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path: root/include/z64animation.h
AgeCommit message (Expand)Author
2024-12-21Standardize "ActorMovement" over "ActorMove" (#1773)engineer124
2024-09-19Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1692)engineer124
2024-05-17c_keyframe.c decompiled and documented (#1630)Tharo
2023-11-18Player doc: anim wrappers (#1434)engineer124
2023-09-15Move libultra variables to their respective headers (#1369)Anghelo Carvajal
2023-08-14Body Parts Docs (#1333)engineer124
2023-05-31ovl_Demo_Moonend ok (#1249)Lucas Shaw
2023-05-28`ovl_player_actor`: Dawn of a new PR (#1227)Anghelo Carvajal
2023-04-18`z_player_lib`: Dawn of the final PR (#1142)Anghelo Carvajal
2023-04-18Rename `LinkAnimation` to `DmaAnimation` and other `skelanime` misc cleanups ...Anghelo Carvajal
2023-03-07Misc cleanup 13 (#1189)Derek Hensley
2022-11-06Player preparation 1 (#1058)Anghelo Carvajal
2022-11-05EnTest3 (Kafei) (#1013)petrie911
2022-08-07General Cleanup 9 (#961)Derek Hensley
2022-06-26PlayState rename (#835)Tom Overton
2022-06-19`z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, documen...EllipticEllipsis
2022-04-22Enable full IDO warnings (#781)EllipticEllipsis
2022-03-24Demo_Syoten (#672)Maide
2022-03-23`z_skin` and `z_skin_awb` OK and documented a bit (#415)Anghelo Carvajal
2022-02-14SubS Animations and LimbRotTables (#624)Derek Hensley
2022-01-16SubS Skelanime functions (#572)Derek Hensley
2021-12-18Initial object file xmls (#312)Tharo
2021-11-19Sub_S Prototypes and approriate header stuff (#408)Derek Hensley
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-09-22`ovl_daytelop` OK (#277)Anghelo Carvajal
2021-08-03Overhaul the build system (#234)Tharo
2021-06-09`ovl_En_Ma_Yts` OK and partially documented (#164)Anghelo Carvajal
2021-05-20Misc fixes (#159)Anghelo Carvajal
2020-10-11z_skelanime OK (#34)fullgrowngaming