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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2022-06-24 16:45:05 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-24 19:45:05 -0400 |
| commit | 397e481f9a3eedf2123cc2fc149468a96b473e88 (patch) | |
| tree | 13e01be757b8c9bad3412e2fb5c63557e1e207c2 /src/code/game.c | |
| parent | fe7afb9b0708a46107f32f0de89d52dbca176049 (diff) | |
Fix misc 15 (#1298)
* Use `SCENE_` enum more
* Decimal for pos in `D_8011F9B8`
* `__osEventStateTab`: length `OS_NUM_EVENTS + 1` -> `OS_NUM_EVENTS`
* thone -> throne
* `s` on local data
* minor sfxId cleanup
* Run formatter
* Fixup 0x19 + 1 = 0x1A, not 0x20 lol
* Tlut -> TLUT
* DemoKankyo params usage cleanup
* Some proofreading (up to z_actor.c)
* Revert 0 -> sfxId, add todo comment (sfxId=0 is weird apparently)
* `sZdWaterBox` -> `sZorasDomainWaterBox`
* `msgMode == MSGMODE_`, not `GAMEMODE_` (my bad Sadge)
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c index 11a68e4b4..34a7c59b4 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -23,8 +23,7 @@ void GameState_FaultPrint(void) { } void GameState_SetFBFilter(Gfx** gfx) { - Gfx* gfxP; - gfxP = *gfx; + Gfx* gfxP = *gfx; if ((R_FB_FILTER_TYPE > 0) && (R_FB_FILTER_TYPE < 5)) { D_801664F0.type = R_FB_FILTER_TYPE; |
