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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-03-08
HF progress script (#1200)
Derek Hensley
2023-03-08
Debug mode (#1185)
Derek Hensley
2023-03-07
Misc cleanup 13 (#1189)
Derek Hensley
2023-03-07
z64frameadvance.h (#1182)
Anghelo Carvajal
2023-03-08
rename audio files (#1188)
engineer124
2023-03-07
NPC Tracking (#1184)
engineer124
2023-03-07
Documented `object_sth` and `object_ahg`, both used by `EnSth` (Moon gazer wh...
Isghj
2023-03-04
Introduce BgCheckFlags Defines (#1195)
engineer124
2023-03-04
`z_fireobj.h` header (#1179)
Anghelo Carvajal
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-03-02
actor math cleanup (#1187)
engineer124
2023-03-01
EnSi OK (#1174)
Francis Jeanneau
2023-02-28
Add original asset names for all `object_e*` and `object_f*` files (#1181)
Tom Overton
2023-02-27
`z_eff_footmark` cleanup (#1180)
Anghelo Carvajal
2023-02-24
EnStopHeishi OK (#1156)
louist103
2023-02-24
TransitionFade OK (#1160)
Derek Hensley
2023-02-24
WeekEventFlags: Entrance Cutscenes Watched (#1166)
engineer124
2023-02-24
EnGe2 (Gerudo in Purple) OK and documented, object_gla documented (#1071)
EllipticEllipsis
2023-02-21
Add original asset names for all object_d* files (#1162)
Tom Overton
2023-02-21
Document `object_po_fusen` (Poe Balloon from romani ranch) (#1167)
Isghj
2023-02-21
Document EnSyatekiWf and do some slight cleanup on object_wf and other Syatek...
Tom Overton
2023-02-21
Debloating `z64.h` 1: Introducing `z64skybox.h` (#1150)
Anghelo Carvajal
2023-02-21
Introduce `object_table.h` (#1136)
Anghelo Carvajal
2023-02-21
Fbdemo (TransitionTile) OK (#1163)
Derek Hensley
2023-02-21
Lens docs (#1123)
engineer124
2023-02-21
EnDekubaba OK and documented, object_dekubaba documented, EnKarebaba document...
EllipticEllipsis
2023-02-07
Fix Website 404 and Format script error message (#1161)
Derek Hensley
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2023-01-14
sys_cmpdata OK (#1065)
mzxrules
2023-01-01
Update MinimapList struct + ZAPD (#1165)
Derek Hensley
2022-12-26
ovl_En_Zod OK with some Docs (#1115)
Alejandro Asenjo Nitti
2022-12-08
`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)
engineer124
2022-12-08
Import `EnAObj`'s data and a few cleanups (#1111)
Anghelo Carvajal
2022-12-08
code_801780F0 OK and documented, EnPaper documented (#1061)
EllipticEllipsis
2022-12-08
`z_parameter`: Main (#1157)
engineer124
2022-12-06
Fado, part 2 (#1012)
EllipticEllipsis
2022-11-21
Use pointer types instead of s32 (#1151)
louist103
2022-11-21
Add original asset names for all `object_b*` and `object_c*` files (and some ...
Tom Overton
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-19
`z_parameter`: Minigames (#1131)
engineer124
2022-11-15
Document object_boss07 (Majora assets) (#1145)
Tom Overton
2022-11-14
Add original asset names to all `object_a*` files (#1146)
Tom Overton
2022-11-08
`z_parameter`: Textures (#1076)
engineer124
2022-11-07
Fix last two functions in sys_math_atan (#1066)
mzxrules
2022-11-06
Rename `ActionParam` to `ItemAction` (#1069)
Anghelo Carvajal
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-11-06
Add pyelftools back to `requirements.txt` (#1064)
Anghelo Carvajal
2022-11-06
EnEgol (Eyegore), object_eg, and related actors EnEstone and EnEgblock (#1041)
petrie911
2022-11-05
EnTest3 (Kafei) (#1013)
petrie911
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