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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-05-10 02:59:23 +1000
committerGitHub <noreply@github.com>2022-05-09 18:59:23 +0200
commit95b431793182bd021cb4234255f90b996edd8d4d (patch)
tree13b56539e1ecab971892ebe3d333b13113262245 /src/code/audio_seqplayer.c
parent6cd8029cd5e039a1094260da49d50b35a36f4f2a (diff)
Audio Ocarina Documentation (#1026)
* Begin ocarina documentation * Many ocarina-related docs * More ocarina docs * Introduce Ocarina Fonts Enum * Fix ocarina font enum * Fix incorrect documentation, more documentation * Ocarina recording documentation * cleanup * Small touch-ups * Fix font -> instrument * format * Better docs on playback, memory game * more cleanup * Add z64ocarina.h * Clean up names * final cleanup * typo * Fix description * better docs * Fix channel -> channelIdx * Fix old "font" name to correct "instrument" name, add io port docs * Add comments to clarify certain lines/functions * format * Rename noteIdx to pitch * Missed a name * Add comment on pitch * `reset` -> `SetInstrument` and `displayed` -> `playback` * Clarify audio_update and windmill comment * Minor PR fixes * Revert Audio_Update because there are 2 different Audio_Update functions * PR Feedback * Ocarina Idx -> Index * Introduce OCARINA_BTN_C_RIGHT_OR_C_LEFT * PR Suggestions * Next PR Suggestions * Next PR Feedback * consistency * Better docs (PR) * Better comment
Diffstat (limited to 'src/code/audio_seqplayer.c')
-rw-r--r--src/code/audio_seqplayer.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/code/audio_seqplayer.c b/src/code/audio_seqplayer.c
index e405309ca..3f4b15978 100644
--- a/src/code/audio_seqplayer.c
+++ b/src/code/audio_seqplayer.c
@@ -716,8 +716,8 @@ s32 AudioSeq_SeqLayerProcessScriptStep4(SequenceLayer* layer, s32 cmd) {
}
}
- temp_f2 = gNoteFrequencies[semitone2] * tuning;
- temp_f14 = gNoteFrequencies[layer->portamentoTargetNote] * tuning;
+ temp_f2 = gPitchFrequencies[semitone2] * tuning;
+ temp_f14 = gPitchFrequencies[layer->portamentoTargetNote] * tuning;
switch (PORTAMENTO_MODE(*portamento)) {
case PORTAMENTO_MODE_1:
@@ -767,10 +767,10 @@ s32 AudioSeq_SeqLayerProcessScriptStep4(SequenceLayer* layer, s32 cmd) {
sound = Audio_InstrumentGetSound(instrument, semitone);
sameSound = (sound == layer->sound);
layer->sound = sound;
- layer->freqScale = gNoteFrequencies[semitone2] * sound->tuning;
+ layer->freqScale = gPitchFrequencies[semitone2] * sound->tuning;
} else {
layer->sound = NULL;
- layer->freqScale = gNoteFrequencies[semitone2];
+ layer->freqScale = gPitchFrequencies[semitone2];
if (instOrWave >= 0xC0) {
layer->sound = &gAudioContext.synthesisReverbs[instOrWave - 0xC0].sound;
}