diff options
| author | fig02 <fig02srl@gmail.com> | 2020-10-29 17:31:09 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-29 17:31:09 -0400 |
| commit | 3c5fe66dcd45cd5cb100c02196021d8d13341991 (patch) | |
| tree | 8de26c4588a0d2e41661fb381a1d1796d6b9bd49 /src/code/game.c | |
| parent | 92bb1fb21006189ced43ab28753a12adc9aa21fc (diff) | |
Use macros for oGfxCtx accesses (#465)
* fix colliderinit typo
* fix initchain
* reloc
* add defines
* add defines
* missed some on merge
* rename gfxCtx and add comment
* remove space
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/code/game.c b/src/code/game.c index bafc50469..ce0d91c9e 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -151,8 +151,8 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) { OPEN_DISPS(gfxCtx, "../game.c", 746); - newDList = Graph_GfxPlusOne(polyOpaP = oGfxCtx->polyOpa.p); - gSPDisplayList(oGfxCtx->overlay.p++, newDList); + newDList = Graph_GfxPlusOne(polyOpaP = POLY_OPA_DISP); + gSPDisplayList(OVERLAY_DISP++, newDList); if (R_ENABLE_FB_FILTER == 1) { GameState_SetFBFilter(&newDList); @@ -186,7 +186,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) { gSPEndDisplayList(newDList++); Graph_BranchDlist(polyOpaP, newDList); - oGfxCtx->polyOpa.p = newDList; + POLY_OPA_DISP = newDList; if (1) {} @@ -203,15 +203,15 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) { void GameState_SetFrameBuffer(GraphicsContext* gfxCtx) { OPEN_DISPS(gfxCtx, "../game.c", 814); - gSPSegment(oGfxCtx->polyOpa.p++, 0, 0); - gSPSegment(oGfxCtx->polyOpa.p++, 0xF, gfxCtx->curFrameBuffer); - gSPSegment(oGfxCtx->polyOpa.p++, 0xE, gZBuffer); - gSPSegment(oGfxCtx->polyXlu.p++, 0, 0); - gSPSegment(oGfxCtx->polyXlu.p++, 0xF, gfxCtx->curFrameBuffer); - gSPSegment(oGfxCtx->polyXlu.p++, 0xE, gZBuffer); - gSPSegment(oGfxCtx->overlay.p++, 0, 0); - gSPSegment(oGfxCtx->overlay.p++, 0xF, gfxCtx->curFrameBuffer); - gSPSegment(oGfxCtx->overlay.p++, 0xE, gZBuffer); + gSPSegment(POLY_OPA_DISP++, 0, 0); + gSPSegment(POLY_OPA_DISP++, 0xF, gfxCtx->curFrameBuffer); + gSPSegment(POLY_OPA_DISP++, 0xE, gZBuffer); + gSPSegment(POLY_XLU_DISP++, 0, 0); + gSPSegment(POLY_XLU_DISP++, 0xF, gfxCtx->curFrameBuffer); + gSPSegment(POLY_XLU_DISP++, 0xE, gZBuffer); + gSPSegment(OVERLAY_DISP++, 0, 0); + gSPSegment(OVERLAY_DISP++, 0xF, gfxCtx->curFrameBuffer); + gSPSegment(OVERLAY_DISP++, 0xE, gZBuffer); CLOSE_DISPS(gfxCtx, "../game.c", 838); } @@ -222,12 +222,12 @@ void func_800C49F4(GraphicsContext* gfxCtx) { OPEN_DISPS(gfxCtx, "../game.c", 846); - newDlist = Graph_GfxPlusOne(polyOpaP = oGfxCtx->polyOpa.p); - gSPDisplayList(oGfxCtx->overlay.p++, newDlist); + newDlist = Graph_GfxPlusOne(polyOpaP = POLY_OPA_DISP); + gSPDisplayList(OVERLAY_DISP++, newDlist); gSPEndDisplayList(newDlist++); Graph_BranchDlist(polyOpaP, newDlist); - oGfxCtx->polyOpa.p = newDlist; + POLY_OPA_DISP = newDlist; if (1) {} |
