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path: root/include/segment_symbols.h
AgeCommit message (Expand)Author
2024-12-19Remove gSystemHeap and the system_heap spec segment, use _buffersSegmentEnd t...Tharo
2024-06-14Small general cleanup (#1644)Derek Hensley
2024-06-03More General Cleanup (#1638)Derek Hensley
2024-05-12Use Romfile in place of vromStart and vromEnd in structs (#1618)Derek Hensley
2024-04-25More header cleanup (#1604)Anghelo Carvajal
2023-11-26Move the system heap and the framebuffers to their own segments (#1488)Anghelo Carvajal
2023-11-02Enable `-Wint-conversion` warning (#1266)Anghelo Carvajal
2023-10-05z_kankyo pt 1 (#1377)Derek Hensley
2023-08-12Gamestate table (#1354)Anghelo Carvajal
2023-06-18Add yar (Yaz0 ARchives) support to build system (#1255)Anghelo Carvajal
2023-06-06Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)Derek Hensley
2023-05-30Scene table (#1207)Anghelo Carvajal
2023-05-04Transition table (#1210)Anghelo Carvajal
2023-03-30Effect table (#1209)Anghelo Carvajal
2023-02-21Introduce `object_table.h` (#1136)Anghelo Carvajal
2022-10-23Kaleido_Update OK and documented (#1113)engineer124
2022-10-16Introduce `actor_table.h` (#985)Anghelo Carvajal
2022-09-27Give Deku Princess/King/Butler's objects the "correct" name (#1084)Tom Overton
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2021-12-27z_kaleido_manager and z_kaleido_scope_call OK (#489)Lucas Shaw
2021-11-15sys_initial_check OK, documented, error message files debinarised (#437)EllipticEllipsis
2021-09-22`ovl_daytelop` OK (#277)Anghelo Carvajal
2021-08-03Overhaul the build system (#234)Tharo
2021-04-29Adds in scene support (#117)Kenix3
2020-09-27z_actor_dlftbls.c OK. Rework a bunch of segment address organization. (#29)Rozelette