
2023-03-24
`z64game_over.h` (#1183)
Anghelo Carvajal
2023-03-24
THA docs (#1177)
Anghelo Carvajal
2023-03-23
Updated function names in ovl_En_Bom & added documentation from OoT (#1219)
hayden
2023-03-23
z_room (1 non-matching) (#1143)
engineer124
2023-03-21
Misc Cleanup 14 (#1214)
Derek Hensley
2023-03-21
Ignore other rom extensions (#1218)
EllipticEllipsis
2023-03-20
Slowly Cleanup (#1213)
Derek Hensley
2023-03-18
Recomp v0.6 (#1215)
Derek Hensley
2023-03-17
subrepo asm-processor (#1212)
Anghelo Carvajal
2023-03-16
Document z_en_time_tag (#1140)
engineer124
2023-03-15
Audio `seqplayer.c`: AudioSeq_ to AudioScript_ (#1202)
engineer124
2023-03-15
Subrepos update (#1208)
Anghelo Carvajal
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-08
Rename `GameInfo` to `RegEditor` (#1178)
Anghelo Carvajal
2023-03-08
Stack cleanups (#1193)
Anghelo Carvajal
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