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Decompilation of The Legend of Zelda: Majora’s Mask
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z_player_lib.c
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Author
2023-09-25
Name player's generic `actionVar`s (#1392)
engineer124
2023-09-24
z_message_staff (1 NON-MATCHING) (#1376)
Derek Hensley
2023-09-02
Move libultra function declarations to libultra headers (#1196)
Anghelo Carvajal
2023-09-02
Documentation pass for the Target system (#1281)
Anghelo Carvajal
2023-08-01
Talk Exchange System Docs (#1312)
Derek Hensley
2023-07-08
Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
Anghelo Carvajal
2023-07-04
`item_name_static` documented and `ItemId` updates (#1304)
engineer124
2023-06-28
Some Gameplay keep docs (starts at the top) (#1310)
Derek Hensley
2023-06-25
Setup for Player Cutscene Docs (#1270)
engineer124
2023-06-23
`icon_item_static` and `icon_item_24_static` documented (#1297)
engineer124
2023-06-20
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
engineer124
2023-06-05
sys_math.c Rename (#1258)
engineer124
2023-06-06
Misc Cleanup 3 (#1268)
engineer124
2023-06-04
Misc Cleanup (#1257)
engineer124
2023-05-28
z_rcp.c setupDL docs/cleanup (#1253)
engineer124
2023-05-28
`ovl_player_actor`: Dawn of a new PR (#1227)
Anghelo Carvajal
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
`z_player_lib`: Dawn of the final PR (#1142)
Anghelo Carvajal
2023-03-30
Effect table (#1209)
Anghelo Carvajal
2023-03-30
`z_parameter`: Buttons (part 9) (#1192)
engineer124
2023-03-23
z_room (1 non-matching) (#1143)
engineer124
2023-03-04
Introduce BgCheckFlags Defines (#1195)
engineer124
2023-03-03
speedXZ -> speed (#1186)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-12-08
`z_parameter`: Main (#1157)
engineer124
2022-11-07
Fix last two functions in sys_math_atan (#1066)
mzxrules
2022-11-06
Rename `ActionParam` to `ItemAction` (#1069)
Anghelo Carvajal
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-28
Add ALIGN16 to GRAPH_ALLOC (#1137)
Derek Hensley
2022-10-22
EnOsn (Happy Mask Salesman) and object_osn Docs (#1135)
Derek Hensley
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-04
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...
petrie911
2022-09-30
SceneNum -> SceneId (#1036)
Derek Hensley
2022-09-29
`z_parameter`: Timers (#1031)
engineer124
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-09-27
z_kaleido_item.c Ok and Documented (Pause Menu Item Page) (#1027)
engineer124
2022-08-15
Purge `ExchangeItemID` enum (#1026)
Anghelo Carvajal
2022-08-09
Decompile and Document Camera `z_play` functions (#933)
engineer124
2022-07-22
Transition System Docs (#883)
engineer124
2022-07-12
`z_parameter`: Items & Import Data (#799)
engineer124
2022-07-11
`z_player_lib`: Part 1 (#688)
Anghelo Carvajal
2022-02-05
code_8012EC80.c OK and Documented + parameter_static extraction (#534)
engineer124
2022-01-10
`z_actor` with some documentation, with 1 NON_EQUIVALENTs (#401)
Anghelo Carvajal
2021-08-03
Overhaul the build system (#234)
Tharo
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