summaryrefslogtreecommitdiff
path: root/include/z64scene.h
AgeCommit message (Expand)Author
2024-11-11Document Room Type (#1740)engineer124
2024-11-06Animation Cleanup: En_Z* (#1727)engineer124
2024-10-05[headers] Move object decls to z64object.h, cleanup `Scene_Command*` protos (...Dragorn421
2024-10-02[headers] Move z_actor functions to z64actor.h (#1696)Dragorn421
2024-09-06Update Room Documentation (#1678)mzxrules
2024-06-20z_map decompiled (#1032)mzxrules
2024-04-25More header cleanup (#1604)Anghelo Carvajal
2024-01-14Update ZAPD (#1533)louist103
2023-11-27`z_en_test7.c` Documentation Pass (#1497)engineer124
2023-11-23Boss05 (Bio Deku Baba) OK and documented (#1510)Tom Overton
2023-10-05Object Cleanup (#1410)engineer124
2023-10-04Port Proposed OoT Object Docs (#1361)fig02
2023-07-04`map_static_name` docs (#1298)engineer124
2023-06-18Yet another header cleanup (#1284)Anghelo Carvajal
2023-06-05File Select (1 Non-Matching) (#1158)engineer124
2023-06-05Some pathing docs (#1205)Derek Hensley
2023-05-30Scene table (#1207)Anghelo Carvajal
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-03-23z_room (1 non-matching) (#1143)engineer124
2023-02-21Lens docs (#1123)engineer124
2023-01-14Play (2 NON_MATCHINGS) (#1109)Derek Hensley
2023-01-01Update MinimapList struct + ZAPD (#1165)Derek Hensley
2022-11-20`z_parameter`: Time (1 non-matching) (#1144)engineer124
2022-10-16Rename elf_message to QuestHint (sync with oot) (#1124)fig02
2022-10-13Import Camera Data (#1097)engineer124
2022-10-05z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item s...engineer124
2022-09-30Rename SetupIndex to Layer (#1099)Derek Hensley
2022-09-30Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)engineer124
2022-09-30SceneNum -> SceneId (#1036)Derek Hensley
2022-09-28`z_parameter`: Hud Visibility (#942)engineer124
2022-09-27Add comments to everything in the scene enum (#1052)Tom Overton
2022-08-15Entrance Macro (#987)Derek Hensley
2022-08-07General Cleanup 9 (#961)Derek Hensley
2022-07-23Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ...engineer124
2022-07-11`z_player_lib`: Part 1 (#688)Anghelo Carvajal
2022-07-11General Cleanup 4 (#871)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-04`z_demo` with 4 NON_MATCHINGs (#514)Anghelo Carvajal
2022-02-20Camera Preparation (#644)engineer124
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-08-03Overhaul the build system (#234)Tharo
2021-07-17en_invadepoh OK (#200)kyleburnette
2021-07-05Document most of global context (#198)Zelllll
2021-06-02Update ZAPD to use scene macros, improve texture system and others (#129)Anghelo Carvajal
2021-05-25partially finish `code_0x8012EC80`, document all of gSaveContext (#138)Zelllll
2021-05-09Scene Changes (#114)Zelllll
2021-04-29Adds in scene support (#117)Kenix3
2021-03-27Some OOT transfers, some renaming, etc (#75)Lucas Shaw
2020-08-31Split headers to be more similar to OOT (#13)Rozelette