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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2024-10-23
Further Attention Docs (#1732)
engineer124
2024-10-20
Target -> Attention (System Rename) Part 2 (#1721)
engineer124
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-10-27
Remove `(ActorFunc)` cast on `InitVars` (#1148)
Anghelo Carvajal
2023-09-14
Docs namefixer (#1378)
Derek Hensley
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-03-31
Update documentation to use updated Z64Utils release + updated directions (#1...
Tom Overton
2023-03-16
Document z_en_time_tag (#1140)
engineer124
2022-10-16
Introduce `actor_table.h` (#985)
Anghelo Carvajal
2022-07-11
General Cleanup 4 (#871)
Derek Hensley
2022-07-11
Adding Git information to tutorial (#862)
Parker Burnett
2022-06-26
PlayState rename (#835)
Tom Overton
2022-06-20
Code_800E8EA0 Docs (#832)
Derek Hensley
2022-05-25
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
EllipticEllipsis
2022-03-27
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
Anghelo Carvajal
2022-03-27
z_message progress (#701)
Andzura
2022-02-19
Tutorial on decompiling objects (and also object_dns documented) (#647)
Tom Overton
2022-01-16
SubS Skelanime functions (#572)
Derek Hensley
2022-01-10
`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
Anghelo Carvajal
2021-12-16
Tutorial (#362)
EllipticEllipsis