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authorDragorn421 <Dragorn421@users.noreply.github.com>2022-05-21 14:54:51 +0200
committerGitHub <noreply@github.com>2022-05-21 08:54:51 -0400
commit154f44b6da6e0b9be69886ec8d8a5a8ea2f4791e (patch)
treefb8ae120c3ebb82d1b007398ee1ac6305952a3b2 /docs
parent4f0018bf368fb1304e3c758745296d28c4e58c9c (diff)
Documentation pass on scene/room commands (#1226)
* Rename handler functions * Rename cmd_id enum names for consistency * `char` -> `s8` for explicit padding in cmd structs * `Room.unk03/03` -> `behaviorType2/1` * `UNK_PTR` -> `void*` * `showInvisActors` -> `lensActorsMode` + enum * Add `ROOM_BEHAVIOR_TYPE1/2_` enums * "mesh" -> "mesh header" * `Polygon polygon` -> `PolygonBase base` (for now...) * Misc cleanup * "lens actors mode" -> "lens actor mode" * Revert "`char` -> `s8` for explicit padding in cmd structs" This reverts commit 59b9295828d0fa341b0f05fbe9d660adb04476aa. * `LENS_ACTOR_MODE_` -> `LENS_MODE_HIDE/SHOW_ACTORS`
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