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authorDragorn421 <Dragorn421@users.noreply.github.com>2026-03-12 13:30:17 +0100
committerGitHub <noreply@github.com>2026-03-12 13:30:17 +0100
commit34a40816fa69b0c6fe47829896bb7a90b16d568d (patch)
treeda05584f106d49f2ffd7f2fcb8e7fcd3a7972dd4
parent970af5600ad343a33caea577daa0d80a758b9933 (diff)
Add `@bug` comment on an Actor_Spawn printf (#2717)
-rw-r--r--src/code/z_actor.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index ddb8a9e0b..ce2b883b0 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3256,6 +3256,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos
actor = ZELDA_ARENA_MALLOC(profile->instanceSize, name, 1);
if (actor == NULL) {
+ //! @bug ACTOR_RST is passed as an argument instead of being part of the string
PRINTF(ACTOR_COLOR_ERROR T("Actorクラス確保できません! %s <サイズ=%dバイト>\n",
"Actor class cannot be reserved! %s <size=%d bytes>\n"),
ACTOR_RST, name, profile->instanceSize);