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path: root/src/boot_O2_g3
AgeCommit message (Expand)Author
2023-09-12Non libultra Boot Cleanup (#1370)Derek Hensley
2023-09-02Move libultra function declarations to libultra headers (#1196)Anghelo Carvajal
2023-08-09`z64vi*.h` and `sys_cfb.h` headers (#1259)Anghelo Carvajal
2023-07-08Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)Anghelo Carvajal
2023-06-26Idle + Main bss and cleanup (#1292)Derek Hensley
2023-06-18Yet another header cleanup (#1284)Anghelo Carvajal
2023-06-06Misc Cleanup 3 (#1268)engineer124
2023-06-02Misc Cleanup 2 (#1260)engineer124
2023-05-30Scene table (#1207)Anghelo Carvajal
2023-05-28`ovl_player_actor`: Dawn of a new PR (#1227)Anghelo Carvajal
2023-05-26Decompile padmgr.c (#1246)Tharo
2023-05-16Player Impact Documentation From ActorContext (#1226)engineer124
2023-05-14Document EnAob01 (doggy racetrack owner) and use macros for weekEventRegs in ...Tom Overton
2023-04-19Cutscene Documentation (z_eventmgr.c OK) (#1164)engineer124
2023-04-18Name some `SurfaceType_` functions (#1155)Anghelo Carvajal
2023-04-18`stackcheck.h` (#1204)Anghelo Carvajal
2023-03-08Stack cleanups (#1193)Anghelo Carvajal
2023-02-21Debloating `z64.h` 1: Introducing `z64skybox.h` (#1150)Anghelo Carvajal
2023-02-21Lens docs (#1123)engineer124
2023-01-14Play (2 NON_MATCHINGS) (#1109)Derek Hensley
2023-01-14sys_cmpdata OK (#1065)mzxrules
2022-10-15`z_player_lib`: Part 2 (#938)Anghelo Carvajal
2022-10-13Import Camera Data (#1097)engineer124
2022-10-04z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...petrie911
2022-10-04Format Script Update (#904)Derek Hensley
2022-09-29`z_parameter`: Timers (#1031)engineer124
2022-07-23Hex Cleanup (#960)engineer124
2022-07-22Decomp `Message_GetState`, add `TextState` enum and some header reorganizatio...Anghelo Carvajal
2022-07-11General Cleanup 4 (#871)Derek Hensley
2022-06-19Gfxprint OK (#826)Derek Hensley
2022-05-25SubS models (#807)Derek Hensley
2022-05-21code_801323D0 (z_schedule) (#509)Rozelette
2022-04-22SubS Shadows, Cutscenes, Exchange, and Planes (#773)Derek Hensley
2022-03-27`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)Anghelo Carvajal
2022-03-23Audio_Load OK and Documented (#620)engineer124
2022-03-04`z_demo` with 4 NON_MATCHINGs (#514)Anghelo Carvajal
2022-01-19General Cleanup (#600)Derek Hensley
2022-01-19Fix some more dummy label matches (#619)Tom Overton
2022-01-10`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)Anghelo Carvajal
2022-01-04pfsreadwrite file OK, contpfs OK and data/bss migrated, pfsgetstatus OK (#385)kyleburnette
2021-12-18Initial object file xmls (#312)Tharo
2021-12-07Macro Clean up (#454)engineer124
2021-12-06Fault and Fault_Drawer (3 MATCHING and 1 NON_MATCHING) (#434)Derek Hensley
2021-11-15sys_initial_check OK, documented, error message files debinarised (#437)EllipticEllipsis
2021-11-10guS2DInitBg OK (#426)EllipticEllipsis
2021-10-31En_Elforg (Stray Fairy) OK and mostly documented (#359)Tom Overton
2021-10-29Decompile graph.c (#274)Tharo
2021-10-24z_game_over.c (#263)Tharo
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-10-12Decompile the GameStateOverlay table (#337)EllipticEllipsis