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authorDragorn421 <Dragorn421@users.noreply.github.com>2024-09-27 12:21:46 +0200
committerGitHub <noreply@github.com>2024-09-27 19:21:46 +0900
commitd80e5383709ce77ac94eb7dbb40f906ad44af8a2 (patch)
tree847b466426ad9d834a7384361fef82fbec4b50ff
parentf70e363392a7e5f1d5b0f488b28697e578f1d3d2 (diff)
Pause doc: Quest page cursor movement (#2236)
-rw-r--r--src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c175
1 files changed, 113 insertions, 62 deletions
diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c
index e9379aaaf..7a9d3b5e7 100644
--- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c
+++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c
@@ -68,7 +68,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC,
};
static s16 sPlayedSongBtnsAlpha[SONG_MAX_LENGTH] = { 0 };
- static s32 sUnused = 0;
+ static s32 sUnused1 = 0;
static s16 sSongsPrimRed[] = {
150, // QUEST_SONG_MINUET
@@ -113,15 +113,44 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
255, // QUEST_SONG_STORMS
};
- static s8 D_8082A1AC[][4] = {
- { 0x05, 0x01, 0x05, 0xFE }, { 0x00, 0x02, 0x02, 0xFE }, { 0xFF, 0x13, 0x03, 0x01 }, { 0x04, 0x02, 0x11, 0x02 },
- { 0x05, 0x03, 0x18, 0x05 }, { 0xFF, 0xFF, 0x04, 0x00 }, { 0x0C, 0xFF, 0xFD, 0x07 }, { 0x0D, 0xFF, 0x06, 0x08 },
- { 0x0E, 0xFF, 0x07, 0x09 }, { 0x0F, 0xFF, 0x08, 0x0A }, { 0x10, 0xFF, 0x09, 0x0B }, { 0x11, 0xFF, 0x0A, 0x12 },
- { 0x17, 0x06, 0xFD, 0x0D }, { 0x17, 0x07, 0x0C, 0x0E }, { 0x17, 0x08, 0x0D, 0x0F }, { 0x18, 0x09, 0x0E, 0x10 },
- { 0x18, 0x0A, 0x0F, 0x11 }, { 0x18, 0x0B, 0x10, 0x03 }, { 0x02, 0xFF, 0x0B, 0x13 }, { 0x02, 0xFF, 0x12, 0x14 },
- { 0x02, 0xFF, 0x13, 0xFE }, { 0xFF, 0x17, 0xFD, 0x16 }, { 0xFF, 0x17, 0x15, 0x18 }, { 0x15, 0x0C, 0xFD, 0x18 },
- { 0xFF, 0x10, 0x16, 0x04 }, { 0x00, 0x00, 0x00, 0x00 },
+ enum {
+ /* -3 */ CURSOR_TO_LEFT = -3, // Cursor on the "scroll to left page" position
+ /* -2 */ CURSOR_TO_RIGHT, // Cursor on the "scroll to right page" position
+ /* -1 */ CURSOR_NONE // No position in that direction, cursor stays where it is
};
+ // Each {up, down, left, right} entry defines where the cursor can move next
+ static s8 sCursorPointLinks[][4] = {
+ /* QUEST_MEDALLION_FOREST */
+ { QUEST_MEDALLION_LIGHT, QUEST_MEDALLION_FIRE, QUEST_MEDALLION_LIGHT, CURSOR_TO_RIGHT },
+ /* QUEST_MEDALLION_FIRE */
+ { QUEST_MEDALLION_FOREST, QUEST_MEDALLION_WATER, QUEST_MEDALLION_WATER, CURSOR_TO_RIGHT },
+ /* QUEST_MEDALLION_WATER */ { CURSOR_NONE, QUEST_GORON_RUBY, QUEST_MEDALLION_SPIRIT, QUEST_MEDALLION_FIRE },
+ /* QUEST_MEDALLION_SPIRIT */
+ { QUEST_MEDALLION_SHADOW, QUEST_MEDALLION_WATER, QUEST_SONG_STORMS, QUEST_MEDALLION_WATER },
+ /* QUEST_MEDALLION_SHADOW */
+ { QUEST_MEDALLION_LIGHT, QUEST_MEDALLION_SPIRIT, QUEST_HEART_PIECE, QUEST_MEDALLION_LIGHT },
+ /* QUEST_MEDALLION_LIGHT */ { CURSOR_NONE, CURSOR_NONE, QUEST_MEDALLION_SHADOW, QUEST_MEDALLION_FOREST },
+ /* QUEST_SONG_MINUET */ { QUEST_SONG_LULLABY, CURSOR_NONE, CURSOR_TO_LEFT, QUEST_SONG_BOLERO },
+ /* QUEST_SONG_BOLERO */ { QUEST_SONG_EPONA, CURSOR_NONE, QUEST_SONG_MINUET, QUEST_SONG_SERENADE },
+ /* QUEST_SONG_SERENADE */ { QUEST_SONG_SARIA, CURSOR_NONE, QUEST_SONG_BOLERO, QUEST_SONG_REQUIEM },
+ /* QUEST_SONG_REQUIEM */ { QUEST_SONG_SUN, CURSOR_NONE, QUEST_SONG_SERENADE, QUEST_SONG_NOCTURNE },
+ /* QUEST_SONG_NOCTURNE */ { QUEST_SONG_TIME, CURSOR_NONE, QUEST_SONG_REQUIEM, QUEST_SONG_PRELUDE },
+ /* QUEST_SONG_PRELUDE */ { QUEST_SONG_STORMS, CURSOR_NONE, QUEST_SONG_NOCTURNE, QUEST_KOKIRI_EMERALD },
+ /* QUEST_SONG_LULLABY */ { QUEST_SKULL_TOKEN, QUEST_SONG_MINUET, CURSOR_TO_LEFT, QUEST_SONG_EPONA },
+ /* QUEST_SONG_EPONA */ { QUEST_SKULL_TOKEN, QUEST_SONG_BOLERO, QUEST_SONG_LULLABY, QUEST_SONG_SARIA },
+ /* QUEST_SONG_SARIA */ { QUEST_SKULL_TOKEN, QUEST_SONG_SERENADE, QUEST_SONG_EPONA, QUEST_SONG_SUN },
+ /* QUEST_SONG_SUN */ { QUEST_HEART_PIECE, QUEST_SONG_REQUIEM, QUEST_SONG_SARIA, QUEST_SONG_TIME },
+ /* QUEST_SONG_TIME */ { QUEST_HEART_PIECE, QUEST_SONG_NOCTURNE, QUEST_SONG_SUN, QUEST_SONG_STORMS },
+ /* QUEST_SONG_STORMS */ { QUEST_HEART_PIECE, QUEST_SONG_PRELUDE, QUEST_SONG_TIME, QUEST_MEDALLION_SPIRIT },
+ /* QUEST_KOKIRI_EMERALD */ { QUEST_MEDALLION_WATER, CURSOR_NONE, QUEST_SONG_PRELUDE, QUEST_GORON_RUBY },
+ /* QUEST_GORON_RUBY */ { QUEST_MEDALLION_WATER, CURSOR_NONE, QUEST_KOKIRI_EMERALD, QUEST_ZORA_SAPPHIRE },
+ /* QUEST_ZORA_SAPPHIRE */ { QUEST_MEDALLION_WATER, CURSOR_NONE, QUEST_GORON_RUBY, CURSOR_TO_RIGHT },
+ /* QUEST_STONE_OF_AGONY */ { CURSOR_NONE, QUEST_SKULL_TOKEN, CURSOR_TO_LEFT, QUEST_GERUDOS_CARD },
+ /* QUEST_GERUDOS_CARD */ { CURSOR_NONE, QUEST_SKULL_TOKEN, QUEST_STONE_OF_AGONY, QUEST_HEART_PIECE },
+ /* QUEST_SKULL_TOKEN */ { QUEST_STONE_OF_AGONY, QUEST_SONG_LULLABY, CURSOR_TO_LEFT, QUEST_HEART_PIECE },
+ /* QUEST_HEART_PIECE */ { CURSOR_NONE, QUEST_SONG_TIME, QUEST_GERUDOS_CARD, QUEST_MEDALLION_SHADOW },
+ };
+ static s32 sUnused2 = 0;
PauseContext* pauseCtx = &play->pauseCtx;
Input* input = &play->state.input[0];
@@ -129,11 +158,11 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
s16 stepGreen;
s16 stepBlue;
s16 stepAlpha;
- s16 phi_s0;
- s16 phi_s3;
+ s16 nextCursorPoint;
+ s16 prevCursorPoint;
s16 bufI;
s16 j;
- s16 sp216;
+ s16 cursor;
s16 i;
s16 targetColorIndex;
s16 pad2;
@@ -145,68 +174,79 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
if ((((u32)pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE) || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) ||
(pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) &&
(pauseCtx->pageIndex == PAUSE_QUEST)) {
+
pauseCtx->cursorColorSet = 0;
if (pauseCtx->cursorSpecialPos == 0) {
pauseCtx->nameColorSet = 0;
if ((pauseCtx->state != PAUSE_STATE_MAIN) || ((pauseCtx->stickAdjX == 0) && (pauseCtx->stickAdjY == 0))) {
- sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
+ // No cursor movement
+ cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
} else {
- phi_s3 = pauseCtx->cursorPoint[PAUSE_QUEST];
+ // Move cursor based on stick input
+
+ prevCursorPoint = pauseCtx->cursorPoint[PAUSE_QUEST];
if (pauseCtx->stickAdjX < -30) {
- phi_s0 = D_8082A1AC[phi_s3][2];
- if (phi_s0 == -3) {
+ // Move cursor left
+ nextCursorPoint = sCursorPointLinks[prevCursorPoint][2];
+ if (nextCursorPoint == CURSOR_TO_LEFT) {
KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_LEFT);
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
} else {
- while (phi_s0 >= 0) {
- if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
+ while (nextCursorPoint >= 0) {
+ if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
- phi_s0 = D_8082A1AC[phi_s0][2];
+ nextCursorPoint = sCursorPointLinks[nextCursorPoint][2];
}
}
} else if (pauseCtx->stickAdjX > 30) {
- phi_s0 = D_8082A1AC[phi_s3][3];
- if (phi_s0 == -2) {
+ // Move cursor right
+ nextCursorPoint = sCursorPointLinks[prevCursorPoint][3];
+ if (nextCursorPoint == CURSOR_TO_RIGHT) {
KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_RIGHT);
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
} else {
- while (phi_s0 >= 0) {
- if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
+ while (nextCursorPoint >= 0) {
+ if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
- phi_s0 = D_8082A1AC[phi_s0][3];
+ nextCursorPoint = sCursorPointLinks[nextCursorPoint][3];
}
}
}
if (pauseCtx->stickAdjY < -30) {
- phi_s0 = D_8082A1AC[phi_s3][1];
- while (phi_s0 >= 0) {
- if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
+ // Move cursor down
+ nextCursorPoint = sCursorPointLinks[prevCursorPoint][1];
+ while (nextCursorPoint >= 0) {
+ if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
- phi_s0 = D_8082A1AC[phi_s0][1];
+ nextCursorPoint = sCursorPointLinks[nextCursorPoint][1];
}
} else if (pauseCtx->stickAdjY > 30) {
- phi_s0 = D_8082A1AC[phi_s3][0];
- while (phi_s0 >= 0) {
- if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, phi_s0) != 0) {
+ // Move cursor up
+ nextCursorPoint = sCursorPointLinks[prevCursorPoint][0];
+ while (nextCursorPoint >= 0) {
+ if ((s16)KaleidoScope_UpdateQuestStatusPoint(pauseCtx, nextCursorPoint)) {
break;
}
- phi_s0 = D_8082A1AC[phi_s0][0];
+ nextCursorPoint = sCursorPointLinks[nextCursorPoint][0];
}
}
- if (phi_s3 != pauseCtx->cursorPoint[PAUSE_QUEST]) {
+ // if the cursor point changed
+ if (pauseCtx->cursorPoint[PAUSE_QUEST] != prevCursorPoint) {
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
}
+ // Update cursor item and slot
+
if (pauseCtx->cursorPoint[PAUSE_QUEST] != QUEST_HEART_PIECE) {
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
if (pauseCtx->cursorPoint[PAUSE_QUEST] < QUEST_SONG_MINUET) {
@@ -236,21 +276,19 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
ITEM_HEART_CONTAINER, gSaveContext.save.info.inventory.questItems & 0xF0000000);
}
- sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
+ cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
pauseCtx->cursorItem[pauseCtx->pageIndex] = cursorItem;
- pauseCtx->cursorSlot[pauseCtx->pageIndex] = sp216;
+ pauseCtx->cursorSlot[pauseCtx->pageIndex] = cursor;
}
- KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
-
- // Handle part of the ocarina songs playback
+ KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
if ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE) &&
(pauseCtx->cursorSpecialPos == 0)) {
- if ((sp216 >= QUEST_SONG_MINUET) && (sp216 < QUEST_KOKIRI_EMERALD)) {
+ if ((cursor >= QUEST_SONG_MINUET) && (cursor < QUEST_KOKIRI_EMERALD)) {
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
- sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
- pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET];
+ cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
+ pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[cursor - QUEST_SONG_MINUET];
sPlaybackSongStartDelayTimer = 10;
for (i = 0; i < SONG_MAX_LENGTH; i++) {
@@ -280,42 +318,53 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
// Abort having the player play the song if the stick is moved
if ((pauseCtx->stickAdjX != 0) || (pauseCtx->stickAdjY != 0)) {
pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
+
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
}
} else if (pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG) {
- if (CHECK_BTN_ALL(input->press.button, BTN_A) && (sp216 >= QUEST_SONG_MINUET) &&
- (sp216 < QUEST_KOKIRI_EMERALD)) {
+ if (CHECK_BTN_ALL(input->press.button, BTN_A) && (cursor >= QUEST_SONG_MINUET) &&
+ (cursor < QUEST_KOKIRI_EMERALD)) {
+
pauseCtx->mainState = PAUSE_MAIN_STATE_SONG_PLAYBACK_START;
+
sPlaybackSongStartDelayTimer = 10;
}
}
} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
if (pauseCtx->stickAdjX > 30) {
+ // Move cursor right from the "scroll to left page" position
+
pauseCtx->cursorPoint[PAUSE_QUEST] = QUEST_STONE_OF_AGONY;
pauseCtx->nameDisplayTimer = 0;
pauseCtx->cursorSpecialPos = 0;
- sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
- KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
+
+ cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
+ KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
+
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
cursorItem = ITEM_STONE_OF_AGONY - QUEST_STONE_OF_AGONY + pauseCtx->cursorPoint[PAUSE_QUEST];
} else {
cursorItem = PAUSE_ITEM_NONE;
}
- sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
+ cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
pauseCtx->cursorItem[pauseCtx->pageIndex] = cursorItem;
- pauseCtx->cursorSlot[pauseCtx->pageIndex] = sp216;
+ pauseCtx->cursorSlot[pauseCtx->pageIndex] = cursor;
}
- } else {
+ } else { // cursorSpecialPos == PAUSE_CURSOR_PAGE_RIGHT
if (pauseCtx->stickAdjX < -30) {
+ // Move cursor left from the "scroll to right page" position
+
pauseCtx->cursorPoint[PAUSE_QUEST] = QUEST_MEDALLION_FOREST;
pauseCtx->nameDisplayTimer = 0;
pauseCtx->cursorSpecialPos = 0;
- sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
- KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
+
+ cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
+ KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
Audio_PlaySfxGeneral(NA_SE_SY_CURSOR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
+
if (CHECK_QUEST_ITEM(pauseCtx->cursorPoint[PAUSE_QUEST])) {
// Only the first if may be reached, as QUEST_MEDALLION_FOREST is set above
if (pauseCtx->cursorPoint[PAUSE_QUEST] < QUEST_SONG_MINUET) {
@@ -331,9 +380,9 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
} else {
cursorItem = PAUSE_ITEM_NONE;
}
- sp216 = pauseCtx->cursorPoint[PAUSE_QUEST];
+ cursor = pauseCtx->cursorPoint[PAUSE_QUEST];
pauseCtx->cursorItem[pauseCtx->pageIndex] = cursorItem;
- pauseCtx->cursorSlot[pauseCtx->pageIndex] = sp216;
+ pauseCtx->cursorSlot[pauseCtx->pageIndex] = cursor;
}
}
@@ -355,10 +404,10 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_LEFT) = -46;
R_PAUSE_SONG_OCA_BTN_Y(OCARINA_BTN_C_UP) = -41;
- sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
+ cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT);
- pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[sp216 - QUEST_SONG_MINUET];
+ pauseCtx->ocarinaSongIdx = gOcarinaSongItemMap[cursor - QUEST_SONG_MINUET];
AudioOcarina_SetPlaybackSong(pauseCtx->ocarinaSongIdx + 1, 1);
pauseCtx->mainState = PAUSE_MAIN_STATE_SONG_PLAYBACK;
@@ -366,12 +415,12 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
pauseCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
pauseCtx->ocarinaStaff->pos = 0;
- sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
- KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
+ cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
+ KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
}
} else {
- sp216 = pauseCtx->cursorSlot[PAUSE_QUEST];
- KaleidoScope_SetCursorPos(pauseCtx, sp216 * 4, pauseCtx->questVtx);
+ cursor = pauseCtx->cursorSlot[PAUSE_QUEST];
+ KaleidoScope_SetCursorPos(pauseCtx, cursor * 4, pauseCtx->questVtx);
}
// Draw medallions
@@ -445,7 +494,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
for (j = 0; j < QUEST_KOKIRI_EMERALD - QUEST_SONG_MINUET; j++, bufI += 4) {
if (CHECK_QUEST_ITEM(QUEST_SONG_MINUET + j)) {
- if ((QUEST_SONG_MINUET + j) == sp216) {
+ if ((QUEST_SONG_MINUET + j) == cursor) {
pauseCtx->questVtx[bufI + 0].v.ob[0] = pauseCtx->questVtx[bufI + 2].v.ob[0] =
pauseCtx->questVtx[bufI + 0].v.ob[0] - 2;
@@ -565,13 +614,14 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gDPPipeSync(POLY_OPA_DISP++);
gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
- if ((pauseCtx->cursorSpecialPos == 0) && (sp216 >= 6) && (sp216 < 0x12)) {
+ // Update cursor color
+ if ((pauseCtx->cursorSpecialPos == 0) && (cursor >= QUEST_SONG_MINUET) && (cursor < QUEST_KOKIRI_EMERALD)) {
if ((pauseCtx->mainState < PAUSE_MAIN_STATE_3) || (pauseCtx->mainState == PAUSE_MAIN_STATE_SONG_PROMPT) ||
(pauseCtx->mainState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) {
if (pauseCtx->cursorItem[pauseCtx->pageIndex] != PAUSE_ITEM_NONE) {
pauseCtx->cursorColorSet = 8;
if ((pauseCtx->mainState >= PAUSE_MAIN_STATE_SONG_PLAYBACK) &&
- (pauseCtx->mainState < PAUSE_MAIN_STATE_7)) {
+ (pauseCtx->mainState <= PAUSE_MAIN_STATE_SONG_PROMPT_DONE)) {
pauseCtx->cursorColorSet = 0;
}
}
@@ -702,6 +752,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
sPlayedSongBtnsAlpha[i] = 255;
}
}
+
pauseCtx->questVtx[bufI + 0].v.ob[1] = pauseCtx->questVtx[bufI + 1].v.ob[1] =
R_PAUSE_SONG_OCA_BTN_Y(sPlayedSongBtns[i]);
@@ -807,5 +858,5 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
s32 KaleidoScope_UpdateQuestStatusPoint(PauseContext* pauseCtx, s32 point) {
pauseCtx->cursorPoint[PAUSE_QUEST] = point;
- return 1;
+ return true;
}