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authorzelda2774 <69368340+zelda2774@users.noreply.github.com>2021-08-30 02:08:41 +0200
committerGitHub <noreply@github.com>2021-08-29 20:08:41 -0400
commita75c70358cba32c6ffbdb820f700a994c3a715fd (patch)
treed8ccec3fec07cb60233608b8cef575b253a925b3 /src/code/code_800F7260.c
parent28e72bb486e271db133e61d7548f9009ed8f1d3a (diff)
Match func_800EEA50 + some surrounding doc (#916)
* Match func_800EEA50 * Document some audio debug stuff * more doc * more doc * formatting * Fix enums, and some more bits of doc * review * LIM -> MAX * missed review suggestion... * more review * ganon comments * more review * 🐍☠️ * more review * Update functions.h * quotes * review Co-authored-by: zelda2774 <zelda2774@invalid>
Diffstat (limited to 'src/code/code_800F7260.c')
-rw-r--r--src/code/code_800F7260.c380
1 files changed, 189 insertions, 191 deletions
diff --git a/src/code/code_800F7260.c b/src/code/code_800F7260.c
index c924a726a..9ed8e8382 100644
--- a/src/code/code_800F7260.c
+++ b/src/code/code_800F7260.c
@@ -6,10 +6,10 @@ typedef struct {
/* 0x00 */ u16 sfxId;
/* 0x04 */ Vec3f* pos;
/* 0x08 */ u8 unk_8;
- /* 0x0C */ f32* unk_C;
+ /* 0x0C */ f32* freqScale;
/* 0x10 */ f32* unk_10;
- /* 0x14 */ s8* unk_14;
-} Struct_800F738C; // size = 0x18
+ /* 0x14 */ s8* reverbAdd;
+} SoundRequest; // size = 0x18
typedef struct {
/* 0x00 */ f32 unk_0;
@@ -18,7 +18,8 @@ typedef struct {
/* 0x0C */ u16 unk_C;
} Struct_800F8EA0; // size = 0x10
-// rodata for func_800F7680 (this file)
+// rodata for Audio_ProcessSoundRequest (this file)
+// (probably moved to .data due to -use_readwrite_const)
char D_80133340[] = "SE";
// rodata for func_800F7CEC (this file)
@@ -32,9 +33,10 @@ char D_80133390[] = "SEQ H";
char D_80133398[] = " L";
// data
-u8 D_801333A0 = 0;
-u8 D_801333A4 = 0;
+// sSoundRequests ring buffer endpoints. read index <= write index, wrapping around mod 256.
+u8 sSoundRequestWriteIndex = 0;
+u8 sSoundRequestReadIndex = 0;
/**
* Array of pointers to arrays of SoundBankEntry of sizes: 9, 12, 22, 20, 8, 3, 5
@@ -60,36 +62,36 @@ u8 D_801333CC = 0;
u16 D_801333D0 = 0;
-Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f };
+Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f }; // default pos
-f32 D_801333E0 = 1.0f;
+f32 D_801333E0 = 1.0f; // default freqScale
-UNK_TYPE D_801333E4 = 0;
+s32 D_801333E4 = 0; // unused
-s8 D_801333E8 = 0;
+s8 D_801333E8 = 0; // default reverbAdd
-UNK_TYPE D_801333EC = 0;
+s32 D_801333EC = 0; // unused
u8 D_801333F0 = 0;
-u8 D_801333F4 = 0;
+u8 gAudioSEFlagSwapOff = 0;
u8 D_801333F8 = 0;
-extern Struct_800F738C D_8016C9A0[];
-extern Struct_800F8EA0 D_8016E270[];
+extern SoundRequest sSoundRequests[0x100];
+extern Struct_800F8EA0 D_8016E270[7];
extern Struct_8013331C* D_8013331C[9];
-void func_800F7260(u16 arg0) {
+void Audio_SetSoundBanksMute(u16 muteMask) {
u8 bankId;
for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) {
- if (arg0 & 1) {
- D_8016E264[bankId] = 1;
+ if (muteMask & 1) {
+ gSoundBankMuted[bankId] = true;
} else {
- D_8016E264[bankId] = 0;
+ gSoundBankMuted[bankId] = false;
}
- arg0 = (arg0 >> 1) & 0xFFFF;
+ muteMask = muteMask >> 1;
}
}
@@ -107,98 +109,96 @@ void Audio_ClearBGMMute(u8 arg0) {
}
}
-// a3 = freq scale factor for ocarina
-// a5 = reverb add
-void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* a1, u8 a2, f32* a3, f32* a4, s8* a5) {
+// a4 is often the same as freqScale. (u8)(*a4 * 127.0f) is sent to script on IO port 2
+void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* pos, u8 a2, f32* freqScale, f32* a4, s8* reverbAdd) {
u8 i;
- Struct_800F738C* phi_v0;
+ SoundRequest* req;
- if (D_8016E264[SFX_BANK_SHIFT(sfxId)] == 0) {
- phi_v0 = &D_8016C9A0[D_801333A0];
- if (D_801333F4 == 0) {
+ if (!gSoundBankMuted[SFX_BANK_SHIFT(sfxId)]) {
+ req = &sSoundRequests[sSoundRequestWriteIndex];
+ if (!gAudioSEFlagSwapOff) {
for (i = 0; i < 10; i++) {
- if (sfxId == D_8016E2E0[i]) {
- if (D_8016E310[i] == 0) {
- sfxId = D_8016E2F8[i];
- } else {
- phi_v0->sfxId = D_8016E2F8[i];
- phi_v0->pos = a1;
- phi_v0->unk_8 = a2;
- phi_v0->unk_C = a3;
- phi_v0->unk_10 = a4;
- phi_v0->unk_14 = a5;
- D_801333A0++;
- phi_v0 = &D_8016C9A0[D_801333A0];
+ if (sfxId == gAudioSEFlagSwapSource[i]) {
+ if (gAudioSEFlagSwapMode[i] == 0) { // "SWAP"
+ sfxId = gAudioSEFlagSwapTarget[i];
+ } else { // "ADD"
+ req->sfxId = gAudioSEFlagSwapTarget[i];
+ req->pos = pos;
+ req->unk_8 = a2;
+ req->freqScale = freqScale;
+ req->unk_10 = a4;
+ req->reverbAdd = reverbAdd;
+ sSoundRequestWriteIndex++;
+ req = &sSoundRequests[sSoundRequestWriteIndex];
}
- i = 10;
+ i = 10; // "break;"
}
}
}
- phi_v0->sfxId = sfxId;
- phi_v0->pos = a1;
- phi_v0->unk_8 = a2;
- phi_v0->unk_C = a3;
- phi_v0->unk_10 = a4;
- phi_v0->unk_14 = a5;
- D_801333A0++;
+ req->sfxId = sfxId;
+ req->pos = pos;
+ req->unk_8 = a2;
+ req->freqScale = freqScale;
+ req->unk_10 = a4;
+ req->reverbAdd = reverbAdd;
+ sSoundRequestWriteIndex++;
}
}
-void func_800F74E0(u8 arg0, SoundBankEntry* arg1) {
- Struct_800F738C* entry;
- s32 phi_a0;
- u8 i = D_801333A4;
+void Audio_RemoveMatchingSoundRequests(u8 aspect, SoundBankEntry* cmp) {
+ SoundRequest* req;
+ s32 remove;
+ u8 i = sSoundRequestReadIndex;
- for (i; i != D_801333A0; i++) {
- phi_a0 = false;
- entry = &D_8016C9A0[i];
- switch (arg0) {
+ for (; i != sSoundRequestWriteIndex; i++) {
+ remove = false;
+ req = &sSoundRequests[i];
+ switch (aspect) {
case 0:
- if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28)) {
- phi_a0 = true;
+ if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28)) {
+ remove = true;
}
break;
case 1:
- if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28) && (&entry->pos->x == arg1->posX)) {
- phi_a0 = true;
+ if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28) && (&req->pos->x == cmp->posX)) {
+ remove = true;
}
break;
case 2:
- if (&entry->pos->x == arg1->posX) {
- phi_a0 = true;
+ if (&req->pos->x == cmp->posX) {
+ remove = true;
}
break;
case 3:
- if (&entry->pos->x == arg1->posX && entry->sfxId == arg1->unk_28) {
- phi_a0 = true;
+ if (&req->pos->x == cmp->posX && req->sfxId == cmp->unk_28) {
+ remove = true;
}
break;
case 4:
- if (entry->unk_8 == arg1->unk_C && entry->sfxId == arg1->unk_28) {
- phi_a0 = true;
+ if (req->unk_8 == cmp->unk_C && req->sfxId == cmp->unk_28) {
+ remove = true;
}
break;
case 5:
- if (entry->sfxId == arg1->unk_28) {
- phi_a0 = true;
+ if (req->sfxId == cmp->unk_28) {
+ remove = true;
}
break;
}
- if (phi_a0) {
- entry->sfxId = 0;
+ if (remove) {
+ req->sfxId = 0;
}
- // i++;
}
}
#ifdef NON_MATCHING
// Down to a/v regalloc and some stuff where the compiler gets confused about reusing values. There's some fake matching
// stuff to improve regalloc enough to verify equivalence.
-void func_800F7680(void) {
+void Audio_ProcessSoundRequest(void) {
u16 flag1;
u8 sp55;
u8 phi_a1;
- Struct_800F738C* sp50;
+ SoundRequest* req; // sp50
SoundBankEntry* temp_v0;
Struct_8013331C* sp48;
s32 phi_s5;
@@ -206,25 +206,25 @@ void func_800F7680(void) {
u8 phi_s1;
u16 flag2;
- sp50 = &D_8016C9A0[D_801333A4];
+ req = &sSoundRequests[sSoundRequestReadIndex];
phi_s1 = 0x80;
- if (sp50->sfxId == 0) {
+ if (req->sfxId == 0) {
return;
}
- phi_s5 = SFX_BANK(sp50->sfxId);
+ phi_s5 = SFX_BANK(req->sfxId);
if ((1 << phi_s5) & D_801333F0) {
- func_800F2D6C(D_80133340, sp50->sfxId);
- phi_s5 = SFX_BANK(sp50->sfxId);
+ AudioDebug_ScrPrt((const s8*)D_80133340, req->sfxId);
+ phi_s5 = SFX_BANK(req->sfxId);
}
sp55 = 0;
phi_a1 = gSoundBanks[phi_s5][0].next;
while (phi_a1 != 0xFF && phi_a1 != 0) {
- if (gSoundBanks[phi_s5][phi_a1].posX == &sp50->pos->x) {
- sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
+ if (gSoundBanks[phi_s5][phi_a1].posX == &req->pos->x) {
+ sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
if (!(!(sp48->unk_2 & 0x20) || sp48->unk_0 != gSoundBanks[phi_s5][phi_a1].unk_24)) {
return;
}
- if (gSoundBanks[phi_s5][phi_a1].unk_28 == sp50->sfxId) {
+ if (gSoundBanks[phi_s5][phi_a1].unk_28 == req->sfxId) {
sp55 = D_80130594[D_801333CC][phi_s5];
} else {
//! @bug possibly uninitialized sp43 ? confirm when matching
@@ -243,20 +243,20 @@ void func_800F7680(void) {
}
}
if (D_80130594[D_801333CC][phi_s5] == sp55) {
- flag2 = sp50->sfxId & 0xC00; // Problem is around here
- sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
- if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)].unk_2 & 4) ||
+ flag2 = req->sfxId & 0xC00; // Problem is around here
+ sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
+ if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)].unk_2 & 4) ||
(phi_a1 == phi_s1)) {
if ((gSoundBanks[phi_s5][phi_a1].unk_26 & 8) && gSoundBanks[phi_s5][phi_a1].unk_2A != 1) {
Audio_ClearBGMMute(gSoundBanks[phi_s5][phi_a1].unk_2E);
}
- gSoundBanks[phi_s5][phi_a1].unk_C = sp50->unk_8;
- gSoundBanks[phi_s5][phi_a1].unk_28 = sp50->sfxId;
+ gSoundBanks[phi_s5][phi_a1].unk_C = req->unk_8;
+ gSoundBanks[phi_s5][phi_a1].unk_28 = req->sfxId;
gSoundBanks[phi_s5][phi_a1].unk_2A = 1;
gSoundBanks[phi_s5][phi_a1].unk_2B = 2;
- gSoundBanks[phi_s5][phi_a1].unk_10 = sp50->unk_C;
- gSoundBanks[phi_s5][phi_a1].unk_14 = sp50->unk_10;
- gSoundBanks[phi_s5][phi_a1].unk_18 = sp50->unk_14;
+ gSoundBanks[phi_s5][phi_a1].freqScale = req->freqScale;
+ gSoundBanks[phi_s5][phi_a1].unk_14 = req->unk_10;
+ gSoundBanks[phi_s5][phi_a1].reverbAdd = req->reverbAdd;
gSoundBanks[phi_s5][phi_a1].unk_26 = sp48->unk_2;
gSoundBanks[phi_s5][phi_a1].unk_24 = sp48->unk_0;
if (!sp48->unk_2) {}
@@ -273,17 +273,17 @@ void func_800F7680(void) {
if (gSoundBanks[phi_s5][D_8016E1A8[phi_s5]].next != 0xFF && phi_a1 != 0) {
phi_a1 = D_8016E1A8[phi_s5];
temp_v0 = &gSoundBanks[phi_s5][phi_a1];
- temp_v0->posX = &sp50->pos->x;
- temp_v0->posY = &sp50->pos->y;
- temp_v0->posZ = &sp50->pos->z;
- temp_v0->unk_C = sp50->unk_8;
- temp_v0->unk_10 = sp50->unk_C;
- temp_v0->unk_14 = sp50->unk_10;
- temp_v0->unk_18 = sp50->unk_14;
- sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
+ temp_v0->posX = &req->pos->x;
+ temp_v0->posY = &req->pos->y;
+ temp_v0->posZ = &req->pos->z;
+ temp_v0->unk_C = req->unk_8;
+ temp_v0->freqScale = req->freqScale;
+ temp_v0->unk_14 = req->unk_10;
+ temp_v0->reverbAdd = req->reverbAdd;
+ sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
temp_v0->unk_26 = sp48->unk_2;
temp_v0->unk_24 = sp48->unk_0;
- temp_v0->unk_28 = sp50->sfxId;
+ temp_v0->unk_28 = req->sfxId;
temp_v0->unk_2A = 1;
temp_v0->unk_2B = 2;
temp_v0->prev = D_8016E1A0[phi_s5];
@@ -295,8 +295,8 @@ void func_800F7680(void) {
}
}
#else
-void func_800F7680(void);
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/func_800F7680.s")
+void Audio_ProcessSoundRequest(void);
+#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/Audio_ProcessSoundRequest.s")
#endif
void func_800F7B54(u8 bankId, u8 bankIndex) {
@@ -327,27 +327,26 @@ void func_800F7B54(u8 bankId, u8 bankIndex) {
}
void func_800F7CEC(u8 arg0) {
- u8 phi_a1;
+ u8 phi_s3;
u8 spAE;
u8 phi_s4;
- u8 spAC;
- u8 phi_s3;
+ u8 i;
+ u8 j;
u8 phi_s0;
u8 spA9;
u8 phi_v1_5;
- u8 temp1;
u8 temp2;
u16 temp3;
f32 tempf1;
- SoundBankEntry* temp_s2;
+ SoundBankEntry* entry;
Struct_800F7CEC sp84[3];
Struct_800F7CEC* temp_s4_3;
s32 pad;
phi_s3 = 0;
- for (spAC = 0; spAC < 3; spAC++) {
- sp84[spAC].unk_0 = 0x7FFFFFFF;
- sp84[spAC].unk_4 = 0xFF;
+ for (i = 0; i < 3; i++) {
+ sp84[i].unk_0 = 0x7FFFFFFF;
+ sp84[i].unk_4 = 0xFF;
}
phi_s4 = gSoundBanks[arg0][0].next;
phi_s0 = 0;
@@ -361,51 +360,51 @@ void func_800F7CEC(u8 arg0) {
if (gSoundBanks[arg0][phi_s4].unk_2B == 0) {
func_800F7B54(arg0, phi_s4);
} else if (gSoundBanks[arg0][phi_s4].unk_2A != 0) {
- temp_s2 = &gSoundBanks[arg0][phi_s4];
+ entry = &gSoundBanks[arg0][phi_s4];
- if (&D_801333D4.x == temp_s2[0].posX) {
- temp_s2->unk_1C = 0.0f;
+ if (&D_801333D4.x == entry[0].posX) {
+ entry->dist = 0.0f;
} else {
- tempf1 = *temp_s2->posY * 1;
- temp_s2->unk_1C = (SQ(*temp_s2->posX) + SQ(tempf1) + SQ(*temp_s2->posZ)) * 1;
+ tempf1 = *entry->posY * 1;
+ entry->dist = (SQ(*entry->posX) + SQ(tempf1) + SQ(*entry->posZ)) * 1;
}
- spA9 = temp_s2->unk_24;
- if (temp_s2->unk_26 & 0x10) {
- temp_s2->unk_20 = SQ(0xFF - spA9) * 0x1690;
+ spA9 = entry->unk_24;
+ if (entry->unk_26 & 0x10) {
+ entry->unk_20 = SQ(0xFF - spA9) * 0x1690;
} else {
- if (temp_s2->unk_1C > 0x7FFFFFD0) {
- temp_s2->unk_1C = 0x70000008;
- osSyncPrintf(D_80133344, temp_s2->unk_28, temp_s2->posX, temp_s2->posZ, *temp_s2->posX,
- *temp_s2->posY, *temp_s2->posZ);
+ if (entry->dist > 0x7FFFFFD0) {
+ entry->dist = 0x70000008;
+ osSyncPrintf(D_80133344, entry->unk_28, entry->posX, entry->posZ, *entry->posX,
+ *entry->posY, *entry->posZ);
}
- temp3 = temp_s2->unk_28;
- temp_s2->unk_20 = (u32)temp_s2->unk_1C + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3;
- if (*temp_s2->posZ < 0.0f) {
- temp_s2->unk_20 += (s32)(-*temp_s2->posZ * 6.0f);
+ temp3 = entry->unk_28;
+ entry->unk_20 = (u32)entry->dist + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3;
+ if (*entry->posZ < 0.0f) {
+ entry->unk_20 += (s32)(-*entry->posZ * 6.0f);
}
}
- if (temp_s2->unk_1C > 1.0e10f) {
- if (temp_s2->unk_2A == 4) {
- Audio_QueueCmdS8((temp_s2->unk_2E << 8) | 0x6020000, 0);
- if (temp_s2->unk_28 & 0xC00) {
+ if (entry->dist > SQ(1e5f)) {
+ if (entry->unk_2A == 4) {
+ Audio_QueueCmdS8((entry->unk_2E << 8) | 0x6020000, 0);
+ if (entry->unk_28 & 0xC00) {
func_800F7B54(arg0, phi_s4);
phi_s4 = phi_s0;
}
}
} else {
spAE = D_80130578[D_801333CC][arg0];
- for (spAC = 0; spAC < spAE; spAC++) {
- if (sp84[spAC].unk_0 >= temp_s2->unk_20) {
+ for (i = 0; i < spAE; i++) {
+ if (sp84[i].unk_0 >= entry->unk_20) {
if (phi_s3 < D_80130578[D_801333CC][arg0]) {
phi_s3++;
}
- for (phi_a1 = spAE - 1; phi_a1 > spAC; phi_a1--) {
- sp84[phi_a1].unk_0 = sp84[phi_a1 - 1].unk_0;
- sp84[phi_a1].unk_4 = sp84[phi_a1 - 1].unk_4;
+ for (j = spAE - 1; j > i; j--) {
+ sp84[j].unk_0 = sp84[j - 1].unk_0;
+ sp84[j].unk_4 = sp84[j - 1].unk_4;
}
- sp84[spAC].unk_0 = temp_s2->unk_20;
- sp84[spAC].unk_4 = phi_s4;
- spAC = spAE;
+ sp84[i].unk_0 = entry->unk_20;
+ sp84[i].unk_4 = phi_s4;
+ i = spAE;
}
}
}
@@ -413,40 +412,39 @@ void func_800F7CEC(u8 arg0) {
}
phi_s4 = gSoundBanks[arg0][phi_s0].next;
}
- for (spAC = 0; spAC < phi_s3; spAC++) {
- temp_s2 = &gSoundBanks[arg0][sp84[spAC].unk_4];
- if (temp_s2->unk_2A == 1) {
- temp_s2->unk_2A = 2;
- } else if (temp_s2->unk_2A == 4) {
- temp_s2->unk_2A = 3;
+ for (i = 0; i < phi_s3; i++) {
+ entry = &gSoundBanks[arg0][sp84[i].unk_4];
+ if (entry->unk_2A == 1) {
+ entry->unk_2A = 2;
+ } else if (entry->unk_2A == 4) {
+ entry->unk_2A = 3;
}
}
spAE = D_80130578[D_801333CC][arg0];
- for (spAC = 0; spAC < spAE; spAC++) {
+ for (i = 0; i < spAE; i++) {
phi_v1_5 = 0;
- temp_s4_3 = &D_8016E1B8[arg0][spAC];
- temp1 = temp_s4_3->unk_4;
+ temp_s4_3 = &D_8016E1B8[arg0][i];
if (temp_s4_3->unk_4 == 0xFF) {
phi_v1_5 = 1;
} else {
- temp_s2 = &gSoundBanks[arg0][temp_s4_3[0].unk_4];
- if (temp_s2->unk_2A == 4) {
- if (temp_s2->unk_28 & 0xC00) {
+ entry = &gSoundBanks[arg0][temp_s4_3[0].unk_4];
+ if (entry->unk_2A == 4) {
+ if (entry->unk_28 & 0xC00) {
func_800F7B54(arg0, temp_s4_3->unk_4);
} else {
- temp_s2->unk_2A = 1;
+ entry->unk_2A = 1;
}
phi_v1_5 = 1;
- } else if (temp_s2->unk_2A == 0) {
+ } else if (entry->unk_2A == 0) {
temp_s4_3->unk_4 = 0xFF;
phi_v1_5 = 1;
} else {
- for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) {
- if (temp_s4_3->unk_4 == sp84[phi_a1].unk_4) {
- sp84[phi_a1].unk_4 = 0xFF;
- phi_a1 = spAE;
+ for (j = 0; j < spAE; j++) {
+ if (temp_s4_3->unk_4 == sp84[j].unk_4) {
+ sp84[j].unk_4 = 0xFF;
+ j = spAE;
}
}
phi_s3--;
@@ -454,8 +452,8 @@ void func_800F7CEC(u8 arg0) {
}
if (phi_v1_5 == 1) {
- for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) {
- temp2 = sp84[phi_a1].unk_4;
+ for (j = 0; j < spAE; j++) {
+ temp2 = sp84[j].unk_4;
if ((temp2 != 0xFF) && (gSoundBanks[arg0][temp2].unk_2A != 3)) {
for (phi_s0 = 0; phi_s0 < spAE; phi_s0++) {
if (temp2 == D_8016E1B8[arg0][phi_s0].unk_4) {
@@ -466,14 +464,14 @@ void func_800F7CEC(u8 arg0) {
if (phi_v1_5 == 1) {
temp_s4_3->unk_4 = temp2;
- sp84[phi_a1].unk_4 = 0xFF;
+ sp84[j].unk_4 = 0xFF;
- phi_a1 = spAE + 1;
+ j = spAE + 1;
phi_s3--;
}
}
}
- if (phi_a1 == spAE) {
+ if (j == spAE) {
temp_s4_3->unk_4 = 0xFF;
}
}
@@ -512,7 +510,7 @@ void func_800F8480(u8 bankId) {
break;
}
}
- func_800F3A08(bankId, bankIndex, D_8016E260);
+ Audio_SetSoundProperties(bankId, bankIndex, D_8016E260);
Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8), 1);
Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 4, entry->unk_28 & 0xFF);
if (D_80130570[bankId] != 0) {
@@ -526,7 +524,7 @@ void func_800F8480(u8 bankId) {
} else if ((u8)seqChannel->soundScriptIO[1] == 0xFF) {
func_800F7B54(bankId, bankIndex);
} else if (entry->unk_2A == 3) {
- func_800F3A08(bankId, bankIndex, D_8016E260);
+ Audio_SetSoundProperties(bankId, bankIndex, D_8016E260);
if (entry->unk_28 & 0xC00) {
entry->unk_2A = 4;
} else {
@@ -541,7 +539,7 @@ void func_800F8480(u8 bankId) {
void func_800F87A0(u8 bankId) {
SoundBankEntry* entry;
s32 pad;
- SoundBankEntry sp48;
+ SoundBankEntry cmp;
u8 bankIndex = gSoundBanks[bankId][0].next;
while (bankIndex != 0xFF) {
@@ -554,8 +552,8 @@ void func_800F87A0(u8 bankId) {
}
bankIndex = gSoundBanks[bankId][0].next;
}
- sp48.unk_28 = bankId << 12;
- func_800F74E0(0, &sp48);
+ cmp.unk_28 = bankId << 12;
+ Audio_RemoveMatchingSoundRequests(0, &cmp);
}
void func_800F8884(u8 bankId, Vec3f* pos) {
@@ -580,30 +578,30 @@ void func_800F8884(u8 bankId, Vec3f* pos) {
}
void func_800F89A0(u8 bankId, Vec3f* pos) {
- SoundBankEntry sp18;
+ SoundBankEntry cmp;
func_800F8884(bankId, pos);
- sp18.unk_28 = bankId << 12;
- sp18.posX = &pos->x;
- func_800F74E0(1, &sp18);
+ cmp.unk_28 = bankId << 12;
+ cmp.posX = &pos->x;
+ Audio_RemoveMatchingSoundRequests(1, &cmp);
}
void func_800F89E8(Vec3f* pos) {
u8 i;
- SoundBankEntry sp24;
+ SoundBankEntry cmp;
for (i = 0; i < ARRAY_COUNT(gSoundBanks); i++) {
func_800F8884(i, pos);
}
- sp24.posX = &pos->x;
- func_800F74E0(2, &sp24);
+ cmp.posX = &pos->x;
+ Audio_RemoveMatchingSoundRequests(2, &cmp);
}
void func_800F8A44(Vec3f* pos, u16 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
u8 bankIndex2 = 0;
- SoundBankEntry sp50;
+ SoundBankEntry cmp;
while (bankIndex != 0xFF) {
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
@@ -622,16 +620,16 @@ void func_800F8A44(Vec3f* pos, u16 sfxId) {
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
}
}
- sp50.posX = &pos->x;
- sp50.unk_28 = sfxId;
- func_800F74E0(3, &sp50);
+ cmp.posX = &pos->x;
+ cmp.unk_28 = sfxId;
+ Audio_RemoveMatchingSoundRequests(3, &cmp);
}
void func_800F8BA0(u8 arg0, u16 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
u8 bankIndex2 = 0;
- SoundBankEntry sp58;
+ SoundBankEntry cmp;
while (bankIndex != 0xFF) {
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
@@ -649,16 +647,16 @@ void func_800F8BA0(u8 arg0, u16 sfxId) {
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
}
}
- sp58.unk_C = arg0;
- sp58.unk_28 = sfxId;
- func_800F74E0(4, &sp58);
+ cmp.unk_C = arg0;
+ cmp.unk_28 = sfxId;
+ Audio_RemoveMatchingSoundRequests(4, &cmp);
}
void Audio_StopSfx(u32 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
u8 bankIndex2 = 0;
- SoundBankEntry sp50;
+ SoundBankEntry cmp;
while (bankIndex != 0xFF) {
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
@@ -674,14 +672,14 @@ void Audio_StopSfx(u32 sfxId) {
}
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
}
- sp50.unk_28 = sfxId;
- func_800F74E0(5, &sp50);
+ cmp.unk_28 = sfxId;
+ Audio_RemoveMatchingSoundRequests(5, &cmp);
}
-void func_800F8E3C(void) {
- while (D_801333A0 != D_801333A4) {
- func_800F7680();
- D_801333A4++;
+void Audio_ProcessSoundRequests(void) {
+ while (sSoundRequestWriteIndex != sSoundRequestReadIndex) {
+ Audio_ProcessSoundRequest();
+ sSoundRequestReadIndex++;
}
}
@@ -718,7 +716,7 @@ void func_800F8F88(void) {
}
}
-u8 func_800F8FF4(u32 sfxId) {
+u8 Audio_IsSfxPlaying(u32 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
@@ -737,14 +735,14 @@ void func_800F905C(void) {
u8 i;
u8 bankIndex;
- D_801333A0 = 0;
- D_801333A4 = 0;
+ sSoundRequestWriteIndex = 0;
+ sSoundRequestReadIndex = 0;
D_801333D0 = 0;
for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) {
D_8016E1A0[bankId] = 0;
D_8016E1A8[bankId] = 1;
D_8016E1B0[bankId] = 0;
- D_8016E264[bankId] = 0;
+ gSoundBankMuted[bankId] = false;
D_8016E270[bankId].unk_0 = 1.0f;
D_8016E270[bankId].unk_C = 0;
}
@@ -765,9 +763,9 @@ void func_800F905C(void) {
}
if (D_801333F8 == 0) {
for (bankId = 0; bankId < 10; bankId++) {
- D_8016E2E0[bankId] = 0;
- D_8016E2F8[bankId] = 0;
- D_8016E310[bankId] = 0;
+ gAudioSEFlagSwapSource[bankId] = 0;
+ gAudioSEFlagSwapTarget[bankId] = 0;
+ gAudioSEFlagSwapMode[bankId] = 0;
}
D_801333F8++;
}