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Decompilation of The Legend of Zelda: Majora’s Mask
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z64math.h
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Author
2024-10-16
Animation Cleanup: En_V* and En_W* (#1713)
engineer124
2024-09-18
Add rand.h for non-qrand.c rand functions (#1684)
Dragorn421
2024-07-28
Introduce a bunch of small new headers (#1649)
Anghelo Carvajal
2024-06-14
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
engineer124
2024-06-03
More General Cleanup (#1638)
Derek Hensley
2024-01-14
ObjMure2 OK and documented (#1525)
louist103
2023-11-27
Organize `libc64` files (#1492)
Anghelo Carvajal
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-10-31
z_kankyo Decompiled (3 non-matching) (#1451)
engineer124
2023-10-11
ovl_Obj_Grass_Unit OK and some grass documentation (#1172)
mzxrules
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-06-05
sys_math.c Rename (#1258)
engineer124
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-05-18
Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
engineer124
2023-04-18
Angle Conversions (#1216)
Derek Hensley
2023-03-21
Misc Cleanup 14 (#1214)
Derek Hensley
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-09-14
EnAz and EnTwig (Beaver bros and the minigame rings) (#999)
petrie911
2022-08-07
General Cleanup 9 (#961)
Derek Hensley
2022-07-12
Introducing z64camera.h (#797)
engineer124
2022-06-19
`z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, documen...
EllipticEllipsis
2022-05-25
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
EllipticEllipsis
2022-04-22
SubS Shadows, Cutscenes, Exchange, and Planes (#773)
Derek Hensley
2022-03-26
En_Tanron5 (#653)
Maide
2021-12-27
Decompile and clean up some effect files (#342)
Roman971
2021-08-06
En_Dinofos (#235)
Maide
2021-08-03
Overhaul the build system (#234)
Tharo
2021-07-13
z_olib.c OK and Documented (#202)
engineer124
2021-03-27
Some OOT transfers, some renaming, etc (#75)
Lucas Shaw
2021-03-22
z_collision_check.c (#58)
Tharo
2020-10-11
Arms_Hook OK (#33)
fullgrowngaming
2020-08-31
Split headers to be more similar to OOT (#13)
Rozelette