diff options
| author | zelda2774 <69368340+zelda2774@users.noreply.github.com> | 2021-08-30 02:08:41 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-29 20:08:41 -0400 |
| commit | a75c70358cba32c6ffbdb820f700a994c3a715fd (patch) | |
| tree | d8ccec3fec07cb60233608b8cef575b253a925b3 /src/code/code_800F7260.c | |
| parent | 28e72bb486e271db133e61d7548f9009ed8f1d3a (diff) | |
Match func_800EEA50 + some surrounding doc (#916)
* Match func_800EEA50
* Document some audio debug stuff
* more doc
* more doc
* formatting
* Fix enums, and some more bits of doc
* review
* LIM -> MAX
* missed review suggestion...
* more review
* ganon comments
* more review
* 🐍☠️
* more review
* Update functions.h
* quotes
* review
Co-authored-by: zelda2774 <zelda2774@invalid>
Diffstat (limited to 'src/code/code_800F7260.c')
| -rw-r--r-- | src/code/code_800F7260.c | 380 |
1 files changed, 189 insertions, 191 deletions
diff --git a/src/code/code_800F7260.c b/src/code/code_800F7260.c index c924a726a..9ed8e8382 100644 --- a/src/code/code_800F7260.c +++ b/src/code/code_800F7260.c @@ -6,10 +6,10 @@ typedef struct { /* 0x00 */ u16 sfxId; /* 0x04 */ Vec3f* pos; /* 0x08 */ u8 unk_8; - /* 0x0C */ f32* unk_C; + /* 0x0C */ f32* freqScale; /* 0x10 */ f32* unk_10; - /* 0x14 */ s8* unk_14; -} Struct_800F738C; // size = 0x18 + /* 0x14 */ s8* reverbAdd; +} SoundRequest; // size = 0x18 typedef struct { /* 0x00 */ f32 unk_0; @@ -18,7 +18,8 @@ typedef struct { /* 0x0C */ u16 unk_C; } Struct_800F8EA0; // size = 0x10 -// rodata for func_800F7680 (this file) +// rodata for Audio_ProcessSoundRequest (this file) +// (probably moved to .data due to -use_readwrite_const) char D_80133340[] = "SE"; // rodata for func_800F7CEC (this file) @@ -32,9 +33,10 @@ char D_80133390[] = "SEQ H"; char D_80133398[] = " L"; // data -u8 D_801333A0 = 0; -u8 D_801333A4 = 0; +// sSoundRequests ring buffer endpoints. read index <= write index, wrapping around mod 256. +u8 sSoundRequestWriteIndex = 0; +u8 sSoundRequestReadIndex = 0; /** * Array of pointers to arrays of SoundBankEntry of sizes: 9, 12, 22, 20, 8, 3, 5 @@ -60,36 +62,36 @@ u8 D_801333CC = 0; u16 D_801333D0 = 0; -Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f }; +Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f }; // default pos -f32 D_801333E0 = 1.0f; +f32 D_801333E0 = 1.0f; // default freqScale -UNK_TYPE D_801333E4 = 0; +s32 D_801333E4 = 0; // unused -s8 D_801333E8 = 0; +s8 D_801333E8 = 0; // default reverbAdd -UNK_TYPE D_801333EC = 0; +s32 D_801333EC = 0; // unused u8 D_801333F0 = 0; -u8 D_801333F4 = 0; +u8 gAudioSEFlagSwapOff = 0; u8 D_801333F8 = 0; -extern Struct_800F738C D_8016C9A0[]; -extern Struct_800F8EA0 D_8016E270[]; +extern SoundRequest sSoundRequests[0x100]; +extern Struct_800F8EA0 D_8016E270[7]; extern Struct_8013331C* D_8013331C[9]; -void func_800F7260(u16 arg0) { +void Audio_SetSoundBanksMute(u16 muteMask) { u8 bankId; for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) { - if (arg0 & 1) { - D_8016E264[bankId] = 1; + if (muteMask & 1) { + gSoundBankMuted[bankId] = true; } else { - D_8016E264[bankId] = 0; + gSoundBankMuted[bankId] = false; } - arg0 = (arg0 >> 1) & 0xFFFF; + muteMask = muteMask >> 1; } } @@ -107,98 +109,96 @@ void Audio_ClearBGMMute(u8 arg0) { } } -// a3 = freq scale factor for ocarina -// a5 = reverb add -void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* a1, u8 a2, f32* a3, f32* a4, s8* a5) { +// a4 is often the same as freqScale. (u8)(*a4 * 127.0f) is sent to script on IO port 2 +void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* pos, u8 a2, f32* freqScale, f32* a4, s8* reverbAdd) { u8 i; - Struct_800F738C* phi_v0; + SoundRequest* req; - if (D_8016E264[SFX_BANK_SHIFT(sfxId)] == 0) { - phi_v0 = &D_8016C9A0[D_801333A0]; - if (D_801333F4 == 0) { + if (!gSoundBankMuted[SFX_BANK_SHIFT(sfxId)]) { + req = &sSoundRequests[sSoundRequestWriteIndex]; + if (!gAudioSEFlagSwapOff) { for (i = 0; i < 10; i++) { - if (sfxId == D_8016E2E0[i]) { - if (D_8016E310[i] == 0) { - sfxId = D_8016E2F8[i]; - } else { - phi_v0->sfxId = D_8016E2F8[i]; - phi_v0->pos = a1; - phi_v0->unk_8 = a2; - phi_v0->unk_C = a3; - phi_v0->unk_10 = a4; - phi_v0->unk_14 = a5; - D_801333A0++; - phi_v0 = &D_8016C9A0[D_801333A0]; + if (sfxId == gAudioSEFlagSwapSource[i]) { + if (gAudioSEFlagSwapMode[i] == 0) { // "SWAP" + sfxId = gAudioSEFlagSwapTarget[i]; + } else { // "ADD" + req->sfxId = gAudioSEFlagSwapTarget[i]; + req->pos = pos; + req->unk_8 = a2; + req->freqScale = freqScale; + req->unk_10 = a4; + req->reverbAdd = reverbAdd; + sSoundRequestWriteIndex++; + req = &sSoundRequests[sSoundRequestWriteIndex]; } - i = 10; + i = 10; // "break;" } } } - phi_v0->sfxId = sfxId; - phi_v0->pos = a1; - phi_v0->unk_8 = a2; - phi_v0->unk_C = a3; - phi_v0->unk_10 = a4; - phi_v0->unk_14 = a5; - D_801333A0++; + req->sfxId = sfxId; + req->pos = pos; + req->unk_8 = a2; + req->freqScale = freqScale; + req->unk_10 = a4; + req->reverbAdd = reverbAdd; + sSoundRequestWriteIndex++; } } -void func_800F74E0(u8 arg0, SoundBankEntry* arg1) { - Struct_800F738C* entry; - s32 phi_a0; - u8 i = D_801333A4; +void Audio_RemoveMatchingSoundRequests(u8 aspect, SoundBankEntry* cmp) { + SoundRequest* req; + s32 remove; + u8 i = sSoundRequestReadIndex; - for (i; i != D_801333A0; i++) { - phi_a0 = false; - entry = &D_8016C9A0[i]; - switch (arg0) { + for (; i != sSoundRequestWriteIndex; i++) { + remove = false; + req = &sSoundRequests[i]; + switch (aspect) { case 0: - if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28)) { - phi_a0 = true; + if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28)) { + remove = true; } break; case 1: - if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28) && (&entry->pos->x == arg1->posX)) { - phi_a0 = true; + if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28) && (&req->pos->x == cmp->posX)) { + remove = true; } break; case 2: - if (&entry->pos->x == arg1->posX) { - phi_a0 = true; + if (&req->pos->x == cmp->posX) { + remove = true; } break; case 3: - if (&entry->pos->x == arg1->posX && entry->sfxId == arg1->unk_28) { - phi_a0 = true; + if (&req->pos->x == cmp->posX && req->sfxId == cmp->unk_28) { + remove = true; } break; case 4: - if (entry->unk_8 == arg1->unk_C && entry->sfxId == arg1->unk_28) { - phi_a0 = true; + if (req->unk_8 == cmp->unk_C && req->sfxId == cmp->unk_28) { + remove = true; } break; case 5: - if (entry->sfxId == arg1->unk_28) { - phi_a0 = true; + if (req->sfxId == cmp->unk_28) { + remove = true; } break; } - if (phi_a0) { - entry->sfxId = 0; + if (remove) { + req->sfxId = 0; } - // i++; } } #ifdef NON_MATCHING // Down to a/v regalloc and some stuff where the compiler gets confused about reusing values. There's some fake matching // stuff to improve regalloc enough to verify equivalence. -void func_800F7680(void) { +void Audio_ProcessSoundRequest(void) { u16 flag1; u8 sp55; u8 phi_a1; - Struct_800F738C* sp50; + SoundRequest* req; // sp50 SoundBankEntry* temp_v0; Struct_8013331C* sp48; s32 phi_s5; @@ -206,25 +206,25 @@ void func_800F7680(void) { u8 phi_s1; u16 flag2; - sp50 = &D_8016C9A0[D_801333A4]; + req = &sSoundRequests[sSoundRequestReadIndex]; phi_s1 = 0x80; - if (sp50->sfxId == 0) { + if (req->sfxId == 0) { return; } - phi_s5 = SFX_BANK(sp50->sfxId); + phi_s5 = SFX_BANK(req->sfxId); if ((1 << phi_s5) & D_801333F0) { - func_800F2D6C(D_80133340, sp50->sfxId); - phi_s5 = SFX_BANK(sp50->sfxId); + AudioDebug_ScrPrt((const s8*)D_80133340, req->sfxId); + phi_s5 = SFX_BANK(req->sfxId); } sp55 = 0; phi_a1 = gSoundBanks[phi_s5][0].next; while (phi_a1 != 0xFF && phi_a1 != 0) { - if (gSoundBanks[phi_s5][phi_a1].posX == &sp50->pos->x) { - sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)]; + if (gSoundBanks[phi_s5][phi_a1].posX == &req->pos->x) { + sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)]; if (!(!(sp48->unk_2 & 0x20) || sp48->unk_0 != gSoundBanks[phi_s5][phi_a1].unk_24)) { return; } - if (gSoundBanks[phi_s5][phi_a1].unk_28 == sp50->sfxId) { + if (gSoundBanks[phi_s5][phi_a1].unk_28 == req->sfxId) { sp55 = D_80130594[D_801333CC][phi_s5]; } else { //! @bug possibly uninitialized sp43 ? confirm when matching @@ -243,20 +243,20 @@ void func_800F7680(void) { } } if (D_80130594[D_801333CC][phi_s5] == sp55) { - flag2 = sp50->sfxId & 0xC00; // Problem is around here - sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)]; - if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)].unk_2 & 4) || + flag2 = req->sfxId & 0xC00; // Problem is around here + sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)]; + if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)].unk_2 & 4) || (phi_a1 == phi_s1)) { if ((gSoundBanks[phi_s5][phi_a1].unk_26 & 8) && gSoundBanks[phi_s5][phi_a1].unk_2A != 1) { Audio_ClearBGMMute(gSoundBanks[phi_s5][phi_a1].unk_2E); } - gSoundBanks[phi_s5][phi_a1].unk_C = sp50->unk_8; - gSoundBanks[phi_s5][phi_a1].unk_28 = sp50->sfxId; + gSoundBanks[phi_s5][phi_a1].unk_C = req->unk_8; + gSoundBanks[phi_s5][phi_a1].unk_28 = req->sfxId; gSoundBanks[phi_s5][phi_a1].unk_2A = 1; gSoundBanks[phi_s5][phi_a1].unk_2B = 2; - gSoundBanks[phi_s5][phi_a1].unk_10 = sp50->unk_C; - gSoundBanks[phi_s5][phi_a1].unk_14 = sp50->unk_10; - gSoundBanks[phi_s5][phi_a1].unk_18 = sp50->unk_14; + gSoundBanks[phi_s5][phi_a1].freqScale = req->freqScale; + gSoundBanks[phi_s5][phi_a1].unk_14 = req->unk_10; + gSoundBanks[phi_s5][phi_a1].reverbAdd = req->reverbAdd; gSoundBanks[phi_s5][phi_a1].unk_26 = sp48->unk_2; gSoundBanks[phi_s5][phi_a1].unk_24 = sp48->unk_0; if (!sp48->unk_2) {} @@ -273,17 +273,17 @@ void func_800F7680(void) { if (gSoundBanks[phi_s5][D_8016E1A8[phi_s5]].next != 0xFF && phi_a1 != 0) { phi_a1 = D_8016E1A8[phi_s5]; temp_v0 = &gSoundBanks[phi_s5][phi_a1]; - temp_v0->posX = &sp50->pos->x; - temp_v0->posY = &sp50->pos->y; - temp_v0->posZ = &sp50->pos->z; - temp_v0->unk_C = sp50->unk_8; - temp_v0->unk_10 = sp50->unk_C; - temp_v0->unk_14 = sp50->unk_10; - temp_v0->unk_18 = sp50->unk_14; - sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)]; + temp_v0->posX = &req->pos->x; + temp_v0->posY = &req->pos->y; + temp_v0->posZ = &req->pos->z; + temp_v0->unk_C = req->unk_8; + temp_v0->freqScale = req->freqScale; + temp_v0->unk_14 = req->unk_10; + temp_v0->reverbAdd = req->reverbAdd; + sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)]; temp_v0->unk_26 = sp48->unk_2; temp_v0->unk_24 = sp48->unk_0; - temp_v0->unk_28 = sp50->sfxId; + temp_v0->unk_28 = req->sfxId; temp_v0->unk_2A = 1; temp_v0->unk_2B = 2; temp_v0->prev = D_8016E1A0[phi_s5]; @@ -295,8 +295,8 @@ void func_800F7680(void) { } } #else -void func_800F7680(void); -#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/func_800F7680.s") +void Audio_ProcessSoundRequest(void); +#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/Audio_ProcessSoundRequest.s") #endif void func_800F7B54(u8 bankId, u8 bankIndex) { @@ -327,27 +327,26 @@ void func_800F7B54(u8 bankId, u8 bankIndex) { } void func_800F7CEC(u8 arg0) { - u8 phi_a1; + u8 phi_s3; u8 spAE; u8 phi_s4; - u8 spAC; - u8 phi_s3; + u8 i; + u8 j; u8 phi_s0; u8 spA9; u8 phi_v1_5; - u8 temp1; u8 temp2; u16 temp3; f32 tempf1; - SoundBankEntry* temp_s2; + SoundBankEntry* entry; Struct_800F7CEC sp84[3]; Struct_800F7CEC* temp_s4_3; s32 pad; phi_s3 = 0; - for (spAC = 0; spAC < 3; spAC++) { - sp84[spAC].unk_0 = 0x7FFFFFFF; - sp84[spAC].unk_4 = 0xFF; + for (i = 0; i < 3; i++) { + sp84[i].unk_0 = 0x7FFFFFFF; + sp84[i].unk_4 = 0xFF; } phi_s4 = gSoundBanks[arg0][0].next; phi_s0 = 0; @@ -361,51 +360,51 @@ void func_800F7CEC(u8 arg0) { if (gSoundBanks[arg0][phi_s4].unk_2B == 0) { func_800F7B54(arg0, phi_s4); } else if (gSoundBanks[arg0][phi_s4].unk_2A != 0) { - temp_s2 = &gSoundBanks[arg0][phi_s4]; + entry = &gSoundBanks[arg0][phi_s4]; - if (&D_801333D4.x == temp_s2[0].posX) { - temp_s2->unk_1C = 0.0f; + if (&D_801333D4.x == entry[0].posX) { + entry->dist = 0.0f; } else { - tempf1 = *temp_s2->posY * 1; - temp_s2->unk_1C = (SQ(*temp_s2->posX) + SQ(tempf1) + SQ(*temp_s2->posZ)) * 1; + tempf1 = *entry->posY * 1; + entry->dist = (SQ(*entry->posX) + SQ(tempf1) + SQ(*entry->posZ)) * 1; } - spA9 = temp_s2->unk_24; - if (temp_s2->unk_26 & 0x10) { - temp_s2->unk_20 = SQ(0xFF - spA9) * 0x1690; + spA9 = entry->unk_24; + if (entry->unk_26 & 0x10) { + entry->unk_20 = SQ(0xFF - spA9) * 0x1690; } else { - if (temp_s2->unk_1C > 0x7FFFFFD0) { - temp_s2->unk_1C = 0x70000008; - osSyncPrintf(D_80133344, temp_s2->unk_28, temp_s2->posX, temp_s2->posZ, *temp_s2->posX, - *temp_s2->posY, *temp_s2->posZ); + if (entry->dist > 0x7FFFFFD0) { + entry->dist = 0x70000008; + osSyncPrintf(D_80133344, entry->unk_28, entry->posX, entry->posZ, *entry->posX, + *entry->posY, *entry->posZ); } - temp3 = temp_s2->unk_28; - temp_s2->unk_20 = (u32)temp_s2->unk_1C + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3; - if (*temp_s2->posZ < 0.0f) { - temp_s2->unk_20 += (s32)(-*temp_s2->posZ * 6.0f); + temp3 = entry->unk_28; + entry->unk_20 = (u32)entry->dist + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3; + if (*entry->posZ < 0.0f) { + entry->unk_20 += (s32)(-*entry->posZ * 6.0f); } } - if (temp_s2->unk_1C > 1.0e10f) { - if (temp_s2->unk_2A == 4) { - Audio_QueueCmdS8((temp_s2->unk_2E << 8) | 0x6020000, 0); - if (temp_s2->unk_28 & 0xC00) { + if (entry->dist > SQ(1e5f)) { + if (entry->unk_2A == 4) { + Audio_QueueCmdS8((entry->unk_2E << 8) | 0x6020000, 0); + if (entry->unk_28 & 0xC00) { func_800F7B54(arg0, phi_s4); phi_s4 = phi_s0; } } } else { spAE = D_80130578[D_801333CC][arg0]; - for (spAC = 0; spAC < spAE; spAC++) { - if (sp84[spAC].unk_0 >= temp_s2->unk_20) { + for (i = 0; i < spAE; i++) { + if (sp84[i].unk_0 >= entry->unk_20) { if (phi_s3 < D_80130578[D_801333CC][arg0]) { phi_s3++; } - for (phi_a1 = spAE - 1; phi_a1 > spAC; phi_a1--) { - sp84[phi_a1].unk_0 = sp84[phi_a1 - 1].unk_0; - sp84[phi_a1].unk_4 = sp84[phi_a1 - 1].unk_4; + for (j = spAE - 1; j > i; j--) { + sp84[j].unk_0 = sp84[j - 1].unk_0; + sp84[j].unk_4 = sp84[j - 1].unk_4; } - sp84[spAC].unk_0 = temp_s2->unk_20; - sp84[spAC].unk_4 = phi_s4; - spAC = spAE; + sp84[i].unk_0 = entry->unk_20; + sp84[i].unk_4 = phi_s4; + i = spAE; } } } @@ -413,40 +412,39 @@ void func_800F7CEC(u8 arg0) { } phi_s4 = gSoundBanks[arg0][phi_s0].next; } - for (spAC = 0; spAC < phi_s3; spAC++) { - temp_s2 = &gSoundBanks[arg0][sp84[spAC].unk_4]; - if (temp_s2->unk_2A == 1) { - temp_s2->unk_2A = 2; - } else if (temp_s2->unk_2A == 4) { - temp_s2->unk_2A = 3; + for (i = 0; i < phi_s3; i++) { + entry = &gSoundBanks[arg0][sp84[i].unk_4]; + if (entry->unk_2A == 1) { + entry->unk_2A = 2; + } else if (entry->unk_2A == 4) { + entry->unk_2A = 3; } } spAE = D_80130578[D_801333CC][arg0]; - for (spAC = 0; spAC < spAE; spAC++) { + for (i = 0; i < spAE; i++) { phi_v1_5 = 0; - temp_s4_3 = &D_8016E1B8[arg0][spAC]; - temp1 = temp_s4_3->unk_4; + temp_s4_3 = &D_8016E1B8[arg0][i]; if (temp_s4_3->unk_4 == 0xFF) { phi_v1_5 = 1; } else { - temp_s2 = &gSoundBanks[arg0][temp_s4_3[0].unk_4]; - if (temp_s2->unk_2A == 4) { - if (temp_s2->unk_28 & 0xC00) { + entry = &gSoundBanks[arg0][temp_s4_3[0].unk_4]; + if (entry->unk_2A == 4) { + if (entry->unk_28 & 0xC00) { func_800F7B54(arg0, temp_s4_3->unk_4); } else { - temp_s2->unk_2A = 1; + entry->unk_2A = 1; } phi_v1_5 = 1; - } else if (temp_s2->unk_2A == 0) { + } else if (entry->unk_2A == 0) { temp_s4_3->unk_4 = 0xFF; phi_v1_5 = 1; } else { - for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) { - if (temp_s4_3->unk_4 == sp84[phi_a1].unk_4) { - sp84[phi_a1].unk_4 = 0xFF; - phi_a1 = spAE; + for (j = 0; j < spAE; j++) { + if (temp_s4_3->unk_4 == sp84[j].unk_4) { + sp84[j].unk_4 = 0xFF; + j = spAE; } } phi_s3--; @@ -454,8 +452,8 @@ void func_800F7CEC(u8 arg0) { } if (phi_v1_5 == 1) { - for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) { - temp2 = sp84[phi_a1].unk_4; + for (j = 0; j < spAE; j++) { + temp2 = sp84[j].unk_4; if ((temp2 != 0xFF) && (gSoundBanks[arg0][temp2].unk_2A != 3)) { for (phi_s0 = 0; phi_s0 < spAE; phi_s0++) { if (temp2 == D_8016E1B8[arg0][phi_s0].unk_4) { @@ -466,14 +464,14 @@ void func_800F7CEC(u8 arg0) { if (phi_v1_5 == 1) { temp_s4_3->unk_4 = temp2; - sp84[phi_a1].unk_4 = 0xFF; + sp84[j].unk_4 = 0xFF; - phi_a1 = spAE + 1; + j = spAE + 1; phi_s3--; } } } - if (phi_a1 == spAE) { + if (j == spAE) { temp_s4_3->unk_4 = 0xFF; } } @@ -512,7 +510,7 @@ void func_800F8480(u8 bankId) { break; } } - func_800F3A08(bankId, bankIndex, D_8016E260); + Audio_SetSoundProperties(bankId, bankIndex, D_8016E260); Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8), 1); Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 4, entry->unk_28 & 0xFF); if (D_80130570[bankId] != 0) { @@ -526,7 +524,7 @@ void func_800F8480(u8 bankId) { } else if ((u8)seqChannel->soundScriptIO[1] == 0xFF) { func_800F7B54(bankId, bankIndex); } else if (entry->unk_2A == 3) { - func_800F3A08(bankId, bankIndex, D_8016E260); + Audio_SetSoundProperties(bankId, bankIndex, D_8016E260); if (entry->unk_28 & 0xC00) { entry->unk_2A = 4; } else { @@ -541,7 +539,7 @@ void func_800F8480(u8 bankId) { void func_800F87A0(u8 bankId) { SoundBankEntry* entry; s32 pad; - SoundBankEntry sp48; + SoundBankEntry cmp; u8 bankIndex = gSoundBanks[bankId][0].next; while (bankIndex != 0xFF) { @@ -554,8 +552,8 @@ void func_800F87A0(u8 bankId) { } bankIndex = gSoundBanks[bankId][0].next; } - sp48.unk_28 = bankId << 12; - func_800F74E0(0, &sp48); + cmp.unk_28 = bankId << 12; + Audio_RemoveMatchingSoundRequests(0, &cmp); } void func_800F8884(u8 bankId, Vec3f* pos) { @@ -580,30 +578,30 @@ void func_800F8884(u8 bankId, Vec3f* pos) { } void func_800F89A0(u8 bankId, Vec3f* pos) { - SoundBankEntry sp18; + SoundBankEntry cmp; func_800F8884(bankId, pos); - sp18.unk_28 = bankId << 12; - sp18.posX = &pos->x; - func_800F74E0(1, &sp18); + cmp.unk_28 = bankId << 12; + cmp.posX = &pos->x; + Audio_RemoveMatchingSoundRequests(1, &cmp); } void func_800F89E8(Vec3f* pos) { u8 i; - SoundBankEntry sp24; + SoundBankEntry cmp; for (i = 0; i < ARRAY_COUNT(gSoundBanks); i++) { func_800F8884(i, pos); } - sp24.posX = &pos->x; - func_800F74E0(2, &sp24); + cmp.posX = &pos->x; + Audio_RemoveMatchingSoundRequests(2, &cmp); } void func_800F8A44(Vec3f* pos, u16 sfxId) { SoundBankEntry* entry; u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; u8 bankIndex2 = 0; - SoundBankEntry sp50; + SoundBankEntry cmp; while (bankIndex != 0xFF) { entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex]; @@ -622,16 +620,16 @@ void func_800F8A44(Vec3f* pos, u16 sfxId) { bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next; } } - sp50.posX = &pos->x; - sp50.unk_28 = sfxId; - func_800F74E0(3, &sp50); + cmp.posX = &pos->x; + cmp.unk_28 = sfxId; + Audio_RemoveMatchingSoundRequests(3, &cmp); } void func_800F8BA0(u8 arg0, u16 sfxId) { SoundBankEntry* entry; u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; u8 bankIndex2 = 0; - SoundBankEntry sp58; + SoundBankEntry cmp; while (bankIndex != 0xFF) { entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex]; @@ -649,16 +647,16 @@ void func_800F8BA0(u8 arg0, u16 sfxId) { bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next; } } - sp58.unk_C = arg0; - sp58.unk_28 = sfxId; - func_800F74E0(4, &sp58); + cmp.unk_C = arg0; + cmp.unk_28 = sfxId; + Audio_RemoveMatchingSoundRequests(4, &cmp); } void Audio_StopSfx(u32 sfxId) { SoundBankEntry* entry; u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; u8 bankIndex2 = 0; - SoundBankEntry sp50; + SoundBankEntry cmp; while (bankIndex != 0xFF) { entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex]; @@ -674,14 +672,14 @@ void Audio_StopSfx(u32 sfxId) { } bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next; } - sp50.unk_28 = sfxId; - func_800F74E0(5, &sp50); + cmp.unk_28 = sfxId; + Audio_RemoveMatchingSoundRequests(5, &cmp); } -void func_800F8E3C(void) { - while (D_801333A0 != D_801333A4) { - func_800F7680(); - D_801333A4++; +void Audio_ProcessSoundRequests(void) { + while (sSoundRequestWriteIndex != sSoundRequestReadIndex) { + Audio_ProcessSoundRequest(); + sSoundRequestReadIndex++; } } @@ -718,7 +716,7 @@ void func_800F8F88(void) { } } -u8 func_800F8FF4(u32 sfxId) { +u8 Audio_IsSfxPlaying(u32 sfxId) { SoundBankEntry* entry; u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; @@ -737,14 +735,14 @@ void func_800F905C(void) { u8 i; u8 bankIndex; - D_801333A0 = 0; - D_801333A4 = 0; + sSoundRequestWriteIndex = 0; + sSoundRequestReadIndex = 0; D_801333D0 = 0; for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) { D_8016E1A0[bankId] = 0; D_8016E1A8[bankId] = 1; D_8016E1B0[bankId] = 0; - D_8016E264[bankId] = 0; + gSoundBankMuted[bankId] = false; D_8016E270[bankId].unk_0 = 1.0f; D_8016E270[bankId].unk_C = 0; } @@ -765,9 +763,9 @@ void func_800F905C(void) { } if (D_801333F8 == 0) { for (bankId = 0; bankId < 10; bankId++) { - D_8016E2E0[bankId] = 0; - D_8016E2F8[bankId] = 0; - D_8016E310[bankId] = 0; + gAudioSEFlagSwapSource[bankId] = 0; + gAudioSEFlagSwapTarget[bankId] = 0; + gAudioSEFlagSwapMode[bankId] = 0; } D_801333F8++; } |
