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Decompilation of The Legend of Zelda: Ocarina of Time
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audio_seqplayer.c
Age
Commit message (
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Author
2023-07-06
Reorganize Audio Files & Name Remaining Audio Files (#1494)
engineer124
2022-10-09
Document Scene Sequences and Remaining SeqFlags (#1308)
engineer124
2022-10-07
rename audio context (#1388)
engineer124
2022-07-04
Introduce Mutebehavior Flags (#1304)
engineer124
2022-06-21
audio_seqplayer.c cleanup (#1274)
engineer124
2022-06-19
Restructuring SoundFont Structs (#1277)
engineer124
2022-06-03
Audio Misc Docs and Cleanup (#1221)
engineer124
2022-06-03
Fix a number of warnings when compiling with GCC (#1239)
Tharo
2022-05-31
Document Table For Sequence Instruction Arguments (#1242)
engineer124
2022-05-29
Audio Docs: Adsr Decay Rate (#1238)
engineer124
2022-05-09
Audio Ocarina Documentation (#1026)
engineer124
2022-01-14
Improve River_Sound Docs (#1100)
engineer124
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-11-23
Minor data/ cleanups (#1025)
Roman971
2021-11-12
Import Audio Synthesis Data (#1010)
engineer124
2021-11-07
Document parts of audio (#1000)
zelda2774
2021-08-31
audio_synthesis OK + partially documented (#920)
zelda2774
2021-08-21
Match audio_seqplayer.c (#914)
Synray
2021-08-22
Big cleanup (#775)
louist103
2021-08-16
Fix non equivalence in Audio_SequenceChannelProcessScript. (#904)
Revo
2021-08-12
Match some audio functions (#896)
zelda2774
2021-08-08
EnMb documented (Moblins) (#861)
Dragorn421
2021-08-04
Mark func_800DC910 as NON_EQUIVALENT (#882)
louist103
2021-07-27
Audio WIP (#836)
krimtonz
2021-06-03
Improve Audio_SequencePlayerProcessSequence (#844)
zelda2774
2021-04-12
EnGoma OK (#770)
Synray
2021-04-12
Add near-matching decomped functions for SeqPlayer (#729)
MNGoldenEagle
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2020-10-03
libultra cleanup (#215)
Random
2020-09-20
audio_heap: 1 non-matching (#381)
zelda2774
2020-09-01
audio_seqplayer, the easy half (#369)
zelda2774
2020-08-15
audio_playback, audio_effects OK (#313)
zelda2774