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| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2021-08-30 03:24:32 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-29 21:24:32 -0400 |
| commit | f3c930917bca9bcc5a0c9e53a82d8e4ce8f7e6e9 (patch) | |
| tree | a410b7fe451998e3bf09bdce5c609f5afdf04b7a /src/code/debug_malloc.c | |
| parent | ead672acc8498c5843ff7125c3ebec56d159d0ce (diff) | |
Implement define tables for objects, actors and effect soft sprites (#906)
* Implement a single Object Table for the enum and the segments
* Implement a single Actor Table for the enum and the overlays
* Implement a single Effect SS Table for the enum and the overlays
* Remove initvars.h and move its content to relevant files
* Update object 0 to use OBJECT_NONE and document it in the table
* Rename OBJECT_NONE to OBJECT_INVALID to avoid confusion
Diffstat (limited to 'src/code/debug_malloc.c')
0 files changed, 0 insertions, 0 deletions
