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* object_boj_TLUT_009848
* Add dependencies comment to xmls
* ExternalFile gameplay_keep
* Combine gEffFireMaskTexs into one gEffFireMaskTex
* gEffFleckTex
* gGoronEyeTLUT TlutOffsets
* gHiliteTexs
* gUnknownCircle4Tex
* object_nwc_Tex_001A40
* gBartenEyeTLUT TlutOffsets
* object_in2
* gFsnEyeTLUT TlutOffset
* object_rz_TLUT_00B650
* object_bji_TLUT_004130
* gOwlEyeTLUTs
* Many TlutOffsets
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* scene texture xml generator
* Create XMLs for every scene_texture except 3 and 7
* Manually add blobs
* add XMLs for not used ones
* update spec
* Add scene_texture as external files to every scene that uses them
* add gsDPLoadTextureBlock_4b
* gsDPLoadMultiBlock
* gsDPLoadTLUT_pal16
* gsDPLoadMultiBlock_4b
* Add back the blob I removed...
* address review
* Fix tluts
* delete script
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* Fix segments
* add CMD_PTR macro
* macro fixes
* add PolygonDlist2
* Fix XMLs
* I hope this updates ZAPD
* Add ZAPD config files
* remove old structs
* update macro
* Add newline
* update ZAPD?
* update warnings
* update ZAPD
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* 1 scene done, Z2_SOUGEN OK
* All scenes OK
* Makefile improvements
* Use WIP ZAPD branch as submodule
* Add spawn rotation flag macro
* Fix bad merge
* Move scenes to be in their own subfolders
* Rename and restructure extracted baserom files
* Progress tracking for assets
* Add asset progress to csv
* Use master ZAPD
* Use distclean like in OOT
* Fix up a few things with the makefile
* Fix scenes not being dumped from ELF
Co-authored-by: Rozelette <Uberpanzermensch@gmail.com>
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