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AgeCommit message (Expand)Author
2026-07-19Document a few symbols regarding the Ikana Canyon guard (#1868)HEADmainJordan Longstaff
2026-07-18Document `EnTest3` (#1881)Jordan Longstaff
2026-07-18Bombers Part 3: `EnBombers` (#1849)Jordan Longstaff
2026-04-26Bombers Part 2: Guard (#1848)Jordan Longstaff
2026-04-17Document `WEEKEVENTREG` enabling peephole in Curiosity Shop (#1870)Jordan Longstaff
2026-04-08Document `EnKendoJs` (#1838)Jordan Longstaff
2025-12-09Rename `WEEKEVENTREG_73_80` (#1842)Jordan Longstaff
2025-12-06`EnPoComposer` and `object_po_composer` further documented (#1833)Isghj
2024-11-17Player Docs: Zora Boomerang (#1739)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-07-27Fix MSCRIPT_CMD_UNSET_EVENT_INF command (#1660)Derek Hensley
2024-06-14Msgevent OK (#1637)Derek Hensley
2024-04-06Build Sync (#1600)Derek Hensley
2024-02-01A higher level language for schedule scripts (#1462)Anghelo Carvajal
2022-11-05Macros for `weekEventReg` and `eventInf` (#984)Anghelo Carvajal
2022-05-21code_801323D0 (z_schedule) (#509)Rozelette
2021-12-27z_kaleido_manager and z_kaleido_scope_call OK (#489)Lucas Shaw
2021-08-08Script fixes, Type 1 cylinders fixed, rename `main` (#256)EllipticEllipsis
2021-07-22Automatically add Init data to actors (#216)EllipticEllipsis
2021-07-17Introduce DamageTable formatting and macros (#211)EllipticEllipsis
2021-07-15C file for Fishing, some changes to collider scripts, a few minor cleanups (#...EllipticEllipsis
2021-06-10Added data_parser.py to assist in moving data over to c files more easily (#174)kyleburnette
2021-05-18Small env fixes: git submodules & python3 (#127)Zach Banks
2021-05-10Update actor symbols (#124)engineer124
2021-04-12Changed ichaindis to output actual names by default and added an --offset arg...kyleburnette
2021-03-22z_collision_check.c (#58)Tharo