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authorzelda2774 <69368340+zelda2774@users.noreply.github.com>2021-08-30 02:08:41 +0200
committerGitHub <noreply@github.com>2021-08-29 20:08:41 -0400
commita75c70358cba32c6ffbdb820f700a994c3a715fd (patch)
treed8ccec3fec07cb60233608b8cef575b253a925b3 /src/code
parent28e72bb486e271db133e61d7548f9009ed8f1d3a (diff)
Match func_800EEA50 + some surrounding doc (#916)
* Match func_800EEA50 * Document some audio debug stuff * more doc * more doc * formatting * Fix enums, and some more bits of doc * review * LIM -> MAX * missed review suggestion... * more review * ganon comments * more review * 🐍☠️ * more review * Update functions.h * quotes * review Co-authored-by: zelda2774 <zelda2774@invalid>
Diffstat (limited to 'src/code')
-rw-r--r--src/code/audio_heap.c56
-rw-r--r--src/code/audio_load.c60
-rw-r--r--src/code/code_800E4FE0.c18
-rw-r--r--src/code/code_800EC960.c2087
-rw-r--r--src/code/code_800F7260.c380
-rw-r--r--src/code/game.c2
-rw-r--r--src/code/gfxprint.c8
-rw-r--r--src/code/printutils.c8
-rw-r--r--src/code/z_demo.c16
-rw-r--r--src/code/z_room.c2
10 files changed, 1316 insertions, 1321 deletions
diff --git a/src/code/audio_heap.c b/src/code/audio_heap.c
index 2899141f5..7048da907 100644
--- a/src/code/audio_heap.c
+++ b/src/code/audio_heap.c
@@ -673,7 +673,7 @@ void func_800DF7C4(void) {
s32 i;
s32 j;
- if (gAudioContext.audioBufferParameters.presetUnk4 == 2) {
+ if (gAudioContext.audioBufferParameters.specUnk4 == 2) {
count = 2;
} else {
count = 1;
@@ -703,7 +703,7 @@ s32 Audio_ResetStep(void) {
s32 j;
s32 sp24;
- if (gAudioContext.audioBufferParameters.presetUnk4 == 2) {
+ if (gAudioContext.audioBufferParameters.specUnk4 == 2) {
sp24 = 2;
} else {
sp24 = 1;
@@ -787,11 +787,11 @@ void Audio_InitHeap(void) {
s32 i;
s32 j;
s32 pad2;
- AudioSessionSettings* preset = &gAudioSessionPresets[gAudioContext.audioResetPresetIdToLoad];
+ AudioSpec* spec;
- preset = &gAudioSessionPresets[gAudioContext.audioResetPresetIdToLoad];
+ spec = &gAudioSpecs[gAudioContext.audioResetSpecIdToLoad];
gAudioContext.sampleDmaReqCnt = 0;
- gAudioContext.audioBufferParameters.frequency = preset->frequency;
+ gAudioContext.audioBufferParameters.frequency = spec->frequency;
gAudioContext.audioBufferParameters.aiFrequency = osAiSetFrequency(gAudioContext.audioBufferParameters.frequency);
gAudioContext.audioBufferParameters.samplesPerFrameTarget =
((gAudioContext.audioBufferParameters.frequency / gAudioContext.refreshRate) + 0xF) & 0xFFF0;
@@ -811,15 +811,15 @@ void Audio_InitHeap(void) {
(1.0f / 256.0f) / gAudioContext.audioBufferParameters.updatesPerFrame;
gAudioContext.audioBufferParameters.unk_24 = gAudioContext.audioBufferParameters.updatesPerFrame * 0.25f;
gAudioContext.audioBufferParameters.updatesPerFrameInv = 1.0f / gAudioContext.audioBufferParameters.updatesPerFrame;
- gAudioContext.unk_2874 = preset->unk_10;
- gAudioContext.unk_2878 = preset->unk_12;
+ gAudioContext.unk_2874 = spec->unk_10;
+ gAudioContext.unk_2878 = spec->unk_12;
- gAudioContext.maxSimultaneousNotes = preset->maxSimultaneousNotes;
- gAudioContext.audioBufferParameters.numSequencePlayers = preset->numSequencePlayers;
+ gAudioContext.maxSimultaneousNotes = spec->maxSimultaneousNotes;
+ gAudioContext.audioBufferParameters.numSequencePlayers = spec->numSequencePlayers;
if (gAudioContext.audioBufferParameters.numSequencePlayers > 4) {
gAudioContext.audioBufferParameters.numSequencePlayers = 4;
}
- gAudioContext.unk_2 = preset->unk_14;
+ gAudioContext.unk_2 = spec->unk_14;
gAudioContext.tempoInternalToExternal = (u32)(gAudioContext.audioBufferParameters.updatesPerFrame * 2880000.0f /
gTatumsPerBeat / gAudioContext.unk_2960);
@@ -828,22 +828,22 @@ void Audio_InitHeap(void) {
gAudioContext.unk_2870 /= gAudioContext.audioBufferParameters.aiFrequency;
gAudioContext.unk_2870 /= gAudioContext.tempoInternalToExternal;
- gAudioContext.audioBufferParameters.presetUnk4 = preset->unk_04;
- gAudioContext.audioBufferParameters.samplesPerFrameTarget *= gAudioContext.audioBufferParameters.presetUnk4;
- gAudioContext.audioBufferParameters.maxAiBufferLength *= gAudioContext.audioBufferParameters.presetUnk4;
- gAudioContext.audioBufferParameters.minAiBufferLength *= gAudioContext.audioBufferParameters.presetUnk4;
- gAudioContext.audioBufferParameters.updatesPerFrame *= gAudioContext.audioBufferParameters.presetUnk4;
+ gAudioContext.audioBufferParameters.specUnk4 = spec->unk_04;
+ gAudioContext.audioBufferParameters.samplesPerFrameTarget *= gAudioContext.audioBufferParameters.specUnk4;
+ gAudioContext.audioBufferParameters.maxAiBufferLength *= gAudioContext.audioBufferParameters.specUnk4;
+ gAudioContext.audioBufferParameters.minAiBufferLength *= gAudioContext.audioBufferParameters.specUnk4;
+ gAudioContext.audioBufferParameters.updatesPerFrame *= gAudioContext.audioBufferParameters.specUnk4;
- if (gAudioContext.audioBufferParameters.presetUnk4 >= 2) {
+ if (gAudioContext.audioBufferParameters.specUnk4 >= 2) {
gAudioContext.audioBufferParameters.maxAiBufferLength -= 0x10;
}
gAudioContext.maxAudioCmds =
gAudioContext.maxSimultaneousNotes * 0x10 * gAudioContext.audioBufferParameters.updatesPerFrame +
- preset->numReverbs * 0x18 + 0x140;
+ spec->numReverbs * 0x18 + 0x140;
- persistentMem = preset->persistentSeqMem + preset->persistentBankMem + preset->persistentUnusedMem + 0x10;
- temporaryMem = preset->temporarySeqMem + preset->temporaryBankMem + preset->temporaryUnusedMem + 0x10;
+ persistentMem = spec->persistentSeqMem + spec->persistentBankMem + spec->persistentUnusedMem + 0x10;
+ temporaryMem = spec->temporarySeqMem + spec->temporaryBankMem + spec->temporaryUnusedMem + 0x10;
totalMem = persistentMem + temporaryMem;
wantMisc = gAudioContext.audioSessionPool.size - totalMem - 0x100;
@@ -857,13 +857,13 @@ void Audio_InitHeap(void) {
gAudioContext.seqAndBankPoolSplit.wantPersistent = persistentMem;
gAudioContext.seqAndBankPoolSplit.wantTemporary = temporaryMem;
Audio_SeqAndBankPoolInit(&gAudioContext.seqAndBankPoolSplit);
- gAudioContext.persistentCommonPoolSplit.wantSeq = preset->persistentSeqMem;
- gAudioContext.persistentCommonPoolSplit.wantBank = preset->persistentBankMem;
- gAudioContext.persistentCommonPoolSplit.wantUnused = preset->persistentUnusedMem;
+ gAudioContext.persistentCommonPoolSplit.wantSeq = spec->persistentSeqMem;
+ gAudioContext.persistentCommonPoolSplit.wantBank = spec->persistentBankMem;
+ gAudioContext.persistentCommonPoolSplit.wantUnused = spec->persistentUnusedMem;
Audio_PersistentPoolsInit(&gAudioContext.persistentCommonPoolSplit);
- gAudioContext.temporaryCommonPoolSplit.wantSeq = preset->temporarySeqMem;
- gAudioContext.temporaryCommonPoolSplit.wantBank = preset->temporaryBankMem;
- gAudioContext.temporaryCommonPoolSplit.wantUnused = preset->temporaryUnusedMem;
+ gAudioContext.temporaryCommonPoolSplit.wantSeq = spec->temporarySeqMem;
+ gAudioContext.temporaryCommonPoolSplit.wantBank = spec->temporaryBankMem;
+ gAudioContext.temporaryCommonPoolSplit.wantUnused = spec->temporaryUnusedMem;
Audio_TemporaryPoolsInit(&gAudioContext.temporaryCommonPoolSplit);
Audio_ResetLoadStatus();
@@ -886,9 +886,9 @@ void Audio_InitHeap(void) {
gAudioContext.synthesisReverbs[i].useReverb = 0;
}
- gAudioContext.numSynthesisReverbs = preset->numReverbs;
+ gAudioContext.numSynthesisReverbs = spec->numReverbs;
for (i = 0; i < gAudioContext.numSynthesisReverbs; i++) {
- ReverbSettings* settings = &preset->reverbSettings[i];
+ ReverbSettings* settings = &spec->reverbSettings[i];
SynthesisReverb* reverb = &gAudioContext.synthesisReverbs[i];
reverb->downsampleRate = settings->downsampleRate;
reverb->windowSize = settings->windowSize * 64;
@@ -961,7 +961,7 @@ void Audio_InitHeap(void) {
Audio_ResetSequencePlayer(&gAudioContext.seqPlayers[j]);
}
- func_800E0634(preset->unk_30, preset->unk_34);
+ func_800E0634(spec->unk_30, spec->unk_34);
func_800E1618(gAudioContext.maxSimultaneousNotes);
gAudioContext.unk_176C = 0;
Audio_SyncLoadsInit();
diff --git a/src/code/audio_load.c b/src/code/audio_load.c
index acc9dfa06..3dd1fa958 100644
--- a/src/code/audio_load.c
+++ b/src/code/audio_load.c
@@ -7,7 +7,7 @@ typedef enum { LOAD_STATUS_WAITING, LOAD_STATUS_START, LOAD_STATUS_LOADING, LOAD
/* forward declarations */
s32 func_800E217C(s32 playerIdx, s32, s32);
-unk_ldr* func_800E2454(u32 arg0);
+unk_ldr* func_800E2454(u32 bankId);
AudioBankSample* Audio_GetBankSample(s32 bankId, s32 sfxId);
void Audio_ProcessAsyncLoads(s32 arg0);
void Audio_HandleAsyncMsg(AsyncLoadReq* arg0, s32 arg1);
@@ -16,7 +16,7 @@ void func_800E4198(s32, unk_ldr*, RelocInfo*, s32);
void Audio_SampleReloc(AudioBankSound* sound, u32, RelocInfo*);
void func_800E202C(s32 arg0);
u32 func_800E2338(u32 arg0, u32* arg1, s32 arg2);
-u8* func_800E2558(u32 tableType, u32 bankId, s32* didAllocate);
+u8* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate);
u32 Audio_GetTableIndex(s32 tableType, u32 tableIdx);
void* func_800E27A4(s32 tableType, s32 id);
void* Audio_GetLoadTable(s32 tableType);
@@ -83,8 +83,8 @@ void func_800E1618(s32 arg0) {
gAudioContext.unk_288C = gAudioContext.unk_2874;
gAudioContext.sampleDmaReqs =
Audio_Alloc(&gAudioContext.notesAndBuffersPool, 4 * gAudioContext.maxSimultaneousNotes * sizeof(SampleDmaReq) *
- gAudioContext.audioBufferParameters.presetUnk4);
- t2 = 3 * gAudioContext.maxSimultaneousNotes * gAudioContext.audioBufferParameters.presetUnk4;
+ gAudioContext.audioBufferParameters.specUnk4);
+ t2 = 3 * gAudioContext.maxSimultaneousNotes * gAudioContext.audioBufferParameters.specUnk4;
for (i = 0; i < t2; i++) {
temp_s0 = &gAudioContext.sampleDmaReqs[gAudioContext.sampleDmaReqCnt];
temp_s0->ramAddr = func_800DE2B0(&gAudioContext.notesAndBuffersPool, gAudioContext.unk_288C);
@@ -310,8 +310,8 @@ s32 func_800E1D64(s32 arg0, s32 arg1, s32 arg2) {
}
}
-void Audio_AsyncLoad(s32 arg0, s32 arg1, s32 arg2, s32 arg3, OSMesgQueue* queue) {
- if (Audio_AsyncLoadInner(arg0, arg1, arg2, arg3, queue) == NULL) {
+void Audio_AsyncLoad(s32 tableType, s32 arg1, s32 arg2, s32 arg3, OSMesgQueue* queue) {
+ if (Audio_AsyncLoadInner(tableType, arg1, arg2, arg3, queue) == NULL) {
osSendMesg(queue, -1, OS_MESG_NOBLOCK);
}
}
@@ -352,8 +352,8 @@ void func_800E1F7C(s32 arg0) {
while (phi_s2 > 0) {
phi_s2--;
- temp_s0 = Audio_GetTableIndex(1, gAudioContext.unk_283Cb[phi_s1++]);
- if (func_800E04E8(1, temp_s0) == NULL) {
+ temp_s0 = Audio_GetTableIndex(BANK_TABLE, gAudioContext.unk_283Cb[phi_s1++]);
+ if (func_800E04E8(BANK_TABLE, temp_s0) == NULL) {
func_800E202C(temp_s0);
Audio_SetBankLoadStatus(temp_s0, 0);
}
@@ -430,7 +430,7 @@ s32 func_800E217C(s32 playerIdx, s32 seqId, s32 arg2) {
Audio_ResetSequencePlayer(seqPlayer);
seqPlayer->seqId = seqId;
- seqPlayer->defaultBank = Audio_GetTableIndex(1, phi_s2);
+ seqPlayer->defaultBank = Audio_GetTableIndex(BANK_TABLE, phi_s2);
seqPlayer->seqData = seqData;
seqPlayer->enabled = 1;
seqPlayer->scriptState.pc = seqData;
@@ -446,11 +446,11 @@ u8* func_800E22C4(s32 seqId) {
s32 pad;
s32 sp20;
- if (gAudioContext.seqLoadStatus[Audio_GetTableIndex(0, seqId)] == 1) {
+ if (gAudioContext.seqLoadStatus[Audio_GetTableIndex(SEQUENCE_TABLE, seqId)] == 1) {
return NULL;
}
- return func_800E2558(0, seqId, &sp20);
+ return func_800E2558(SEQUENCE_TABLE, seqId, &sp20);
}
u32 func_800E2318(u32 arg0, u32* arg1) {
@@ -460,12 +460,11 @@ u32 func_800E2318(u32 arg0, u32* arg1) {
u32 func_800E2338(u32 arg0, u32* arg1, s32 arg2) {
void* temp_v0;
AudioTable* audioTable;
- u32 temp_s0;
+ u32 temp_s0 = Audio_GetTableIndex(AUDIO_TABLE, arg0);
s8 tmp;
- temp_s0 = Audio_GetTableIndex(2, arg0);
- audioTable = Audio_GetLoadTable(2);
- if (temp_v0 = func_800E27A4(2, temp_s0), temp_v0 != NULL) {
+ audioTable = Audio_GetLoadTable(AUDIO_TABLE);
+ if (temp_v0 = func_800E27A4(AUDIO_TABLE, temp_s0), temp_v0 != NULL) {
if (gAudioContext.audioTableLoadStatus[temp_s0] != 1) {
Audio_SetAudtabLoadStatus(temp_s0, 2);
}
@@ -474,7 +473,7 @@ u32 func_800E2338(u32 arg0, u32* arg1, s32 arg2) {
} else if (tmp = audioTable->entries[arg0].unk_09, tmp == 4 || arg2 == 1) {
*arg1 = audioTable->entries[arg0].unk_08;
return audioTable->entries[temp_s0].romAddr;
- } else if (temp_v0 = func_800E2558(2, arg0, &arg2), temp_v0 != NULL) {
+ } else if (temp_v0 = func_800E2558(AUDIO_TABLE, arg0, &arg2), temp_v0 != NULL) {
*arg1 = 0;
return temp_v0;
} else {
@@ -483,15 +482,14 @@ u32 func_800E2338(u32 arg0, u32* arg1, s32 arg2) {
}
}
-unk_ldr* func_800E2454(u32 arg0) {
+unk_ldr* func_800E2454(u32 bankId) {
u8* temp_ret;
s32 unk02;
s32 unk03;
s32 sp38;
RelocInfo relocInfo;
- s32 idx;
+ s32 idx = Audio_GetTableIndex(BANK_TABLE, bankId);
- idx = Audio_GetTableIndex(BANK_TABLE, arg0);
if (gAudioContext.bankLoadStatus[idx] == 1) {
return NULL;
}
@@ -512,7 +510,7 @@ unk_ldr* func_800E2454(u32 arg0) {
relocInfo.unk_0C = 0;
}
- temp_ret = func_800E2558(1, arg0, &sp38);
+ temp_ret = func_800E2558(BANK_TABLE, bankId, &sp38);
if (temp_ret == 0) {
return NULL;
}
@@ -523,7 +521,7 @@ unk_ldr* func_800E2454(u32 arg0) {
return temp_ret;
}
-u8* func_800E2558(u32 tableType, u32 bankId, s32* didAllocate) {
+u8* func_800E2558(u32 tableType, u32 tableIdx, s32* didAllocate) {
u32 size;
AudioTable* table;
s32 pad;
@@ -534,7 +532,7 @@ u8* func_800E2558(u32 tableType, u32 bankId, s32* didAllocate) {
u8* ret;
u32 id;
- id = Audio_GetTableIndex(tableType, bankId);
+ id = Audio_GetTableIndex(tableType, tableIdx);
ret = func_800E27A4(tableType, id);
if (ret != NULL) {
*didAllocate = false;
@@ -543,8 +541,8 @@ u8* func_800E2558(u32 tableType, u32 bankId, s32* didAllocate) {
table = Audio_GetLoadTable(tableType);
size = table->entries[id].size;
size = ALIGN16(size);
- sp40 = table->entries[bankId].unk_08;
- sp24 = table->entries[bankId].unk_09;
+ sp40 = table->entries[tableIdx].unk_08;
+ sp24 = table->entries[tableIdx].unk_09;
romAddr = table->entries[id].romAddr;
switch (sp24) {
case 0:
@@ -804,10 +802,10 @@ s32 Audio_DMA(OSIoMesg* mesg, u32 priority, s32 direction, u32 devAddr, void* ra
void func_800E2CB8(void) {
}
-void func_800E2CC0(u32 arg0, u32 arg1) {
+void func_800E2CC0(u32 tableType, u32 bankId) {
s32 sp1C;
- func_800E2558(arg0, arg1, &sp1C);
+ func_800E2558(tableType, bankId, &sp1C);
}
void* Audio_AsyncLoadInner(s32 tableType, s32 arg1, s32 arg2, s32 arg3, OSMesgQueue* retQueue) {
@@ -1018,7 +1016,7 @@ void Audio_ContextInit(void* heap, u32 heapSize) {
gAudioContext.unk_283C = &D_80155340;
gAudioContext.seqTabEntCnt = gAudioContext.sequenceTable->header.entryCnt;
- gAudioContext.audioResetPresetIdToLoad = 0;
+ gAudioContext.audioResetSpecIdToLoad = 0;
gAudioContext.resetStatus = 1;
Audio_ResetStep();
@@ -1205,8 +1203,8 @@ s32 Audio_SyncLoadSeq(s32 seqIdx, u8* ramAddr, u8* isDone) {
return -1;
}
- seqIdx = Audio_GetTableIndex(0, seqIdx);
- seqTable = Audio_GetLoadTable(0);
+ seqIdx = Audio_GetTableIndex(SEQUENCE_TABLE, seqIdx);
+ seqTable = Audio_GetLoadTable(SEQUENCE_TABLE);
syncLoad = &gAudioContext.syncLoads[gAudioContext.syncLoadPos];
if (syncLoad->status == LOAD_STATUS_DONE) {
syncLoad->status = LOAD_STATUS_WAITING;
@@ -1618,10 +1616,10 @@ void func_800E4EDC(void) {
void func_800E4EE4(void) {
}
-void func_800E4EEC(s32 arg0, s32 arg1, u8* arg2) {
+void func_800E4EEC(s32 tableType, s32 arg1, u8* arg2) {
static u32 D_801304DC = 0;
D_8016B738[D_801304DC] = arg2;
- Audio_AsyncLoad(arg0, arg1, 0, D_801304DC, &D_8016B6E0);
+ Audio_AsyncLoad(tableType, arg1, 0, D_801304DC, &D_8016B6E0);
D_801304DC++;
if (D_801304DC == 0x10) {
D_801304DC = 0;
diff --git a/src/code/code_800E4FE0.c b/src/code/code_800E4FE0.c
index 494c6e5b5..70c4ab979 100644
--- a/src/code/code_800E4FE0.c
+++ b/src/code/code_800E4FE0.c
@@ -55,13 +55,13 @@ AudioTask* func_800E5000(void) {
s32 i;
gAudioContext.totalTaskCnt++;
- if (gAudioContext.totalTaskCnt % (gAudioContext.audioBufferParameters.presetUnk4) != 0) {
+ if (gAudioContext.totalTaskCnt % (gAudioContext.audioBufferParameters.specUnk4) != 0) {
if (D_801755D0 != NULL) {
D_801755D0();
}
- if ((gAudioContext.totalTaskCnt % gAudioContext.audioBufferParameters.presetUnk4) + 1 ==
- gAudioContext.audioBufferParameters.presetUnk4) {
+ if ((gAudioContext.totalTaskCnt % gAudioContext.audioBufferParameters.specUnk4) + 1 ==
+ gAudioContext.audioBufferParameters.specUnk4) {
return sWaitingAudioTask;
} else {
return NULL;
@@ -114,7 +114,7 @@ AudioTask* func_800E5000(void) {
if (gAudioContext.resetStatus != 0) {
if (Audio_ResetStep() == 0) {
if (gAudioContext.resetStatus == 0) {
- osSendMesg(gAudioContext.audioResetQueueP, gAudioContext.audioResetPresetIdToLoad, OS_MESG_NOBLOCK);
+ osSendMesg(gAudioContext.audioResetQueueP, gAudioContext.audioResetSpecIdToLoad, OS_MESG_NOBLOCK);
}
sWaitingAudioTask = NULL;
@@ -196,7 +196,7 @@ AudioTask* func_800E5000(void) {
sMaxAbiCmdCnt = abiCmdCnt;
}
- if (gAudioContext.audioBufferParameters.presetUnk4 == 1) {
+ if (gAudioContext.audioBufferParameters.specUnk4 == 1) {
return gAudioContext.currTask;
} else {
sWaitingAudioTask = gAudioContext.currTask;
@@ -289,7 +289,7 @@ void func_800E5584(AudioCmd* cmd) {
return;
case 0xF9:
gAudioContext.resetStatus = 5;
- gAudioContext.audioResetPresetIdToLoad = cmd->asUInt;
+ gAudioContext.audioResetSpecIdToLoad = cmd->asUInt;
return;
case 0xFB:
D_801755D0 = (void (*)(void))cmd->asUInt;
@@ -508,7 +508,7 @@ s32 func_800E5EDC(void) {
if (osRecvMesg(gAudioContext.audioResetQueueP, (OSMesg*)&sp18, OS_MESG_NOBLOCK) == -1) {
return 0;
- } else if (gAudioContext.audioResetPresetIdToLoad != sp18) {
+ } else if (gAudioContext.audioResetSpecIdToLoad != sp18) {
return -1;
} else {
return 1;
@@ -531,10 +531,10 @@ s32 func_800E5F88(u32 resetPreloadID) {
resetStatus = gAudioContext.resetStatus;
if (resetStatus != 0) {
Audio_ResetCmdQueue();
- if (gAudioContext.audioResetPresetIdToLoad == resetPreloadID) {
+ if (gAudioContext.audioResetSpecIdToLoad == resetPreloadID) {
return -2;
} else if (resetStatus > 2) {
- gAudioContext.audioResetPresetIdToLoad = resetPreloadID;
+ gAudioContext.audioResetSpecIdToLoad = resetPreloadID;
return -3;
} else {
osRecvMesg(gAudioContext.audioResetQueueP, &msg, OS_MESG_BLOCK);
diff --git a/src/code/code_800EC960.c b/src/code/code_800EC960.c
index 239830925..1d18761b6 100644
--- a/src/code/code_800EC960.c
+++ b/src/code/code_800EC960.c
@@ -3,20 +3,20 @@
typedef struct {
f32 unk_00;
- f32 unk_04;
- s8 unk_08;
- s8 unk_09;
- s8 unk_0A;
+ f32 freqScale;
+ s8 reverb;
+ s8 panSigned;
+ s8 reverbFlg;
u8 unk_0B;
u8 unk_0C;
} unk_s1;
typedef struct {
- f32 unk_00;
- f32 unk_04;
- f32 unk_08;
- s32 unk_0C;
-} unk_s2;
+ f32 value;
+ f32 target;
+ f32 step;
+ s32 remainingFrames;
+} FreqLerp;
typedef struct {
u16 unk_00;
@@ -24,70 +24,84 @@ typedef struct {
u8 unk_04[100];
} D_801306DC_s; // size = 0x68
-void Audio_SetVolScale(u8, u8, u8, u8);
-void func_800F5550(u16);
-void func_800F5E18(u8 arg0, u16 arg1, u8 arg2, s8 arg3, s8 arg4);
-void func_800F4784(unk_s2* arg0);
-void func_800F56A8(void);
-void func_800F6FB4(u8);
-s32 func_800F491C(u8 arg0);
+typedef enum {
+ /* 0x0 */ PAGE_NON,
+ /* 0x1 */ PAGE_SOUND_CONTROL,
+ /* 0x2 */ PAGE_SPEC_INFO, // unused
+ /* 0x3 */ PAGE_HEAP_INFO,
+ /* 0x4 */ PAGE_GROUP_TRACK_INFO, // unused
+ /* 0x5 */ PAGE_SUB_TRACK_INFO,
+ /* 0x6 */ PAGE_CHANNEL_INFO, // unused
+ /* 0x7 */ PAGE_INTERFACE_INFO,
+ /* 0x8 */ PAGE_SE_FLAG_SWAP,
+ /* 0x9 */ PAGE_BLOCK_CHANGE_BGM,
+ /* 0xA */ PAGE_NATURAL_SOUND_CONTROL, // unused
+ /* 0xB */ PAGE_OCARINA_TEST,
+ /* 0xC */ PAGE_SE_PARAMETER_CHANGE,
+ /* 0xD */ PAGE_SCROLL_PRINT,
+ /* 0xE */ PAGE_FREE_AREA,
+ /* 0xF */ PAGE_MAX
+} AudioDebugPage;
+
+#define SCROLL_PRINT_BUF_SIZE 25
extern f32 D_8012F6B4[]; // from audio_synthesis
// stick float vals
-extern u32 D_801305B0;
-extern u32 D_801305B4;
+extern f32 D_801305B0;
+extern s8 D_801305B4;
extern s8 D_801305B8;
extern s8 D_801305BC;
extern s8 D_801305C0;
-extern f32 D_801305C4[2];
-extern u8 D_801305CC;
-extern u8 sPrevChargeLevel; // 801305E0
-extern f32 D_801305E4[4];
-extern f32 D_801305F4;
-extern u8 D_801305F8[8];
-extern u8 D_80130600;
-extern s8 D_80130604;
-extern s8 D_80130608;
-extern s8 D_8013060C;
-extern s8 D_80130610;
-extern s8 D_80130614;
-extern s8 D_80130618;
-extern u8 D_8013061C;
-extern f32 D_80130620;
-extern s8 D_80130624;
-extern u16 D_80130628;
-extern u8 D_8013062C;
-extern u8 D_80130630;
-extern u32 D_80130634;
-extern u32 D_80130638;
-extern u8 D_8013063C;
-extern u8 D_80130640;
-extern u8 D_80130644;
-extern u8 D_80130648;
-extern Vec3f* D_8013064C;
-extern f32 D_80130650;
-extern u8 D_80130654;
-extern u8 D_80130658[]; // <= 112
-extern s8 D_801306C8[20];
+extern f32 D_801305C4[2]; // = {-15.0f, -65.0f}
+extern u8 sAudioIncreasingTranspose; // = 0
+extern u8 gMorphaTransposeTable[16]; // = {0, 0, 0, 1, 1, 2, 4, 6, 8, 8, 8, 8, 8, 8, 8, 8}
+extern u8 sPrevChargeLevel; // = 0
+extern f32 D_801305E4[4]; // = {1.0f, 1.12246f, 1.33484f, 1.33484f} = 2**({0, 2, 5, 5}/12)
+extern f32 D_801305F4; // = 1.0f
+extern u8 D_801305F8[8]; // = {127, 80, 75, 73, 70, 68, 65, 60}
+extern u8 D_80130600; // = 0
+extern s8 D_80130604; // = 2
+extern s8 D_80130608; // = 0
+extern s8 sAudioCutsceneFlag; // = 0
+extern s8 sSpecReverb; // = 0
+extern s8 sAudioEnvReverb; // = 0
+extern s8 sAudioCodeReverb; // = 0
+extern u8 D_8013061C; // = 0
+extern f32 sAudioEnemyDist; // = 0.0f
+extern s8 sAudioEnemyVol; // = 127
+extern u16 D_80130628; // = 0xFFFF
+extern u8 D_8013062C; // = 0
+extern u8 D_80130630; // = 0
+extern u32 D_80130634; // = 0
+extern u32 D_80130638; // = 0
+extern u8 D_8013063C; // = 0
+extern u8 D_80130640; // = 0
+extern u8 D_80130644; // = 0
+extern u8 D_80130648; // = 0
+extern Vec3f* sSariaBgmPtr; // = 0
+extern f32 D_80130650; // = 2000.0f
+extern u8 D_80130654; // = 0
+extern u8 D_80130658[]; // 0x6D <= size <= 0x70
+extern s8 sSpecReverbs[20]; // = {0, 0, 0, 0, 0, 0, 0, 40, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
extern D_801306DC_s D_801306DC[20];
extern u32 sOcarinaAllowedBtnMask; // 80130EFC
extern s32 sOcarinaABtnMap; // 80130F00
extern s32 sOcarinaCUPBtnMap; // 80130F04
extern s32 sOcarinaCDownBtnMap; // 80130F08
extern u8 sOcarinaInpEnabled; // 80130F0C
-extern s8 D_80130F10; // ocarina active?
+extern s8 D_80130F10; // "OCA", ocarina active?
extern u8 sCurOcarinaBtnVal; // 80130F14
extern u8 sPrevOcarinaNoteVal; // 80130F18
extern u8 sCurOcarinaBtnIdx; // 80130F1C, note index?
extern u8 sLearnSongLastBtn; // 80130F20
extern f32 D_80130F24;
-extern u32 D_80130F28;
+extern f32 D_80130F28;
extern s8 D_80130F2C; // pitch?
extern s8 D_80130F30;
extern s8 D_80130F34;
extern u8 sPlaybackState; // 80130F38
-extern u32 D_80130F3C;
+extern u32 D_80130F3C; // "SEQ"
extern u32 sNotePlaybackTimer;
extern u16 sPlaybackNotePos;
extern u16 sStaffPlaybackPos;
@@ -107,7 +121,7 @@ extern OcarinaSong sOcarinaSongs[14]; // 80130F80
extern OcarinaSong* sPlaybackSong;
// extern u8 D_80131844[];
// extern u8* gFrogsSongPtr = D_80131844;
-extern u8 D_80131858;
+extern u8 D_80131858; // "REC"
extern u8 sRecordSongPos;
extern u32 D_80131860;
extern u8 D_80131864;
@@ -127,49 +141,51 @@ extern u8 sNoteValueIndexMap[16]; // = {0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 5, 3, 3, 4
// D_80131C80 .. 88 are in-function static in func_800EE824
extern f32 D_80131C8C;
-extern u8 D_801333F0;
-
// Debug variables (separate file?):
-extern f32 D_80131C90; // func_800EEA50, in-function static?
-extern f32 D_80131C94; // func_800EEA50, in-function static?
-extern u8 D_80131C98;
-extern u8 D_80131C9C;
-extern u8 D_80131CA0;
-extern u8 D_80131CA4;
-extern u8 D_80131CA8;
-extern char D_80131CAC[][23];
-extern u16 D_80131E08[11];
-extern u16 D_80131E20[11];
-extern char D_80131E38[7][11]; // func_800EEA50
-extern char D_80131E88[][10]; // func_800EEA50
-extern s8 D_80131EBC;
-extern s8 D_80131EC0;
-extern s8 D_80131EC4;
-extern s8 D_80131EC8[];
-extern u8 D_80131ED0;
-extern u8 sAudioScreenPrintInd;
-extern u8 sAudioScreenPrintOverflow;
-extern s8 D_80131EDC;
-extern s8 D_80131EE0;
-extern u8 D_80131EE4[11];
-extern u8 D_80131EF0[11];
-extern u8 D_80131EFC;
-extern u8 D_80131F00;
-extern u8 D_80131F04;
-extern u8 D_80131F08;
-extern char D_80131F0C[][5]; // func_800EEA50
-extern u8 D_80131F18;
-extern u8 D_80131F1C;
-extern u16 D_80131F20[];
-extern u8 D_80131F28;
-extern u8 D_80131F2C;
-extern u8 D_80131F30[];
-extern char D_80131F44[][2]; // func_800EEA50
-extern u8 D_80131F4C[];
-extern u8 D_80131F50;
-extern char D_80131F54[][5]; // func_800EEA50
-extern u8 D_80131F64;
-extern u8 D_80131F68;
+extern f32 sAudioUpdateDuration; // = 0
+extern f32 sAudioUpdateDurationMax; // = 0
+extern u8 sAudioDebugEverOpened; // = 0
+extern u8 sAudioSEMuted; // = 0
+extern u8 sAudioDebugPage; // = 0
+extern u8 sAudioSndContSel; // = 0
+extern u8 sAudioDebugTextColor; // = 0
+extern char sAudioDebugPageNames[15][23];
+/* = {"Non", "Sound Control", "Spec Info", "Heap Info", "Grp Track Info", "Sub Track Info",
+ * "Channel Info", "Interface Info", "SE Flag Swap", "Block Change BGM", "Natural Sound Control",
+ * "Ocarina Test", "SE Parameter Change", "Scroll Print", "Free Area"} */
+extern u16 sAudioSndContWork[11]; // = {0}
+extern u16 sAudioSndContWorkLims[11]; // = {128, 128, 7, 512, 4, 2, 16, 32, 2, 2, 2}
+extern char sSoundBankNames[7][11];
+// = {"PLAYER", "PLAYER", "ITEM", "ENVIROMENT", "ENEMY", "SYSTEM", "OCARINA", "VOICE"}
+extern char sSoundModeNames[4][10]; // = {"W-STEREO", "HEADPHONE", "3D SOUND", "MONO"}
+extern s8 sAudioIntInfoX; // = 0
+extern s8 sAudioIntInfoY; // = 0
+extern s8 sAudioIntInfoSel; // = 0
+extern s8 sAudioIntInfoBankPage[7]; // = {0, 0, 2, 2, 0, 0, 0}
+extern u8 sAudioScrPrtSel; // = 0
+extern u8 sAudioScrPrtInd; // = 0
+extern u8 sAudioScrPrtOverflow; // = 0
+extern s8 sAudioScrPrtX; // = 26
+extern s8 sAudioScrPrtY; // = 1
+extern u8 sAudioScrPrtWork[11]; // = {1, 19, 6, 0, 0, 0, 0, 0, 0, 0, 1}
+extern u8 sAudioScrPrtWorkLims[11]; // = {2, SCROLL_PRINT_BUF_SIZE, 8, 2, 2, 2, 2, 2, 2, 2, 2}
+extern u8 sAudioSubTrackInfoSpec; // = 0
+extern u8 sAudioSEFlagSwapIsEditing; // = 0
+extern u8 sAudioSEFlagSwapSel; // = 0
+extern u8 sAudioSEFlagSwapNibbleSel; // = 0
+extern char sAudioSEFlagSwapModeNames[2][5]; // = {"SWAP", "ADD"}
+extern u8 sAudioSEParamChgSel; // = 0
+extern u8 sAudioSEParamChgBitSel; // = 0
+extern u16 sAudioSEParamChgWork[2]; // = {0}
+extern u8 sAudioSubTrackInfoPlayerSel; // = 0
+extern u8 sAudioSubTrackInfoChannelSel; // = 0
+extern u8 sSeqPlayerPeakNumLayers[4]; // = {0}
+extern char sAudioSceneNames[3][2]; // = {"A", "S", "X"}
+extern u8 sAudioBlkChgBgmWork[2]; // = {0}
+extern u8 sAudioBlkChgBgmSel; // = 0
+extern char sBoolStrs[3][5]; // = {"OFF", "ON", "STBY"}
+extern u8 sAudioNatureFailed; // = 0
+extern u8 sPeakNumNotes; // = 0
// D_80131F6C is in-function static in func_800F510C
/** bit field of songs that can be played
@@ -187,17 +203,11 @@ extern u8 D_80131F68;
* 0x0001 minuet
*/
-typedef struct {
- u8 unk_00;
- char unk_01[0x37];
-} unk_dstruct;
-
-extern u8 D_801333F4;
+extern u8 D_801333F0;
+extern u8 gAudioSEFlagSwapOff;
extern u8 D_80133408;
extern u8 D_8013340C;
-extern u8 D_80133414;
extern u8 D_80133418;
-extern unk_dstruct D_801337CE[];
/**
* BSS
@@ -205,31 +215,29 @@ extern unk_dstruct D_801337CE[];
u32 sAudioUpdateStartTime; // 8016B7A0
u32 sAudioUpdateEndTime;
f32 D_8016B7A8;
-f32 D_8016B7AC; // maybe padding?
+f32 D_8016B7AC;
f32 D_8016B7B0;
f32 D_8016B7B4;
-unk_s2 D_8016B7B8;
-unk_s2 D_8016B7C8;
+FreqLerp sRiverFreqScaleLerp;
+FreqLerp sWaterfallFreqScaleLerp;
f32 D_8016B7D8;
s8 D_8016B7DC;
f32 D_8016B7E0;
u16 D_8016B7E4;
-typedef struct {
+struct {
s8 str[5];
u16 num;
-} unk_sAudioScreenPrintBuf;
-unk_sAudioScreenPrintBuf sAudioScreenPrintBuf[25];
+} sAudioScrPrtBuf[SCROLL_PRINT_BUF_SIZE];
u8 D_8016B8B0;
u8 D_8016B8B1;
u8 D_8016B8B2;
u8 D_8016B8B3;
-u8 D_8016B8B4;
+u8 sAudioGanonDistVol;
unk_s1 D_8016B8B8[0x10];
-// maybe a struct?
-u8 D_8016B9B8[0x20];
-u8 D_8016B9D8[0x8]; // probably array.
-u8 D_8016B9E0[0x12];
+char sBinToStrBuf[0x20];
+u8 D_8016B9D8;
+u8 sAudioSpecPeakNumNotes[0x12];
u8 D_8016B9F2;
u8 D_8016B9F3;
u8 D_8016B9F4;
@@ -252,7 +260,7 @@ s32 D_8016BA1C;
u8 sCurOcarinaSong[8];
u8 sOcarinaSongAppendPos;
u8 sOcarinaHasStartedSong;
-u8 gOcarinaSongNotestartIdx;
+u8 sOcarinaSongNoteStartIdx;
u8 sOcarinaSongCnt;
u16 sOcarinaAvailSongs;
u8 D_8016BA2E;
@@ -261,17 +269,26 @@ u16 D_8016BA50[0x10];
u16 D_8016BA70[0x10];
u8 sLearnSongExpectedNote[0x10];
OcarinaNote D_8016BAA0;
-u8 D_8016BAA8;
-f32 D_8016BAAC;
-u32 D_8016BAB0;
-u32 sDebugPadPressRaw;
+u8 sAudioHasMalonBgm;
+f32 sAudioMalonBgmDist;
+
+// Start debug bss
+u32 sDebugPadHold;
+u32 sDebugPadBtnLast;
u32 sDebugPadPress;
s32 sAudioUpdateTaskStart;
s32 sAudioUpdateTaskEnd;
-extern u16 D_8016E2E0[];
-extern u16 D_8016E2F8[];
-extern u8 D_8016E310[];
+extern u16 gAudioSEFlagSwapSource[];
+extern u16 gAudioSEFlagSwapTarget[];
+extern u8 gAudioSEFlagSwapMode[];
+
+void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
+
+void Audio_StepFreqLerp(FreqLerp* lerp);
+void func_800F56A8(void);
+void func_800F6FB4(u8);
+s32 Audio_SetGanonDistVol(u8 targetVol);
void func_800EC960(u8 custom) {
if (!custom) {
@@ -289,19 +306,17 @@ void func_800EC960(u8 custom) {
}
}
-void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
void Audio_GetOcaInput(void) {
- Input input[4];
- Input* inputP = &input[0];
+ Input inputs[4];
+ Input* controller1 = &inputs[0];
u32 sp18;
sp18 = sCurOcarinaBtnPress;
- inputP = input;
- PadMgr_RequestPadData(&gPadMgr, input, 0);
- sCurOcarinaBtnPress = inputP->cur.button;
+ PadMgr_RequestPadData(&gPadMgr, inputs, 0);
+ sCurOcarinaBtnPress = controller1->cur.button;
sPrevOcarinaBtnPress = sp18;
- sCurOcaStick.x = inputP->rel.stick_x;
- sCurOcaStick.y = inputP->rel.stick_y;
+ sCurOcaStick.x = controller1->rel.stick_x;
+ sCurOcaStick.y = controller1->rel.stick_y;
}
f32 Audio_OcaAdjStick(s8 inp) {
@@ -382,7 +397,7 @@ void func_800ECC04(u16 flg) {
if (flg != 0xFFFF) {
D_80130F3C = 0x80000000 + (u32)flg;
- gOcarinaSongNotestartIdx = 0;
+ sOcarinaSongNoteStartIdx = 0;
sOcarinaSongCnt = 0xE;
if (flg != 0xA000) {
sOcarinaSongCnt--;
@@ -449,7 +464,7 @@ void func_800ECDF8(void) {
if (sPrevOcarinaNoteVal == sCurOcarinaBtnVal || sCurOcarinaBtnVal == 0xFF) { inputChanged = 1; }
// clang-format on
- for (i = gOcarinaSongNotestartIdx; i < sOcarinaSongCnt; i++) {
+ for (i = sOcarinaSongNoteStartIdx; i < sOcarinaSongCnt; i++) {
sh = 1 << i;
if (sOcarinaAvailSongs & sh) {
D_8016BA50[i] = D_8016BA70[i] + 0x12;
@@ -547,7 +562,7 @@ void func_800ED200(void) {
sCurOcarinaSong[sOcarinaSongAppendPos - 1] = sCurOcarinaBtnVal;
}
- for (i = gOcarinaSongNotestartIdx; i < sOcarinaSongCnt; i++) {
+ for (i = sOcarinaSongNoteStartIdx; i < sOcarinaSongCnt; i++) {
if (sOcarinaAvailSongs & (u16)(1 << i)) {
for (j = 0, k = 0;
j < gOcarinaSongNotes[i].len && k == 0 && sOcarinaSongAppendPos >= gOcarinaSongNotes[i].len;) {
@@ -662,7 +677,7 @@ void func_800ED858(u8 arg0) {
D_8016BA10 = 0xFFFF;
func_800ED458(0);
Audio_StopSfx(NA_SE_OC_OCARINA);
- func_800F7260(0);
+ Audio_SetSoundBanksMute(0);
sPlaybackState = 0;
sStaffPlaybackPos = 0;
sOcarinaInpEnabled = 0;
@@ -677,13 +692,6 @@ void func_800ED858(u8 arg0) {
}
void func_800ED93C(s8 songIdx, s8 arg1) {
- s32 temp_a0;
- s32 temp_a0_2;
- u16 temp_t5;
- u16 temp_v0;
- u16 temp_v0_2;
- u16 phi_v0;
-
if (songIdx == 0) {
sPlaybackState = 0;
Audio_StopSfx(NA_SE_OC_OCARINA);
@@ -707,8 +715,8 @@ void func_800ED93C(s8 songIdx, s8 arg1) {
}
void Audio_OcaPlayback(void) {
- s32 noteTimerStep;
- s32 nextNoteTimerStep;
+ u32 noteTimerStep;
+ u32 nextNoteTimerStep;
if (sPlaybackState != 0) {
if (sStaffPlaybackPos == 0) {
@@ -1015,8 +1023,6 @@ void func_800EE404(void) {
}
}
-s32 func_800EE5EC(void);
-
void func_800EE57C(u8 minigameIdx) {
u8 i;
@@ -1106,7 +1112,7 @@ void func_800EE6F4(void) {
void func_800EE824(void) {
static u8 D_80131C80 = 0;
static u8 D_80131C84 = 1;
- static u16 D_80131C88 = 0x4B0;
+ static u16 D_80131C88 = 1200;
switch (D_80131C80) {
case 0:
@@ -1117,11 +1123,11 @@ void func_800EE824(void) {
D_80131C80 = 3;
func_800ED858(0);
}
- D_80131C88 = 0x4B0;
+ D_80131C88 = 1200;
}
break;
case 1:
- func_800F7260(0);
+ Audio_SetSoundBanksMute(0);
func_800ED858(D_80131C84);
func_800ED93C(0xF, 1);
D_80131C84++;
@@ -1151,240 +1157,222 @@ void func_800EE930(void) {
D_80131880 = 0;
}
-// DebugAudio_GetOcaInput
-void func_800EE97C(void) {
+void AudioDebug_SetInput(void) { // (not 16-byte-aligned, so this cannot start a new file...)
Input inputs[4];
u32 btn;
- PadMgr_RequestPadData(&gPadMgr, &inputs, 0);
+ PadMgr_RequestPadData(&gPadMgr, inputs, 0);
btn = inputs[3].cur.button;
- D_8016BAB0 = btn & 0xFFFF;
- sDebugPadPress = (btn ^ sDebugPadPressRaw) & btn;
- sDebugPadPressRaw = btn;
+ sDebugPadHold = btn & 0xFFFF;
+ sDebugPadPress = (btn ^ sDebugPadBtnLast) & btn;
+ sDebugPadBtnLast = btn;
}
-u8* func_800EE9D0(s32 arg0, u8 arg1) {
- s32 temp_a1;
- s32 temp_v1;
- u8* temp_a3;
- s32 phi_v0;
- s32 phi_t0;
- s32 phi_v1;
+char* AudioDebug_ToStringBinary(u32 num, u8 bits) {
u8 i;
u32 flg = 1;
- for (i = 0; i < arg1; flg *= 2, i++) {
- if (arg0 & flg) {
- D_8016B9B8[arg1 - i - 1] = 0x31;
+ for (i = 0; i < bits; flg *= 2, i++) {
+ if (num & flg) {
+ sBinToStrBuf[bits - i - 1] = '1';
} else {
- D_8016B9B8[arg1 - i - 1] = 0x30;
+ sBinToStrBuf[bits - i - 1] = '0';
}
}
- D_8016B9B8[arg1] = 0;
- return D_8016B9B8;
+ sBinToStrBuf[bits] = '\0';
+ return sBinToStrBuf;
}
-// Debug Print
-#ifdef NON_EQUIVALENT
-void func_800EEA50(GfxPrint* printer) {
- char digitStr[2] = "1"; // sp98
- s32 s0;
- s32 k;
+void AudioDebug_Draw(GfxPrint* printer) {
+ s32 pad[3];
u8 i;
u8 j;
- u8 songInd;
- u8 totalNumLayers;
- u8 instOrWave;
- u8 inst;
- u8 phi_s2_3;
+ u8 ctr;
+ u8 ctr2;
+ s8 k;
+ s8 k2;
s8 ind;
- u8 idx; // v1
- u8 bank; // fp
- u8 numEnabledNotes; // sp78
+ u8 numEnabledNotes = 0;
+ char digitStr[2] = "1";
#define SETCOL_COMMON(v, r, g, b) \
GfxPrint_SetColor(printer, ((v & 4) >> 2) * (r), ((v & 2) >> 1) * (g), (v & 1) * (b), 255)
-#define SETCOL(r, g, b) SETCOL_COMMON(D_80131CA8, r, g, b)
-#define SETCOL2(r, g, b) SETCOL_COMMON(D_80131EE4[2], r, g, b)
+#define SETCOL(r, g, b) SETCOL_COMMON(sAudioDebugTextColor, r, g, b)
+#define SETCOL_SCROLLPRINT(r, g, b) SETCOL_COMMON(sAudioScrPrtWork[2], r, g, b)
- D_80131C98 = 1;
+ sAudioDebugEverOpened = true;
GfxPrint_SetPos(printer, 3, 2);
SETCOL(255, 255, 255);
GfxPrint_Printf(printer, "Audio Debug Mode");
GfxPrint_SetPos(printer, 3, 3);
- GfxPrint_Printf(printer, "- %s -", D_80131CAC[D_80131CA0]);
+ GfxPrint_Printf(printer, "- %s -", sAudioDebugPageNames[sAudioDebugPage]);
- numEnabledNotes = 0; // s0
- for (i = 0; i < gAudioSessionPresets[D_80133414].maxSimultaneousNotes; i++) { // s6
+ for (i = 0; i < gAudioSpecs[gAudioSpecId].maxSimultaneousNotes; i++) {
if (gAudioContext.notes[i].noteSubEu.bitField0.s.enabled == 1) {
numEnabledNotes++;
}
}
- if (D_80131F68 < numEnabledNotes) {
- D_80131F68 = numEnabledNotes;
+ if (sPeakNumNotes < numEnabledNotes) {
+ sPeakNumNotes = numEnabledNotes;
}
- if (D_8016B9E0[D_80133414] < numEnabledNotes) {
- D_8016B9E0[D_80133414] = numEnabledNotes;
+ if (sAudioSpecPeakNumNotes[gAudioSpecId] < numEnabledNotes) {
+ sAudioSpecPeakNumNotes[gAudioSpecId] = numEnabledNotes;
}
- if (D_80131EE4[0] != 0) {
- GfxPrint_SetPos(printer, D_80131EDC, D_80131EE0);
- SETCOL2(0xC8, 0xC8, 0xC8);
+ if (sAudioScrPrtWork[0] != 0) {
+ GfxPrint_SetPos(printer, sAudioScrPrtX, sAudioScrPrtY);
+ SETCOL_SCROLLPRINT(200, 200, 200);
GfxPrint_Printf(printer, "Audio ScrPrt");
- ind = sAudioScreenPrintInd; // fp
- for (k = 0; k < D_80131EE4[1] + 1; k++) { // s2 (s32 loop)
+ ind = sAudioScrPrtInd;
+ for (k = 0; k < sAudioScrPrtWork[1] + 1; k++) {
if (ind == 0) {
- if (sAudioScreenPrintOverflow == 1) {
- ind = 25 - 1;
+ if (sAudioScrPrtOverflow == 1) {
+ ind = SCROLL_PRINT_BUF_SIZE - 1;
} else {
- k = D_80131EE4[1] + 1; // "break;"
+ k = sAudioScrPrtWork[1] + 1; // "break;"
}
} else {
ind--;
}
- if (k != D_80131EE4[1] + 1) {
+ if (k != sAudioScrPrtWork[1] + 1) {
if ((ind % 5) != 0) {
- SETCOL2(0xB4, 0xB4, 0xB4);
+ SETCOL_SCROLLPRINT(180, 180, 180);
} else {
- SETCOL2(0x78, 0x78, 0x78);
+ SETCOL_SCROLLPRINT(120, 120, 120);
}
- GfxPrint_SetPos(printer, D_80131EDC + 2, D_80131EE0 + D_80131EE4[1] + 1 - k);
- GfxPrint_Printf(printer, "%s", sAudioScreenPrintBuf[ind].str);
+ GfxPrint_SetPos(printer, 2 + sAudioScrPrtX, sAudioScrPrtY + sAudioScrPrtWork[1] + 1 - k);
+ GfxPrint_Printf(printer, "%s", sAudioScrPrtBuf[ind].str);
- GfxPrint_SetPos(printer, D_80131EDC + 7, D_80131EE0 + D_80131EE4[1] + 1 - k);
- GfxPrint_Printf(printer, "%04X", sAudioScreenPrintBuf[ind].num);
+ GfxPrint_SetPos(printer, 7 + sAudioScrPrtX, sAudioScrPrtY + sAudioScrPrtWork[1] + 1 - k);
+ GfxPrint_Printf(printer, "%04X", sAudioScrPrtBuf[ind].num);
}
}
}
- switch (D_80131CA0) {
- case 0:
+ switch (sAudioDebugPage) {
+ case PAGE_NON:
GfxPrint_SetPos(printer, 3, 4);
- SETCOL(255, 6, 6);
- GfxPrint_Printf(printer, "BGM CANCEL:%s", D_80131F54[D_80131E08[5]]);
+ SETCOL(255, 64, 64);
+ GfxPrint_Printf(printer, "BGM CANCEL:%s", sBoolStrs[sAudioSndContWork[5]]);
GfxPrint_SetPos(printer, 3, 5);
- GfxPrint_Printf(printer, "SE MUTE:%s", D_80131F54[D_80131C9C]);
+ GfxPrint_Printf(printer, "SE MUTE:%s", sBoolStrs[sAudioSEMuted]);
GfxPrint_SetPos(printer, 18, 4);
SETCOL(255, 255, 255);
GfxPrint_Printf(printer, "PUSH CONT-4 A-BTN");
- bank = (u8)D_80131E08[2];
- i = gSoundBanks[bank][0].next; // s6, s3
+ ind = (s8)sAudioSndContWork[2];
+ i = gSoundBanks[ind][0].next;
+ j = 0;
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 6);
- GfxPrint_Printf(printer, "SE HANDLE:%s", D_80131E38[bank]);
+ GfxPrint_Printf(printer, "SE HANDLE:%s", sSoundBankNames[ind]);
while (i != 0xFF) {
- GfxPrint_SetPos(printer, 3, j + 7);
- GfxPrint_Printf(printer, "%02x %04x %02x %08x", i, gSoundBanks[bank][i].unk_28,
- gSoundBanks[bank][i].unk_2A, gSoundBanks[bank][i].unk_20);
- i = gSoundBanks[bank][i].next;
- j++;
+ GfxPrint_SetPos(printer, 3, 7 + j++);
+ GfxPrint_Printf(printer, "%02x %04x %02x %08x", i, gSoundBanks[ind][i].unk_28,
+ gSoundBanks[ind][i].unk_2A, gSoundBanks[ind][i].unk_20);
+ i = gSoundBanks[ind][i].next;
}
break;
- case 1:
- GfxPrint_SetPos(printer, 2, D_80131CA4 + 4);
+ case PAGE_SOUND_CONTROL:
+ GfxPrint_SetPos(printer, 2, 4 + sAudioSndContSel);
SETCOL(127, 255, 127);
GfxPrint_Printf(printer, "*");
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 4);
- GfxPrint_Printf(printer, "Seq 0 : %2x", D_80131E08[0]);
+ GfxPrint_Printf(printer, "Seq 0 : %2x", sAudioSndContWork[0]);
GfxPrint_SetPos(printer, 3, 5);
- GfxPrint_Printf(printer, "Seq 1 : %2x", D_80131E08[1]);
+ GfxPrint_Printf(printer, "Seq 1 : %2x", sAudioSndContWork[1]);
GfxPrint_SetPos(printer, 3, 6);
- GfxPrint_Printf(printer, "SE HD : %2x %s", D_80131E08[2], D_80131E38[D_80131E08[2]]);
+ GfxPrint_Printf(printer, "SE HD : %2x %s", sAudioSndContWork[2], sSoundBankNames[sAudioSndContWork[2]]);
GfxPrint_SetPos(printer, 3, 7);
- GfxPrint_Printf(printer, "SE No. :%3x", D_80131E08[3]);
+ GfxPrint_Printf(printer, "SE No. :%3x", sAudioSndContWork[3]);
GfxPrint_SetPos(printer, 3, 8);
- GfxPrint_Printf(printer, "S-Out : %2x %s", D_80131E08[4], D_80131E88[D_80131E08[4]]);
+ GfxPrint_Printf(printer, "S-Out : %2x %s", sAudioSndContWork[4], sSoundModeNames[sAudioSndContWork[4]]);
GfxPrint_SetPos(printer, 3, 9);
- GfxPrint_Printf(printer, "BGM Ent: %2x", D_80131E08[5]);
+ GfxPrint_Printf(printer, "BGM Ent: %2x", sAudioSndContWork[5]);
GfxPrint_SetPos(printer, 3, 10);
- GfxPrint_Printf(printer, "Spec : %2x", D_80131E08[6]);
+ GfxPrint_Printf(printer, "Spec : %2x", sAudioSndContWork[6]);
GfxPrint_SetPos(printer, 3, 11);
- GfxPrint_Printf(printer, "Na Snd : %2x", D_80131E08[7]);
+ GfxPrint_Printf(printer, "Na Snd : %2x", sAudioSndContWork[7]);
GfxPrint_SetPos(printer, 3, 12);
- GfxPrint_Printf(printer, "Cam Wt : %s", D_80131F54[D_80131E08[8]]);
+ GfxPrint_Printf(printer, "Cam Wt : %s", sBoolStrs[sAudioSndContWork[8]]);
GfxPrint_SetPos(printer, 3, 13);
- GfxPrint_Printf(printer, "Lnk Wt : %s", D_80131F54[D_80131E08[9]]);
+ GfxPrint_Printf(printer, "Lnk Wt : %s", sBoolStrs[sAudioSndContWork[9]]);
GfxPrint_SetPos(printer, 3, 14);
- GfxPrint_Printf(printer, "SE Ent : %2x", D_80131E08[10]);
+ GfxPrint_Printf(printer, "SE Ent : %2x", sAudioSndContWork[10]);
break;
- case 7:
- ind = 0; // fp
- for (k = 0; k < 7; k++) { // s2 (s32 loop)
- if (k == D_80131EC4) {
+ case PAGE_INTERFACE_INFO:
+ ind = 0;
+ for (k = 0; k < 7; k++) {
+ if (k == sAudioIntInfoSel) {
SETCOL(255, 127, 127);
} else {
SETCOL(255, 255, 255);
}
- GfxPrint_SetPos(printer, D_80131EBC + 2, D_80131EC0 + ind + 4);
- GfxPrint_Printf(printer, "%s <%d>", D_80131E38[k], D_80131EC8[k]);
-
- for (s0 = 0; s0 < D_80130578[D_801333CC][k]; s0++) {
- GfxPrint_SetPos(printer, D_80131EBC + 2, D_80131EC0 + ind + 5);
- if (D_80131EC8[k] == 1) {
- idx = D_8016E1B8[k][s0].unk_4;
- if ((idx != 0xFF) && ((gSoundBanks[k][idx].unk_2A == 4) || (gSoundBanks[k][idx].unk_2A == 5))) {
- SoundBankEntry* entry = &gSoundBanks[k][idx];
- GfxPrint_Printf(printer, "%2X %5d %5d %5d %02X %04X %04X", idx, (s32)*entry->posX,
+ GfxPrint_SetPos(printer, 2 + sAudioIntInfoX, 4 + ind + sAudioIntInfoY);
+ GfxPrint_Printf(printer, "%s <%d>", sSoundBankNames[k], sAudioIntInfoBankPage[k]);
+
+ for (k2 = 0; k2 < D_80130578[D_801333CC][k]; k2++) {
+#define entryIndex (D_8016E1B8[k][k2].unk_4)
+#define entry (&gSoundBanks[k][entryIndex])
+#define chan (gAudioContext.seqPlayers[2].channels[entry->unk_2E])
+ GfxPrint_SetPos(printer, 2 + sAudioIntInfoX, 5 + ind + sAudioIntInfoY);
+ if (sAudioIntInfoBankPage[k] == 1) {
+ if ((entryIndex != 0xFF) && ((entry->unk_2A == 4) || (entry->unk_2A == 5))) {
+ GfxPrint_Printf(printer, "%2X %5d %5d %5d %02X %04X %04X", entryIndex, (s32)*entry->posX,
(s32)*entry->posY, (s32)*entry->posZ, entry->unk_24, entry->unk_26,
entry->unk_28);
} else {
- GfxPrint_Printf(printer, "FF ----- ----- ----- -- ---- ----", idx);
+ GfxPrint_Printf(printer, "FF ----- ----- ----- -- ---- ----");
}
- } else if (D_80131EC8[k] == 2) {
- idx = D_8016E1B8[k][s0].unk_4;
- if ((idx != 0xFF) && ((gSoundBanks[k][idx].unk_2A == 4) || (gSoundBanks[k][idx].unk_2A == 5))) {
- SoundBankEntry* entry = &gSoundBanks[k][idx];
- SequenceChannel* chan = gAudioContext.seqPlayers[2].channels[entry->unk_2E];
- GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", idx, (s32)*entry->posX,
+ } else if (sAudioIntInfoBankPage[k] == 2) {
+ if ((entryIndex != 0xFF) && ((entry->unk_2A == 4) || (entry->unk_2A == 5))) {
+ GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", entryIndex, (s32)*entry->posX,
(s32)*entry->posY, (s32)*entry->posZ, (s32)(chan->volume * 127.1f),
chan->newPan, entry->unk_28);
} else {
- GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----", idx);
+ GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----");
}
- } else if (D_80131EC8[k] == 3) {
- idx = D_8016E1B8[k][s0].unk_4;
- if ((idx != 0xFF) && ((gSoundBanks[k][idx].unk_2A == 4) || (gSoundBanks[k][idx].unk_2A == 5))) {
- SoundBankEntry* entry = &gSoundBanks[k][idx];
- SequenceChannel* chan = gAudioContext.seqPlayers[2].channels[entry->unk_2E];
- GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", idx, (s32)*entry->posX,
+ } else if (sAudioIntInfoBankPage[k] == 3) {
+ if ((entryIndex != 0xFF) && ((entry->unk_2A == 4) || (entry->unk_2A == 5))) {
+ GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", entryIndex, (s32)*entry->posX,
(s32)*entry->posY, (s32)*entry->posZ, (s32)(chan->freqScale * 100.0f),
chan->reverb, entry->unk_28);
} else {
- GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----", idx);
+ GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----");
}
- } else if (D_80131EC8[k] == 4) {
- idx = D_8016E1B8[k][s0].unk_4;
- if ((idx != 0xFF) && ((gSoundBanks[k][idx].unk_2A == 4) || (gSoundBanks[k][idx].unk_2A == 5))) {
- SoundBankEntry* entry = &gSoundBanks[k][idx];
- GfxPrint_Printf(printer, "%2X %04X", idx, entry->unk_28);
+ } else if (sAudioIntInfoBankPage[k] == 4) {
+ if ((entryIndex != 0xFF) && ((entry->unk_2A == 4) || (entry->unk_2A == 5))) {
+ GfxPrint_Printf(printer, "%2X %04X", entryIndex, entry->unk_28);
} else {
- GfxPrint_Printf(printer, "FF ----", idx);
+ GfxPrint_Printf(printer, "FF ----");
}
}
+#undef entryIndex
+#undef entry
+#undef chan
- if (D_80131EC8[k] != 0) {
+ if (sAudioIntInfoBankPage[k] != 0) {
ind++;
}
}
@@ -1392,95 +1380,96 @@ void func_800EEA50(GfxPrint* printer) {
}
break;
- case 13:
- GfxPrint_SetPos(printer, 2, D_80131ED0 + 4);
+ case PAGE_SCROLL_PRINT:
+ GfxPrint_SetPos(printer, 2, 4 + sAudioScrPrtSel);
SETCOL(255, 255, 255);
GfxPrint_Printf(printer, "*");
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 4);
- GfxPrint_Printf(printer, "Swicth : %d", D_80131EE4[0]);
+ GfxPrint_Printf(printer, "Swicth : %d", sAudioScrPrtWork[0]);
GfxPrint_SetPos(printer, 3, 5);
- GfxPrint_Printf(printer, "Lines : %d", D_80131EE4[1] + 1);
+ GfxPrint_Printf(printer, "Lines : %d", sAudioScrPrtWork[1] + 1);
GfxPrint_SetPos(printer, 3, 6);
- GfxPrint_Printf(printer, "Color : %d", D_80131EE4[2]);
+ GfxPrint_Printf(printer, "Color : %d", sAudioScrPrtWork[2]);
GfxPrint_SetPos(printer, 3, 7);
- GfxPrint_Printf(printer, "%s : %d", D_80131E38[0], D_80131EE4[3]);
+ GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[0], sAudioScrPrtWork[3]);
GfxPrint_SetPos(printer, 3, 8);
- GfxPrint_Printf(printer, "%s : %d", D_80131E38[1], D_80131EE4[4]);
+ GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[1], sAudioScrPrtWork[4]);
GfxPrint_SetPos(printer, 3, 9);
- GfxPrint_Printf(printer, "ENVRONM : %d", D_80131EE4[5]);
+ GfxPrint_Printf(printer, "ENVRONM : %d", sAudioScrPrtWork[5]);
GfxPrint_SetPos(printer, 3, 10);
- GfxPrint_Printf(printer, "%s : %d", D_80131E38[3], D_80131EE4[6]);
+ GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[3], sAudioScrPrtWork[6]);
GfxPrint_SetPos(printer, 3, 11);
- GfxPrint_Printf(printer, "%s : %d", D_80131E38[4], D_80131EE4[7]);
+ GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[4], sAudioScrPrtWork[7]);
GfxPrint_SetPos(printer, 3, 12);
- GfxPrint_Printf(printer, "%s : %d", D_80131E38[5], D_80131EE4[8]);
+ GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[5], sAudioScrPrtWork[8]);
GfxPrint_SetPos(printer, 3, 13);
- GfxPrint_Printf(printer, "%s : %d", D_80131E38[6], D_80131EE4[9]);
+ GfxPrint_Printf(printer, "%s : %d", sSoundBankNames[6], sAudioScrPrtWork[9]);
GfxPrint_SetPos(printer, 3, 14);
- GfxPrint_Printf(printer, "SEQ ENT : %d", D_80131EE4[10]);
+ GfxPrint_Printf(printer, "SEQ ENT : %d", sAudioScrPrtWork[10]);
break;
- case 8:
+ case PAGE_SE_FLAG_SWAP:
GfxPrint_SetPos(printer, 3, 4);
SETCOL(255, 255, 255);
- if (D_801333F4 != 0) {
+ if (gAudioSEFlagSwapOff) {
GfxPrint_Printf(printer, "SWAP OFF");
}
- if (D_80131F00 == 0) {
+ if (sAudioSEFlagSwapIsEditing == 0) {
SETCOL(255, 255, 255);
} else {
SETCOL(127, 127, 127);
}
- GfxPrint_SetPos(printer, 2, D_80131F04 + 6);
+ GfxPrint_SetPos(printer, 2, 6 + sAudioSEFlagSwapSel);
GfxPrint_Printf(printer, "*");
- phi_s2_3 = D_80131F08;
- if (D_80131F08 >= 4) {
- phi_s2_3++;
+ ctr = sAudioSEFlagSwapNibbleSel;
+ if (sAudioSEFlagSwapNibbleSel >= 4) {
+ ctr++;
}
- if (D_80131F00 == 1) {
+ if (sAudioSEFlagSwapIsEditing == 1) {
SETCOL(255, 255, 255);
- GfxPrint_SetPos(printer, phi_s2_3 + 3, 5);
+ GfxPrint_SetPos(printer, 3 + ctr, 5);
GfxPrint_Printf(printer, "V");
}
- for (i = 0; i < 10; i++) { // s3, s6
- if (i == D_80131F04) {
- if (D_80131F00 == 0) {
+ for (i = 0; i < 10; i++) {
+ if (i == sAudioSEFlagSwapSel) {
+ if (sAudioSEFlagSwapIsEditing == 0) {
SETCOL(192, 192, 192);
} else {
SETCOL(255, 255, 255);
}
- } else if (D_80131F00 == 0) {
+ } else if (sAudioSEFlagSwapIsEditing == 0) {
SETCOL(144, 144, 144);
} else {
SETCOL(96, 96, 96);
}
- GfxPrint_SetPos(printer, 3, i + 6);
- GfxPrint_Printf(printer, "%04x %04x %s", D_8016E2E0[i], D_8016E2F8[i], D_80131F0C[D_8016E310[i]]);
+ GfxPrint_SetPos(printer, 3, 6 + i);
+ GfxPrint_Printf(printer, "%04x %04x %s", gAudioSEFlagSwapSource[i], gAudioSEFlagSwapTarget[i],
+ sAudioSEFlagSwapModeNames[gAudioSEFlagSwapMode[i]]);
}
break;
- case 5:
+ case PAGE_SUB_TRACK_INFO:
GfxPrint_SetPos(printer, 3, 4);
SETCOL(255, 255, 255);
- GfxPrint_Printf(printer, "Group Track:%d", D_80131F28);
+ GfxPrint_Printf(printer, "Group Track:%d", sAudioSubTrackInfoPlayerSel);
GfxPrint_SetPos(printer, 3, 5);
- GfxPrint_Printf(printer, "Sub Track :%d", D_80131F2C);
+ GfxPrint_Printf(printer, "Sub Track :%d", sAudioSubTrackInfoChannelSel);
GfxPrint_SetPos(printer, 3, 6);
GfxPrint_Printf(printer, "TRK NO. ");
@@ -1494,48 +1483,48 @@ void func_800EEA50(GfxPrint* printer) {
GfxPrint_SetPos(printer, 3, 9);
GfxPrint_Printf(printer, "OPENNOTE");
- totalNumLayers = 0; // s4
- for (i = 0; i < 16; i++) { // s3, s6
- u8 numLayers = 0; // s2
- if (i == D_80131F2C) {
+ ctr2 = 0;
+ for (i = 0; i < 16; i++) {
+ if (i == sAudioSubTrackInfoChannelSel) {
SETCOL(255, 255, 255);
} else {
SETCOL(200, 200, 200);
}
- GfxPrint_SetPos(printer, i + 15, 6);
+ GfxPrint_SetPos(printer, 15 + i, 6);
GfxPrint_Printf(printer, "%1X", i);
- GfxPrint_SetPos(printer, i + 15, 7);
- if (gAudioContext.seqPlayers[D_80131F28].channels[i]->enabled) {
+ GfxPrint_SetPos(printer, 15 + i, 7);
+ if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->enabled) {
GfxPrint_Printf(printer, "O");
} else {
GfxPrint_Printf(printer, "X");
}
- GfxPrint_SetPos(printer, i + 15, 8);
- if (gAudioContext.seqPlayers[D_80131F28].channels[i]->stopSomething2) {
+ GfxPrint_SetPos(printer, 15 + i, 8);
+ if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->stopSomething2) {
GfxPrint_Printf(printer, "O");
} else {
GfxPrint_Printf(printer, "X");
}
- GfxPrint_SetPos(printer, i + 15, 9);
- for (j = 0; j < 4; j++) { // s0
- if (gAudioContext.seqPlayers[D_80131F28].channels[i]->layers[j] != NULL) {
- numLayers++;
+ GfxPrint_SetPos(printer, 15 + i, 9);
+ ctr = 0;
+ for (j = 0; j < 4; j++) {
+ if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->layers[j] != NULL) {
+ ctr++;
}
}
- GfxPrint_Printf(printer, "%1X", numLayers);
- totalNumLayers += numLayers;
+ GfxPrint_Printf(printer, "%1X", ctr);
+ ctr2 += ctr;
}
SETCOL(255, 255, 255);
- if (D_80131F30[D_80131F28] < totalNumLayers) {
- D_80131F30[D_80131F28] = totalNumLayers;
+ if (sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] < ctr2) {
+ sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] = ctr2;
}
- GfxPrint_SetPos(printer, i + 16, 9);
- GfxPrint_Printf(printer, "%2d,%2d", totalNumLayers, D_80131F30[D_80131F28]);
+ GfxPrint_SetPos(printer, 16 + i, 9);
+ GfxPrint_Printf(printer, "%2d,%2d", ctr2, sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel]);
GfxPrint_SetPos(printer, 3, 11);
GfxPrint_Printf(printer, "VOL ");
@@ -1573,70 +1562,98 @@ void func_800EEA50(GfxPrint* printer) {
GfxPrint_SetPos(printer, 3, 22);
GfxPrint_Printf(printer, "TUNE ");
- for (i = 0; i < 8; i++) { // s3, s6
- GfxPrint_SetPos(printer, (i + 5) * 3, 22);
+ for (i = 0; i < 8; i++) {
+ GfxPrint_SetPos(printer, 15 + 3 * i, 22);
GfxPrint_Printf(printer, "%02X ",
- gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->soundScriptIO[i]);
+ (u8)gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->soundScriptIO[i]);
}
- if (gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->enabled) {
+ if (gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[sAudioSubTrackInfoChannelSel]->enabled) {
GfxPrint_SetPos(printer, 15, 11);
GfxPrint_Printf(printer, "%d",
- (u32)(gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->volume * 127.1) &
- 0xFF);
+ (u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->volume *
+ 127.1));
GfxPrint_SetPos(printer, 15, 12);
GfxPrint_Printf(printer, "%d",
- (u32)(gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->volumeScale * 127.1) &
- 0xFF);
+ (u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->volumeScale *
+ 127.1));
GfxPrint_SetPos(printer, 15, 13);
- GfxPrint_Printf(printer, "%X", gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->bankId);
-
- instOrWave = (u8)gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->instOrWave;
- if (instOrWave == 0) {
- inst = 0x7F;
+ GfxPrint_Printf(printer, "%X",
+ gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->bankId);
+
+ ctr = (u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->instOrWave);
+
+ if (ctr == 0) {
+ ctr2 = 0x7F;
+ } else if (ctr < 0x80) {
+ ctr2 = ctr - 1;
} else {
- inst = instOrWave;
- if (instOrWave < 0x80) {
- inst--;
- }
+ ctr2 = ctr;
}
GfxPrint_SetPos(printer, 15, 14);
- GfxPrint_Printf(printer, "%d", inst);
+ GfxPrint_Printf(printer, "%d", ctr2);
GfxPrint_SetPos(printer, 15, 15);
- GfxPrint_Printf(printer, "%d", gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->newPan);
+ GfxPrint_Printf(printer, "%d",
+ gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->newPan);
GfxPrint_SetPos(printer, 15, 16);
GfxPrint_Printf(printer, "%d",
- gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->panChannelWeight);
+ gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->panChannelWeight);
GfxPrint_SetPos(printer, 15, 17);
- GfxPrint_Printf(printer, "%d", gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->reverb);
+ GfxPrint_Printf(printer, "%d",
+ gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->reverb);
GfxPrint_SetPos(printer, 15, 18);
- GfxPrint_Printf(printer, "%d", gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->notePriority);
+ GfxPrint_Printf(printer, "%d",
+ gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->notePriority);
GfxPrint_SetPos(printer, 15, 19);
GfxPrint_Printf(printer, "%d",
- (gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->vibratoRateTarget / 32) &
- 0xFF);
+ (u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->vibratoRateTarget /
+ 32));
GfxPrint_SetPos(printer, 15, 20);
GfxPrint_Printf(printer, "%d",
- (gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->vibratoExtentTarget / 8) &
- 0xFF);
+ (u8)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->vibratoExtentTarget /
+ 8));
GfxPrint_SetPos(printer, 15, 21);
GfxPrint_Printf(printer, "%d",
- (u32)(gAudioContext.seqPlayers[D_80131F28].channels[D_80131F2C]->freqScale * 100.0f) &
- 0xFFFF);
+ (u16)(gAudioContext.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->freqScale *
+ 100));
}
break;
- case 3:
+ case PAGE_HEAP_INFO:
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 4);
GfxPrint_Printf(printer, "TOTAL %d", D_8014A6C4.heap);
@@ -1667,8 +1684,8 @@ void func_800EEA50(GfxPrint* printer) {
gAudioContext.seqLoadedPool.persistent.pool.cur - gAudioContext.seqLoadedPool.persistent.pool.start,
gAudioContext.seqLoadedPool.persistent.pool.size);
- for (k = 0; k < gAudioContext.seqLoadedPool.persistent.numEntries; k++) { // s2 (s32 loop)
- GfxPrint_SetPos(printer, (k + 1) * 3, 9);
+ for (k = 0; (u32)k < gAudioContext.seqLoadedPool.persistent.numEntries; k++) {
+ GfxPrint_SetPos(printer, 3 + 3 * k, 9);
GfxPrint_Printf(printer, "%02x", gAudioContext.seqLoadedPool.persistent.entries[k].id);
}
@@ -1678,8 +1695,8 @@ void func_800EEA50(GfxPrint* printer) {
gAudioContext.bankLoadedPool.persistent.pool.cur - gAudioContext.bankLoadedPool.persistent.pool.start,
gAudioContext.bankLoadedPool.persistent.pool.size);
- for (k = 0; k < gAudioContext.bankLoadedPool.persistent.numEntries; k++) { // s2 (s32 loop)
- GfxPrint_SetPos(printer, (k + 1) * 3, 11);
+ for (k = 0; (u32)k < gAudioContext.bankLoadedPool.persistent.numEntries; k++) {
+ GfxPrint_SetPos(printer, 3 + 3 * k, 11);
GfxPrint_Printf(printer, "%02x", gAudioContext.bankLoadedPool.persistent.entries[k].id);
}
@@ -1688,26 +1705,27 @@ void func_800EEA50(GfxPrint* printer) {
gAudioContext.unk_2D50.size);
break;
- case 9:
+ case PAGE_BLOCK_CHANGE_BGM:
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 4);
- GfxPrint_Printf(printer, "BGM No. %02X", D_80131F4C[0]);
+ GfxPrint_Printf(printer, "BGM No. %02X", sAudioBlkChgBgmWork[0]);
GfxPrint_SetPos(printer, 3, 5);
- GfxPrint_Printf(printer, "SCENE SET %02X %s", D_80131F4C[1], D_80131F44[D_80131F4C[1]]);
+ GfxPrint_Printf(printer, "SCENE SET %02X %s", sAudioBlkChgBgmWork[1],
+ sAudioSceneNames[sAudioBlkChgBgmWork[1]]);
SETCOL(0x64, 255, 0x64);
- GfxPrint_SetPos(printer, 2, D_80131F50 + 4);
+ GfxPrint_SetPos(printer, 2, 4 + sAudioBlkChgBgmSel);
GfxPrint_Printf(printer, "*");
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 7);
GfxPrint_Printf(printer, "NEXT SCENE %02X %s", (u8)gAudioContext.seqPlayers[0].unk_158[2],
- D_80131F44[(u8)gAudioContext.seqPlayers[0].unk_158[2]]);
+ sAudioSceneNames[(u8)gAudioContext.seqPlayers[0].unk_158[2]]);
GfxPrint_SetPos(printer, 3, 8);
GfxPrint_Printf(printer, "NOW SCENE %02X %s", (u8)gAudioContext.seqPlayers[0].unk_158[4],
- D_80131F44[(u8)gAudioContext.seqPlayers[0].unk_158[4]]);
+ sAudioSceneNames[(u8)gAudioContext.seqPlayers[0].unk_158[4]]);
GfxPrint_SetPos(printer, 3, 9);
GfxPrint_Printf(printer, "NOW BLOCK %02X", (gAudioContext.seqPlayers[0].unk_158[5] + 1) & 0xFF);
@@ -1726,7 +1744,7 @@ void func_800EEA50(GfxPrint* printer) {
(u8)gAudioContext.seqPlayers[0].unk_158[7]);
break;
- case 11:
+ case PAGE_OCARINA_TEST:
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 4);
GfxPrint_Printf(printer, "SEQ INFO : %2d %02x %d", sDisplayedStaff.noteIdx, sDisplayedStaff.state,
@@ -1738,11 +1756,11 @@ void func_800EEA50(GfxPrint* printer) {
GfxPrint_SetPos(printer, 3, 6);
GfxPrint_Printf(printer, "8note REC POINTER : %08x", gScarecrowSpawnSongPtr);
- songInd = 0; // s2
- for (j = 0; j < 4; j++) { // s0, a0
- for (i = 0; i < 8; i++) { // s3, s6
- GfxPrint_SetPos(printer, (i + 1) * 3, j + 7);
- GfxPrint_Printf(printer, "%02x", gScarecrowSpawnSongPtr[songInd++]);
+ ctr = 0;
+ for (j = 0; j < 4; j++) {
+ for (i = 0; i < 8; i++) {
+ GfxPrint_SetPos(printer, 3 + 3 * i, 7 + j);
+ GfxPrint_Printf(printer, "%02x", gScarecrowSpawnSongPtr[ctr++]);
}
}
@@ -1751,159 +1769,161 @@ void func_800EEA50(GfxPrint* printer) {
D_80131858);
break;
- case 12:
- GfxPrint_SetPos(printer, 2, D_80131F18 + 4);
+ case PAGE_SE_PARAMETER_CHANGE:
+ GfxPrint_SetPos(printer, 2, 4 + sAudioSEParamChgSel);
SETCOL(127, 255, 127);
GfxPrint_Printf(printer, "*");
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 4);
- GfxPrint_Printf(printer, "SE HD : %02x %s", D_80131F20[0], D_80131E38[D_80131F20[0]]);
+ GfxPrint_Printf(printer, "SE HD : %02x %s", sAudioSEParamChgWork[0],
+ sSoundBankNames[sAudioSEParamChgWork[0]]);
GfxPrint_SetPos(printer, 3, 5);
- GfxPrint_Printf(printer, "SE No. : %02x", D_80131F20[1]);
+ GfxPrint_Printf(printer, "SE No. : %02x", sAudioSEParamChgWork[1]);
GfxPrint_SetPos(printer, 20, 6);
- GfxPrint_Printf(printer, " : %04x", D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_2);
+ GfxPrint_Printf(printer, " : %04x",
+ D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_2);
GfxPrint_SetPos(printer, 3, 6);
- GfxPrint_Printf(printer, "SE SW %s", func_800EE9D0(D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_2, 16));
+ GfxPrint_Printf(
+ printer, "SE SW %s",
+ AudioDebug_ToStringBinary(D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_2, 16));
SETCOL(127, 255, 127);
- digitStr[0] = (char)('0' + ((D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_2 >> (15 - D_80131F1C)) & 1));
- GfxPrint_SetPos(printer, D_80131F1C + 12, 6);
- GfxPrint_Printf(printer, "%s", &digitStr);
+ digitStr[0] = (char)('0' + ((D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_2 >>
+ (15 - sAudioSEParamChgBitSel)) &
+ 1));
+ GfxPrint_SetPos(printer, 12 + sAudioSEParamChgBitSel, 6);
+ GfxPrint_Printf(printer, "%s", digitStr);
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 7);
- GfxPrint_Printf(printer, "SE PR : %02x", D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_0);
+ GfxPrint_Printf(printer, "SE PR : %02x",
+ D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_0);
break;
- case 14:
+ case PAGE_FREE_AREA:
GfxPrint_SetPos(printer, 3, 4);
SETCOL(255, 255, 255);
- GfxPrint_Printf(printer, "env_fx %d code_fx %d SPEC %d", D_80130614, D_80130618, D_80133414);
+ GfxPrint_Printf(printer, "env_fx %d code_fx %d SPEC %d", sAudioEnvReverb, sAudioCodeReverb, gAudioSpecId);
- if (sAudioUpdateTaskEnd == sAudioUpdateTaskStart) {
- D_80131C90 = (f32)((sAudioUpdateEndTime - sAudioUpdateStartTime) * 64ULL / 3) / 50000000.0f;
- if (D_80131C94 < D_80131C90) {
- D_80131C94 = D_80131C90;
+ if (sAudioUpdateTaskStart == sAudioUpdateTaskEnd) {
+ sAudioUpdateDuration = OS_CYCLES_TO_NSEC(sAudioUpdateEndTime - sAudioUpdateStartTime) / (1e9f / 20);
+ if (sAudioUpdateDurationMax < sAudioUpdateDuration) {
+ sAudioUpdateDurationMax = sAudioUpdateDuration;
}
}
GfxPrint_SetPos(printer, 3, 6);
- GfxPrint_Printf(printer, "SOUND GAME FRAME NOW %f", D_80131C90);
+ GfxPrint_Printf(printer, "SOUND GAME FRAME NOW %f", sAudioUpdateDuration);
GfxPrint_SetPos(printer, 3, 7);
- GfxPrint_Printf(printer, "SOUND GAME FRAME MAX %f", D_80131C94);
+ GfxPrint_Printf(printer, "SOUND GAME FRAME MAX %f", sAudioUpdateDurationMax);
GfxPrint_SetPos(printer, 3, 9);
GfxPrint_Printf(printer, "SWITCH BGM MODE %d %d %d (FLAG %d)", D_8013061C, D_80130634, D_80130638,
D_80130654);
GfxPrint_SetPos(printer, 3, 10);
- GfxPrint_Printf(printer, "ENEMY DIST %f VOL %3d", D_80130620, D_80130624);
+ GfxPrint_Printf(printer, "ENEMY DIST %f VOL %3d", sAudioEnemyDist, sAudioEnemyVol);
GfxPrint_SetPos(printer, 3, 11);
- GfxPrint_Printf(printer, "GANON DIST VOL %3d", D_8016B8B4);
+ GfxPrint_Printf(printer, "GANON DIST VOL %3d", sAudioGanonDistVol);
GfxPrint_SetPos(printer, 3, 12);
- GfxPrint_Printf(printer, "DEMO FLAG %d", D_8013060C);
+ GfxPrint_Printf(printer, "DEMO FLAG %d", sAudioCutsceneFlag);
GfxPrint_SetPos(printer, 3, 12);
- if (D_8016BAA8 == 1) {
- GfxPrint_Printf(printer, "MARON BGM DIST %f", D_8016BAAC);
- D_8016BAA8 = 0;
+ if (sAudioHasMalonBgm == true) {
+ GfxPrint_Printf(printer, "MARON BGM DIST %f", sAudioMalonBgmDist);
+ sAudioHasMalonBgm = false;
}
GfxPrint_SetPos(printer, 3, 23);
- if (D_80131F64 != 0) {
- GfxPrint_Printf(printer, "NATURE FAILED %01x", D_80131F64);
+ if (sAudioNatureFailed != 0) {
+ GfxPrint_Printf(printer, "NATURE FAILED %01x", sAudioNatureFailed);
}
GfxPrint_SetPos(printer, 3, 24);
- if (D_8013064C != 0) {
- GfxPrint_Printf(printer, "SARIA BGM PTR %08x", D_8013064C);
+ if (sSariaBgmPtr != 0) {
+ GfxPrint_Printf(printer, "SARIA BGM PTR %08x", sSariaBgmPtr);
}
GfxPrint_SetPos(printer, 3, 25);
- GfxPrint_Printf(printer, "POLI %d(%d)", D_80131F68, numEnabledNotes);
+ GfxPrint_Printf(printer, "POLI %d(%d)", sPeakNumNotes, numEnabledNotes);
- for (i = 0; i < 11; i++) { // s3, s6
- GfxPrint_SetPos(printer, (i + 1) * 3, 26);
- GfxPrint_Printf(printer, "%d", D_8016B9E0[i]);
+ for (i = 0; i < 11; i++) {
+ GfxPrint_SetPos(printer, 3 + 3 * i, 26);
+ GfxPrint_Printf(printer, "%d", sAudioSpecPeakNumNotes[i]);
}
break;
}
#undef SETCOL_COMMON
#undef SETCOL
-#undef SETCOL2
+#undef SETCOL_SCROLLPRINT
}
-#else
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_800EC960/func_800EEA50.s")
-#endif
-void func_800F1BDC(void) {
- u16 phi_t1 = 1;
+void AudioDebug_ProcessInput_SndCont(void) {
+ u16 step = 1;
- if (D_8016BAB0 & 4) {
- if (D_80131E20[D_80131CA4] >= 0x10) {
- phi_t1 = 0x10;
+ if (CHECK_BTN_ANY(sDebugPadHold, BTN_CDOWN)) {
+ if (sAudioSndContWorkLims[sAudioSndContSel] >= 16) {
+ step = 16;
}
- } else if (D_8016BAB0 & 2) {
- if (D_80131E20[D_80131CA4] >= 0x10) {
- phi_t1 = 8;
- }
- } else {
- if (D_8016BAB0 & 8) {
- D_80131E08[D_80131CA4] = 0;
+ } else if (CHECK_BTN_ANY(sDebugPadHold, BTN_CLEFT)) {
+ if (sAudioSndContWorkLims[sAudioSndContSel] >= 16) {
+ step = 8;
}
+ } else if (CHECK_BTN_ANY(sDebugPadHold, BTN_CUP)) {
+ sAudioSndContWork[sAudioSndContSel] = 0;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
- if (D_80131CA4 > 0) {
- D_80131CA4--;
+ if (sAudioSndContSel > 0) {
+ sAudioSndContSel--;
} else {
- D_80131CA4 = 10;
+ sAudioSndContSel = 10;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
- if (D_80131CA4 < 10) {
- D_80131CA4++;
+ if (sAudioSndContSel < 10) {
+ sAudioSndContSel++;
} else {
- D_80131CA4 = 0;
+ sAudioSndContSel = 0;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
- if (D_80131E08[D_80131CA4] >= phi_t1) {
+ if (sAudioSndContWork[sAudioSndContSel] >= step) {
if (1) {
- D_80131E08[D_80131CA4] -= phi_t1;
+ sAudioSndContWork[sAudioSndContSel] -= step;
}
} else {
- D_80131E08[D_80131CA4] += D_80131E20[D_80131CA4] - phi_t1;
+ sAudioSndContWork[sAudioSndContSel] += sAudioSndContWorkLims[sAudioSndContSel] - step;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
- if (D_80131E08[D_80131CA4] + phi_t1 < D_80131E20[D_80131CA4]) {
- D_80131E08[D_80131CA4] += phi_t1;
+ if (sAudioSndContWork[sAudioSndContSel] + step < sAudioSndContWorkLims[sAudioSndContSel]) {
+ sAudioSndContWork[sAudioSndContSel] += step;
} else {
- D_80131E08[D_80131CA4] += phi_t1 - D_80131E20[D_80131CA4];
+ sAudioSndContWork[sAudioSndContSel] += step - sAudioSndContWorkLims[sAudioSndContSel];
}
}
- if (D_80131CA4 == 8) {
- if (D_80131E08[D_80131CA4] != 0) {
+ if (sAudioSndContSel == 8) {
+ if (sAudioSndContWork[sAudioSndContSel] != 0) {
func_800F6828(0x20);
} else {
func_800F6828(0);
}
}
- if (D_80131CA4 == 9) {
- if (D_80131E08[D_80131CA4] != 0) {
+ if (sAudioSndContSel == 9) {
+ if (sAudioSndContWork[sAudioSndContSel] != 0) {
func_800F67A0(0x20);
} else {
func_800F67A0(0);
@@ -1911,341 +1931,350 @@ void func_800F1BDC(void) {
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
- switch (D_80131CA4) {
+ switch (sAudioSndContSel) {
case 0:
case 1:
- Audio_StartSeq(D_80131CA4, 0, D_80131E08[D_80131CA4]);
+ Audio_StartSeq(sAudioSndContSel, 0, sAudioSndContWork[sAudioSndContSel]);
break;
case 2:
case 3:
- Audio_PlaySoundGeneral(((D_80131E08[2] << 0xC) & 0xFFFF) + D_80131E08[3] + SFX_FLAG, &D_801333D4, 4,
- &D_801333E0, &D_801333E0, &D_801333E8);
+ Audio_PlaySoundGeneral(((sAudioSndContWork[2] << 0xC) & 0xFFFF) + sAudioSndContWork[3] + SFX_FLAG,
+ &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
break;
case 4:
- func_800F6700(D_80131E08[D_80131CA4]);
+ func_800F6700(sAudioSndContWork[sAudioSndContSel]);
break;
case 5:
- Audio_SeqCmdE01(0, D_80131E08[D_80131CA4]);
+ Audio_SeqCmdE01(0, sAudioSndContWork[sAudioSndContSel]);
break;
case 6:
- Audio_SeqCmdF(0, D_80131E08[D_80131CA4]);
- D_80131EFC = D_80131E08[6];
- if (gAudioSessionPresets[D_80131EFC].numSequencePlayers - 1 < D_80131F28) {
- D_80131F28 = gAudioSessionPresets[D_80131EFC].numSequencePlayers - 1;
+ Audio_SeqCmdF(0, sAudioSndContWork[sAudioSndContSel]);
+ sAudioSubTrackInfoSpec = sAudioSndContWork[6];
+ if (sAudioSubTrackInfoPlayerSel > gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1) {
+ sAudioSubTrackInfoPlayerSel = gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1;
}
break;
case 7:
- func_800F6FB4(D_80131E08[D_80131CA4]);
+ func_800F6FB4(sAudioSndContWork[sAudioSndContSel]);
break;
case 8:
case 9:
break;
case 10:
- func_800F7260(D_80131E08[D_80131CA4] * 127);
+ Audio_SetSoundBanksMute(sAudioSndContWork[sAudioSndContSel] * 0x7F);
break;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
- switch (D_80131CA4) {
+ switch (sAudioSndContSel) {
case 0:
case 1:
- Audio_SeqCmd1(D_80131CA4, 0);
+ Audio_SeqCmd1(sAudioSndContSel, 0);
break;
case 7:
Audio_SeqCmd1(0, 0);
break;
case 2:
case 3:
- func_800F87A0(D_80131E08[2]);
+ func_800F87A0(sAudioSndContWork[2]);
break;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
- if (D_80131CA4 == 0) {
+ if (sAudioSndContSel == 0) {
if (1) {}
- func_800F595C(D_80131E08[D_80131CA4]);
+ func_800F595C(sAudioSndContWork[sAudioSndContSel]);
}
}
+
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CRIGHT)) {
- if (D_80131CA4 == 0) {
+ if (sAudioSndContSel == 0) {
if (1) {}
- func_800F5ACC(D_80131E08[D_80131CA4]);
+ func_800F5ACC(sAudioSndContWork[sAudioSndContSel]);
}
}
}
-void func_800F2150(void) {
+void AudioDebug_ProcessInput_IntInfo(void) {
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CUP)) {
- D_80131EC0--;
+ sAudioIntInfoY--;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
- D_80131EC0++;
+ sAudioIntInfoY++;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CLEFT)) {
- D_80131EBC--;
+ sAudioIntInfoX--;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CRIGHT)) {
- D_80131EBC++;
+ sAudioIntInfoX++;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
- D_80131EBC = 0;
- D_80131EC0 = 0;
+ sAudioIntInfoX = 0;
+ sAudioIntInfoY = 0;
}
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP) && D_80131EC4 > 0) {
- D_80131EC4--;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP) && sAudioIntInfoSel > 0) {
+ sAudioIntInfoSel--;
}
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN) && D_80131EC4 < 6) {
- D_80131EC4++;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN) && sAudioIntInfoSel < 6) {
+ sAudioIntInfoSel++;
}
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT) && D_80131EC8[D_80131EC4] > 0) {
- D_80131EC8[D_80131EC4]--;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT) && sAudioIntInfoBankPage[sAudioIntInfoSel] > 0) {
+ sAudioIntInfoBankPage[sAudioIntInfoSel]--;
}
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT) && D_80131EC8[D_80131EC4] < 4) {
- D_80131EC8[D_80131EC4]++;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT) && sAudioIntInfoBankPage[sAudioIntInfoSel] < 4) {
+ sAudioIntInfoBankPage[sAudioIntInfoSel]++;
}
}
-void func_800F227C(void) {
-
- if (D_80131EE4[0] != 0) {
+void AudioDebug_ProcessInput_ScrPrt(void) {
+ if (sAudioScrPrtWork[0] != 0) {
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CUP)) {
- D_80131EE0--;
+ sAudioScrPrtY--;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
- D_80131EE0++;
+ sAudioScrPrtY++;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CLEFT)) {
- D_80131EDC--;
+ sAudioScrPrtX--;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CRIGHT)) {
- D_80131EDC++;
+ sAudioScrPrtX++;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
- D_80131EDC = 0x1A;
- D_80131EE0 = 1;
- D_80131EE4[2] = 6;
+ sAudioScrPrtX = 26;
+ sAudioScrPrtY = 1;
+ sAudioScrPrtWork[2] = 6;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
- sAudioScreenPrintInd = 0;
- sAudioScreenPrintOverflow = 0;
+ sAudioScrPrtInd = 0;
+ sAudioScrPrtOverflow = 0;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
- if (D_80131ED0 > 0) {
- D_80131ED0--;
+ if (sAudioScrPrtSel > 0) {
+ sAudioScrPrtSel--;
} else {
- D_80131ED0 = 10;
+ sAudioScrPrtSel = 10;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
- if (D_80131ED0 < 10) {
- D_80131ED0++;
+ if (sAudioScrPrtSel < 10) {
+ sAudioScrPrtSel++;
} else {
- D_80131ED0 = 0;
+ sAudioScrPrtSel = 0;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
- if (D_80131EE4[D_80131ED0] > 0) {
- D_80131EE4[D_80131ED0]--;
+ if (sAudioScrPrtWork[sAudioScrPrtSel] > 0) {
+ sAudioScrPrtWork[sAudioScrPrtSel]--;
} else {
- D_80131EE4[D_80131ED0] = D_80131EF0[D_80131ED0] - 1;
+ sAudioScrPrtWork[sAudioScrPrtSel] = sAudioScrPrtWorkLims[sAudioScrPrtSel] - 1;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
- if (D_80131EE4[D_80131ED0] < D_80131EF0[D_80131ED0] - 1) {
- D_80131EE4[D_80131ED0]++;
+ if (sAudioScrPrtWork[sAudioScrPrtSel] < sAudioScrPrtWorkLims[sAudioScrPrtSel] - 1) {
+ sAudioScrPrtWork[sAudioScrPrtSel]++;
} else {
- D_80131EE4[D_80131ED0] = 0;
+ sAudioScrPrtWork[sAudioScrPrtSel] = 0;
}
}
- D_801333F0 = D_80131EE4[3] + (D_80131EE4[4] * 2) + (D_80131EE4[5] * 4) + (D_80131EE4[6] * 8) +
- (D_80131EE4[7] * 0x10) + (D_80131EE4[8] * 0x20);
+ D_801333F0 = sAudioScrPrtWork[3] + (sAudioScrPrtWork[4] * 2) + (sAudioScrPrtWork[5] * 4) +
+ (sAudioScrPrtWork[6] * 8) + (sAudioScrPrtWork[7] * 0x10) + (sAudioScrPrtWork[8] * 0x20);
}
#ifdef NON_MATCHING
-// regalloc near phi_v1
-void func_800F2464(void) {
- s16 delta;
+// regalloc near 'prev'
+void AudioDebug_ProcessInput_SEFlagSwap(void) {
+ s16 step;
u16 val;
- u8 phi_v1;
+ u8 prev; // v1
- if (D_80131F00 == 0) {
- if ((sDebugPadPress & 0x800) != 0) {
- if (D_80131F04 > 0) {
- D_80131F04--;
+ if (!sAudioSEFlagSwapIsEditing) {
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
+ if (sAudioSEFlagSwapSel > 0) {
+ sAudioSEFlagSwapSel--;
} else {
- D_80131F04 = 9;
+ sAudioSEFlagSwapSel = 9;
}
}
- if ((sDebugPadPress & 0x400) != 0) {
- if (D_80131F04 < 9) {
- D_80131F04++;
+
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
+ if (sAudioSEFlagSwapSel < 9) {
+ sAudioSEFlagSwapSel++;
} else {
- D_80131F04 = 0;
+ sAudioSEFlagSwapSel = 0;
}
}
- phi_v1 = 9;
- if ((sDebugPadPress & 0x8000) != 0) {
- D_80131F00 = 1;
+ prev = 9;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
+ sAudioSEFlagSwapIsEditing = true;
}
- if ((sDebugPadPress & 0x4000) != 0) {
- D_8016E2E0[D_80131F04] = 0;
- D_8016E2F8[D_80131F04] = 0;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
+ gAudioSEFlagSwapSource[sAudioSEFlagSwapSel] = 0;
+ gAudioSEFlagSwapTarget[sAudioSEFlagSwapSel] = 0;
}
- if ((sDebugPadPress & 0x1000) != 0) {
- phi_v1 = D_80131F04;
- if (phi_v1 != 0) {
- phi_v1--;
+
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_START)) {
+ prev = sAudioSEFlagSwapSel;
+ if (prev != 0) {
+ prev--;
} else {
- phi_v1 = 9;
+ prev = 9;
}
- D_8016E2E0[D_80131F04] = D_8016E2E0[phi_v1];
- if (D_80131F08) {}
- D_8016E2F8[D_80131F04] = D_8016E2F8[phi_v1];
+ gAudioSEFlagSwapSource[sAudioSEFlagSwapSel] = gAudioSEFlagSwapSource[prev];
+ if (sAudioSEFlagSwapNibbleSel) {}
+ gAudioSEFlagSwapTarget[sAudioSEFlagSwapSel] = gAudioSEFlagSwapTarget[prev];
}
} else {
- if ((sDebugPadPress & 0x200) != 0) {
- if (D_80131F08 > 0) {
- D_80131F08--;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
+ if (sAudioSEFlagSwapNibbleSel > 0) {
+ sAudioSEFlagSwapNibbleSel--;
} else {
- D_80131F08 = 7;
+ sAudioSEFlagSwapNibbleSel = 7;
}
}
- if ((sDebugPadPress & 0x100) != 0) {
- if (D_80131F08 < 7) {
- D_80131F08++;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
+ if (sAudioSEFlagSwapNibbleSel < 7) {
+ sAudioSEFlagSwapNibbleSel++;
} else {
- D_80131F08 = 0;
+ sAudioSEFlagSwapNibbleSel = 0;
}
}
- if (((sDebugPadPress & 0x800) != 0) || ((sDebugPadPress & 0x400) != 0)) {
- if ((sDebugPadPress & 0x800) != 0) {
- delta = (D_8016BAB0 & 8) != 0 ? 8 : 1;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP) || CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
+ step = CHECK_BTN_ANY(sDebugPadHold, BTN_CUP) ? 8 : 1;
}
- if ((sDebugPadPress & 0x400) != 0) {
- delta = (D_8016BAB0 & 8) != 0 ? -8 : -1;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
+ step = CHECK_BTN_ANY(sDebugPadHold, BTN_CUP) ? -8 : -1;
}
- if (D_80131F08 < 4) {
- val = D_8016E2E0[D_80131F04] >> (((-D_80131F08) * 4) + 0xC);
- val = (val + delta) & 0xF;
- D_8016E2E0[D_80131F04] = (D_8016E2E0[D_80131F04] & ((0xF << (((-D_80131F08) * 4) + 0xC)) ^ 0xFFFF)) +
- (val << (((-D_80131F08) * 4) + 0xC));
+ if (sAudioSEFlagSwapNibbleSel < 4) {
+ val = gAudioSEFlagSwapSource[sAudioSEFlagSwapSel] >> (((-sAudioSEFlagSwapNibbleSel) * 4) + 0xC);
+ val = (val + step) & 0xF;
+ gAudioSEFlagSwapSource[sAudioSEFlagSwapSel] =
+ (gAudioSEFlagSwapSource[sAudioSEFlagSwapSel] &
+ ((0xF << (((-sAudioSEFlagSwapNibbleSel) * 4) + 0xC)) ^ 0xFFFF)) +
+ (val << (((-sAudioSEFlagSwapNibbleSel) * 4) + 0xC));
} else {
- val = D_8016E2F8[D_80131F04] >> (((-D_80131F08) * 4) + 0x1C);
- val = (val + delta) & 0xF;
- D_8016E2F8[D_80131F04] = (D_8016E2F8[D_80131F04] & ((0xF << (((-D_80131F08) * 4) + 0x1C)) ^ 0xFFFF)) +
- (val << (((-D_80131F08) * 4) + 0x1C));
+ val = gAudioSEFlagSwapTarget[sAudioSEFlagSwapSel] >> (((-sAudioSEFlagSwapNibbleSel) * 4) + 0x1C);
+ val = (val + step) & 0xF;
+ gAudioSEFlagSwapTarget[sAudioSEFlagSwapSel] =
+ (gAudioSEFlagSwapTarget[sAudioSEFlagSwapSel] &
+ ((0xF << (((-sAudioSEFlagSwapNibbleSel) * 4) + 0x1C)) ^ 0xFFFF)) +
+ (val << (((-sAudioSEFlagSwapNibbleSel) * 4) + 0x1C));
}
}
- if ((sDebugPadPress & 0x8000) != 0) {
- D_80131F00 = 0;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
+ sAudioSEFlagSwapIsEditing = false;
}
- if ((sDebugPadPress & 0x4000) != 0) {
- if (D_80131F08 < 4) {
- D_8016E2E0[D_80131F04] = 0;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
+ if (sAudioSEFlagSwapNibbleSel < 4) {
+ gAudioSEFlagSwapSource[sAudioSEFlagSwapSel] = 0;
} else {
- D_8016E2F8[D_80131F04] = 0;
+ gAudioSEFlagSwapTarget[sAudioSEFlagSwapSel] = 0;
}
}
}
- if ((sDebugPadPress & 2) != 0) {
- D_801333F4 ^= 1;
+
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_CLEFT)) {
+ gAudioSEFlagSwapOff ^= 1;
}
- if ((sDebugPadPress & 4) != 0) {
- D_8016E310[D_80131F04] ^= 1;
+
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
+ gAudioSEFlagSwapMode[sAudioSEFlagSwapSel] ^= 1;
}
}
#else
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_800EC960/func_800F2464.s")
+void AudioDebug_ProcessInput_SEFlagSwap(void);
+#pragma GLOBAL_ASM("asm/non_matchings/code/code_800EC960/AudioDebug_ProcessInput_SEFlagSwap.s")
#endif
-void func_800F27A0(void) {
+void AudioDebug_ProcessInput_SubTrackInfo(void) {
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
- if (D_80131F28 != 0) {
- D_80131F28--;
+ if (sAudioSubTrackInfoPlayerSel != 0) {
+ sAudioSubTrackInfoPlayerSel--;
} else {
- D_80131F28 = gAudioSessionPresets[D_80131EFC].numSequencePlayers - 1;
+ sAudioSubTrackInfoPlayerSel = gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
- if (D_80131F28 < gAudioSessionPresets[D_80131EFC].numSequencePlayers - 1) {
- D_80131F28++;
+ if (sAudioSubTrackInfoPlayerSel < gAudioSpecs[sAudioSubTrackInfoSpec].numSequencePlayers - 1) {
+ sAudioSubTrackInfoPlayerSel++;
} else {
- D_80131F28 = 0;
+ sAudioSubTrackInfoPlayerSel = 0;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
- D_80131F2C = (D_80131F2C - 1) & 0xF;
+ sAudioSubTrackInfoChannelSel = (sAudioSubTrackInfoChannelSel - 1) & 0xF;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
- D_80131F2C = (D_80131F2C + 1) & 0xF;
+ sAudioSubTrackInfoChannelSel = (sAudioSubTrackInfoChannelSel + 1) & 0xF;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_START)) {
- D_80131F30[D_80131F28] = 0;
+ sSeqPlayerPeakNumLayers[sAudioSubTrackInfoPlayerSel] = 0;
}
}
-void func_800F28AC(void) {
+void AudioDebug_ProcessInput_HeapInfo(void) {
}
-void func_800F28B4(void) {
+void AudioDebug_ProcessInput_BlkChgBgm(void) {
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
- if (D_80131F50 > 0) {
- D_80131F50--;
+ if (sAudioBlkChgBgmSel > 0) {
+ sAudioBlkChgBgmSel--;
} else {
- D_80131F50 = 1;
+ sAudioBlkChgBgmSel = 1;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
- if (D_80131F50 <= 0) {
- D_80131F50++;
+ if (sAudioBlkChgBgmSel <= 0) {
+ sAudioBlkChgBgmSel++;
} else {
- D_80131F50 = 0;
+ sAudioBlkChgBgmSel = 0;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
- D_80131F4C[D_80131F50]--;
- if (D_80131F50 == 1) {
- func_800F5E90(D_80131F4C[1]);
+ sAudioBlkChgBgmWork[sAudioBlkChgBgmSel]--;
+ if (sAudioBlkChgBgmSel == 1) {
+ func_800F5E90(sAudioBlkChgBgmWork[1]);
; // might be a fake match?
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
- D_80131F4C[D_80131F50]++;
- if (D_80131F50 == 1) {
- func_800F5E90(D_80131F4C[1]);
+ sAudioBlkChgBgmWork[sAudioBlkChgBgmSel]++;
+ if (sAudioBlkChgBgmSel == 1) {
+ func_800F5E90(sAudioBlkChgBgmWork[1]);
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
- Audio_QueueCmdS8(MK_CMD(0x46, 0x00, 0x00, 0x00), D_80131F4C[1]);
- Audio_QueueSeqCmd(D_80131F4C[0] | 0x10000);
+ Audio_QueueCmdS8(MK_CMD(0x46, 0x00, 0x00, 0x00), sAudioBlkChgBgmWork[1]);
+ Audio_QueueSeqCmd(sAudioBlkChgBgmWork[0] | 0x10000);
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
@@ -2253,208 +2282,202 @@ void func_800F28B4(void) {
}
}
-void func_800F29FC(void) {
+void AudioDebug_ProcessInput_OcaTest(void) {
}
-void func_800F2A04(void) {
- s32 phi_a2;
+void AudioDebug_ProcessInput_SEParamChg(void) {
+ s32 step;
u16 sfx;
- if (D_8016BAB0 & 2) {
- phi_a2 = 8;
+ if (CHECK_BTN_ANY(sDebugPadHold, BTN_CLEFT)) {
+ step = 8;
} else {
- phi_a2 = 1;
+ step = 1;
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DUP)) {
- if (D_80131F18 > 0) {
- D_80131F18--;
+ if (sAudioSEParamChgSel > 0) {
+ sAudioSEParamChgSel--;
} else {
- D_80131F18 = 3;
+ sAudioSEParamChgSel = 3;
}
}
+
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DDOWN)) {
- if (D_80131F18 < 3) {
- D_80131F18++;
+ if (sAudioSEParamChgSel < 3) {
+ sAudioSEParamChgSel++;
} else {
- D_80131F18 = 0;
+ sAudioSEParamChgSel = 0;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DLEFT)) {
- if (D_80131F18 < 2) {
- if (D_80131F18 == 0) {
- if (D_80131F20[D_80131F18] > 0) {
- D_80131F20[D_80131F18]--;
+ if (sAudioSEParamChgSel < 2) {
+ if (sAudioSEParamChgSel == 0) {
+ if (sAudioSEParamChgWork[sAudioSEParamChgSel] > 0) {
+ sAudioSEParamChgWork[sAudioSEParamChgSel]--;
} else {
- D_80131F20[D_80131F18] = D_80131E20[2] - 1;
+ sAudioSEParamChgWork[sAudioSEParamChgSel] = sAudioSndContWorkLims[2] - 1;
}
} else {
- D_80131F20[D_80131F18] -= phi_a2;
- D_80131F20[D_80131F18] &= 0x1FF;
+ sAudioSEParamChgWork[sAudioSEParamChgSel] -= step;
+ sAudioSEParamChgWork[sAudioSEParamChgSel] &= 0x1FF;
}
- } else if (D_80131F18 == 3) {
- D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_0 -= phi_a2;
+ } else if (sAudioSEParamChgSel == 3) {
+ D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_0 -= step;
} else {
- D_80131F1C = (D_80131F1C - 1) & 0xF;
+ sAudioSEParamChgBitSel = (sAudioSEParamChgBitSel - 1) & 0xF;
}
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_DRIGHT)) {
- if (D_80131F18 < 2) {
- if (D_80131F18 == 0) {
- if (D_80131F20[D_80131F18] < (D_80131E20[2] - 1)) {
- D_80131F20[D_80131F18]++;
+ if (sAudioSEParamChgSel < 2) {
+ if (sAudioSEParamChgSel == 0) {
+ if (sAudioSEParamChgWork[sAudioSEParamChgSel] < (sAudioSndContWorkLims[2] - 1)) {
+ sAudioSEParamChgWork[sAudioSEParamChgSel]++;
} else {
- D_80131F20[D_80131F18] = 0;
+ sAudioSEParamChgWork[sAudioSEParamChgSel] = 0;
}
} else {
- D_80131F20[D_80131F18] += phi_a2;
- D_80131F20[D_80131F18] &= 0x1FF;
+ sAudioSEParamChgWork[sAudioSEParamChgSel] += step;
+ sAudioSEParamChgWork[sAudioSEParamChgSel] &= 0x1FF;
}
- } else if (D_80131F18 == 3) {
- D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_0 += phi_a2;
+ } else if (sAudioSEParamChgSel == 3) {
+ D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_0 += step;
} else {
- D_80131F1C = (D_80131F1C + 1) & 0xF;
+ sAudioSEParamChgBitSel = (sAudioSEParamChgBitSel + 1) & 0xF;
}
}
+
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
- sfx = (u16)(D_80131F20[0] << 0xC) + D_80131F20[1] + SFX_FLAG;
+ sfx = (u16)(sAudioSEParamChgWork[0] << 0xC) + sAudioSEParamChgWork[1] + SFX_FLAG;
Audio_PlaySoundGeneral(sfx, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
- func_800F87A0(D_80131F20[0]);
+ func_800F87A0(sAudioSEParamChgWork[0]);
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CDOWN)) {
- if (D_80131F18 == 2) {
- D_8013331C[D_80131F20[0]][D_80131F20[1]].unk_2 ^= (1 << (0xF - D_80131F1C));
+ if (sAudioSEParamChgSel == 2) {
+ D_8013331C[sAudioSEParamChgWork[0]][sAudioSEParamChgWork[1]].unk_2 ^= (1 << (0xF - sAudioSEParamChgBitSel));
}
}
+
if (CHECK_BTN_ANY(sDebugPadPress, BTN_CUP)) {
- if (D_80131F18 < 2) {
- D_80131F20[D_80131F18] = 0;
+ if (sAudioSEParamChgSel < 2) {
+ sAudioSEParamChgWork[sAudioSEParamChgSel] = 0;
}
}
}
-void func_800F2D6C(const s8* str, u16 num) {
+void AudioDebug_ScrPrt(const s8* str, u16 num) {
u8 i = 0;
- sAudioScreenPrintBuf[sAudioScreenPrintInd].num = num;
+ sAudioScrPrtBuf[sAudioScrPrtInd].num = num;
while (str[i] != 0) {
- sAudioScreenPrintBuf[sAudioScreenPrintInd].str[i] = str[i];
+ sAudioScrPrtBuf[sAudioScrPrtInd].str[i] = str[i];
i++;
}
while (i < 5) {
- sAudioScreenPrintBuf[sAudioScreenPrintInd].str[i] = 0;
+ sAudioScrPrtBuf[sAudioScrPrtInd].str[i] = 0;
i++;
}
- if (sAudioScreenPrintInd < 25 - 1) {
- sAudioScreenPrintInd++;
+ if (sAudioScrPrtInd < 25 - 1) {
+ sAudioScrPrtInd++;
} else {
- sAudioScreenPrintInd = 0;
- sAudioScreenPrintOverflow = 1;
+ sAudioScrPrtInd = 0;
+ sAudioScrPrtOverflow = 1;
}
}
-void func_800F1BDC(void);
-void func_800F2150(void);
-void func_800F227C(void);
-void func_800F2464(void);
-void func_800F27A0(void);
-void func_800F28AC(void);
-void func_800F2A04(void);
+void AudioDebug_ProcessInput(void) {
+ if (!sAudioDebugEverOpened) {
+ return;
+ }
-void func_800F2E28(void) {
- if (D_80131C98 != 0) {
- if (D_80131C9C != 0) {
- func_800F7260(0x6F);
- }
+ if (sAudioSEMuted) {
+ Audio_SetSoundBanksMute(0x6F);
+ }
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_L)) {
- // goto next page.
- if (D_80131CA0 < 0xE) {
- D_80131CA0++;
- } else {
- D_80131CA0 = 0;
- }
- }
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_R)) {
- // goto previous page
- if (D_80131CA0 > 0) {
- D_80131CA0--;
- } else {
- D_80131CA0 = 0xE;
- }
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_L)) {
+ if (sAudioDebugPage < PAGE_MAX - 1) {
+ sAudioDebugPage++;
+ } else {
+ sAudioDebugPage = 0;
}
+ }
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_Z)) {
- // change text color
- D_80131CA8++;
- D_80131CA8 &= 7;
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_R)) {
+ if (sAudioDebugPage > 0) {
+ sAudioDebugPage--;
+ } else {
+ sAudioDebugPage = PAGE_MAX - 1;
}
+ }
- switch (D_80131CA0) {
- case 0:
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
- D_80131E08[5] ^= 0x1;
- Audio_SeqCmdE01(0, D_80131E08[5]);
- if (func_800FA0B4(0) != 1) {
- Audio_SeqCmd1(0, 0);
- }
- Audio_SeqCmd1(1, 0);
- Audio_SeqCmd1(3, 0);
- }
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_Z)) {
+ sAudioDebugTextColor++;
+ sAudioDebugTextColor &= 7;
+ }
- if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
- D_80131C9C ^= 0x1;
- if (D_80131C9C == 0) {
- func_800F7260(0);
- }
+ switch (sAudioDebugPage) {
+ case PAGE_NON:
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
+ sAudioSndContWork[5] ^= 1;
+ Audio_SeqCmdE01(0, sAudioSndContWork[5]);
+ if (func_800FA0B4(0) != 1) {
+ Audio_SeqCmd1(0, 0);
}
- break;
- case 1:
- func_800F1BDC();
- break;
- case 7:
- func_800F2150();
- break;
- case 13:
- func_800F227C();
- break;
- case 8:
- func_800F2464();
- break;
- case 5:
- func_800F27A0();
- break;
- case 3:
- func_800F28AC();
- break;
- case 9:
- func_800F28B4();
- break;
- case 11:
- func_800F29FC();
- break;
- case 12:
- func_800F2A04();
- break;
- case 14:
- default:
- break;
- }
+ Audio_SeqCmd1(1, 0);
+ Audio_SeqCmd1(3, 0);
+ }
- D_8013340C = D_80131EE4[10];
+ if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) {
+ sAudioSEMuted ^= 1;
+ if (!sAudioSEMuted) {
+ Audio_SetSoundBanksMute(0);
+ }
+ }
+ break;
+ case PAGE_SOUND_CONTROL:
+ AudioDebug_ProcessInput_SndCont();
+ break;
+ case PAGE_INTERFACE_INFO:
+ AudioDebug_ProcessInput_IntInfo();
+ break;
+ case PAGE_SCROLL_PRINT:
+ AudioDebug_ProcessInput_ScrPrt();
+ break;
+ case PAGE_SE_FLAG_SWAP:
+ AudioDebug_ProcessInput_SEFlagSwap();
+ break;
+ case PAGE_SUB_TRACK_INFO:
+ AudioDebug_ProcessInput_SubTrackInfo();
+ break;
+ case PAGE_HEAP_INFO:
+ AudioDebug_ProcessInput_HeapInfo();
+ break;
+ case PAGE_BLOCK_CHANGE_BGM:
+ AudioDebug_ProcessInput_BlkChgBgm();
+ break;
+ case PAGE_OCARINA_TEST:
+ AudioDebug_ProcessInput_OcaTest();
+ break;
+ case PAGE_SE_PARAMETER_CHANGE:
+ AudioDebug_ProcessInput_SEParamChg();
+ break;
+ case PAGE_FREE_AREA:
+ default:
+ break;
}
+
+ D_8013340C = sAudioScrPrtWork[10];
}
-void func_800F50CC(void);
void func_800F4A70(void);
void func_800F5CF8(void);
@@ -2463,20 +2486,20 @@ void func_800F3054(void) {
sAudioUpdateTaskStart = gAudioContext.totalTaskCnt;
sAudioUpdateStartTime = osGetTime();
func_800EE6F4();
- func_800F4784(&D_8016B7B8);
- func_800F4784(&D_8016B7C8);
+ Audio_StepFreqLerp(&sRiverFreqScaleLerp);
+ Audio_StepFreqLerp(&sWaterfallFreqScaleLerp);
func_800F4A70();
func_800F56A8();
func_800F5CF8();
- if (D_80133414 == 7) {
- func_800F50CC();
+ if (gAudioSpecId == 7) {
+ Audio_ClearSariaBgm();
}
- func_800F8E3C();
+ Audio_ProcessSoundRequests();
Audio_ProcessSeqCmds();
func_800F8F88();
func_800FA3DC();
- func_800EE97C();
- func_800F2E28();
+ AudioDebug_SetInput();
+ AudioDebug_ProcessInput();
Audio_ScheduleProcessCmds();
sAudioUpdateTaskEnd = gAudioContext.totalTaskCnt;
sAudioUpdateEndTime = osGetTime();
@@ -2494,18 +2517,16 @@ void func_800F314C(s8 arg0) {
}
f32 func_800F3188(u8 bankIdx, u8 entryIdx) {
- SoundBankEntry* bankEntry;
+ SoundBankEntry* bankEntry = &gSoundBanks[bankIdx][entryIdx];
f32 temp_f14;
- f32 temp_f2;
f32 phi_f0;
f32 ret;
- bankEntry = &gSoundBanks[bankIdx][entryIdx];
if (bankEntry->unk_26 & 0x2000) {
return 1.0f;
}
- if (bankEntry->unk_1C > 10000.0f) {
+ if (bankEntry->dist > 10000.0f) {
ret = 0.0f;
} else {
switch (bankEntry->unk_26 & 3) {
@@ -2525,12 +2546,12 @@ f32 func_800F3188(u8 bankIdx, u8 entryIdx) {
temp_f14 = phi_f0 / 5.0f;
- if (bankEntry->unk_1C < temp_f14) {
+ if (bankEntry->dist < temp_f14) {
ret = 1.0f;
- } else if (bankEntry->unk_1C < phi_f0) {
- ret = ((((phi_f0 - temp_f14) - (bankEntry->unk_1C - temp_f14)) / (phi_f0 - temp_f14)) * 0.19f) + 0.81f;
+ } else if (bankEntry->dist < phi_f0) {
+ ret = ((((phi_f0 - temp_f14) - (bankEntry->dist - temp_f14)) / (phi_f0 - temp_f14)) * 0.19f) + 0.81f;
} else {
- ret = (1.0f - ((bankEntry->unk_1C - phi_f0) / (10000.0f - phi_f0))) * 0.81f;
+ ret = (1.0f - ((bankEntry->dist - phi_f0) / (10000.0f - phi_f0))) * 0.81f;
}
ret = SQ(ret);
}
@@ -2538,92 +2559,83 @@ f32 func_800F3188(u8 bankIdx, u8 entryIdx) {
return ret;
}
-s8 func_800F32F0(u8 arg0, u8 arg1, u8 arg2) {
- SoundBankEntry* temp_a3;
- SequenceChannel* temp_a1;
- s32 phi_a1;
- s8 phi_v0 = 0;
- s32 phi_v1 = 0;
- SequenceChannel* none = &gAudioContext.sequenceChannelNone;
+s8 Audio_ComputeSoundReverb(u8 bankIdx, u8 entryIdx, u8 channelIdx) {
+ s8 distAdd = 0;
+ s32 scriptAdd = 0;
+ SoundBankEntry* entry = &gSoundBanks[bankIdx][entryIdx];
+ s32 reverb;
- temp_a3 = &gSoundBanks[arg0][arg1];
- if (!(temp_a3->unk_26 & 0x1000)) {
- if (temp_a3->unk_1C < 2500.0f) {
- phi_v0 = *temp_a3->posZ > 0.0f ? (temp_a3->unk_1C / 2500.0f) * 70.0f : (temp_a3->unk_1C / 2500.0f) * 91.0f;
+ if (!(entry->unk_26 & 0x1000)) {
+ if (entry->dist < 2500.0f) {
+ distAdd = *entry->posZ > 0.0f ? (entry->dist / 2500.0f) * 70.0f : (entry->dist / 2500.0f) * 91.0f;
} else {
- phi_v0 = 70;
+ distAdd = 70;
}
}
- temp_a1 = gAudioContext.seqPlayers[2].channels[arg2];
- if (none != temp_a1) {
- phi_v1 = temp_a1->soundScriptIO[1];
- if (temp_a1->soundScriptIO[1] < 0) {
- phi_v1 = 0;
+ if (IS_SEQUENCE_CHANNEL_VALID(gAudioContext.seqPlayers[2].channels[channelIdx])) {
+ scriptAdd = gAudioContext.seqPlayers[2].channels[channelIdx]->soundScriptIO[1];
+ if (gAudioContext.seqPlayers[2].channels[channelIdx]->soundScriptIO[1] < 0) {
+ scriptAdd = 0;
}
}
- phi_a1 = *temp_a3->unk_18 + phi_v0 + phi_v1;
- if ((arg0 != 5) || !((temp_a3->unk_28 & 0x1FF) < 2)) {
- phi_a1 += D_80130614 + D_80130618 + D_80130610;
+ reverb = *entry->reverbAdd + distAdd + scriptAdd;
+ if ((bankIdx != BANK_OCARINA) || !((entry->unk_28 & 0x1FF) < 2)) {
+ reverb += sAudioEnvReverb + sAudioCodeReverb + sSpecReverb;
}
- if (phi_a1 >= 0x80) {
- phi_a1 = 0x7F;
+ if (reverb > 0x7F) {
+ reverb = 0x7F;
}
- return phi_a1;
+ return reverb;
}
-s8 func_800F3468(f32 arg0, f32 arg1, u8 arg2) {
- f32 temp_f14;
- f32 temp_f2;
- f32 phi_f12;
- f32 phi_f2;
- f32 phi_f2_2;
- f32 phi_f12_2;
- f32 phi_f0;
- f32 phi_f0_2;
+s8 Audio_ComputeSoundPanSigned(f32 x, f32 z, u8 arg2) {
+ f32 absX;
+ f32 absZ;
+ f32 pan;
- if (arg0 < 0) {
- phi_f12 = -arg0;
+ if (x < 0) {
+ absX = -x;
} else {
- phi_f12 = arg0;
+ absX = x;
}
- if (arg1 < 0) {
- phi_f2 = -arg1;
+ if (z < 0) {
+ absZ = -z;
} else {
- phi_f2 = arg1;
+ absZ = z;
}
- if (phi_f12 > 8000.0f) {
- phi_f12 = 8000.0f;
+ if (absX > 8000.0f) {
+ absX = 8000.0f;
}
- if (phi_f2 > 8000.0f) {
- phi_f2 = 8000.0f;
+ if (absZ > 8000.0f) {
+ absZ = 8000.0f;
}
- if ((arg0 == 0.0f) && (arg1 == 0.0f)) {
- phi_f0 = 0.5f;
- } else if (phi_f2 <= phi_f12) {
- phi_f0 = (16000.0f - phi_f12) / (3.3f * (16000.0f - phi_f2));
- if (arg0 >= 0.0f) {
- phi_f0 = 1.0f - phi_f0;
+ if ((x == 0.0f) && (z == 0.0f)) {
+ pan = 0.5f;
+ } else if (absZ <= absX) {
+ pan = (16000.0f - absX) / (3.3f * (16000.0f - absZ));
+ if (x >= 0.0f) {
+ pan = 1.0f - pan;
}
} else {
- phi_f0 = (arg0 / (5.0769234f * phi_f2)) + 0.5f;
+ pan = (x / (5.0769234f * absZ)) + 0.5f;
}
- if (phi_f2 < 50.0f) {
- if (phi_f12 < 50.0f) {
- phi_f0 = ((phi_f0 - 0.5f) * SQ(phi_f12 / 50.0f)) + 0.5f;
+ if (absZ < 50.0f) {
+ if (absX < 50.0f) {
+ pan = ((pan - 0.5f) * SQ(absX / 50.0f)) + 0.5f;
}
}
- return (phi_f0 * 127.0f) + 0.5f;
+ return (s8)((pan * 127.0f) + 0.5f);
}
-f32 func_800F35EC(u8 bankIdx, u8 entryIdx) {
+f32 Audio_ComputeSoundFreqScale(u8 bankIdx, u8 entryIdx) {
s32 phi_v0 = 0;
SoundBankEntry* entry = &gSoundBanks[bankIdx][entryIdx];
f32 unk1C;
@@ -2658,7 +2670,7 @@ f32 func_800F35EC(u8 bankIdx, u8 entryIdx) {
}
}
- unk1C = entry->unk_1C;
+ unk1C = entry->dist;
if (!(entry->unk_26 & 0x2000)) {
if (!(entry->unk_26 & 0x8000)) {
if (unk1C >= 10000.0f) {
@@ -2718,11 +2730,7 @@ u8 func_800F37B8(f32 arg0, SoundBankEntry* arg1, s8 arg2) {
break;
}
- if (arg1->unk_1C > 1923.077f) {
- phi_f12 = 1923.077f;
- } else {
- phi_f12 = arg1->unk_1C;
- }
+ phi_f12 = CLAMP_MAX(arg1->dist, 1923.077f);
return (phi_v1 * 0x10) + (u8)((phi_f0 * phi_f12) / 1923.077f);
}
@@ -2740,28 +2748,19 @@ s8 func_800F3990(f32 arg0, u16 arg1) {
return ret | 1;
}
-void func_800F3A08(u8 bankIdx, u8 entryIdx, u8 channelIdx) {
- f32 sp44;
+void Audio_SetSoundProperties(u8 bankIdx, u8 entryIdx, u8 channelIdx) {
+ f32 sp44 = 1.0f;
s8 phi_a1;
- s8 reverb;
- f32 freqScale;
- s8 sp3B;
- u8 sp3A;
- u8 sp39;
- s8 sp38;
+ s8 reverb = 0;
+ f32 freqScale = 1.0f;
+ s8 panSigned = 0x40;
+ u8 reverbFlg = 0;
+ u8 sp39 = 0;
+ s8 sp38 = 0;
f32 sp34;
- u8 sp33;
- SoundBankEntry* temp_a3;
-
- reverb = 0;
- sp3B = 0x40;
- sp3A = 0;
- sp39 = 0;
- sp38 = 0;
- sp33 = 0;
- freqScale = 1.0f;
- sp44 = 1.0f;
- temp_a3 = &gSoundBanks[bankIdx][entryIdx];
+ u8 sp33 = 0;
+ SoundBankEntry* entry = &gSoundBanks[bankIdx][entryIdx];
+
switch (bankIdx) {
case BANK_PLAYER:
case BANK_ITEM:
@@ -2769,29 +2768,30 @@ void func_800F3A08(u8 bankIdx, u8 entryIdx, u8 channelIdx) {
case BANK_ENEMY:
case BANK_VOICE:
if (D_80130604 == 2) {
- sp38 = func_800F3990(*temp_a3->posY, temp_a3->unk_26);
+ sp38 = func_800F3990(*entry->posY, entry->unk_26);
}
+ // fallthrough
case BANK_OCARINA:
- temp_a3->unk_1C = sqrtf(temp_a3->unk_1C);
- sp44 = func_800F3188(bankIdx, entryIdx) * *temp_a3->unk_14;
- reverb = func_800F32F0(bankIdx, entryIdx, channelIdx);
- sp3B = func_800F3468(*temp_a3->posX, *temp_a3->posZ, temp_a3->unk_C);
- freqScale = func_800F35EC(bankIdx, entryIdx) * *temp_a3->unk_10;
+ entry->dist = sqrtf(entry->dist);
+ sp44 = func_800F3188(bankIdx, entryIdx) * *entry->unk_14;
+ reverb = Audio_ComputeSoundReverb(bankIdx, entryIdx, channelIdx);
+ panSigned = Audio_ComputeSoundPanSigned(*entry->posX, *entry->posZ, entry->unk_C);
+ freqScale = Audio_ComputeSoundFreqScale(bankIdx, entryIdx) * *entry->freqScale;
if (D_80130604 == 2) {
- sp34 = D_801305C4[(temp_a3->unk_26 & 0x400) >> 10];
- if (!(temp_a3->unk_26 & 0x800)) {
- if (*temp_a3->posZ < sp34) {
- sp3A = 0x10;
+ sp34 = D_801305C4[(entry->unk_26 & 0x400) >> 10];
+ if (!(entry->unk_26 & 0x800)) {
+ if (*entry->posZ < sp34) {
+ reverbFlg = 0x10;
}
- if ((D_8016B8B8[channelIdx].unk_0A ^ sp3A) & 0x10) {
- if (sp3B < 0x40) {
- sp3A = D_8016B8B8[channelIdx].unk_0A ^ 0x14;
+ if ((D_8016B8B8[channelIdx].reverbFlg ^ reverbFlg) & 0x10) {
+ if (panSigned < 0x40) {
+ reverbFlg = D_8016B8B8[channelIdx].reverbFlg ^ 0x14;
} else {
- sp3A = D_8016B8B8[channelIdx].unk_0A ^ 0x18;
+ reverbFlg = D_8016B8B8[channelIdx].reverbFlg ^ 0x18;
}
} else {
- sp3A = D_8016B8B8[channelIdx].unk_0A;
+ reverbFlg = D_8016B8B8[channelIdx].reverbFlg;
}
}
}
@@ -2803,10 +2803,8 @@ void func_800F3A08(u8 bankIdx, u8 entryIdx, u8 channelIdx) {
if ((sp33 | D_80130640) != 0) {
sp39 = (sp33 | D_80130640);
- } else if (D_80130604 != 2) {
- } else if (temp_a3->unk_26 & 0x2000) {
- } else {
- sp39 = func_800F37B8(sp34, temp_a3, sp3B);
+ } else if (D_80130604 == 2 && (entry->unk_26 & 0x2000) == 0) {
+ sp39 = func_800F37B8(sp34, entry, panSigned);
}
break;
case BANK_SYSTEM:
@@ -2820,31 +2818,35 @@ void func_800F3A08(u8 bankIdx, u8 entryIdx, u8 channelIdx) {
phi_a1 = -1;
}
+ // CHAN_UPD_SCRIPT_IO (slot 2)
Audio_QueueCmdS8(0x6020000 | (channelIdx << 8) | 2, phi_a1);
- if (reverb != D_8016B8B8[channelIdx].unk_08) {
+ if (reverb != D_8016B8B8[channelIdx].reverb) {
Audio_QueueCmdS8(0x5020000 | (channelIdx << 8), reverb);
- D_8016B8B8[channelIdx].unk_08 = reverb;
+ D_8016B8B8[channelIdx].reverb = reverb;
}
- if (freqScale != D_8016B8B8[channelIdx].unk_04) {
+ if (freqScale != D_8016B8B8[channelIdx].freqScale) {
Audio_QueueCmdF32(0x4020000 | (channelIdx << 8), freqScale);
- D_8016B8B8[channelIdx].unk_04 = freqScale;
+ D_8016B8B8[channelIdx].freqScale = freqScale;
}
- if (sp3A != D_8016B8B8[channelIdx].unk_0A) {
- Audio_QueueCmdS8(0xE020000 | (channelIdx << 8), sp3A | 0x10);
- D_8016B8B8[channelIdx].unk_0A = sp3A;
+ if (reverbFlg != D_8016B8B8[channelIdx].reverbFlg) {
+ Audio_QueueCmdS8(0xE020000 | (channelIdx << 8), reverbFlg | 0x10);
+ D_8016B8B8[channelIdx].reverbFlg = reverbFlg;
}
if (sp39 != D_8016B8B8[channelIdx].unk_0B) {
+ // CHAN_UPD_SCRIPT_IO (slot 3)
Audio_QueueCmdS8(0x6020000 | (channelIdx << 8) | 3, sp39);
D_8016B8B8[channelIdx].unk_0B = sp39;
}
if (sp38 != D_8016B8B8[channelIdx].unk_0C) {
+ // CHAN_UPD_UNK_0F
Audio_QueueCmdS8(0xC020000 | (channelIdx << 8), 0x10);
+ // CHAN_UPD_UNK_20
Audio_QueueCmdU16(0xD020000 | (channelIdx << 8), ((u16)(sp38) << 8) + 0xFF);
D_8016B8B8[channelIdx].unk_0C = sp38;
}
- if (sp3B != D_8016B8B8[channelIdx].unk_09) {
- Audio_QueueCmdS8(0x3020000 | (channelIdx << 8), sp3B);
- D_8016B8B8[channelIdx].unk_09 = sp3B;
+ if (panSigned != D_8016B8B8[channelIdx].panSigned) {
+ Audio_QueueCmdS8(0x3020000 | (channelIdx << 8), panSigned);
+ D_8016B8B8[channelIdx].panSigned = panSigned;
}
}
@@ -2855,21 +2857,21 @@ void func_800F3ED4(void) {
for (i = 0; i < 16; i++) {
t = &D_8016B8B8[i];
t->unk_00 = 1.0f;
- t->unk_04 = 1.0f;
- t->unk_08 = 0;
- t->unk_09 = 0x40;
- t->unk_0A = 0;
+ t->freqScale = 1.0f;
+ t->reverb = 0;
+ t->panSigned = 0x40;
+ t->reverbFlg = 0;
t->unk_0B = 0xFF;
t->unk_0C = 0xFF;
}
- D_8016B8B8[0xD].unk_0C = 0;
+ D_8016B8B8[13].unk_0C = 0;
D_8013061C = 0;
- D_80130618 = 0;
+ sAudioCodeReverb = 0;
}
void func_800F3F3C(u8 arg0) {
- if (D_8016E264[0] != 1) {
+ if (gSoundBankMuted[0] != 1) {
Audio_StartSeq(3, 0, 0x6D);
Audio_SeqCmd8(3, 0, 0, arg0);
}
@@ -2889,17 +2891,17 @@ f32 func_800F3F84(f32 arg0) {
return ret;
}
-void func_800F4010(Vec3f* arg0, u16 arg1, f32 arg2) {
+void func_800F4010(Vec3f* pos, u16 sfxId, f32 arg2) {
f32 sp24;
f32 phi_f0;
u8 phi_v0;
- u16 phi_a0;
+ u16 sfxId2;
D_80131C8C = arg2;
sp24 = func_800F3F84(arg2);
- Audio_PlaySoundGeneral(arg1, arg0, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8);
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8);
- if ((arg1 & 0xF0) == 0xB0) {
+ if ((sfxId & 0xF0) == 0xB0) {
phi_f0 = 0.3f;
phi_v0 = 1;
sp24 = 1.0f;
@@ -2909,27 +2911,28 @@ void func_800F4010(Vec3f* arg0, u16 arg1, f32 arg2) {
}
if ((phi_f0 < arg2) && (phi_v0 != 0)) {
- if ((arg1 & 0x80) != 0) {
- phi_a0 = 0x867;
+ if ((sfxId & 0x80) != 0) {
+ sfxId2 = NA_SE_PL_METALEFFECT_ADULT;
} else {
- phi_a0 = 0x866;
+ sfxId2 = NA_SE_PL_METALEFFECT_KID;
}
D_8016B7AC = (sp24 * 0.7) + 0.3;
- Audio_PlaySoundGeneral(phi_a0, arg0, 4U, &D_8016B7B0, &D_8016B7AC, &D_801333E8);
+ Audio_PlaySoundGeneral(sfxId2, pos, 4, &D_8016B7B0, &D_8016B7AC, &D_801333E8);
}
}
void func_800F4138(Vec3f* pos, u16 sfxId, f32 arg2) {
func_800F3F84(arg2);
- Audio_PlaySoundGeneral(sfxId, pos, 4U, &D_8016B7B0, &D_8016B7A8, &D_801333E8);
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8);
}
void func_800F4190(Vec3f* pos, u16 sfxId) {
Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801305B0, &D_801333E0, &D_801305B4);
}
-void func_800F41E0(Vec3f* pos, u16 baseSfx, u8 arg2) {
- u8 offset = Audio_NextRandom() % arg2;
- Audio_PlaySoundGeneral(baseSfx + offset, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+void Audio_PlaySoundRandom(Vec3f* pos, u16 baseSfxId, u8 randLim) {
+ u8 offset = Audio_NextRandom() % randLim;
+
+ Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
void func_800F4254(Vec3f* pos, u8 level) {
@@ -2983,14 +2986,14 @@ void func_800F44EC(s8 arg0, s8 arg1) {
D_801305C0 = arg0;
}
-void func_800F4524(Vec3f* arg0, u16 arg1, s8 arg2) {
+void func_800F4524(Vec3f* pos, u16 sfxId, s8 arg2) {
D_8016B7DC = arg2;
- Audio_PlaySoundGeneral(arg1, arg0, 4, &D_801333E0, &D_801333E0, &D_8016B7DC);
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_801333E0, &D_8016B7DC);
}
-void func_800F4578(Vec3f* arg0, u16 arg1, f32 arg2) {
+void func_800F4578(Vec3f* pos, u16 sfxId, f32 arg2) {
D_8016B7E0 = arg2;
- Audio_PlaySoundGeneral(arg1, arg0, 4, &D_801333E0, &D_8016B7E0, &D_801333E8);
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_8016B7E0, &D_801333E8);
}
void func_800F45D0(f32 arg0) {
@@ -2998,42 +3001,44 @@ void func_800F45D0(f32 arg0) {
func_800F436C(&D_801333D4, 0, (0.15f * arg0) + 1.4f);
}
-void func_800F4634(Vec3f* pos, f32 arg1) {
- if (func_800F8FF4(0x2006) == 0) {
- D_8016B7B8.unk_00 = arg1;
- } else if (arg1 != D_8016B7B8.unk_00) {
- D_8016B7B8.unk_04 = arg1;
- D_8016B7B8.unk_0C = 0x28;
- D_8016B7B8.unk_08 = (D_8016B7B8.unk_04 - D_8016B7B8.unk_00) / 40.0f;
+void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) {
+ if (!Audio_IsSfxPlaying(NA_SE_EV_RIVER_STREAM - SFX_FLAG)) {
+ sRiverFreqScaleLerp.value = freqScale;
+ } else if (freqScale != sRiverFreqScaleLerp.value) {
+ sRiverFreqScaleLerp.target = freqScale;
+ sRiverFreqScaleLerp.remainingFrames = 40;
+ sRiverFreqScaleLerp.step = (sRiverFreqScaleLerp.target - sRiverFreqScaleLerp.value) / 40;
}
- Audio_PlaySoundGeneral(0x2006, pos, 4, &D_8016B7B8, &D_801333E0, &D_801333E8);
+ Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value, &D_801333E0,
+ &D_801333E8);
}
-void func_800F46E0(Vec3f* pos, f32 arg0) {
- if (func_800F8FF4(0x2007) == 0) {
- D_8016B7C8.unk_00 = arg0;
- } else if (arg0 != D_8016B7C8.unk_00) {
- D_8016B7C8.unk_04 = arg0;
- D_8016B7C8.unk_0C = 0x28;
- D_8016B7C8.unk_08 = (D_8016B7C8.unk_04 - D_8016B7C8.unk_00) / 40.0f;
+void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) {
+ if (!Audio_IsSfxPlaying(NA_SE_EV_WATER_WALL_BIG - SFX_FLAG)) {
+ sWaterfallFreqScaleLerp.value = freqScale;
+ } else if (freqScale != sWaterfallFreqScaleLerp.value) {
+ sWaterfallFreqScaleLerp.target = freqScale;
+ sWaterfallFreqScaleLerp.remainingFrames = 40;
+ sWaterfallFreqScaleLerp.step = (sWaterfallFreqScaleLerp.target - sWaterfallFreqScaleLerp.value) / 40;
}
- Audio_PlaySoundGeneral(0x2007, pos, 4, &D_8016B7C8, &D_8016B7C8, &D_801333E8);
+ Audio_PlaySoundGeneral(NA_SE_EV_WATER_WALL_BIG - SFX_FLAG, pos, 4, &sWaterfallFreqScaleLerp.value,
+ &sWaterfallFreqScaleLerp.value, &D_801333E8);
}
-void func_800F4784(unk_s2* arg0) {
- if (arg0->unk_0C != 0) {
- arg0->unk_0C--;
- if (arg0->unk_0C != 0) {
- arg0->unk_00 = arg0->unk_00 + arg0->unk_08;
+void Audio_StepFreqLerp(FreqLerp* lerp) {
+ if (lerp->remainingFrames != 0) {
+ lerp->remainingFrames--;
+ if (lerp->remainingFrames != 0) {
+ lerp->value += lerp->step;
} else {
- arg0->unk_00 = arg0->unk_04;
+ lerp->value = lerp->target;
}
}
}
void func_800F47BC(void) {
- Audio_SetVolScale(0, 1, 0, 0xA);
- Audio_SetVolScale(3, 1, 0, 0xA);
+ Audio_SetVolScale(0, 1, 0, 10);
+ Audio_SetVolScale(3, 1, 0, 10);
}
void func_800F47FC(void) {
@@ -3041,60 +3046,61 @@ void func_800F47FC(void) {
Audio_SetVolScale(3, 1, 0x7F, 3);
}
-void func_800F483C(u8 arg0, u8 arg1) {
- Audio_SetVolScale(0, 0, arg0, arg1);
+void func_800F483C(u8 targetVol, u8 volFadeTimer) {
+ Audio_SetVolScale(0, 0, targetVol, volFadeTimer);
}
void func_800F4870(u8 arg0) {
- s8 phi_s1;
+ s8 pan;
u8 i;
- phi_s1 = 0;
+ pan = 0;
if (arg0 == 0) {
- phi_s1 = 0x7F;
+ pan = 0x7F;
}
for (i = 0; i < 16; i++) {
- Audio_QueueCmdS8(_SHIFTL(0x07, 24, 8) | _SHIFTL(0x00, 16, 8) | _SHIFTL(i, 8, 8) | _SHIFTL(0, 0, 8), phi_s1);
+ // CHAN_UPD_PAN_UNSIGNED
+ Audio_QueueCmdS8(_SHIFTL(0x07, 24, 8) | _SHIFTL(0x00, 16, 8) | _SHIFTL(i, 8, 8) | _SHIFTL(0, 0, 8), pan);
}
if (arg0 == 7) {
D_80130600 = 2;
} else {
- func_800F491C(D_801305F8[arg0 & 7]);
+ Audio_SetGanonDistVol(D_801305F8[arg0 & 7]);
}
}
-s32 func_800F491C(u8 arg0) {
+// (name derived from debug strings, should probably update. used in ganon/ganon_boss scenes)
+s32 Audio_SetGanonDistVol(u8 targetVol) {
u8 phi_v0;
u16 phi_v0_2;
-
- SequenceChannel* none = &gAudioContext.sequenceChannelNone;
u8 i;
- if (D_8016B8B4 != arg0) {
- Audio_SetVolScale(0, 0, arg0, 2);
- if (arg0 < 0x40) {
+ if (sAudioGanonDistVol != targetVol) {
+ Audio_SetVolScale(0, 0, targetVol, 2);
+ if (targetVol < 0x40) {
phi_v0 = 0x10;
} else {
- phi_v0 = ((((arg0 - 0x40) >> 2) + 1) << 4);
+ phi_v0 = (((targetVol - 0x40) >> 2) + 1) << 4;
}
Audio_SeqCmd8(0, 4, 15, phi_v0);
for (i = 0; i < 0x10; i++) {
- if (none != gAudioContext.seqPlayers[0].channels[i]) {
+ if (gAudioContext.seqPlayers[0].channels[i] != &gAudioContext.sequenceChannelNone) {
if ((u8)gAudioContext.seqPlayers[0].channels[i]->soundScriptIO[5] != 0xFF) {
// this looks like some kind of macro?
- phi_v0_2 = ((u16)gAudioContext.seqPlayers[0].channels[i]->soundScriptIO[5] - arg0) + 0x7F;
+ phi_v0_2 = ((u16)gAudioContext.seqPlayers[0].channels[i]->soundScriptIO[5] - targetVol) + 0x7F;
if (phi_v0_2 >= 0x80) {
phi_v0_2 = 0x7F;
}
+ // CHAN_UPD_REVERB
Audio_QueueCmdS8(_SHIFTL(5, 24, 8) | _SHIFTL(0, 16, 8) | _SHIFTL(i, 8, 8) | _SHIFTL(0, 0, 8),
(u8)phi_v0_2);
}
}
}
- D_8016B8B4 = arg0;
+ sAudioGanonDistVol = targetVol;
}
return -1;
}
@@ -3121,28 +3127,29 @@ void func_800F4A70(void) {
if (D_80130600 != 0) {
D_80130600--;
if (D_80130600 == 0) {
- func_800F491C(D_801305F8[7]);
+ Audio_SetGanonDistVol(D_801305F8[7]);
}
}
}
-void func_800F4B58(Vec3f* arg0, s16 arg1, u8* arg2) {
- Audio_PlaySoundGeneral(arg1, arg0, 4, &gNoteFrequencies[arg2[D_801305CC] + 39], &D_801333E0, &D_801333E8);
+void Audio_PlaySoundIncreasinglyTransposed(Vec3f* pos, s16 sfxId, u8* semitones) {
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39], &D_801333E0,
+ &D_801333E8);
- if (D_801305CC < 15) {
- D_801305CC++;
+ if (sAudioIncreasingTranspose < 15) {
+ sAudioIncreasingTranspose++;
}
}
-void func_800F4BE8(void) {
- D_801305CC = 0;
+void Audio_ResetIncreasingTranspose(void) {
+ sAudioIncreasingTranspose = 0;
}
-void func_800F4BF4(Vec3f* arg0, u16 arg1, s8 arg2) {
- Audio_PlaySoundGeneral(arg1, arg0, 4, &gNoteFrequencies[arg2 + 39], &D_801333E0, &D_801333E8);
+void Audio_PlaySoundTransposed(Vec3f* pos, u16 sfxId, s8 semitone) {
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &D_801333E0, &D_801333E8);
}
-void func_800F4C58(Vec3f* arg0, u16 sfxId, u8 arg2) {
+void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) {
u8 phi_s1 = 0;
u8 i;
u8 bank;
@@ -3158,40 +3165,32 @@ void func_800F4C58(Vec3f* arg0, u16 sfxId, u8 arg2) {
}
phi_s1++;
}
- Audio_PlaySoundGeneral(sfxId, arg0, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
-void func_800F4E30(Vec3f* arg0, f32 arg1) {
- Vec3f* temp_v0;
- f32 temp_f0;
- f32 temp_f2;
- s32 temp_s0;
- Vec3f* phi_v0;
- f32 phi_f0;
- s32 phi_v0_2;
+void func_800F4E30(Vec3f* pos, f32 arg1) {
f32 phi_f22;
- s32 phi_s0;
s8 phi_s4;
u8 i;
- if (D_8013064C == NULL) {
- D_8013064C = arg0;
+ if (sSariaBgmPtr == NULL) {
+ sSariaBgmPtr = pos;
D_80130650 = arg1;
- } else if (arg0 != D_8013064C) {
+ } else if (pos != sSariaBgmPtr) {
if (arg1 < D_80130650) {
- D_8013064C = arg0;
+ sSariaBgmPtr = pos;
D_80130650 = arg1;
}
} else {
D_80130650 = arg1;
}
- if (D_8013064C->x > 100.0f) {
+ if (sSariaBgmPtr->x > 100.0f) {
phi_s4 = 0x7F;
- } else if (D_8013064C->x < -100.0f) {
+ } else if (sSariaBgmPtr->x < -100.0f) {
phi_s4 = 0;
} else {
- phi_s4 = ((D_8013064C->x / 100.0f) * 64.0f) + 64.0f;
+ phi_s4 = ((sSariaBgmPtr->x / 100.0f) * 64.0f) + 64.0f;
}
if (D_80130650 > 400.0f) {
@@ -3210,116 +3209,116 @@ void func_800F4E30(Vec3f* arg0, f32 arg1) {
}
}
-void func_800F50CC(void) {
- if (D_8013064C != NULL) {
- D_8013064C = NULL;
+void Audio_ClearSariaBgm(void) {
+ if (sSariaBgmPtr != NULL) {
+ sSariaBgmPtr = NULL;
}
}
-void* func_800F50EC(Vec3f* arg0) {
- if (D_8013064C == arg0) {
- D_8013064C = NULL;
+void Audio_ClearSariaBgmAtPos(Vec3f* pos) {
+ if (sSariaBgmPtr == pos) {
+ sSariaBgmPtr = NULL;
}
}
#ifdef NON_MATCHING
// matches, but need to migrate data.
-void func_800F510C(s8 arg0) {
- u8 phi_v1;
- u8 phi_a2;
- u16 phi_a1;
- u8 sp40[2] = { 0, 3 };
+void func_800F510C(s8 volSplit) {
+ u8 vol;
+ u8 prio;
+ u16 channelBits;
+ u8 players[2] = { 0, 3 };
u8 i;
u8 j;
if ((func_800FA0B4(1) == 0xFFFF) && (func_800FA0B4(3) != 0x2F)) {
for (i = 0; i < 2; i++) {
if (i == 0) {
- phi_v1 = arg0;
+ vol = volSplit;
} else {
- phi_v1 = 0x7F - arg0;
+ vol = 0x7F - volSplit;
}
- if (phi_v1 > 100) {
- phi_a2 = 11;
- } else if (phi_v1 < 20) {
- phi_a2 = 2;
+ if (vol > 100) {
+ prio = 11;
+ } else if (vol < 20) {
+ prio = 2;
} else {
- phi_a2 = ((phi_v1 - 20) / 10) + 2;
+ prio = ((vol - 20) / 10) + 2;
}
- phi_a1 = 0;
+ channelBits = 0;
for (j = 0; j < 0x10; j++) {
- if (gAudioContext.seqPlayers[sp40[i]].channels[j]->notePriority < phi_a2) {
- phi_a1 += (1 << j);
+ if (gAudioContext.seqPlayers[players[i]].channels[j]->notePriority < prio) {
+ channelBits += (1 << j);
}
}
- Audio_SeqCmdA(sp40[i], phi_a1);
+ Audio_SeqCmdA(players[i], channelBits);
}
}
}
#else
-void func_800F510C(s8);
+void func_800F510C(s8 volSplit);
#pragma GLOBAL_ASM("asm/non_matchings/code/code_800EC960/func_800F510C.s")
#endif
-void func_800F52A0(Vec3f* arg0, u16 arg1, u16 arg2) {
- f32 phi_f2;
- f32 phi_f14;
- u8 phi_a2;
- f32 temp_f0;
+void Audio_PlaySariaBgm(Vec3f* pos, u16 seqId, u16 distMax) {
+ f32 absY;
+ f32 dist;
+ u8 vol;
+ f32 prevDist;
if (D_8016B9F3 != 0) {
D_8016B9F3--;
return;
}
- phi_f14 = sqrtf(SQ(arg0->z) + SQ(arg0->x));
- if (D_8013064C == NULL) {
- D_8013064C = arg0;
- func_800F5E18(3, arg1, 0, 7, 2);
+ dist = sqrtf(SQ(pos->z) + SQ(pos->x));
+ if (sSariaBgmPtr == NULL) {
+ sSariaBgmPtr = pos;
+ func_800F5E18(3, seqId, 0, 7, 2);
} else {
- temp_f0 = sqrtf(SQ(D_8013064C->z) + SQ(D_8013064C->x));
- if (phi_f14 < temp_f0) {
- D_8013064C = arg0;
+ prevDist = sqrtf(SQ(sSariaBgmPtr->z) + SQ(sSariaBgmPtr->x));
+ if (dist < prevDist) {
+ sSariaBgmPtr = pos;
} else {
- phi_f14 = temp_f0;
+ dist = prevDist;
}
}
- if (arg0->y < 0.0f) {
- phi_f2 = -arg0->y;
+ if (pos->y < 0.0f) {
+ absY = -pos->y;
} else {
- phi_f2 = arg0->y;
+ absY = pos->y;
}
- if ((arg2 / 15.0f) < phi_f2) {
- phi_a2 = 0;
- } else if (phi_f14 < arg2) {
- phi_a2 = (1.0f - (phi_f14 / arg2)) * 127.0f;
+ if ((distMax / 15.0f) < absY) {
+ vol = 0;
+ } else if (dist < distMax) {
+ vol = (1.0f - (dist / distMax)) * 127.0f;
} else {
- phi_a2 = 0;
+ vol = 0;
}
- if (arg1 != 0x28) {
- func_800F510C(phi_a2);
+ if (seqId != 40) {
+ func_800F510C(vol);
}
- Audio_SetVolScale(3, 3, phi_a2, 0);
- Audio_SetVolScale(0, 3, (0x7F - phi_a2), 0);
+ Audio_SetVolScale(3, 3, vol, 0);
+ Audio_SetVolScale(0, 3, 0x7F - vol, 0);
}
-void func_800F5504(void) {
- D_8013064C = NULL;
+void Audio_ClearSariaBgm2(void) {
+ sSariaBgmPtr = NULL;
}
-void func_800F5510(u16 arg0) {
- func_800F5550(arg0);
- func_800F5E18(0, arg0, 0, 0, 1);
+void func_800F5510(u16 seqId) {
+ func_800F5550(seqId);
+ func_800F5E18(0, seqId, 0, 0, 1);
}
-void func_800F5550(u16 arg0) {
+void func_800F5550(u16 seqId) {
u8 sp27 = 0;
u16 nv;
@@ -3329,23 +3328,23 @@ void func_800F5550(u16 arg0) {
Audio_QueueCmdS32(0xF8000000, 0);
}
- if ((D_80130658[D_80130630] & 0x20) && D_80130658[(arg0 & 0xFF) & 0xFF] & 0x10) {
+ if ((D_80130658[D_80130630] & 0x20) && D_80130658[(seqId & 0xFF) & 0xFF] & 0x10) {
if ((D_8013062C & 0x3F) != 0) {
sp27 = 0x1E;
}
- func_800F5E18(0, arg0, sp27, 7, D_8013062C);
+ func_800F5E18(0, seqId, sp27, 7, D_8013062C);
D_8013062C = 0;
} else {
- nv = (D_80130658[(arg0 & 0xFF) & 0xFF] & 0x40) ? 1 : 0xFF;
- func_800F5E18(0, arg0, 0, 7, nv);
- if (!(D_80130658[arg0] & 0x20)) {
+ nv = (D_80130658[(seqId & 0xFF) & 0xFF] & 0x40) ? 1 : 0xFF;
+ func_800F5E18(0, seqId, 0, 7, nv);
+ if (!(D_80130658[seqId] & 0x20)) {
D_8013062C = 0xC0;
}
}
- D_80130630 = arg0 & 0xFF;
+ D_80130630 = seqId & 0xFF;
}
}
@@ -3490,7 +3489,7 @@ void func_800F5C64(u16 arg0) {
void func_800F5CF8(void) {
u16 sp26;
- u16 sp24;
+ u16 pad;
u16 sp22;
if (D_8016B9F4 != 0) {
@@ -3532,7 +3531,7 @@ void func_800F5E90(u8 arg0) {
D_80130654 = arg0;
if (D_80130628 == 0xFFFF) {
- if (D_8013060C != 0) {
+ if (sAudioCutsceneFlag) {
arg0 = 3;
}
phi_t1 = D_8016E750[0].unk_254;
@@ -3544,16 +3543,16 @@ void func_800F5E90(u8 arg0) {
if ((phi_t1 == 0xFFFF) || ((D_80130658[phi_a3] & 1) != 0) || ((D_8013061C & 0x7F) == 1)) {
if (arg0 != (D_8013061C & 0x7F)) {
if (arg0 == 1) {
- if (D_8016E750[3].volScales[1] - D_80130624 < 0) {
- phi_t0 = -(D_8016E750[3].volScales[1] - D_80130624);
+ if (D_8016E750[3].volScales[1] - sAudioEnemyVol < 0) {
+ phi_t0 = -(D_8016E750[3].volScales[1] - sAudioEnemyVol);
} else {
- phi_t0 = D_8016E750[3].volScales[1] - D_80130624;
+ phi_t0 = D_8016E750[3].volScales[1] - sAudioEnemyVol;
}
- Audio_SetVolScale(3, 3, D_80130624, phi_t0);
+ Audio_SetVolScale(3, 3, sAudioEnemyVol, phi_t0);
Audio_StartSeq(3, 10, 0x81A);
if (phi_t1 != 1) {
- Audio_SetVolScale(0, 3, (0x7F - D_80130624) & 0xFF, 0xA);
- func_800F510C(D_80130624);
+ Audio_SetVolScale(0, 3, (0x7F - sAudioEnemyVol) & 0xFF, 0xA);
+ func_800F510C(sAudioEnemyVol);
}
} else {
if ((D_8013061C & 0x7F) == 1) {
@@ -3592,79 +3591,79 @@ void func_800F5E90(u8 arg0) {
}
}
-void func_800F6114(f32 arg0) {
- f32 phi_f0;
+void func_800F6114(f32 dist) {
+ f32 adjDist;
if (D_8013061C == 0x81) {
- if (arg0 != D_80130620) {
- if (arg0 < 150.0f) {
- phi_f0 = 0.0f;
- } else if (arg0 > 500.0f) {
- phi_f0 = 350.0f;
+ if (dist != sAudioEnemyDist) {
+ if (dist < 150.0f) {
+ adjDist = 0.0f;
+ } else if (dist > 500.0f) {
+ adjDist = 350.0f;
} else {
- phi_f0 = arg0 - 150.0f;
+ adjDist = dist - 150.0f;
}
- D_80130624 = ((350.0f - phi_f0) * 127.0f) / 350.0f;
- Audio_SetVolScale(3, 3, D_80130624, 0xA);
+ sAudioEnemyVol = ((350.0f - adjDist) * 127.0f) / 350.0f;
+ Audio_SetVolScale(3, 3, sAudioEnemyVol, 0xA);
if (D_8016E750[0].unk_254 != 1) {
- Audio_SetVolScale(0, 3, (0x7F - D_80130624), 0xA);
+ Audio_SetVolScale(0, 3, (0x7F - sAudioEnemyVol), 0xA);
}
}
if (D_8016E750[0].unk_254 != 1) {
- func_800F510C(D_80130624);
+ func_800F510C(sAudioEnemyVol);
}
}
- D_80130620 = arg0;
+ sAudioEnemyDist = dist;
}
-void func_800F6268(f32 arg0, u16 arg1) {
+void func_800F6268(f32 dist, u16 arg1) {
s8 pad;
s8 phi_v1;
s16 temp_a0;
- D_8016BAA8 = 1;
- D_8016BAAC = arg0;
+ sAudioHasMalonBgm = true;
+ sAudioMalonBgmDist = dist;
if (D_8016B9F2 == 0) {
temp_a0 = (s8)(func_800FA0B4(0) & 0xFF);
if (temp_a0 == (arg1 & 0xFF)) {
if ((arg1 & 0xFF) == 0x2F) {
- if (arg0 > 2000.0f) {
+ if (dist > 2000.0f) {
phi_v1 = 127;
- } else if (arg0 < 200.0f) {
+ } else if (dist < 200.0f) {
phi_v1 = 0;
} else {
- phi_v1 = (s8)(((arg0 - 200.0f) * 127.0f) / 1800.0f);
+ phi_v1 = (s8)(((dist - 200.0f) * 127.0f) / 1800.0f);
}
Audio_SeqCmd6(0, 3, 0, 127 - phi_v1);
Audio_SeqCmd6(0, 3, 1, 127 - phi_v1);
Audio_SeqCmd6(0, 3, 13, phi_v1);
- if (D_8016B9D8[0] == 0) {
- D_8016B9D8[0]++;
+ if (D_8016B9D8 == 0) {
+ D_8016B9D8++;
}
}
} else if ((temp_a0 == 1) && ((arg1 & 0xFF) == 0x2F)) {
temp_a0 = (s8)(func_800FA0B4(3) & 0xFF);
- if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8[0] < 10)) {
+ if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8 < 10)) {
func_800F5E18(3, 0x2F, 0, 0, 0);
Audio_SeqCmdA(3, 0xFFFC);
- D_8016B9D8[0] = 10;
+ D_8016B9D8 = 10;
}
- if (arg0 > 2000.0f) {
+ if (dist > 2000.0f) {
phi_v1 = 127;
- } else if (arg0 < 200.0f) {
+ } else if (dist < 200.0f) {
phi_v1 = 0;
} else {
- phi_v1 = (s8)(((arg0 - 200.0f) * 127.0f) / 1800.0f);
+ phi_v1 = (s8)(((dist - 200.0f) * 127.0f) / 1800.0f);
}
Audio_SeqCmd6(3, 3, 0, 127 - phi_v1);
Audio_SeqCmd6(3, 3, 1, 127 - phi_v1);
}
- if (D_8016B9D8[0] < 10) {
- D_8016B9D8[0]++;
+ if (D_8016B9D8 < 10) {
+ D_8016B9D8++;
}
}
}
@@ -3672,10 +3671,10 @@ void func_800F6268(f32 arg0, u16 arg1) {
void func_800F64E0(u8 arg0) {
D_80130608 = arg0;
if (arg0 != 0) {
- Audio_PlaySoundGeneral(0x4800, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
Audio_QueueCmdS32(0xF1000000, 0);
} else {
- Audio_PlaySoundGeneral(0x4801, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
Audio_QueueCmdS32(0xF2000000, 0);
}
}
@@ -3713,13 +3712,13 @@ void func_800F6584(u8 arg0) {
}
}
-void func_800F66C0(s8 arg0) {
- D_80130614 = arg0 & 0x7F;
+void Audio_SetEnvReverb(s8 reverb) {
+ sAudioEnvReverb = reverb & 0x7F;
}
-void func_800F66DC(s8 arg0) {
- if (arg0 != 0) {
- D_80130618 = arg0 & 0x7F;
+void Audio_SetCodeReverb(s8 reverb) {
+ if (reverb != 0) {
+ sAudioCodeReverb = reverb & 0x7F;
}
}
@@ -3751,9 +3750,9 @@ void func_800F6700(s8 arg0) {
void func_800F67A0(u8 arg0) {
if (D_8013063C != arg0) {
if (arg0 == 0) {
- Audio_StopSfx(0x86B);
+ Audio_StopSfx(NA_SE_PL_IN_BUBBLE);
} else if (D_8013063C == 0) {
- Audio_PlaySoundGeneral(0x86B, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+ Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
}
D_8013063C = arg0;
@@ -3774,41 +3773,41 @@ void func_800F6828(u8 arg0) {
}
}
-void func_800F68BC(s8 arg0) {
- D_8013060C = arg0;
+void Audio_SetCutsceneFlag(s8 flag) {
+ sAudioCutsceneFlag = flag;
}
-void func_800F68D4(u16 arg0, Vec3f* arg1, u8 arg2, u32* arg3, u32* arg4, u32* arg5) {
- if (D_8013060C == 0) {
- Audio_PlaySoundGeneral(arg0, arg1, arg2, arg3, arg4, arg5);
+void Audio_PlaySoundGeneralIfNotInCutscene(u16 sfxId, Vec3f* pos, u8 arg2, f32* freqScale, f32* arg4, s8* reverbAdd) {
+ if (!sAudioCutsceneFlag) {
+ Audio_PlaySoundGeneral(sfxId, pos, arg2, freqScale, arg4, reverbAdd);
}
}
-void func_800F691C(u16 arg0) {
- func_800F68D4(arg0, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
+void Audio_PlaySoundIfNotInCutscene(u16 sfxId) {
+ Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
}
void func_800F6964(u16 arg0) {
- s32 phi_v1;
+ s32 skip;
u8 i;
Audio_SeqCmd1(0, (arg0 * 3) / 2);
Audio_SeqCmd1(1, (arg0 * 3) / 2);
for (i = 0; i < 0x10; i++) {
- phi_v1 = 0;
+ skip = false;
switch (i) {
case 0xB:
case 0xC:
- if (D_80133414 == 10) {
- phi_v1 = 1;
+ if (gAudioSpecId == 10) {
+ skip = true;
}
break;
case 0xD:
- phi_v1 = 1;
+ skip = true;
break;
}
- if (!phi_v1) {
+ if (!skip) {
Audio_SeqCmd6(2, arg0 >> 1, i, 0);
}
}
@@ -3863,22 +3862,22 @@ void func_800F6C34(void) {
D_80130644 = 0;
D_80130648 = 0;
func_800ED858(0);
- D_8016B7B8.unk_0C = 0;
- D_8016B7C8.unk_0C = 0;
- D_8016B7B8.unk_00 = 1.0f;
- D_8016B7C8.unk_00 = 1.0f;
+ sRiverFreqScaleLerp.remainingFrames = 0;
+ sWaterfallFreqScaleLerp.remainingFrames = 0;
+ sRiverFreqScaleLerp.value = 1.0f;
+ sWaterfallFreqScaleLerp.value = 1.0f;
D_8016B7D8 = 1.0f;
D_8016B8B0 = 0x7F;
D_8016B8B1 = 0x7F;
D_8016B8B2 = 0;
D_8016B8B3 = 0;
- D_8016B8B4 = 0xFF;
- D_8016B9D8[0] = 0;
- D_80130610 = D_801306C8[D_80133414];
+ sAudioGanonDistVol = 0xFF;
+ D_8016B9D8 = 0;
+ sSpecReverb = sSpecReverbs[gAudioSpecId];
D_80130608 = 0;
D_80130628 = 0xFFFF;
Audio_QueueCmdS8(0x46000000, -1);
- D_8013064C = NULL;
+ sSariaBgmPtr = NULL;
D_8016B9F4 = 0;
D_8016B9F3 = 1;
D_8016B9F2 = 0;
@@ -3890,13 +3889,13 @@ void func_800F6D58(u8 arg0, u8 arg1, u8 arg2) {
u8 i;
if ((D_8016E750[0].unk_254 != 1) && func_800FA11C(1, 0xF00000FF)) {
- D_80131F64 = 1;
+ sAudioNatureFailed = 1;
return;
}
if (((arg0 << 8) + arg1) == 0x101) {
if (func_800FA0B4(3) != 0x2F) {
- *D_8016B9D8 = 0;
+ D_8016B9D8 = 0;
}
}
@@ -3949,7 +3948,7 @@ void func_800F6FB4(u8 arg0) {
u8 b1;
u8 b2;
- if ((D_8016E750[0].unk_254 == 0xFFFF) || ((D_80130658[((u8)D_8016E750[0].unk_254) & 0xFFFF] & 0x80) == 0)) {
+ if ((D_8016E750[0].unk_254 == 0xFFFF) || ((D_80130658[((u8)D_8016E750[0].unk_254) & 0xFF] & 0x80) == 0)) {
func_800F6E7C(D_801306DC[arg0].unk_00, D_801306DC[arg0].unk_02);
while ((D_801306DC[arg0].unk_04[i] != 0xFF) && (i < 100)) {
// Probably a fake match, using Audio_SeqCmd8 doesn't work.
@@ -3973,7 +3972,7 @@ void func_800F711C(void) {
func_800F3ED4();
func_800FAEB4();
func_800F905C();
- func_800F9280(2, 0, 0x70, 0xA);
+ func_800F9280(2, 0, 0x70, 10);
}
void func_800F7170(void) {
diff --git a/src/code/code_800F7260.c b/src/code/code_800F7260.c
index c924a726a..9ed8e8382 100644
--- a/src/code/code_800F7260.c
+++ b/src/code/code_800F7260.c
@@ -6,10 +6,10 @@ typedef struct {
/* 0x00 */ u16 sfxId;
/* 0x04 */ Vec3f* pos;
/* 0x08 */ u8 unk_8;
- /* 0x0C */ f32* unk_C;
+ /* 0x0C */ f32* freqScale;
/* 0x10 */ f32* unk_10;
- /* 0x14 */ s8* unk_14;
-} Struct_800F738C; // size = 0x18
+ /* 0x14 */ s8* reverbAdd;
+} SoundRequest; // size = 0x18
typedef struct {
/* 0x00 */ f32 unk_0;
@@ -18,7 +18,8 @@ typedef struct {
/* 0x0C */ u16 unk_C;
} Struct_800F8EA0; // size = 0x10
-// rodata for func_800F7680 (this file)
+// rodata for Audio_ProcessSoundRequest (this file)
+// (probably moved to .data due to -use_readwrite_const)
char D_80133340[] = "SE";
// rodata for func_800F7CEC (this file)
@@ -32,9 +33,10 @@ char D_80133390[] = "SEQ H";
char D_80133398[] = " L";
// data
-u8 D_801333A0 = 0;
-u8 D_801333A4 = 0;
+// sSoundRequests ring buffer endpoints. read index <= write index, wrapping around mod 256.
+u8 sSoundRequestWriteIndex = 0;
+u8 sSoundRequestReadIndex = 0;
/**
* Array of pointers to arrays of SoundBankEntry of sizes: 9, 12, 22, 20, 8, 3, 5
@@ -60,36 +62,36 @@ u8 D_801333CC = 0;
u16 D_801333D0 = 0;
-Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f };
+Vec3f D_801333D4 = { 0.0f, 0.0f, 0.0f }; // default pos
-f32 D_801333E0 = 1.0f;
+f32 D_801333E0 = 1.0f; // default freqScale
-UNK_TYPE D_801333E4 = 0;
+s32 D_801333E4 = 0; // unused
-s8 D_801333E8 = 0;
+s8 D_801333E8 = 0; // default reverbAdd
-UNK_TYPE D_801333EC = 0;
+s32 D_801333EC = 0; // unused
u8 D_801333F0 = 0;
-u8 D_801333F4 = 0;
+u8 gAudioSEFlagSwapOff = 0;
u8 D_801333F8 = 0;
-extern Struct_800F738C D_8016C9A0[];
-extern Struct_800F8EA0 D_8016E270[];
+extern SoundRequest sSoundRequests[0x100];
+extern Struct_800F8EA0 D_8016E270[7];
extern Struct_8013331C* D_8013331C[9];
-void func_800F7260(u16 arg0) {
+void Audio_SetSoundBanksMute(u16 muteMask) {
u8 bankId;
for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) {
- if (arg0 & 1) {
- D_8016E264[bankId] = 1;
+ if (muteMask & 1) {
+ gSoundBankMuted[bankId] = true;
} else {
- D_8016E264[bankId] = 0;
+ gSoundBankMuted[bankId] = false;
}
- arg0 = (arg0 >> 1) & 0xFFFF;
+ muteMask = muteMask >> 1;
}
}
@@ -107,98 +109,96 @@ void Audio_ClearBGMMute(u8 arg0) {
}
}
-// a3 = freq scale factor for ocarina
-// a5 = reverb add
-void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* a1, u8 a2, f32* a3, f32* a4, s8* a5) {
+// a4 is often the same as freqScale. (u8)(*a4 * 127.0f) is sent to script on IO port 2
+void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* pos, u8 a2, f32* freqScale, f32* a4, s8* reverbAdd) {
u8 i;
- Struct_800F738C* phi_v0;
+ SoundRequest* req;
- if (D_8016E264[SFX_BANK_SHIFT(sfxId)] == 0) {
- phi_v0 = &D_8016C9A0[D_801333A0];
- if (D_801333F4 == 0) {
+ if (!gSoundBankMuted[SFX_BANK_SHIFT(sfxId)]) {
+ req = &sSoundRequests[sSoundRequestWriteIndex];
+ if (!gAudioSEFlagSwapOff) {
for (i = 0; i < 10; i++) {
- if (sfxId == D_8016E2E0[i]) {
- if (D_8016E310[i] == 0) {
- sfxId = D_8016E2F8[i];
- } else {
- phi_v0->sfxId = D_8016E2F8[i];
- phi_v0->pos = a1;
- phi_v0->unk_8 = a2;
- phi_v0->unk_C = a3;
- phi_v0->unk_10 = a4;
- phi_v0->unk_14 = a5;
- D_801333A0++;
- phi_v0 = &D_8016C9A0[D_801333A0];
+ if (sfxId == gAudioSEFlagSwapSource[i]) {
+ if (gAudioSEFlagSwapMode[i] == 0) { // "SWAP"
+ sfxId = gAudioSEFlagSwapTarget[i];
+ } else { // "ADD"
+ req->sfxId = gAudioSEFlagSwapTarget[i];
+ req->pos = pos;
+ req->unk_8 = a2;
+ req->freqScale = freqScale;
+ req->unk_10 = a4;
+ req->reverbAdd = reverbAdd;
+ sSoundRequestWriteIndex++;
+ req = &sSoundRequests[sSoundRequestWriteIndex];
}
- i = 10;
+ i = 10; // "break;"
}
}
}
- phi_v0->sfxId = sfxId;
- phi_v0->pos = a1;
- phi_v0->unk_8 = a2;
- phi_v0->unk_C = a3;
- phi_v0->unk_10 = a4;
- phi_v0->unk_14 = a5;
- D_801333A0++;
+ req->sfxId = sfxId;
+ req->pos = pos;
+ req->unk_8 = a2;
+ req->freqScale = freqScale;
+ req->unk_10 = a4;
+ req->reverbAdd = reverbAdd;
+ sSoundRequestWriteIndex++;
}
}
-void func_800F74E0(u8 arg0, SoundBankEntry* arg1) {
- Struct_800F738C* entry;
- s32 phi_a0;
- u8 i = D_801333A4;
+void Audio_RemoveMatchingSoundRequests(u8 aspect, SoundBankEntry* cmp) {
+ SoundRequest* req;
+ s32 remove;
+ u8 i = sSoundRequestReadIndex;
- for (i; i != D_801333A0; i++) {
- phi_a0 = false;
- entry = &D_8016C9A0[i];
- switch (arg0) {
+ for (; i != sSoundRequestWriteIndex; i++) {
+ remove = false;
+ req = &sSoundRequests[i];
+ switch (aspect) {
case 0:
- if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28)) {
- phi_a0 = true;
+ if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28)) {
+ remove = true;
}
break;
case 1:
- if (SFX_BANK_MASK(entry->sfxId) == SFX_BANK_MASK(arg1->unk_28) && (&entry->pos->x == arg1->posX)) {
- phi_a0 = true;
+ if (SFX_BANK_MASK(req->sfxId) == SFX_BANK_MASK(cmp->unk_28) && (&req->pos->x == cmp->posX)) {
+ remove = true;
}
break;
case 2:
- if (&entry->pos->x == arg1->posX) {
- phi_a0 = true;
+ if (&req->pos->x == cmp->posX) {
+ remove = true;
}
break;
case 3:
- if (&entry->pos->x == arg1->posX && entry->sfxId == arg1->unk_28) {
- phi_a0 = true;
+ if (&req->pos->x == cmp->posX && req->sfxId == cmp->unk_28) {
+ remove = true;
}
break;
case 4:
- if (entry->unk_8 == arg1->unk_C && entry->sfxId == arg1->unk_28) {
- phi_a0 = true;
+ if (req->unk_8 == cmp->unk_C && req->sfxId == cmp->unk_28) {
+ remove = true;
}
break;
case 5:
- if (entry->sfxId == arg1->unk_28) {
- phi_a0 = true;
+ if (req->sfxId == cmp->unk_28) {
+ remove = true;
}
break;
}
- if (phi_a0) {
- entry->sfxId = 0;
+ if (remove) {
+ req->sfxId = 0;
}
- // i++;
}
}
#ifdef NON_MATCHING
// Down to a/v regalloc and some stuff where the compiler gets confused about reusing values. There's some fake matching
// stuff to improve regalloc enough to verify equivalence.
-void func_800F7680(void) {
+void Audio_ProcessSoundRequest(void) {
u16 flag1;
u8 sp55;
u8 phi_a1;
- Struct_800F738C* sp50;
+ SoundRequest* req; // sp50
SoundBankEntry* temp_v0;
Struct_8013331C* sp48;
s32 phi_s5;
@@ -206,25 +206,25 @@ void func_800F7680(void) {
u8 phi_s1;
u16 flag2;
- sp50 = &D_8016C9A0[D_801333A4];
+ req = &sSoundRequests[sSoundRequestReadIndex];
phi_s1 = 0x80;
- if (sp50->sfxId == 0) {
+ if (req->sfxId == 0) {
return;
}
- phi_s5 = SFX_BANK(sp50->sfxId);
+ phi_s5 = SFX_BANK(req->sfxId);
if ((1 << phi_s5) & D_801333F0) {
- func_800F2D6C(D_80133340, sp50->sfxId);
- phi_s5 = SFX_BANK(sp50->sfxId);
+ AudioDebug_ScrPrt((const s8*)D_80133340, req->sfxId);
+ phi_s5 = SFX_BANK(req->sfxId);
}
sp55 = 0;
phi_a1 = gSoundBanks[phi_s5][0].next;
while (phi_a1 != 0xFF && phi_a1 != 0) {
- if (gSoundBanks[phi_s5][phi_a1].posX == &sp50->pos->x) {
- sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
+ if (gSoundBanks[phi_s5][phi_a1].posX == &req->pos->x) {
+ sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
if (!(!(sp48->unk_2 & 0x20) || sp48->unk_0 != gSoundBanks[phi_s5][phi_a1].unk_24)) {
return;
}
- if (gSoundBanks[phi_s5][phi_a1].unk_28 == sp50->sfxId) {
+ if (gSoundBanks[phi_s5][phi_a1].unk_28 == req->sfxId) {
sp55 = D_80130594[D_801333CC][phi_s5];
} else {
//! @bug possibly uninitialized sp43 ? confirm when matching
@@ -243,20 +243,20 @@ void func_800F7680(void) {
}
}
if (D_80130594[D_801333CC][phi_s5] == sp55) {
- flag2 = sp50->sfxId & 0xC00; // Problem is around here
- sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
- if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)].unk_2 & 4) ||
+ flag2 = req->sfxId & 0xC00; // Problem is around here
+ sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
+ if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)].unk_2 & 4) ||
(phi_a1 == phi_s1)) {
if ((gSoundBanks[phi_s5][phi_a1].unk_26 & 8) && gSoundBanks[phi_s5][phi_a1].unk_2A != 1) {
Audio_ClearBGMMute(gSoundBanks[phi_s5][phi_a1].unk_2E);
}
- gSoundBanks[phi_s5][phi_a1].unk_C = sp50->unk_8;
- gSoundBanks[phi_s5][phi_a1].unk_28 = sp50->sfxId;
+ gSoundBanks[phi_s5][phi_a1].unk_C = req->unk_8;
+ gSoundBanks[phi_s5][phi_a1].unk_28 = req->sfxId;
gSoundBanks[phi_s5][phi_a1].unk_2A = 1;
gSoundBanks[phi_s5][phi_a1].unk_2B = 2;
- gSoundBanks[phi_s5][phi_a1].unk_10 = sp50->unk_C;
- gSoundBanks[phi_s5][phi_a1].unk_14 = sp50->unk_10;
- gSoundBanks[phi_s5][phi_a1].unk_18 = sp50->unk_14;
+ gSoundBanks[phi_s5][phi_a1].freqScale = req->freqScale;
+ gSoundBanks[phi_s5][phi_a1].unk_14 = req->unk_10;
+ gSoundBanks[phi_s5][phi_a1].reverbAdd = req->reverbAdd;
gSoundBanks[phi_s5][phi_a1].unk_26 = sp48->unk_2;
gSoundBanks[phi_s5][phi_a1].unk_24 = sp48->unk_0;
if (!sp48->unk_2) {}
@@ -273,17 +273,17 @@ void func_800F7680(void) {
if (gSoundBanks[phi_s5][D_8016E1A8[phi_s5]].next != 0xFF && phi_a1 != 0) {
phi_a1 = D_8016E1A8[phi_s5];
temp_v0 = &gSoundBanks[phi_s5][phi_a1];
- temp_v0->posX = &sp50->pos->x;
- temp_v0->posY = &sp50->pos->y;
- temp_v0->posZ = &sp50->pos->z;
- temp_v0->unk_C = sp50->unk_8;
- temp_v0->unk_10 = sp50->unk_C;
- temp_v0->unk_14 = sp50->unk_10;
- temp_v0->unk_18 = sp50->unk_14;
- sp48 = &D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)];
+ temp_v0->posX = &req->pos->x;
+ temp_v0->posY = &req->pos->y;
+ temp_v0->posZ = &req->pos->z;
+ temp_v0->unk_C = req->unk_8;
+ temp_v0->freqScale = req->freqScale;
+ temp_v0->unk_14 = req->unk_10;
+ temp_v0->reverbAdd = req->reverbAdd;
+ sp48 = &D_8013331C[SFX_BANK_SHIFT(req->sfxId)][SFX_INDEX(req->sfxId)];
temp_v0->unk_26 = sp48->unk_2;
temp_v0->unk_24 = sp48->unk_0;
- temp_v0->unk_28 = sp50->sfxId;
+ temp_v0->unk_28 = req->sfxId;
temp_v0->unk_2A = 1;
temp_v0->unk_2B = 2;
temp_v0->prev = D_8016E1A0[phi_s5];
@@ -295,8 +295,8 @@ void func_800F7680(void) {
}
}
#else
-void func_800F7680(void);
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/func_800F7680.s")
+void Audio_ProcessSoundRequest(void);
+#pragma GLOBAL_ASM("asm/non_matchings/code/code_800F7260/Audio_ProcessSoundRequest.s")
#endif
void func_800F7B54(u8 bankId, u8 bankIndex) {
@@ -327,27 +327,26 @@ void func_800F7B54(u8 bankId, u8 bankIndex) {
}
void func_800F7CEC(u8 arg0) {
- u8 phi_a1;
+ u8 phi_s3;
u8 spAE;
u8 phi_s4;
- u8 spAC;
- u8 phi_s3;
+ u8 i;
+ u8 j;
u8 phi_s0;
u8 spA9;
u8 phi_v1_5;
- u8 temp1;
u8 temp2;
u16 temp3;
f32 tempf1;
- SoundBankEntry* temp_s2;
+ SoundBankEntry* entry;
Struct_800F7CEC sp84[3];
Struct_800F7CEC* temp_s4_3;
s32 pad;
phi_s3 = 0;
- for (spAC = 0; spAC < 3; spAC++) {
- sp84[spAC].unk_0 = 0x7FFFFFFF;
- sp84[spAC].unk_4 = 0xFF;
+ for (i = 0; i < 3; i++) {
+ sp84[i].unk_0 = 0x7FFFFFFF;
+ sp84[i].unk_4 = 0xFF;
}
phi_s4 = gSoundBanks[arg0][0].next;
phi_s0 = 0;
@@ -361,51 +360,51 @@ void func_800F7CEC(u8 arg0) {
if (gSoundBanks[arg0][phi_s4].unk_2B == 0) {
func_800F7B54(arg0, phi_s4);
} else if (gSoundBanks[arg0][phi_s4].unk_2A != 0) {
- temp_s2 = &gSoundBanks[arg0][phi_s4];
+ entry = &gSoundBanks[arg0][phi_s4];
- if (&D_801333D4.x == temp_s2[0].posX) {
- temp_s2->unk_1C = 0.0f;
+ if (&D_801333D4.x == entry[0].posX) {
+ entry->dist = 0.0f;
} else {
- tempf1 = *temp_s2->posY * 1;
- temp_s2->unk_1C = (SQ(*temp_s2->posX) + SQ(tempf1) + SQ(*temp_s2->posZ)) * 1;
+ tempf1 = *entry->posY * 1;
+ entry->dist = (SQ(*entry->posX) + SQ(tempf1) + SQ(*entry->posZ)) * 1;
}
- spA9 = temp_s2->unk_24;
- if (temp_s2->unk_26 & 0x10) {
- temp_s2->unk_20 = SQ(0xFF - spA9) * 0x1690;
+ spA9 = entry->unk_24;
+ if (entry->unk_26 & 0x10) {
+ entry->unk_20 = SQ(0xFF - spA9) * 0x1690;
} else {
- if (temp_s2->unk_1C > 0x7FFFFFD0) {
- temp_s2->unk_1C = 0x70000008;
- osSyncPrintf(D_80133344, temp_s2->unk_28, temp_s2->posX, temp_s2->posZ, *temp_s2->posX,
- *temp_s2->posY, *temp_s2->posZ);
+ if (entry->dist > 0x7FFFFFD0) {
+ entry->dist = 0x70000008;
+ osSyncPrintf(D_80133344, entry->unk_28, entry->posX, entry->posZ, *entry->posX,
+ *entry->posY, *entry->posZ);
}
- temp3 = temp_s2->unk_28;
- temp_s2->unk_20 = (u32)temp_s2->unk_1C + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3;
- if (*temp_s2->posZ < 0.0f) {
- temp_s2->unk_20 += (s32)(-*temp_s2->posZ * 6.0f);
+ temp3 = entry->unk_28;
+ entry->unk_20 = (u32)entry->dist + (SQ(0xFF - spA9) * 0x1690) + temp3 - temp3;
+ if (*entry->posZ < 0.0f) {
+ entry->unk_20 += (s32)(-*entry->posZ * 6.0f);
}
}
- if (temp_s2->unk_1C > 1.0e10f) {
- if (temp_s2->unk_2A == 4) {
- Audio_QueueCmdS8((temp_s2->unk_2E << 8) | 0x6020000, 0);
- if (temp_s2->unk_28 & 0xC00) {
+ if (entry->dist > SQ(1e5f)) {
+ if (entry->unk_2A == 4) {
+ Audio_QueueCmdS8((entry->unk_2E << 8) | 0x6020000, 0);
+ if (entry->unk_28 & 0xC00) {
func_800F7B54(arg0, phi_s4);
phi_s4 = phi_s0;
}
}
} else {
spAE = D_80130578[D_801333CC][arg0];
- for (spAC = 0; spAC < spAE; spAC++) {
- if (sp84[spAC].unk_0 >= temp_s2->unk_20) {
+ for (i = 0; i < spAE; i++) {
+ if (sp84[i].unk_0 >= entry->unk_20) {
if (phi_s3 < D_80130578[D_801333CC][arg0]) {
phi_s3++;
}
- for (phi_a1 = spAE - 1; phi_a1 > spAC; phi_a1--) {
- sp84[phi_a1].unk_0 = sp84[phi_a1 - 1].unk_0;
- sp84[phi_a1].unk_4 = sp84[phi_a1 - 1].unk_4;
+ for (j = spAE - 1; j > i; j--) {
+ sp84[j].unk_0 = sp84[j - 1].unk_0;
+ sp84[j].unk_4 = sp84[j - 1].unk_4;
}
- sp84[spAC].unk_0 = temp_s2->unk_20;
- sp84[spAC].unk_4 = phi_s4;
- spAC = spAE;
+ sp84[i].unk_0 = entry->unk_20;
+ sp84[i].unk_4 = phi_s4;
+ i = spAE;
}
}
}
@@ -413,40 +412,39 @@ void func_800F7CEC(u8 arg0) {
}
phi_s4 = gSoundBanks[arg0][phi_s0].next;
}
- for (spAC = 0; spAC < phi_s3; spAC++) {
- temp_s2 = &gSoundBanks[arg0][sp84[spAC].unk_4];
- if (temp_s2->unk_2A == 1) {
- temp_s2->unk_2A = 2;
- } else if (temp_s2->unk_2A == 4) {
- temp_s2->unk_2A = 3;
+ for (i = 0; i < phi_s3; i++) {
+ entry = &gSoundBanks[arg0][sp84[i].unk_4];
+ if (entry->unk_2A == 1) {
+ entry->unk_2A = 2;
+ } else if (entry->unk_2A == 4) {
+ entry->unk_2A = 3;
}
}
spAE = D_80130578[D_801333CC][arg0];
- for (spAC = 0; spAC < spAE; spAC++) {
+ for (i = 0; i < spAE; i++) {
phi_v1_5 = 0;
- temp_s4_3 = &D_8016E1B8[arg0][spAC];
- temp1 = temp_s4_3->unk_4;
+ temp_s4_3 = &D_8016E1B8[arg0][i];
if (temp_s4_3->unk_4 == 0xFF) {
phi_v1_5 = 1;
} else {
- temp_s2 = &gSoundBanks[arg0][temp_s4_3[0].unk_4];
- if (temp_s2->unk_2A == 4) {
- if (temp_s2->unk_28 & 0xC00) {
+ entry = &gSoundBanks[arg0][temp_s4_3[0].unk_4];
+ if (entry->unk_2A == 4) {
+ if (entry->unk_28 & 0xC00) {
func_800F7B54(arg0, temp_s4_3->unk_4);
} else {
- temp_s2->unk_2A = 1;
+ entry->unk_2A = 1;
}
phi_v1_5 = 1;
- } else if (temp_s2->unk_2A == 0) {
+ } else if (entry->unk_2A == 0) {
temp_s4_3->unk_4 = 0xFF;
phi_v1_5 = 1;
} else {
- for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) {
- if (temp_s4_3->unk_4 == sp84[phi_a1].unk_4) {
- sp84[phi_a1].unk_4 = 0xFF;
- phi_a1 = spAE;
+ for (j = 0; j < spAE; j++) {
+ if (temp_s4_3->unk_4 == sp84[j].unk_4) {
+ sp84[j].unk_4 = 0xFF;
+ j = spAE;
}
}
phi_s3--;
@@ -454,8 +452,8 @@ void func_800F7CEC(u8 arg0) {
}
if (phi_v1_5 == 1) {
- for (phi_a1 = 0; phi_a1 < spAE; phi_a1++) {
- temp2 = sp84[phi_a1].unk_4;
+ for (j = 0; j < spAE; j++) {
+ temp2 = sp84[j].unk_4;
if ((temp2 != 0xFF) && (gSoundBanks[arg0][temp2].unk_2A != 3)) {
for (phi_s0 = 0; phi_s0 < spAE; phi_s0++) {
if (temp2 == D_8016E1B8[arg0][phi_s0].unk_4) {
@@ -466,14 +464,14 @@ void func_800F7CEC(u8 arg0) {
if (phi_v1_5 == 1) {
temp_s4_3->unk_4 = temp2;
- sp84[phi_a1].unk_4 = 0xFF;
+ sp84[j].unk_4 = 0xFF;
- phi_a1 = spAE + 1;
+ j = spAE + 1;
phi_s3--;
}
}
}
- if (phi_a1 == spAE) {
+ if (j == spAE) {
temp_s4_3->unk_4 = 0xFF;
}
}
@@ -512,7 +510,7 @@ void func_800F8480(u8 bankId) {
break;
}
}
- func_800F3A08(bankId, bankIndex, D_8016E260);
+ Audio_SetSoundProperties(bankId, bankIndex, D_8016E260);
Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8), 1);
Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 4, entry->unk_28 & 0xFF);
if (D_80130570[bankId] != 0) {
@@ -526,7 +524,7 @@ void func_800F8480(u8 bankId) {
} else if ((u8)seqChannel->soundScriptIO[1] == 0xFF) {
func_800F7B54(bankId, bankIndex);
} else if (entry->unk_2A == 3) {
- func_800F3A08(bankId, bankIndex, D_8016E260);
+ Audio_SetSoundProperties(bankId, bankIndex, D_8016E260);
if (entry->unk_28 & 0xC00) {
entry->unk_2A = 4;
} else {
@@ -541,7 +539,7 @@ void func_800F8480(u8 bankId) {
void func_800F87A0(u8 bankId) {
SoundBankEntry* entry;
s32 pad;
- SoundBankEntry sp48;
+ SoundBankEntry cmp;
u8 bankIndex = gSoundBanks[bankId][0].next;
while (bankIndex != 0xFF) {
@@ -554,8 +552,8 @@ void func_800F87A0(u8 bankId) {
}
bankIndex = gSoundBanks[bankId][0].next;
}
- sp48.unk_28 = bankId << 12;
- func_800F74E0(0, &sp48);
+ cmp.unk_28 = bankId << 12;
+ Audio_RemoveMatchingSoundRequests(0, &cmp);
}
void func_800F8884(u8 bankId, Vec3f* pos) {
@@ -580,30 +578,30 @@ void func_800F8884(u8 bankId, Vec3f* pos) {
}
void func_800F89A0(u8 bankId, Vec3f* pos) {
- SoundBankEntry sp18;
+ SoundBankEntry cmp;
func_800F8884(bankId, pos);
- sp18.unk_28 = bankId << 12;
- sp18.posX = &pos->x;
- func_800F74E0(1, &sp18);
+ cmp.unk_28 = bankId << 12;
+ cmp.posX = &pos->x;
+ Audio_RemoveMatchingSoundRequests(1, &cmp);
}
void func_800F89E8(Vec3f* pos) {
u8 i;
- SoundBankEntry sp24;
+ SoundBankEntry cmp;
for (i = 0; i < ARRAY_COUNT(gSoundBanks); i++) {
func_800F8884(i, pos);
}
- sp24.posX = &pos->x;
- func_800F74E0(2, &sp24);
+ cmp.posX = &pos->x;
+ Audio_RemoveMatchingSoundRequests(2, &cmp);
}
void func_800F8A44(Vec3f* pos, u16 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
u8 bankIndex2 = 0;
- SoundBankEntry sp50;
+ SoundBankEntry cmp;
while (bankIndex != 0xFF) {
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
@@ -622,16 +620,16 @@ void func_800F8A44(Vec3f* pos, u16 sfxId) {
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
}
}
- sp50.posX = &pos->x;
- sp50.unk_28 = sfxId;
- func_800F74E0(3, &sp50);
+ cmp.posX = &pos->x;
+ cmp.unk_28 = sfxId;
+ Audio_RemoveMatchingSoundRequests(3, &cmp);
}
void func_800F8BA0(u8 arg0, u16 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
u8 bankIndex2 = 0;
- SoundBankEntry sp58;
+ SoundBankEntry cmp;
while (bankIndex != 0xFF) {
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
@@ -649,16 +647,16 @@ void func_800F8BA0(u8 arg0, u16 sfxId) {
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
}
}
- sp58.unk_C = arg0;
- sp58.unk_28 = sfxId;
- func_800F74E0(4, &sp58);
+ cmp.unk_C = arg0;
+ cmp.unk_28 = sfxId;
+ Audio_RemoveMatchingSoundRequests(4, &cmp);
}
void Audio_StopSfx(u32 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
u8 bankIndex2 = 0;
- SoundBankEntry sp50;
+ SoundBankEntry cmp;
while (bankIndex != 0xFF) {
entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex];
@@ -674,14 +672,14 @@ void Audio_StopSfx(u32 sfxId) {
}
bankIndex = gSoundBanks[SFX_BANK(sfxId)][bankIndex2].next;
}
- sp50.unk_28 = sfxId;
- func_800F74E0(5, &sp50);
+ cmp.unk_28 = sfxId;
+ Audio_RemoveMatchingSoundRequests(5, &cmp);
}
-void func_800F8E3C(void) {
- while (D_801333A0 != D_801333A4) {
- func_800F7680();
- D_801333A4++;
+void Audio_ProcessSoundRequests(void) {
+ while (sSoundRequestWriteIndex != sSoundRequestReadIndex) {
+ Audio_ProcessSoundRequest();
+ sSoundRequestReadIndex++;
}
}
@@ -718,7 +716,7 @@ void func_800F8F88(void) {
}
}
-u8 func_800F8FF4(u32 sfxId) {
+u8 Audio_IsSfxPlaying(u32 sfxId) {
SoundBankEntry* entry;
u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next;
@@ -737,14 +735,14 @@ void func_800F905C(void) {
u8 i;
u8 bankIndex;
- D_801333A0 = 0;
- D_801333A4 = 0;
+ sSoundRequestWriteIndex = 0;
+ sSoundRequestReadIndex = 0;
D_801333D0 = 0;
for (bankId = 0; bankId < ARRAY_COUNT(gSoundBanks); bankId++) {
D_8016E1A0[bankId] = 0;
D_8016E1A8[bankId] = 1;
D_8016E1B0[bankId] = 0;
- D_8016E264[bankId] = 0;
+ gSoundBankMuted[bankId] = false;
D_8016E270[bankId].unk_0 = 1.0f;
D_8016E270[bankId].unk_C = 0;
}
@@ -765,9 +763,9 @@ void func_800F905C(void) {
}
if (D_801333F8 == 0) {
for (bankId = 0; bankId < 10; bankId++) {
- D_8016E2E0[bankId] = 0;
- D_8016E2F8[bankId] = 0;
- D_8016E310[bankId] = 0;
+ gAudioSEFlagSwapSource[bankId] = 0;
+ gAudioSEFlagSwapTarget[bankId] = 0;
+ gAudioSEFlagSwapMode[bankId] = 0;
}
D_801333F8++;
}
diff --git a/src/code/game.c b/src/code/game.c
index 61770c304..adb833bb4 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -163,7 +163,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
GfxPrint_Init(&printer);
GfxPrint_Open(&printer, newDList);
- func_800EEA50(&printer);
+ AudioDebug_Draw(&printer);
newDList = GfxPrint_Close(&printer);
GfxPrint_Destroy(&printer);
}
diff --git a/src/code/gfxprint.c b/src/code/gfxprint.c
index bc4c8ec12..17bde62cd 100644
--- a/src/code/gfxprint.c
+++ b/src/code/gfxprint.c
@@ -361,13 +361,13 @@ Gfx* GfxPrint_Close(GfxPrint* this) {
return ret;
}
-void GfxPrint_VPrintf(GfxPrint* this, const char* fmt, va_list args) {
- PrintUtils_VPrintf((PrintCallback*)&this->callback, fmt, args);
+s32 GfxPrint_VPrintf(GfxPrint* this, const char* fmt, va_list args) {
+ return PrintUtils_VPrintf((PrintCallback*)&this->callback, fmt, args);
}
-void GfxPrint_Printf(GfxPrint* this, const char* fmt, ...) {
+s32 GfxPrint_Printf(GfxPrint* this, const char* fmt, ...) {
va_list args;
va_start(args, fmt);
- GfxPrint_VPrintf(this, fmt, args);
+ return GfxPrint_VPrintf(this, fmt, args);
}
diff --git a/src/code/printutils.c b/src/code/printutils.c
index a965e18a8..1df6a4bfc 100644
--- a/src/code/printutils.c
+++ b/src/code/printutils.c
@@ -1,12 +1,12 @@
#include "global.h"
-void PrintUtils_VPrintf(PrintCallback* pfn, const char* fmt, va_list args) {
- _Printf(*pfn, pfn, fmt, args);
+s32 PrintUtils_VPrintf(PrintCallback* pfn, const char* fmt, va_list args) {
+ return _Printf(*pfn, pfn, fmt, args);
}
-void PrintUtils_Printf(PrintCallback* pfn, const char* fmt, ...) {
+s32 PrintUtils_Printf(PrintCallback* pfn, const char* fmt, ...) {
va_list args;
va_start(args, fmt);
- PrintUtils_VPrintf(pfn, fmt, args);
+ return PrintUtils_VPrintf(pfn, fmt, args);
}
diff --git a/src/code/z_demo.c b/src/code/z_demo.c
index 5b25120bd..c28bad4f9 100644
--- a/src/code/z_demo.c
+++ b/src/code/z_demo.c
@@ -143,7 +143,7 @@ void func_80064760(GlobalContext* globalCtx, CutsceneContext* csCtx) {
ShrinkWindow_SetVal(0x20);
if (func_8006472C(globalCtx, csCtx, 1.0f)) {
- func_800F68BC(1);
+ Audio_SetCutsceneFlag(1);
csCtx->state++;
}
}
@@ -154,7 +154,7 @@ void func_800647C0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
ShrinkWindow_SetVal(0x20);
if (func_8006472C(globalCtx, csCtx, 1.0f)) {
- func_800F68BC(1);
+ Audio_SetCutsceneFlag(1);
csCtx->state++;
}
}
@@ -457,7 +457,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
((csCtx->frames > 20) && CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_START) &&
(gSaveContext.fileNum != 0xFEDC))) {
csCtx->state = CS_STATE_UNSKIPPABLE_EXEC;
- func_800F68BC(0);
+ Audio_SetCutsceneFlag(0);
gSaveContext.unk_1410 = 1;
// Translates to: "FUTURE FORK DESIGNATION=No. [%d]"
@@ -781,7 +781,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
break;
case 54:
gSaveContext.gameMode = 3;
- func_800F7260(0x6F);
+ Audio_SetSoundBanksMute(0x6F);
globalCtx->linkAgeOnLoad = 1;
globalCtx->nextEntranceIndex = 0x0117;
gSaveContext.cutsceneIndex = 0xFFF2;
@@ -1161,7 +1161,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
break;
case 117:
gSaveContext.gameMode = 3;
- func_800F7260(0x6F);
+ Audio_SetSoundBanksMute(0x6F);
globalCtx->linkAgeOnLoad = 0;
globalCtx->nextEntranceIndex = 0x00CD;
gSaveContext.cutsceneIndex = 0xFFF7;
@@ -1887,7 +1887,7 @@ void func_80068C3C(GlobalContext* globalCtx, CutsceneContext* csCtx) {
void func_80068D84(GlobalContext* globalCtx, CutsceneContext* csCtx) {
if (func_8006472C(globalCtx, csCtx, 0.0f)) {
- func_800F68BC(0);
+ Audio_SetCutsceneFlag(0);
csCtx->state = CS_STATE_IDLE;
}
}
@@ -1921,7 +1921,7 @@ void func_80068DC0(GlobalContext* globalCtx, CutsceneContext* csCtx) {
func_8005B1A4(globalCtx->cameraPtrs[D_8015FCC6]);
}
- func_800F68BC(0);
+ Audio_SetCutsceneFlag(0);
csCtx->state = CS_STATE_IDLE;
}
}
@@ -1948,7 +1948,7 @@ void func_80068ECC(GlobalContext* globalCtx, CutsceneContext* csCtx) {
csCtx->state++;
if (csCtx->state == CS_STATE_SKIPPABLE_INIT) {
- func_800F68BC(1);
+ Audio_SetCutsceneFlag(1);
csCtx->frames = 0xFFFF;
csCtx->unk_18 = 0xFFFF;
diff --git a/src/code/z_room.c b/src/code/z_room.c
index edc03a0eb..20a040512 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -619,5 +619,5 @@ void func_80097534(GlobalContext* globalCtx, RoomContext* roomCtx) {
if (!((globalCtx->sceneNum >= SCENE_SPOT00) && (globalCtx->sceneNum <= SCENE_SPOT20))) {
Map_SavePlayerInitialInfo(globalCtx);
}
- func_800F66C0(globalCtx->roomCtx.curRoom.echo);
+ Audio_SetEnvReverb(globalCtx->roomCtx.curRoom.echo);
}