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authorfig02 <fig02srl@gmail.com>2025-02-19 19:59:21 -0500
committerGitHub <noreply@github.com>2025-02-19 19:59:21 -0500
commit4cfb5f05a08d0747f993ef914d4d78872ca02b2f (patch)
tree11d5836b7d06c5d47d12785bd4983da19468abb7 /include
parent981af4b6af34cdd9e4f55f8f9f4fce803600fa62 (diff)
Use "entry" terminology in map select (#2479)
* use entry terminology in map select * missed one
Diffstat (limited to 'include')
-rw-r--r--include/z64.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/z64.h b/include/z64.h
index d572fcfdb..50d801603 100644
--- a/include/z64.h
+++ b/include/z64.h
@@ -80,23 +80,23 @@ typedef struct ConsoleLogoState {
struct MapSelectState;
-typedef struct SceneSelectEntry {
+typedef struct MapSelectEntry {
/* 0x00 */ char* name;
/* 0x04 */ void (*loadFunc)(struct MapSelectState*, s32);
/* 0x08 */ s32 entranceIndex;
-} SceneSelectEntry; // size = 0xC
+} MapSelectEntry; // size = 0xC
typedef struct MapSelectState {
/* 0x0000 */ GameState state;
/* 0x00A8 */ View view;
/* 0x01D0 */ s32 count;
- /* 0x01D4 */ SceneSelectEntry* scenes;
- /* 0x01D8 */ s32 currentScene;
+ /* 0x01D4 */ MapSelectEntry* entries;
+ /* 0x01D8 */ s32 currentEntry;
/* 0x01DC */ s32 pageDownIndex; // Index of pageDownStops
/* 0x01E0 */ s32 pageDownStops[7];
/* 0x01FC */ char unk_1FC[0x0C];
/* 0x0208 */ s32 opt;
- /* 0x020C */ s32 topDisplayedScene; // The scene which is currently at the top of the screen
+ /* 0x020C */ s32 topDisplayedEntry; // The entry which is currently at the top of the screen
/* 0x0210 */ char unk_210[0x0C];
/* 0x021C */ s32 verticalInputAccumulator;
/* 0x0220 */ s32 verticalInput;